-- 任务配置数据开始----------------------------- main_id = 40026 sub_ids = { 4002601, 4002602, 4002603, 4002604, 4002605, 4002606, 4002625, 4002632, 4002624, 4002607, 4002608, 4002609, 4002622, 4002621, 4002610, 4002611, 4002612, 4002613, 4002617, 4002618, 4002626, 4002627, 4002628, 4002629, 4002616, 4002630, 4002619, 4002620, 4002614, 4002631, 4002615, 4002623, 4002633, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133002064", "", }, { "133002087", "", }, { "133002061", "", }, { "133002053", "", }, { "133002063", "", }, { "133002071", "", }, { "133004054", "", }, }, QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "100999", }, }, QUEST_EXEC_REFRESH_GROUP_SUITE = { { "3", "133002927,1", }, { "3", "133002928,2", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4002601"] = { }, ["4002602"] = { }, ["4002603"] = { }, ["4002604"] = { }, ["4002605"] = { }, ["4002606"] = { }, ["4002607"] = { }, ["4002608"] = { }, ["4002609"] = { }, ["4002610"] = { npcs = { { id = 1024, alias = "Npc1024", script = "Actor/Npc/TempNPC", pos = "Q40026_bnt_01", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4002611"] = { npcs = { { id = 1024, alias = "Npc1024", script = "Actor/Npc/TempNPC", pos = "Q40026_bnt_01", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4002612"] = { }, ["4002613"] = { }, ["4002615"] = { }, ["4002617"] = { }, ["4002621"] = { }, ["4002623"] = { }, ["4002633"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4002601"] = { }, ["4002602"] = { }, ["4002603"] = { }, ["4002604"] = { }, ["4002605"] = { npcs = { { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q40026_abd_03", scene_id = 3, room_id = 0, data_index = 1, }, }, gadgets = { { id = 70710234, alias = "Gadget70710234", pos = "Q40026_FP_09", scene_id = 3, room_id = 0, data_index = 1, }, { id = 70710530, alias = "Gadget70710530", pos = "Q4002606_ore_02", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4002606"] = { }, ["4002607"] = { npcs = { { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q40026_abd_04", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12254, alias = "Npc12254", script = "Actor/Npc/TempNPC", pos = "Q40026_abd_04", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q4002607_paimon", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["4002608"] = { npcs = { { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q40026_abd_01", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1024, alias = "Npc1024", script = "Actor/Npc/TempNPC", pos = "Q40026_bnt_01", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4002609"] = { npcs = { { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q40026_abd_02", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1024, alias = "Npc1024", script = "Actor/Npc/TempNPC", pos = "Q40026_bnt_01", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4002610"] = { }, ["4002611"] = { }, ["4002612"] = { npcs = { { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q40026_abd_05", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1024, alias = "Npc1024", script = "Actor/Npc/TempNPC", pos = "Q40026_bnt_03", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1029, alias = "Npc1029", script = "Actor/Npc/TempNPC", pos = "Q40026_eula_01", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1002, alias = "Ambor", script = "Actor/Quest/Q301/Ambor301", pos = "Q40026_ambor_01", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["4002613"] = { npcs = { { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4002613_albedo", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4002614"] = { }, ["4002615"] = { npcs = { { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4002613_albedo", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4002616"] = { }, ["4002617"] = { }, ["4002618"] = { }, ["4002619"] = { }, ["4002620"] = { }, ["4002621"] = { npcs = { { id = 1024, alias = "Npc1024", script = "Actor/Npc/TempNPC", pos = "Q40026_bnt_01", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4002622"] = { }, ["4002623"] = { }, ["4002624"] = { }, ["4002625"] = { }, ["4002626"] = { }, ["4002627"] = { }, ["4002628"] = { }, ["4002629"] = { }, ["4002630"] = { }, ["4002631"] = { }, ["4002632"] = { }, ["4002633"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>