-- 任务配置数据开始----------------------------- main_id = 20601 sub_ids = { 2060101, 2060102, 2060103, 2060104, 2060105, 2060106, 2060107, 2060108, 2060109, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { QUEST_EXEC_REFRESH_GROUP_SUITE = { { "3", "133003577,1", }, { "3", "133003575,1", }, { "3", "133003576,1", }, { "3", "133004351,1", }, }, }, } fail_action = { CLIENT = { }, SERVER = { QUEST_EXEC_REFRESH_GROUP_SUITE = { { "3", "133003577,1", }, { "3", "133003575,1", }, { "3", "133003576,1", }, { "3", "133004351,1", }, }, }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_REFRESH_GROUP_SUITE = { { "3", "133003577,1", }, { "3", "133003575,1", }, { "3", "133003576,1", }, { "3", "133004351,1", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2060101"] = { npcs = { }, }, ["2060102"] = { npcs = { { id = 1413, alias = "Npc1413", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601JackRescue", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1409, alias = "Npc1409", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601CyrusPos", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2060103"] = { npcs = { { id = 1413, alias = "Npc1413", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601JackRescue", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1409, alias = "Npc1409", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601CyrusPos", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2060104"] = { npcs = { { id = 1413, alias = "Npc1413", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601JackRescue", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1409, alias = "Npc1409", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601CyrusPos", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2060105"] = { npcs = { { id = 1413, alias = "Npc1413", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601JackRescue", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1409, alias = "Npc1409", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601CyrusPos", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2060106"] = { npcs = { { id = 1409, alias = "Npc1409", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601CyrusPos", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2060107"] = { npcs = { { id = 1413, alias = "Npc1413", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601JackHide", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1409, alias = "Npc1409", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601CyrusPos", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2060108"] = { npcs = { { id = 1413, alias = "Npc1413", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601JackHide", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1409, alias = "Npc1409", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601CyrusPos", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2060109"] = { npcs = { { id = 1413, alias = "Npc1413", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601JackHide", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1409, alias = "Npc1409", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601CyrusPos", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2060101"] = { npcs = { { id = 1413, alias = "Npc1413", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601JackRescue", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1409, alias = "Npc1409", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601CyrusPos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1413, alias = "Npc1413", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601JackHide", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["2060102"] = { npcs = { { id = 1409, alias = "Npc1409", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601CyrusPos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1413, alias = "Npc1413", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601JackRescue", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1413, alias = "Npc1413", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601JackHide", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["2060103"] = { npcs = { { id = 1409, alias = "Npc1409", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601CyrusPos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1413, alias = "Npc1413", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601JackRescue", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1413, alias = "Npc1413", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601JackHide", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["2060104"] = { npcs = { { id = 1409, alias = "Npc1409", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601CyrusPos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1413, alias = "Npc1413", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601JackRescue", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1413, alias = "Npc1413", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601JackHide", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["2060105"] = { npcs = { { id = 1409, alias = "Npc1409", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601CyrusPos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1413, alias = "Npc1413", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601JackRescue", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1413, alias = "Npc1413", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601JackHide", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["2060106"] = { npcs = { { id = 1413, alias = "Npc1413", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601JackHide", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1409, alias = "Npc1409", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601CyrusPos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1413, alias = "Npc1413", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601JackRescue", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2060107"] = { npcs = { { id = 1409, alias = "Npc1409", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601CyrusPos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1413, alias = "Npc1413", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601JackRescue", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1413, alias = "Npc1413", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601JackHide", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["2060108"] = { npcs = { { id = 1409, alias = "Npc1409", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601CyrusPos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1413, alias = "Npc1413", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601JackRescue", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1413, alias = "Npc1413", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601JackHide", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["2060109"] = { npcs = { { id = 1409, alias = "Npc1409", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601CyrusPos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1413, alias = "Npc1413", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601JackRescue", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1413, alias = "Npc1413", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q20601JackHide", scene_id = 3, room_id = 0, data_index = 3, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>