-- 任务配置数据开始----------------------------- main_id = 40059 sub_ids = { 4005901, 4005902, 4005903, 4005904, 4005905, 4005906, 4005907, 4005908, 4005909, 4005910, 4005911, 4005917, 4005912, 4005913, 4005914, 4005916, 4005915, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133209072", "", }, }, QUEST_EXEC_SET_IS_GAME_TIME_LOCKED = { { "0", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4005901"] = { }, ["4005902"] = { npcs = { { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005901_N1018", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4005908"] = { }, ["4005909"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005903_N10045", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005901_N1018", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005903_N1013", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q4005903_N1047", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005903_N1001", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q4005903_N1034", scene_id = 3, room_id = 0, data_index = 6, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005903_N1032", scene_id = 3, room_id = 0, data_index = 7, }, { id = 30139, alias = "Npc30139", script = "Actor/Npc/TempNPC", pos = "Q4005903_N30139", scene_id = 3, room_id = 0, data_index = 8, }, { id = 12435, alias = "Npc12435", script = "Actor/Npc/TempNPC", pos = "Q4005903_N12435", scene_id = 3, room_id = 0, data_index = 9, }, { id = 30150, alias = "Npc30150", script = "Actor/Npc/TempNPC", pos = "Q4005903_N30150", scene_id = 3, room_id = 0, data_index = 10, }, }, }, ["4005910"] = { npcs = { { id = 3000, alias = "Npc3000", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005901_N3000", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005901_N1018", scene_id = 3, room_id = 0, data_index = 2, }, }, gadgets = { { id = 70710699, alias = "Gadget70710699", pos = "Q4005909_Gadget70710699", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4005911"] = { }, ["4005912"] = { }, ["4005913"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4005901"] = { npcs = { { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005901_N1018", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4005902"] = { }, ["4005903"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005903_N10045", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005901_N1018", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005903_N1013", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q4005903_N1047", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005903_N1001", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q4005903_N1034", scene_id = 3, room_id = 0, data_index = 6, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005903_N1032", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12435, alias = "Npc12435", script = "Actor/Npc/TempNPC", pos = "Q4005903_N12435", scene_id = 3, room_id = 0, data_index = 8, }, { id = 30150, alias = "Npc30150", script = "Actor/Npc/TempNPC", pos = "Q4005903_N30150", scene_id = 3, room_id = 0, data_index = 9, }, }, }, ["4005904"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005903_N10045", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005901_N1018", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005903_N1013", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q4005903_N1047", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005903_N1001", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q4005903_N1034", scene_id = 3, room_id = 0, data_index = 6, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005903_N1032", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12435, alias = "Npc12435", script = "Actor/Npc/TempNPC", pos = "Q4005903_N12435", scene_id = 3, room_id = 0, data_index = 8, }, { id = 30150, alias = "Npc30150", script = "Actor/Npc/TempNPC", pos = "Q4005903_N30150", scene_id = 3, room_id = 0, data_index = 9, }, }, }, ["4005905"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005903_N10045", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005901_N1018", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005903_N1013", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q4005903_N1047", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005903_N1001", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q4005903_N1034", scene_id = 3, room_id = 0, data_index = 6, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005903_N1032", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12435, alias = "Npc12435", script = "Actor/Npc/TempNPC", pos = "Q4005903_N12435", scene_id = 3, room_id = 0, data_index = 8, }, { id = 30150, alias = "Npc30150", script = "Actor/Npc/TempNPC", pos = "Q4005903_N30150", scene_id = 3, room_id = 0, data_index = 9, }, }, }, ["4005906"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005903_N10045", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005901_N1018", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005903_N1013", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q4005903_N1047", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005903_N1001", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q4005903_N1034", scene_id = 3, room_id = 0, data_index = 6, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005903_N1032", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12435, alias = "Npc12435", script = "Actor/Npc/TempNPC", pos = "Q4005903_N12435", scene_id = 3, room_id = 0, data_index = 8, }, { id = 30150, alias = "Npc30150", script = "Actor/Npc/TempNPC", pos = "Q4005903_N30150", scene_id = 3, room_id = 0, data_index = 9, }, }, }, ["4005907"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005903_N10045", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005901_N1018", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005903_N1013", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q4005903_N1047", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005903_N1001", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q4005903_N1034", scene_id = 3, room_id = 0, data_index = 6, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005903_N1032", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12435, alias = "Npc12435", script = "Actor/Npc/TempNPC", pos = "Q4005903_N12435", scene_id = 3, room_id = 0, data_index = 8, }, { id = 30150, alias = "Npc30150", script = "Actor/Npc/TempNPC", pos = "Q4005903_N30150", scene_id = 3, room_id = 0, data_index = 9, }, }, }, ["4005908"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005903_N10045", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005901_N1018", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005903_N1013", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q4005903_N1047", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005903_N1001", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q4005903_N1034", scene_id = 3, room_id = 0, data_index = 6, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005903_N1032", scene_id = 3, room_id = 0, data_index = 7, }, { id = 30139, alias = "Npc30139", script = "Actor/Npc/TempNPC", pos = "Q4005903_N30139", scene_id = 3, room_id = 0, data_index = 8, }, { id = 12435, alias = "Npc12435", script = "Actor/Npc/TempNPC", pos = "Q4005903_N12435", scene_id = 3, room_id = 0, data_index = 9, }, { id = 30150, alias = "Npc30150", script = "Actor/Npc/TempNPC", pos = "Q4005903_N30150", scene_id = 3, room_id = 0, data_index = 10, }, }, }, ["4005909"] = { npcs = { { id = 3000, alias = "Npc3000", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005901_N3000", scene_id = 3, room_id = 0, data_index = 1, }, }, gadgets = { { id = 70710699, alias = "Gadget70710699", pos = "Q4005909_Gadget70710699", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4005910"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005909_N10045", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005909_N1013", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q4005909_N1047", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005909_N1001", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q4005909_N1034", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005909_N1032", scene_id = 3, room_id = 0, data_index = 6, }, { id = 30139, alias = "Npc30139", script = "Actor/Npc/TempNPC", pos = "Q4005910_N30139", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12435, alias = "Npc12435", script = "Actor/Npc/TempNPC", pos = "Q4005910_N12435", scene_id = 3, room_id = 0, data_index = 8, }, { id = 30150, alias = "Npc30150", script = "Actor/Npc/TempNPC", pos = "Q4005910_N30150", scene_id = 3, room_id = 0, data_index = 9, }, }, }, ["4005911"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005911_N10045", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005911_N1018", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005911_N1013", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q4005911_N1047", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005911_N1001", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q4005911_N1034", scene_id = 3, room_id = 0, data_index = 6, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005911_N1032", scene_id = 3, room_id = 0, data_index = 7, }, }, }, ["4005912"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005911_N10045", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005911_N1018", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005911_N1013", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q4005911_N1047", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005911_N1001", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q4005911_N1034", scene_id = 3, room_id = 0, data_index = 6, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005911_N1032", scene_id = 3, room_id = 0, data_index = 7, }, }, }, ["4005913"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005911_N10045", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005911_N1018", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005911_N1013", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q4005911_N1047", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005911_N1001", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q4005911_N1034", scene_id = 3, room_id = 0, data_index = 6, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005911_N1032", scene_id = 3, room_id = 0, data_index = 7, }, }, }, ["4005914"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005911_N10045", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005911_N1018", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005911_N1013", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q4005911_N1047", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005911_N1001", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q4005911_N1034", scene_id = 3, room_id = 0, data_index = 6, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005911_N1032", scene_id = 3, room_id = 0, data_index = 7, }, { id = 30151, alias = "Npc30151", script = "Actor/Npc/TempNPC", pos = "Q4005914_N30151", scene_id = 3, room_id = 0, data_index = 8, }, }, }, ["4005915"] = { }, ["4005916"] = { }, ["4005917"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005911_N10045", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005911_N1018", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005911_N1013", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1047, alias = "Npc1047", script = "Actor/Npc/TempNPC", pos = "Q4005911_N1047", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005911_N1001", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1034, alias = "Npc1034", script = "Actor/Npc/TempNPC", pos = "Q4005911_N1034", scene_id = 3, room_id = 0, data_index = 6, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005911_N1032", scene_id = 3, room_id = 0, data_index = 7, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>