-- 任务配置数据开始----------------------------- main_id = 40073 sub_ids = { 4007302, 4007321, 4007303, 4007322, 4007304, 4007305, 4007306, 4007307, 4007308, 4007309, 4007310, 4007319, 4007312, 4007313, 4007320, 4007314, 4007311, 4007301, 4007315, 4007316, 4007317, 4007318, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "199002005", "", }, }, QUEST_EXEC_REFRESH_GROUP_SUITE = { { "9", "199002049,1", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4007302"] = { }, ["4007303"] = { }, ["4007304"] = { }, ["4007305"] = { }, ["4007306"] = { }, ["4007307"] = { }, ["4007308"] = { }, ["4007309"] = { }, ["4007310"] = { }, ["4007311"] = { }, ["4007312"] = { }, ["4007313"] = { }, ["4007314"] = { }, ["4007315"] = { }, ["4007316"] = { }, ["4007317"] = { npcs = { { id = 12663, alias = "Npc12663", script = "Actor/Npc/TempNPC", pos = "Q4007315_N2601", scene_id = 20141, room_id = 0, data_index = 1, }, { id = 10012, alias = "Npc10012", script = "Actor/Npc/TempNPC", pos = "T4007317_oz", scene_id = 20141, room_id = 0, data_index = 2, }, }, }, ["4007318"] = { }, ["4007319"] = { }, ["4007322"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4007301"] = { transmit_points_enter_dungeon = { { point_id = 1, dungeon_id = 1145, pos = "T4007315_player", }, }, }, ["4007302"] = { npcs = { { id = 12630, alias = "Npc12630", script = "Actor/Npc/TempNPC", pos = "Q4007301_N12630", scene_id = 9, room_id = 0, data_index = 1, }, { id = 12631, alias = "Npc12631", script = "Actor/Npc/TempNPC", pos = "Q4007301_N12631", scene_id = 9, room_id = 0, data_index = 2, }, { id = 10011, alias = "Npc10011", script = "Actor/Npc/TempNPC", pos = "Q4007302_N10011", scene_id = 9, room_id = 0, data_index = 3, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4007302_N1032", scene_id = 9, room_id = 0, data_index = 4, }, { id = 1042, alias = "Npc1042", script = "Actor/Npc/TempNPC", pos = "Q4007302_N1042", scene_id = 9, room_id = 0, data_index = 5, }, { id = 10095, alias = "Npc10095", script = "Actor/Npc/TempNPC", pos = "Q4007302_N10095", scene_id = 9, room_id = 0, data_index = 6, }, }, }, ["4007303"] = { transmit_points_enter_dungeon = { { point_id = 1, dungeon_id = 1143, pos = "T4007304_player", }, }, }, ["4007304"] = { npcs = { { id = 10011, alias = "Npc10011", script = "Actor/Npc/TempNPC", pos = "Q4007304_N10011", scene_id = 20139, room_id = 0, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4007304_N1032", scene_id = 20139, room_id = 0, data_index = 2, }, { id = 1042, alias = "Npc1042", script = "Actor/Npc/TempNPC", pos = "Q4007304_N1042", scene_id = 20139, room_id = 0, data_index = 3, }, { id = 10095, alias = "Npc10095", script = "Actor/Npc/TempNPC", pos = "Q4007304_N10095", scene_id = 20139, room_id = 0, data_index = 4, }, }, }, ["4007305"] = { }, ["4007306"] = { npcs = { { id = 10011, alias = "Npc10011", script = "Actor/Npc/TempNPC", pos = "Q4007306_N10011", scene_id = 20139, room_id = 0, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4007306_N1032", scene_id = 20139, room_id = 0, data_index = 2, }, { id = 1042, alias = "Npc1042", script = "Actor/Npc/TempNPC", pos = "Q4007306_N1042", scene_id = 20139, room_id = 0, data_index = 3, }, { id = 10095, alias = "Npc10095", script = "Actor/Npc/TempNPC", pos = "Q4007306_N10095", scene_id = 20139, room_id = 0, data_index = 4, }, }, }, ["4007307"] = { }, ["4007308"] = { }, ["4007309"] = { }, ["4007310"] = { }, ["4007311"] = { }, ["4007312"] = { }, ["4007313"] = { npcs = { { id = 10011, alias = "Npc10011", script = "Actor/Npc/TempNPC", pos = "Q4007313_N10011", scene_id = 20139, room_id = 0, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4007313_N1032", scene_id = 20139, room_id = 0, data_index = 2, }, { id = 1042, alias = "Npc1042", script = "Actor/Npc/TempNPC", pos = "Q4007313_N1042", scene_id = 20139, room_id = 0, data_index = 3, }, { id = 10095, alias = "Npc10095", script = "Actor/Npc/TempNPC", pos = "Q4007313_N10095", scene_id = 20139, room_id = 0, data_index = 4, }, { id = 12626, alias = "Npc12626", script = "Actor/Npc/TempNPC", pos = "Q4007313_N12626", scene_id = 20139, room_id = 0, data_index = 5, }, }, }, ["4007314"] = { }, ["4007315"] = { npcs = { { id = 10011, alias = "Npc10011", script = "Actor/Npc/TempNPC", pos = "Q4007315_N10011", scene_id = 20141, room_id = 0, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4007315_N1032", scene_id = 20141, room_id = 0, data_index = 2, }, { id = 1042, alias = "Npc1042", script = "Actor/Npc/TempNPC", pos = "Q4007315_N1042", scene_id = 20141, room_id = 0, data_index = 3, }, { id = 10095, alias = "Npc10095", script = "Actor/Npc/TempNPC", pos = "Q4007315_N10095", scene_id = 20141, room_id = 0, data_index = 4, }, { id = 12663, alias = "Npc12663", script = "Actor/Npc/TempNPC", pos = "Q4007315_N2601", scene_id = 20141, room_id = 0, data_index = 5, }, }, }, ["4007316"] = { npcs = { { id = 12663, alias = "Npc12663", script = "Actor/Npc/TempNPC", pos = "Q4007315_N2601", scene_id = 20141, room_id = 0, data_index = 1, }, { id = 10012, alias = "Npc10012", script = "Actor/Npc/TempNPC", pos = "T4007317_oz", scene_id = 20141, room_id = 0, data_index = 2, }, }, }, ["4007317"] = { npcs = { { id = 10011, alias = "Npc10011", script = "Actor/Npc/TempNPC", pos = "Q4007317_N10011", scene_id = 20141, room_id = 0, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4007317_N1032", scene_id = 20141, room_id = 0, data_index = 2, }, { id = 1042, alias = "Npc1042", script = "Actor/Npc/TempNPC", pos = "Q4007317_N1042", scene_id = 20141, room_id = 0, data_index = 3, }, { id = 10095, alias = "Npc10095", script = "Actor/Npc/TempNPC", pos = "Q4007317_N10095", scene_id = 20141, room_id = 0, data_index = 4, }, { id = 2601, alias = "Npc2601", script = "Actor/Npc/TempNPC", pos = "Q4007317_N10011", scene_id = 20141, room_id = 0, data_index = 5, }, }, transmit_points = { { point_id = 1, scene_id = 9, pos = "Q4007318_transmit", }, }, }, ["4007318"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4007318_N1032", scene_id = 9, room_id = 0, data_index = 1, }, { id = 1042, alias = "Npc1042", script = "Actor/Npc/TempNPC", pos = "Q4007318_N1042", scene_id = 9, room_id = 0, data_index = 2, }, { id = 10095, alias = "Npc10095", script = "Actor/Npc/TempNPC", pos = "Q4007318_N10095", scene_id = 9, room_id = 0, data_index = 3, }, { id = 12625, alias = "Npc12625", script = "Actor/Npc/TempNPC", pos = "Q4007318_N12625", scene_id = 9, room_id = 0, data_index = 4, }, { id = 2601, alias = "Npc2601", script = "Actor/Npc/TempNPC", pos = "Q4007318_N10011", scene_id = 9, room_id = 0, data_index = 5, }, { id = 10011, alias = "Npc10011", script = "Actor/Npc/TempNPC", pos = "Q4007318_N10011", scene_id = 9, room_id = 0, data_index = 6, }, }, }, ["4007319"] = { }, ["4007320"] = { }, ["4007321"] = { }, ["4007322"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>