-- 任务配置数据开始----------------------------- main_id = 3020 sub_ids = { 302018, 302001, 302002, 302003, 302004, 302005, 302020, 302023, 302006, 302007, 302016, 302015, 302008, 302009, 302010, 302011, 302017, 302013, 302012, 302021, 302022, 302019, 302014, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["302001"] = { }, ["302002"] = { }, ["302004"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302004_T302004_N1053", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["302007"] = { }, ["302008"] = { }, ["302010"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302010_T302110_N1053", scene_id = 1077, room_id = 1, data_index = 1, }, }, }, ["302011"] = { npcs = { { id = 1059, alias = "Npc1059", script = "Actor/Npc/TempNPC", pos = "Q302010_T302110_N1059", scene_id = 1077, room_id = 1, data_index = 1, }, }, }, ["302013"] = { }, ["302018"] = { }, ["302019"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["302001"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302018_N1053_guide_Q302017_N1058", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12867, alias = "Npc12867", script = "Actor/Npc/TempNPC", pos = "Q302001_N12867_guide", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4402, alias = "Npc4402", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q301904_N12703", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["302002"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302018_N1053_guide_Q302017_N1058", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["302003"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302004_T302004_N1053", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["302004"] = { transmit_points = { { point_id = 1, scene_id = 3, pos = "Q302006_N1053", }, }, }, ["302005"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302004_T302004_N1053", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["302006"] = { }, ["302007"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302006_N1053", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["302008"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302006_N1053", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12704, alias = "Npc12704", script = "Actor/Npc/TempNPC", pos = "Q302009_T302009_N12704", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["302009"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302006_N1053", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12704, alias = "Npc12704", script = "Actor/Npc/TempNPC", pos = "Q302009_T302009_N12704", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["302010"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q302010_T302110_N1058", scene_id = 1077, room_id = 1, data_index = 1, }, { id = 1059, alias = "Npc1059", script = "Actor/Npc/TempNPC", pos = "Q302010_T302110_N1059", scene_id = 1077, room_id = 1, data_index = 2, }, { id = 4317, alias = "Npc4317", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302010_T302110_N4317", scene_id = 1077, room_id = 1, data_index = 3, }, }, }, ["302011"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "T302011_N1053", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4317, alias = "Npc4317", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302010_T302110_N4317", scene_id = 1077, room_id = 1, data_index = 2, }, { id = 4319, alias = "Npc4319", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q301902_T301902_N1059", scene_id = 1077, room_id = 1, data_index = 3, }, }, }, ["302012"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302012_T302012_N1053", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q302013_Route4", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["302013"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q302013_N1058", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["302014"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q302014_T302014_N1052", scene_id = 3, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q301918_Transmit", }, }, }, ["302015"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302006_N1053", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["302016"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302006_N1053", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["302017"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q302013_N1058", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["302018"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302018_N1053_guide_Q302017_N1058", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q301921_T301921_N1058", scene_id = 1077, room_id = 1, data_index = 2, }, { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q301921_T301921_N1052", scene_id = 1077, room_id = 1, data_index = 3, }, { id = 1059, alias = "Npc1059", script = "Actor/Npc/TempNPC", pos = "Q301921_T301921_N1059", scene_id = 1077, room_id = 1, data_index = 4, }, { id = 4317, alias = "Npc4317", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q301902_T301902_N4317", scene_id = 1077, room_id = 1, data_index = 5, }, { id = 12706, alias = "Npc12706", script = "Actor/Npc/TempNPC", pos = "T301920_N12706", scene_id = 1077, room_id = 1, data_index = 6, }, { id = 12707, alias = "Npc12707", script = "Actor/Npc/TempNPC", pos = "T301920_N12707", scene_id = 1077, room_id = 1, data_index = 7, }, { id = 12708, alias = "Npc12708", script = "Actor/Npc/TempNPC", pos = "T301920_N12708", scene_id = 1077, room_id = 1, data_index = 8, }, { id = 4319, alias = "Npc4319", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q301902_T301902_N1059", scene_id = 1077, room_id = 1, data_index = 9, }, }, }, ["302019"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q302013_Route4", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q301921_T301921_N1052", scene_id = 1077, room_id = 1, data_index = 2, }, }, }, ["302020"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q302004_T302004_N1053", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["302021"] = { }, ["302022"] = { }, ["302023"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>