-- 任务配置数据开始----------------------------- main_id = 41131 sub_ids = { 4113115, 4113101, 4113102, 4113103, 4113104, 4113105, 4113106, 4113107, 4113108, 4113109, 4113110, 4113121, 4113111, 4113112, 4113113, 4113114, 4113116, 4113117, 4113118, 4113119, 4113120, 4113122, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133107928", }, }, }, } fail_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133107928", }, }, }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133107928", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4113101"] = { }, ["4113112"] = { }, ["4113113"] = { }, ["4113115"] = { }, ["4113116"] = { }, ["4113117"] = { }, ["4113118"] = { }, ["4113119"] = { }, ["4113121"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4113101"] = { npcs = { { id = 2072, alias = "Npc2072", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ4113101NPCBorn", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4113102"] = { npcs = { { id = 2072, alias = "Npc2072", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ4113101NPCBorn", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4113103"] = { npcs = { { id = 2072, alias = "Npc2072", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ4113101NPCBorn", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4113104"] = { npcs = { { id = 2072, alias = "Npc2072", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ4113101NPCBorn", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4113105"] = { npcs = { { id = 2072, alias = "Npc2072", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ4113101NPCBorn", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4113106"] = { npcs = { { id = 2072, alias = "Npc2072", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ4113101NPCBorn", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4113107"] = { npcs = { { id = 2072, alias = "Npc2072", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ4113101NPCBorn", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4113108"] = { npcs = { { id = 2072, alias = "Npc2072", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ4113101NPCBorn", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4113109"] = { npcs = { { id = 2072, alias = "Npc2072", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ4113101NPCBorn", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4113110"] = { npcs = { { id = 2072, alias = "Npc2072", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ4113101NPCBorn", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4113111"] = { npcs = { { id = 2072, alias = "Npc2072", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ4113101NPCBorn", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4113112"] = { npcs = { { id = 2072, alias = "Npc2072", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ4113101NPCBorn", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4113113"] = { npcs = { { id = 2072, alias = "Npc2072", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ4113101NPCBorn", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4113114"] = { npcs = { { id = 2072, alias = "Npc2072", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ4113101NPCBorn", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4113115"] = { npcs = { { id = 2072, alias = "Npc2072", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ4113101NPCBorn", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4113116"] = { npcs = { { id = 2072, alias = "Npc2072", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ4113101NPCBorn", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4113117"] = { npcs = { { id = 2072, alias = "Npc2072", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ4113101NPCBorn", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4113118"] = { npcs = { { id = 2072, alias = "Npc2072", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ4113101NPCBorn", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4113119"] = { npcs = { { id = 2072, alias = "Npc2072", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ4113101NPCBorn", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4113120"] = { npcs = { { id = 2072, alias = "Npc2072", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ4113101NPCBorn", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4113121"] = { npcs = { { id = 2072, alias = "Npc2072", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ4113101NPCBorn", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4113122"] = { npcs = { { id = 2072, alias = "Npc2072", script = "Actor/Npc/NpcFSMBehaviour", pos = "WQ4113101NPCBorn", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>