-- 任务配置数据开始----------------------------- main_id = 23010 sub_ids = { 2301004, 2301001, 2301002, 2301003, 2301005, 2301006, 2301007, 2301008, 2301009, 2301010, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2301001"] = { }, ["2301002"] = { npcs = { { id = 4027, alias = "Npc4027", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2301001_N4027", scene_id = 1072, room_id = 1, data_index = 1, }, }, }, ["2301003"] = { npcs = { { id = 4027, alias = "Npc4027", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2301001_N4027", scene_id = 1072, room_id = 1, data_index = 1, }, }, }, ["2301005"] = { }, ["2301006"] = { npcs = { { id = 4027, alias = "Npc4027", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2301001_N4027", scene_id = 1072, room_id = 1, data_index = 1, }, }, }, ["2301007"] = { npcs = { { id = 4027, alias = "Npc4027", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2301001_N4027", scene_id = 1072, room_id = 1, data_index = 1, }, }, }, ["2301008"] = { }, ["2301009"] = { npcs = { { id = 4027, alias = "Npc4027", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2301001_N4027", scene_id = 1072, room_id = 1, data_index = 1, }, }, }, ["2301010"] = { npcs = { { id = 4027, alias = "Npc4027", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2301001_N4027", scene_id = 1072, room_id = 1, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2301001"] = { npcs = { { id = 4027, alias = "Npc4027", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2301001_N4027", scene_id = 1072, room_id = 1, data_index = 1, }, }, }, ["2301002"] = { }, ["2301003"] = { }, ["2301004"] = { }, ["2301005"] = { npcs = { { id = 4027, alias = "Npc4027", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2301001_N4027", scene_id = 1072, room_id = 1, data_index = 1, }, }, }, ["2301006"] = { }, ["2301007"] = { }, ["2301008"] = { npcs = { { id = 4027, alias = "Npc4027", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2301001_N4027", scene_id = 1072, room_id = 1, data_index = 1, }, }, }, ["2301009"] = { }, ["2301010"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>