-- 任务配置数据开始----------------------------- main_id = 20740 sub_ids = { 2074001, 2074002, 2074003, 2074004, 2074011, 2074005, 2074009, 2074010, 2074012, 2074006, 2074007, 2074008, 2074013, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_REFRESH_GROUP_SUITE = { { "3", "133004342,1", }, { "3", "133004343,1", }, { "3", "133004344,1", }, { "3", "133004345,1", }, { "3", "133004341,1", }, { "3", "133004346,1", }, { "3", "133004347,1", }, { "3", "133004350,1", }, { "3", "133001399,1", }, { "3", "133002390,1", }, { "3", "133003583,1", }, }, QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "100549", }, { "100550", }, { "100551", }, { "100552", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2074001"] = { }, ["2074002"] = { }, ["2074003"] = { }, ["2074004"] = { }, ["2074005"] = { }, ["2074008"] = { }, ["2074009"] = { }, ["2074010"] = { }, ["2074011"] = { }, ["2074012"] = { }, ["2074013"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2074001"] = { npcs = { { id = 1425, alias = "Npc1425", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20740_Start", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2074002"] = { npcs = { { id = 1425, alias = "Npc1425", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20740_Start", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2074003"] = { npcs = { { id = 1425, alias = "Npc1425", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20740_Start", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2074004"] = { npcs = { { id = 1425, alias = "Npc1425", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20740_Start", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2074005"] = { npcs = { { id = 1425, alias = "Npc1425", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20740_Start", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2074006"] = { npcs = { { id = 1425, alias = "Npc1425", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20740_Start", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2074007"] = { npcs = { { id = 1425, alias = "Npc1425", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20740_Start", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2074008"] = { npcs = { { id = 1425, alias = "Npc1425", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20740_Start", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2074009"] = { npcs = { { id = 1425, alias = "Npc1425", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20740_Start", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2074010"] = { npcs = { { id = 1425, alias = "Npc1425", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20740_Start", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2074011"] = { }, ["2074012"] = { npcs = { { id = 1425, alias = "Npc1425", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20740_Start", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2074013"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>