-- 任务配置数据开始----------------------------- main_id = 40022 sub_ids = { 4002209, 4002201, 4002202, 4002211, 4002212, 4002205, 4002203, 4002210, 4002204, 4002207, 4002206, 4002208, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4002201"] = { }, ["4002202"] = { }, ["4002203"] = { }, ["4002204"] = { }, ["4002205"] = { }, ["4002206"] = { }, ["4002207"] = { }, ["4002208"] = { npcs = { { id = 1042, alias = "Npc1042", script = "Actor/Npc/TempNPC", pos = "Q4002208xinyan", scene_id = 47003, room_id = 0, data_index = 1, }, { id = 30067, alias = "Npc30067", script = "Actor/Npc/TempNPC", pos = "Q4002208shidajiang", scene_id = 47003, room_id = 0, data_index = 2, }, }, }, ["4002209"] = { }, ["4002210"] = { }, ["4002211"] = { }, ["4002212"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4002201"] = { npcs = { { id = 1042, alias = "Npc1042", script = "Actor/Npc/TempNPC", pos = "Q4002208xinyan", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4002202"] = { }, ["4002203"] = { npcs = { { id = 1042, alias = "Npc1042", script = "Actor/Npc/TempNPC", pos = "Q4002211xinyan", scene_id = 47006, room_id = 0, data_index = 1, }, { id = 10200, alias = "Npc10200", script = "Actor/Npc/TempNPC", pos = "Q4002211gongzi", scene_id = 47006, room_id = 0, data_index = 2, }, }, }, ["4002204"] = { }, ["4002205"] = { gadgets = { { id = 70710489, alias = "Gadget70710489", pos = "Q4002205target2", scene_id = 47006, room_id = 0, data_index = 1, }, { id = 70710524, alias = "Gadget70710524", pos = "Q4002205target", scene_id = 47006, room_id = 0, data_index = 2, }, }, }, ["4002206"] = { npcs = { { id = 1042, alias = "Npc1042", script = "Actor/Npc/TempNPC", pos = "Q4002206xinyan", scene_id = 47003, room_id = 0, data_index = 1, }, { id = 10200, alias = "Npc10200", script = "Actor/Npc/TempNPC", pos = "Q4002206gongzi", scene_id = 47003, room_id = 0, data_index = 2, }, { id = 30067, alias = "Npc30067", script = "Actor/Npc/TempNPC", pos = "Q4002206shidajiang", scene_id = 47003, room_id = 0, data_index = 3, }, }, }, ["4002207"] = { }, ["4002208"] = { }, ["4002209"] = { }, ["4002210"] = { }, ["4002211"] = { npcs = { { id = 1042, alias = "Npc1042", script = "Actor/Npc/TempNPC", pos = "Q4002211xinyan", scene_id = 47006, room_id = 0, data_index = 1, }, { id = 10200, alias = "Npc10200", script = "Actor/Npc/TempNPC", pos = "Q4002211gongzi", scene_id = 47006, room_id = 0, data_index = 2, }, { id = 30067, alias = "Npc30067", script = "Actor/Npc/TempNPC", pos = "Q4002211shidajiang", scene_id = 47006, room_id = 0, data_index = 3, }, }, gadgets = { { id = 70710524, alias = "Gadget70710524", pos = "Q4002205target", scene_id = 47006, room_id = 0, data_index = 1, }, }, }, ["4002212"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>