-- 任务配置数据开始----------------------------- main_id = 12041 sub_ids = { 1204101, 1204116, 1204102, 1204103, 1204104, 1204105, 1204106, 1204107, 1204108, 1204109, 1204117, 1204110, 1204115, 1204111, 1204112, 1204113, 1204114, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1204101"] = { }, ["1204103"] = { }, ["1204109"] = { }, ["1204111"] = { }, ["1204112"] = { }, ["1204113"] = { }, ["1204114"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1204101"] = { npcs = { { id = 12428, alias = "Npc12428", script = "Actor/Npc/TempNPC", pos = "Q1204101_N12428", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1204102"] = { }, ["1204103"] = { npcs = { { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "Q1204104_N1036", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12430, alias = "Npc12430", script = "Actor/Npc/TempNPC", pos = "Q1204106_N12430_T1204102", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12376, alias = "Npc12376", script = "Actor/Npc/TempNPC", pos = "Q1204106_N12376_T1204102", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12411, alias = "Npc12411", script = "Actor/Npc/TempNPC", pos = "Q1204106_N12411_T1204102", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1204104"] = { npcs = { { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "Q1204104_N1036", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12430, alias = "Npc12430", script = "Actor/Npc/TempNPC", pos = "Q1204106_N12430_T1204102", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12376, alias = "Npc12376", script = "Actor/Npc/TempNPC", pos = "Q1204106_N12376_T1204102", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12411, alias = "Npc12411", script = "Actor/Npc/TempNPC", pos = "Q1204106_N12411_T1204102", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1204105"] = { npcs = { { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "Q1204106_N1036_Q1204108", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12430, alias = "Npc12430", script = "Actor/Npc/TempNPC", pos = "Q1204106_N12430_T1204102", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12376, alias = "Npc12376", script = "Actor/Npc/TempNPC", pos = "Q1204106_N12376_T1204102", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12411, alias = "Npc12411", script = "Actor/Npc/TempNPC", pos = "Q1204106_N12411_T1204102", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1204106"] = { npcs = { { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "Q1204106_N1036_Q1204108", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12430, alias = "Npc12430", script = "Actor/Npc/TempNPC", pos = "Q1204106_N12430_T1204102", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12376, alias = "Npc12376", script = "Actor/Npc/TempNPC", pos = "Q1204106_N12376_T1204102", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12411, alias = "Npc12411", script = "Actor/Npc/TempNPC", pos = "Q1204106_N12411_T1204102", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1204107"] = { npcs = { { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "Q1204107_N1036", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12430, alias = "Npc12430", script = "Actor/Npc/TempNPC", pos = "Q1204106_N12430_T1204102", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12376, alias = "Npc12376", script = "Actor/Npc/TempNPC", pos = "Q1204106_N12376_T1204102", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12411, alias = "Npc12411", script = "Actor/Npc/TempNPC", pos = "Q1204106_N12411_T1204102", scene_id = 3, room_id = 0, data_index = 4, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q1204107_Fight", }, }, }, ["1204108"] = { npcs = { { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "Q1204106_N1036_Q1204108", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12430, alias = "Npc12430", script = "Actor/Npc/TempNPC", pos = "Q1204106_N12430_T1204102", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12376, alias = "Npc12376", script = "Actor/Npc/TempNPC", pos = "Q1204106_N12376_T1204102", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12411, alias = "Npc12411", script = "Actor/Npc/TempNPC", pos = "Q1204106_N12411_T1204102", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1204109"] = { npcs = { { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "Q1204110_N1036_Q1204203", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1204110"] = { npcs = { { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "Q1204110_N1036_Q1204203", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1204111"] = { npcs = { { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "Q1204111_N1036", scene_id = 20122, room_id = 0, data_index = 1, }, { id = 12379, alias = "Npc12379", script = "Actor/Npc/TempNPC", pos = "T1204203_T1204204_T1204105_T1204106_N12379", scene_id = 20122, room_id = 0, data_index = 2, }, { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "T1204203_T1204204_T1204105_T1204106_N12379", scene_id = 20122, room_id = 0, data_index = 3, }, }, }, ["1204112"] = { npcs = { { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "Q1204111_N1036", scene_id = 20122, room_id = 0, data_index = 1, }, { id = 12379, alias = "Npc12379", script = "Actor/Npc/TempNPC", pos = "T1204203_T1204204_T1204105_T1204106_N12379", scene_id = 20122, room_id = 0, data_index = 2, }, { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "T1204203_T1204204_T1204105_T1204106_N12379", scene_id = 20122, room_id = 0, data_index = 3, }, }, }, ["1204113"] = { npcs = { { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "Q1204113_N1036", scene_id = 20122, room_id = 0, data_index = 1, }, { id = 12379, alias = "Npc12379", script = "Actor/Npc/TempNPC", pos = "T1204203_T1204204_T1204105_T1204106_N12379", scene_id = 20122, room_id = 0, data_index = 2, }, { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "T1204203_T1204204_T1204105_T1204106_N12379", scene_id = 20122, room_id = 0, data_index = 3, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q1204114_N10000005", }, }, }, ["1204114"] = { npcs = { { id = 1005, alias = "Npc1005", script = "Actor/Npc/TempNPC", pos = "Q1204114_N1005", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1204115"] = { npcs = { { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "Q1204110_N1036_Q1204203", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1204116"] = { }, ["1204117"] = { npcs = { { id = 1036, alias = "Npc1036", script = "Actor/Npc/TempNPC", pos = "Q1204110_N1036_Q1204203", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>