-- 任务配置数据开始----------------------------- main_id = 13015 sub_ids = { 1301501, 1301502, 1301503, 1301504, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1301501"] = { }, ["1301502"] = { npcs = { { id = 12839, alias = "Npc12839", script = "Actor/Npc/TempNPC", pos = "Q13013BasePos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13014DebySleep", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12895, alias = "Npc12895", script = "Actor/Npc/TempNPC", pos = "Q13014SleepAdded1", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12897, alias = "Npc12897", script = "Actor/Npc/TempNPC", pos = "Q13014SleepAdded2", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1301503"] = { npcs = { { id = 12839, alias = "Npc12839", script = "Actor/Npc/TempNPC", pos = "Q13013BasePos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4096, alias = "Npc4096", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q13015SittAdded", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1301504"] = { npcs = { { id = 12839, alias = "Npc12839", script = "Actor/Npc/TempNPC", pos = "Q13013BasePos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13015FinAddDeby", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13015FinAddNasar", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12840, alias = "Npc12840", script = "Actor/Npc/TempNPC", pos = "Q13015FinAddedIlman", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12847, alias = "Npc12847", script = "Actor/Npc/TempNPC", pos = "Q13015FinAddedHaydar", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12990, alias = "Npc12990", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberG", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12850, alias = "Npc12850", script = "Actor/Npc/TempNPC", pos = "Q13014PeteRoute2", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12853, alias = "Npc12853", script = "Actor/Npc/TempNPC", pos = "Q13015FinAddedInas", scene_id = 3, room_id = 0, data_index = 8, }, { id = 12964, alias = "Npc12964", script = "Actor/Npc/TempNPC", pos = "Q13015FinAddedSena", scene_id = 3, room_id = 0, data_index = 9, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1301501"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberC", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12839, alias = "Npc12839", script = "Actor/Npc/TempNPC", pos = "Q13013BasePos", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13014DebySleep", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12842, alias = "Npc12842", script = "Actor/Npc/TempNPC", pos = "Q13013BaseManager", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12895, alias = "Npc12895", script = "Actor/Npc/TempNPC", pos = "Q13014SleepAdded1", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12897, alias = "Npc12897", script = "Actor/Npc/TempNPC", pos = "Q13014SleepAdded2", scene_id = 3, room_id = 0, data_index = 6, }, }, }, ["1301502"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberC", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4096, alias = "Npc4096", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q13015SittAdded", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4084, alias = "Npc4084", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q13015SittAddedPlayer", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4083, alias = "Npc4083", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q13015SittAddedPlayer", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1301503"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q302217_guide_1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12843, alias = "Npc12843", script = "Actor/Npc/TempNPC", pos = "Q13015FinAddDeby", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12840, alias = "Npc12840", script = "Actor/Npc/TempNPC", pos = "Q13015FinAddedIlman", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12847, alias = "Npc12847", script = "Actor/Npc/TempNPC", pos = "Q13015FinAddedHaydar", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12990, alias = "Npc12990", script = "Actor/Npc/TempNPC", pos = "Q13013BaseClubMemberG", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12850, alias = "Npc12850", script = "Actor/Npc/TempNPC", pos = "Q13014PeteRoute2", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12853, alias = "Npc12853", script = "Actor/Npc/TempNPC", pos = "Q13015FinAddedInas", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12964, alias = "Npc12964", script = "Actor/Npc/TempNPC", pos = "Q13015FinAddedSena", scene_id = 3, room_id = 0, data_index = 8, }, { id = 4084, alias = "Npc4084", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q13015SittAddedPlayer", scene_id = 3, room_id = 0, data_index = 9, }, { id = 4083, alias = "Npc4083", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q13015SittAddedPlayer", scene_id = 3, room_id = 0, data_index = 10, }, }, }, ["1301504"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q13015NahidaEndTalk", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4082, alias = "Npc4082", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q13015NahidaEndTalk", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4081, alias = "Npc4081", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q13015NahidaEndTalk", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4084, alias = "Npc4084", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q13015SittAddedPlayer", scene_id = 3, room_id = 0, data_index = 4, }, { id = 4083, alias = "Npc4083", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q13015SittAddedPlayer", scene_id = 3, room_id = 0, data_index = 5, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>