-- 任务配置数据开始----------------------------- main_id = 40057 sub_ids = { 4005701, 4005702, 4005703, 4005704, 4005705, 4005706, 4005707, 4005708, 4005709, 4005710, 4005711, 4005712, 4005713, 4005714, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133209070", "", }, }, QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "101729", }, { "101730", }, { "101731", }, }, QUEST_EXEC_REFRESH_GROUP_SUITE = { { "1066", "201066002,1", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4005701"] = { }, ["4005702"] = { }, ["4005704"] = { }, ["4005705"] = { }, ["4005706"] = { npcs = { { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005705_N10045", scene_id = 1066, room_id = 1, data_index = 1, }, { id = 30139, alias = "Npc30139", script = "Actor/Npc/TempNPC", pos = "Q4005705_N30139", scene_id = 1066, room_id = 1, data_index = 2, }, { id = 3000, alias = "Npc3000", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005705_N3000", scene_id = 1066, room_id = 1, data_index = 3, }, { id = 3190, alias = "Npc3190", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005705_N3190", scene_id = 1066, room_id = 1, data_index = 4, }, }, }, ["4005707"] = { npcs = { { id = 30139, alias = "Npc30139", script = "Actor/Npc/TempNPC", pos = "Q4005705_N30139", scene_id = 1066, room_id = 1, data_index = 1, }, { id = 3000, alias = "Npc3000", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005705_N3000", scene_id = 1066, room_id = 1, data_index = 2, }, { id = 3190, alias = "Npc3190", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005705_N3190", scene_id = 1066, room_id = 1, data_index = 3, }, }, }, ["4005708"] = { }, ["4005709"] = { }, ["4005712"] = { }, ["4005713"] = { }, ["4005714"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005713_N1032", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4005701"] = { }, ["4005702"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005702_N1032", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4005703"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005702_N1032", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4005704"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005704_N1032", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005704_N1018", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4005705"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005604_N10045", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005704_N1018", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005705_N10045", scene_id = 1066, room_id = 1, data_index = 3, }, { id = 30139, alias = "Npc30139", script = "Actor/Npc/TempNPC", pos = "Q4005705_N30139", scene_id = 1066, room_id = 1, data_index = 4, }, { id = 3000, alias = "Npc3000", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005705_N3000", scene_id = 1066, room_id = 1, data_index = 5, }, { id = 3190, alias = "Npc3190", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005705_N3190", scene_id = 1066, room_id = 1, data_index = 6, }, }, }, ["4005706"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005706_N1032", scene_id = 1066, room_id = 1, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005706_N1018", scene_id = 1066, room_id = 1, data_index = 2, }, { id = 12435, alias = "Npc12435", script = "Actor/Npc/TempNPC", pos = "Q4005706_N12435", scene_id = 1066, room_id = 1, data_index = 3, }, { id = 30150, alias = "Npc30150", script = "Actor/Npc/TempNPC", pos = "Q4005706_N30150", scene_id = 1066, room_id = 1, data_index = 4, }, }, }, ["4005707"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005706_N1032", scene_id = 1066, room_id = 1, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005706_N1018", scene_id = 1066, room_id = 1, data_index = 2, }, { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005705_N10045", scene_id = 1066, room_id = 1, data_index = 3, }, }, }, ["4005708"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005708_N1032", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005708_N1018", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005708_N10045", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005708_N1013", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005708_N1001", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["4005709"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005708_N1032", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005708_N1018", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005708_N10045", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005708_N1013", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005708_N1001", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["4005710"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005710_N1032", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005710_N1018", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005710_N10045", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005709_BesideWater", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005710_N1001", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["4005711"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005710_N1032", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005710_N1018", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005710_N10045", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005709_BesideWater", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005710_N1001", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["4005712"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005710_N1032", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005710_N1018", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005710_N10045", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005709_BesideWater", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005710_N1001", scene_id = 3, room_id = 0, data_index = 5, }, }, transmit_points = { { point_id = 4005712, scene_id = 3, pos = "Q4005403_guide_WuGeXianGuangChang", }, }, }, ["4005713"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q4005713_N1032", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005713_N1018", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005713_N10045", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005713_N1013", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005713_N1001", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["4005714"] = { npcs = { { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005713_N1018", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10045, alias = "Npc10045", script = "Actor/Npc/TempNPC", pos = "Q4005713_N10045", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1013, alias = "Npc1013", script = "Actor/Npc/TempNPC", pos = "Q4005713_N1013", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005713_N1001", scene_id = 3, room_id = 0, data_index = 4, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>