-- 任务配置数据开始----------------------------- main_id = 40072 sub_ids = { 4007202, 4007220, 4007203, 4007204, 4007205, 4007206, 4007207, 4007208, 4007215, 4007216, 4007209, 4007210, 4007214, 4007218, 4007219, 4007211, 4007201, 4007217, 4007212, 4007213, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "199001190", "", }, { "199001037", "", }, { "199002081", "", }, }, QUEST_EXEC_UNLOCK_AVATAR_TEAM = { }, QUEST_EXEC_REFRESH_GROUP_SUITE = { { "9", "199002047,1", }, { "9", "199001089,1", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4007201"] = { }, ["4007202"] = { }, ["4007203"] = { }, ["4007204"] = { }, ["4007205"] = { }, ["4007206"] = { }, ["4007207"] = { }, ["4007208"] = { }, ["4007209"] = { }, ["4007210"] = { }, ["4007211"] = { }, ["4007212"] = { }, ["4007213"] = { }, ["4007214"] = { }, ["4007215"] = { }, ["4007216"] = { }, ["4007218"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4007201"] = { }, ["4007202"] = { npcs = { { id = 12630, alias = "Npc12630", script = "Actor/Npc/TempNPC", pos = "Q4007201_N12630", scene_id = 9, room_id = 0, data_index = 1, }, { id = 12631, alias = "Npc12631", script = "Actor/Npc/TempNPC", pos = "Q4007201_N12630", scene_id = 9, room_id = 0, data_index = 2, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4007202_N1032", scene_id = 9, room_id = 0, data_index = 3, }, { id = 1042, alias = "Npc1042", script = "Actor/Npc/TempNPC", pos = "Q4007202_N1042", scene_id = 9, room_id = 0, data_index = 4, }, { id = 10095, alias = "Npc10095", script = "Actor/Npc/TempNPC", pos = "Q4007202_N10095", scene_id = 9, room_id = 0, data_index = 5, }, }, }, ["4007203"] = { transmit_points_enter_dungeon = { { point_id = 1, dungeon_id = 1142, pos = "T4007204_player", }, }, }, ["4007204"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4007204_N1032", scene_id = 20138, room_id = 0, data_index = 1, }, { id = 1042, alias = "Npc1042", script = "Actor/Npc/TempNPC", pos = "Q4007204_N1042", scene_id = 20138, room_id = 0, data_index = 2, }, { id = 10095, alias = "Npc10095", script = "Actor/Npc/TempNPC", pos = "Q4007204_N10095", scene_id = 20138, room_id = 0, data_index = 3, }, }, }, ["4007205"] = { }, ["4007206"] = { }, ["4007207"] = { }, ["4007208"] = { }, ["4007209"] = { }, ["4007210"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4007210_N1032", scene_id = 20138, room_id = 0, data_index = 1, }, { id = 1042, alias = "Npc1042", script = "Actor/Npc/TempNPC", pos = "Q4007210_N1042", scene_id = 20138, room_id = 0, data_index = 2, }, { id = 10095, alias = "Npc10095", script = "Actor/Npc/TempNPC", pos = "Q4007210_N10095", scene_id = 20138, room_id = 0, data_index = 3, }, { id = 12626, alias = "Npc12626", script = "Actor/Npc/TempNPC", pos = "Q4007210_N12626", scene_id = 20138, room_id = 0, data_index = 4, }, }, }, ["4007211"] = { }, ["4007212"] = { }, ["4007213"] = { npcs = { { id = 12629, alias = "Npc12629", script = "Actor/Npc/TempNPC", pos = "Q4007213_N12629", scene_id = 9, room_id = 0, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4007213_N1032", scene_id = 9, room_id = 0, data_index = 2, }, { id = 1042, alias = "Npc1042", script = "Actor/Npc/TempNPC", pos = "Q4007213_N1042", scene_id = 9, room_id = 0, data_index = 3, }, { id = 10095, alias = "Npc10095", script = "Actor/Npc/TempNPC", pos = "Q4007213_N10095", scene_id = 9, room_id = 0, data_index = 4, }, }, transmit_points = { { point_id = 1, scene_id = 9, pos = "Q4007212_transmit", }, }, }, ["4007214"] = { }, ["4007215"] = { }, ["4007216"] = { }, ["4007217"] = { transmit_points_enter_dungeon = { { point_id = 1, dungeon_id = 1148, pos = "Q4007212_guide", }, }, }, ["4007218"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4007218_N1032", scene_id = 20138, room_id = 0, data_index = 1, }, { id = 1042, alias = "Npc1042", script = "Actor/Npc/TempNPC", pos = "Q4007218_N1042", scene_id = 20138, room_id = 0, data_index = 2, }, { id = 10095, alias = "Npc10095", script = "Actor/Npc/TempNPC", pos = "Q4007218_N10095", scene_id = 20138, room_id = 0, data_index = 3, }, { id = 12626, alias = "Npc12626", script = "Actor/Npc/TempNPC", pos = "Q4007218_N12626", scene_id = 20138, room_id = 0, data_index = 4, }, }, }, ["4007219"] = { }, ["4007220"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>