-- 任务配置数据开始----------------------------- main_id = 13001 sub_ids = { 1300101, 1300102, 1300103, 1300104, 1300106, 1300107, 1300108, 1300109, 1300105, 1300112, 1300110, 1300111, 1300114, 1300116, 1300115, 1300117, 1300118, 1300113, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1300101"] = { }, ["1300102"] = { npcs = { { id = 12597, alias = "Npc12597", script = "Actor/Npc/TempNPC", pos = "Q1300002_N12597", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1300002_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12598, alias = "Npc12598", script = "Actor/Npc/TempNPC", pos = "Q1300016_N12598", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1300103"] = { npcs = { { id = 12597, alias = "Npc12597", script = "Actor/Npc/TempNPC", pos = "Q1300002_N12597", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1300002_N1051", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12598, alias = "Npc12598", script = "Actor/Npc/TempNPC", pos = "Q1300016_N12598", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1300104"] = { }, ["1300105"] = { }, ["1300106"] = { }, ["1300108"] = { npcs = { { id = 12612, alias = "Npc12612", script = "Actor/Npc/TempNPC", pos = "Q1300107_N12612", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1300109"] = { npcs = { { id = 12612, alias = "Npc12612", script = "Actor/Npc/TempNPC", pos = "Q1300107_N12612", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1300110"] = { }, ["1300111"] = { }, ["1300114"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300114_N1050", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1300116"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300114_N1050", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q1300114_N1005", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1300117"] = { }, ["1300118"] = { }, ["1300112"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300110_N1050", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1300101"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300107_N1050", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1300101_N12603", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12597, alias = "Npc12597", script = "Actor/Npc/TempNPC", pos = "Q1300002_N12597", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1051, alias = "Npc1051", script = "Actor/Npc/TempNPC", pos = "Q1300002_N1051", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12598, alias = "Npc12598", script = "Actor/Npc/TempNPC", pos = "Q1300016_N12598", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1300102"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300107_N1050", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12642, alias = "Npc12642", script = "Actor/Npc/TempNPC", pos = "Q1300102_guide", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1300103"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300103_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1300104"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300104_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1300105"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300105_N1050", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1300106"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300107_N1050", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1300107"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300106_guide", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12603, alias = "Npc12603", script = "Actor/Npc/TempNPC", pos = "Q1300106_guide", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12612, alias = "Npc12612", script = "Actor/Npc/TempNPC", pos = "Q1300107_N12612", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1300108"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300107_N1050", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1300109"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300107_N1050", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1300110"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300111_N1050_02", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12643, alias = "Npc12643", script = "Actor/Npc/TempNPC", pos = "Q1300110_guide", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1300111"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300111_N1050", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1300112"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300110_N1050", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1300113"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300110_N1050", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1300114"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q1300114_N1005", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1300115"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300110_N1050", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q1300112_guide", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1300116"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300114_N1050", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1300117"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300114_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1300118"] = { npcs = { { id = 1050, alias = "Npc1050", script = "Actor/Npc/TempNPC", pos = "Q1300114_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>