-- 任务配置数据开始----------------------------- main_id = 3019 sub_ids = { 301903, 301904, 301905, 301906, 301907, 301908, 301909, 301910, 301911, 301912, 301913, 301914, 301915, 301917, 301918, 301916, 301919, 301921, 301920, 301902, 301901, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["301901"] = { npcs = { { id = 1059, alias = "Npc1059", script = "Actor/Npc/TempNPC", pos = "Q301902_T301902_N1059", scene_id = 1077, room_id = 1, data_index = 1, }, }, }, ["301902"] = { }, ["301903"] = { }, ["301904"] = { }, ["301905"] = { }, ["301906"] = { }, ["301907"] = { }, ["301909"] = { }, ["301910"] = { npcs = { { id = 12701, alias = "Npc12701", script = "Actor/Npc/TempNPC", pos = "T301908_T301910_N12701", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q301909_N1058_Move3", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["301911"] = { }, ["301912"] = { }, ["301914"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q301913_N1052_Q301912_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["301915"] = { }, ["301916"] = { }, ["301917"] = { }, ["301919"] = { }, ["301920"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["301901"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q301902_N12701", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["301902"] = { npcs = { { id = 12701, alias = "Npc12701", script = "Actor/Npc/TempNPC", pos = "Q301902_N12701", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q301902_N12701", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1059, alias = "Npc1059", script = "Actor/Npc/TempNPC", pos = "Q301902_T301902_N1059", scene_id = 1077, room_id = 1, data_index = 3, }, { id = 4400, alias = "Npc4400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q301902_N12701", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["301903"] = { npcs = { { id = 4318, alias = "Npc4318", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q301903_N4318_T301309", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q301906_N1058_T301906", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["301904"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q301906_N1058_T301906", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12703, alias = "Npc12703", script = "Actor/Npc/TempNPC", pos = "Q301904_N12703", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4402, alias = "Npc4402", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q301904_N12703", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["301905"] = { npcs = { { id = 4320, alias = "Npc4320", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q301905_N4320", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q301906_N1058_T301906", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12702, alias = "Npc12702", script = "Actor/Npc/TempNPC", pos = "T301906_N12702", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12764, alias = "Npc12764", script = "Actor/Npc/TempNPC", pos = "T301906_N12764", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["301906"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q301906_N1058_T301906", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12702, alias = "Npc12702", script = "Actor/Npc/TempNPC", pos = "T301906_N12702", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12764, alias = "Npc12764", script = "Actor/Npc/TempNPC", pos = "T301906_N12764", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4406, alias = "Npc4406", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q301906_CynoLook", scene_id = 3, room_id = 0, data_index = 4, }, { id = 4407, alias = "Npc4407", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q301906_CynoLook", scene_id = 3, room_id = 0, data_index = 5, }, { id = 4235, alias = "Npc4235", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q301906_CynoLook", scene_id = 3, room_id = 0, data_index = 6, }, { id = 4409, alias = "Npc4409", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q301906_CynoLook", scene_id = 3, room_id = 0, data_index = 7, }, { id = 4232, alias = "Npc4232", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q301906_CynoLook", scene_id = 3, room_id = 0, data_index = 8, }, }, }, ["301907"] = { npcs = { { id = 12701, alias = "Npc12701", script = "Actor/Npc/TempNPC", pos = "Q301907_N12701", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4400, alias = "Npc4400", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q301907_N12701", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["301908"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q301908_T301908_N1058", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["301909"] = { npcs = { { id = 12701, alias = "Npc12701", script = "Actor/Npc/TempNPC", pos = "T301908_T301910_N12701", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q301909_N1058", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12914, alias = "Npc12914", script = "Actor/Npc/TempNPC", pos = "N12914_Q301909", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12915, alias = "Npc12915", script = "Actor/Npc/TempNPC", pos = "Q301909_N12915", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12916, alias = "Npc12916", script = "Actor/Npc/TempNPC", pos = "Q301909_N12916", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12918, alias = "Npc12918", script = "Actor/Npc/TempNPC", pos = "N12918_Q301909", scene_id = 3, room_id = 0, data_index = 6, }, { id = 4400, alias = "Npc4400", script = "Actor/Npc/NpcFSMBehaviour", pos = "T301908_T301910_N12701", scene_id = 3, room_id = 0, data_index = 7, }, }, }, ["301910"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q301909_N1058_Move3", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4400, alias = "Npc4400", script = "Actor/Npc/NpcFSMBehaviour", pos = "T301908_T301910_N12701", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["301911"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q301911_T301911_N1052", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1059, alias = "Npc1059", script = "Actor/Npc/TempNPC", pos = "Q301911_T301911_N1059", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["301912"] = { npcs = { { id = 1058, alias = "Npc1058", script = "Actor/Npc/TempNPC", pos = "Q301911_T301911_N1052", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q301911_T301911_N1052", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1059, alias = "Npc1059", script = "Actor/Npc/TempNPC", pos = "Q301911_T301911_N1059", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["301913"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q301913_N1052_Q301912_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["301914"] = { npcs = { { id = 12706, alias = "Npc12706", script = "Actor/Npc/TempNPC", pos = "Q301913_T301913_N12706", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["301915"] = { npcs = { { id = 12707, alias = "Npc12707", script = "Actor/Npc/TempNPC", pos = "Q301914_T103914_N12707", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12708, alias = "Npc12708", script = "Actor/Npc/TempNPC", pos = "Q301915_T301915_N12708", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q301913_N1052_Q301912_guide", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["301916"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q301902_N12701", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["301917"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q301913_N1052_Q301912_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["301918"] = { npcs = { { id = 12706, alias = "Npc12706", script = "Actor/Npc/TempNPC", pos = "Q301916_Q301918_T301916_T301918_N12708", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q301913_N1052_Q301912_guide", scene_id = 3, room_id = 0, data_index = 2, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q301918_Transmit", }, }, }, ["301919"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q301902_N12701", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12866, alias = "Npc12866", script = "Actor/Npc/TempNPC", pos = "Q301919_N12866", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["301920"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q301902_N12701", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1059, alias = "Npc1059", script = "Actor/Npc/TempNPC", pos = "Q301921_T301921_N1059", scene_id = 1077, room_id = 1, data_index = 2, }, }, }, ["301921"] = { npcs = { { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q301902_N12701", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>