-- 任务配置数据开始----------------------------- main_id = 12039 sub_ids = { 1203901, 1203905, 1203906, 1203907, 1203908, 1203909, 1203921, 1203923, 1203910, 1203922, 1203911, 1203912, 1203913, 1203914, 1203915, 1203916, 1203917, 1203918, 1203902, 1203919, 1203920, 1203903, 1203904, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_REMOVE_TRIAL_AVATAR = { { "10500", }, { "10501", }, { "10503", }, { "10502", }, }, QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133220762", "", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1203901"] = { }, ["1203902"] = { }, ["1203904"] = { }, ["1203905"] = { }, ["1203906"] = { }, ["1203907"] = { }, ["1203908"] = { }, ["1203909"] = { }, ["1203910"] = { }, ["1203911"] = { }, ["1203912"] = { }, ["1203913"] = { npcs = { { id = 12589, alias = "Npc12589", script = "Actor/Npc/TempNPC", pos = "Q1203909_N12589", scene_id = 1071, room_id = 1071, data_index = 1, }, }, }, ["1203914"] = { npcs = { { id = 12589, alias = "Npc12589", script = "Actor/Npc/TempNPC", pos = "Q1203909_N12589", scene_id = 1071, room_id = 1071, data_index = 1, }, }, }, ["1203915"] = { }, ["1203918"] = { }, ["1203920"] = { }, ["1203921"] = { }, ["1203922"] = { }, ["1203923"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1203901"] = { npcs = { { id = 12589, alias = "Npc12589", script = "Actor/Npc/TempNPC", pos = "guide_Q1203811", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "guide_Q1203811", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3042, alias = "Npc3042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203801_N3042", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1203902"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q1203802_N1032", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3027, alias = "Npc3027", script = "Actor/Npc/NpcFSMBehaviour", pos = "guide_Q1203902", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12636, alias = "Npc12636", script = "Actor/Npc/TempNPC", pos = "guide_Q1203902", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3028, alias = "Npc3028", script = "Actor/Npc/NpcFSMBehaviour", pos = "guide_Q1203902", scene_id = 3, room_id = 0, data_index = 4, }, { id = 3042, alias = "Npc3042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203801_N3042", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1203903"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q1203998_N1032", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1203904"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q1203997_N1032", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3054, alias = "Npc3054", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203997_N3054", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1203905"] = { npcs = { { id = 12589, alias = "Npc12589", script = "Actor/Npc/TempNPC", pos = "Q1203905_N1032", scene_id = 1071, room_id = 1071, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q1203905_N1032", scene_id = 1071, room_id = 1071, data_index = 2, }, { id = 3042, alias = "Npc3042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203801_N3042", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1203906"] = { npcs = { { id = 12589, alias = "Npc12589", script = "Actor/Npc/TempNPC", pos = "Q1203905_N1032", scene_id = 1071, room_id = 1071, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q1203905_N1032", scene_id = 1071, room_id = 1071, data_index = 2, }, { id = 3042, alias = "Npc3042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203801_N3042", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1203907"] = { npcs = { { id = 12589, alias = "Npc12589", script = "Actor/Npc/TempNPC", pos = "Q1203907_N1005", scene_id = 1071, room_id = 1071, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q1203907_N1005", scene_id = 1071, room_id = 1071, data_index = 2, }, { id = 3042, alias = "Npc3042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203801_N3042", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1203908"] = { npcs = { { id = 12589, alias = "Npc12589", script = "Actor/Npc/TempNPC", pos = "Q1203907_N1005", scene_id = 1071, room_id = 1071, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q1203907_N1005", scene_id = 1071, room_id = 1071, data_index = 2, }, { id = 3042, alias = "Npc3042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203801_N3042", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1203909"] = { npcs = { { id = 12589, alias = "Npc12589", script = "Actor/Npc/TempNPC", pos = "Q1203909_N1032", scene_id = 1071, room_id = 1071, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q1203909_N1032", scene_id = 1071, room_id = 1071, data_index = 2, }, { id = 3042, alias = "Npc3042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203801_N3042", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1203910"] = { npcs = { { id = 12589, alias = "Npc12589", script = "Actor/Npc/TempNPC", pos = "Q1203909_N12589", scene_id = 1071, room_id = 1071, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q1203909_N1032", scene_id = 1071, room_id = 1071, data_index = 2, }, { id = 3042, alias = "Npc3042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203801_N3042", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1203911"] = { npcs = { { id = 12589, alias = "Npc12589", script = "Actor/Npc/TempNPC", pos = "Q1203909_N12589", scene_id = 1071, room_id = 1071, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q1203909_N1032", scene_id = 1071, room_id = 1071, data_index = 2, }, { id = 3042, alias = "Npc3042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203801_N3042", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1203912"] = { npcs = { { id = 12589, alias = "Npc12589", script = "Actor/Npc/TempNPC", pos = "Q1203909_N12589", scene_id = 1071, room_id = 1071, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q1203909_N1032", scene_id = 1071, room_id = 1071, data_index = 2, }, { id = 3042, alias = "Npc3042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203801_N3042", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1203913"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q1203910_N1032", scene_id = 1071, room_id = 1071, data_index = 1, }, { id = 3042, alias = "Npc3042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203801_N3042", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1203914"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q1203909_N1032", scene_id = 1071, room_id = 1071, data_index = 1, }, { id = 3042, alias = "Npc3042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203801_N3042", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1203915"] = { npcs = { { id = 12589, alias = "Npc12589", script = "Actor/Npc/TempNPC", pos = "Q12039_N1032", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q12039_N1032", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12636, alias = "Npc12636", script = "Actor/Npc/TempNPC", pos = "Q1203915_N12636", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3042, alias = "Npc3042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203801_N3042", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1203916"] = { npcs = { { id = 12589, alias = "Npc12589", script = "Actor/Npc/TempNPC", pos = "Q12039_N1032", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q12039_N1032", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12636, alias = "Npc12636", script = "Actor/Npc/TempNPC", pos = "Q1203915_N12636", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3042, alias = "Npc3042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203801_N3042", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1203917"] = { npcs = { { id = 12589, alias = "Npc12589", script = "Actor/Npc/TempNPC", pos = "Q12039_N1032", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q12039_N1032", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12636, alias = "Npc12636", script = "Actor/Npc/TempNPC", pos = "Q1203915_N12636", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3042, alias = "Npc3042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203801_N3042", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1203918"] = { npcs = { { id = 12589, alias = "Npc12589", script = "Actor/Npc/TempNPC", pos = "Q12039_N1032", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q12039_N1032", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12636, alias = "Npc12636", script = "Actor/Npc/TempNPC", pos = "Q1203915_N12636", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3042, alias = "Npc3042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203801_N3042", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1203919"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q1203802_N1032", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12636, alias = "Npc12636", script = "Actor/Npc/TempNPC", pos = "guide_Q1203902", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3028, alias = "Npc3028", script = "Actor/Npc/NpcFSMBehaviour", pos = "guide_Q1203902", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3042, alias = "Npc3042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203801_N3042", scene_id = 3, room_id = 0, data_index = 4, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q1203998_N10000005", }, }, }, ["1203920"] = { npcs = { { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q1203998_N1032", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1203921"] = { npcs = { { id = 12589, alias = "Npc12589", script = "Actor/Npc/TempNPC", pos = "Q1203909_N12589", scene_id = 1071, room_id = 1071, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q1203909_N1032", scene_id = 1071, room_id = 1071, data_index = 2, }, { id = 3042, alias = "Npc3042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203801_N3042", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1203922"] = { npcs = { { id = 12589, alias = "Npc12589", script = "Actor/Npc/TempNPC", pos = "Q1203909_N12589", scene_id = 1071, room_id = 1071, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q1203909_N1032", scene_id = 1071, room_id = 1071, data_index = 2, }, { id = 3042, alias = "Npc3042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203801_N3042", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1203923"] = { npcs = { { id = 12589, alias = "Npc12589", script = "Actor/Npc/TempNPC", pos = "Q1203909_N12589", scene_id = 1071, room_id = 1071, data_index = 1, }, { id = 1032, alias = "Npc1032", script = "Actor/Npc/TempNPC", pos = "Q1203909_N1032", scene_id = 1071, room_id = 1071, data_index = 2, }, { id = 3042, alias = "Npc3042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1203801_N3042", scene_id = 3, room_id = 0, data_index = 3, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>