-- 任务配置数据开始----------------------------- main_id = 12016 sub_ids = { 1201601, 1201602, 1201603, 1201604, 1201605, 1201615, 1201606, 1201607, 1201608, 1201609, 1201610, 1201611, 1201612, 1201613, 1201614, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1201601"] = { }, ["1201602"] = { npcs = { { id = 3064, alias = "Npc3064", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12015Shouwei2", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1201606"] = { }, ["1201607"] = { }, ["1201608"] = { npcs = { { id = 12076, alias = "Npc12076", script = "Actor/Npc/TempNPC", pos = "Q12016ShougunYing2", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3029, alias = "Npc3029", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12016Kuroda1", scene_id = 3, room_id = 0, data_index = 9, }, }, }, ["1201609"] = { npcs = { { id = 3029, alias = "Npc3029", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12016Kuroda1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1201610"] = { npcs = { { id = 3029, alias = "Npc3029", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12016Kuroda1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1201611"] = { npcs = { { id = 3029, alias = "Npc3029", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12016Kuroda1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1201614"] = { npcs = { { id = 12076, alias = "Npc12076", script = "Actor/Npc/TempNPC", pos = "Q12016ShougunYing5", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3029, alias = "Npc3029", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12016Kuroda1", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12082, alias = "Npc12082", script = "Actor/Npc/TempNPC", pos = "Q12016Book1", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12083, alias = "Npc12083", script = "Actor/Npc/TempNPC", pos = "Q12016Book1", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12084, alias = "Npc12084", script = "Actor/Npc/TempNPC", pos = "Q12016Book1", scene_id = 3, room_id = 0, data_index = 5, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1201601"] = { npcs = { { id = 12076, alias = "Npc12076", script = "Actor/Npc/TempNPC", pos = "Q12016ShougunYing1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3064, alias = "Npc3064", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12015Shouwei2", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1201602"] = { npcs = { { id = 12076, alias = "Npc12076", script = "Actor/Npc/TempNPC", pos = "Q12016ShougunYing1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3006, alias = "Npc3006", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12016OguraMio1", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3024, alias = "Npc3024", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12016Rie1", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3003, alias = "Npc3003", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12016MikoshiGenichiro1", scene_id = 3, room_id = 0, data_index = 4, }, { id = 3038, alias = "Npc3038", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12016AikawaSusumu1", scene_id = 3, room_id = 0, data_index = 5, }, { id = 3005, alias = "Npc3005", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12016FuruyaNoboru1", scene_id = 3, room_id = 0, data_index = 6, }, { id = 3018, alias = "Npc3018", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12016Matsumoto1", scene_id = 3, room_id = 0, data_index = 7, }, }, }, ["1201603"] = { npcs = { { id = 12076, alias = "Npc12076", script = "Actor/Npc/TempNPC", pos = "Q12016ShougunYing1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1201604"] = { npcs = { { id = 12076, alias = "Npc12076", script = "Actor/Npc/TempNPC", pos = "Q12016Watch1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3173, alias = "Npc3173", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12016Milk1", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1201605"] = { npcs = { { id = 12076, alias = "Npc12076", script = "Actor/Npc/TempNPC", pos = "Q12016Watch1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1201606"] = { npcs = { { id = 12076, alias = "Npc12076", script = "Actor/Npc/TempNPC", pos = "Q12016ShougunYing4", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1201607"] = { npcs = { { id = 12076, alias = "Npc12076", script = "Actor/Npc/TempNPC", pos = "Q12016ShougunYing4", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3029, alias = "Npc3029", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12016Kuroda1", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1201608"] = { }, ["1201609"] = { npcs = { { id = 12076, alias = "Npc12076", script = "Actor/Npc/TempNPC", pos = "Q12016ShougunYing2", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1201610"] = { npcs = { { id = 12076, alias = "Npc12076", script = "Actor/Npc/TempNPC", pos = "Q12016ShougunYing3", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1201611"] = { npcs = { { id = 12076, alias = "Npc12076", script = "Actor/Npc/TempNPC", pos = "Q12016ShougunYing5", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12082, alias = "Npc12082", script = "Actor/Npc/TempNPC", pos = "Q12016Book1", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12083, alias = "Npc12083", script = "Actor/Npc/TempNPC", pos = "Q12016Book1", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12084, alias = "Npc12084", script = "Actor/Npc/TempNPC", pos = "Q12016Book1", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1201612"] = { npcs = { { id = 12076, alias = "Npc12076", script = "Actor/Npc/TempNPC", pos = "Q12016ShougunYing5", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12082, alias = "Npc12082", script = "Actor/Npc/TempNPC", pos = "Q12016Book1", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12083, alias = "Npc12083", script = "Actor/Npc/TempNPC", pos = "Q12016Book1", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12084, alias = "Npc12084", script = "Actor/Npc/TempNPC", pos = "Q12016Book1", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1201613"] = { npcs = { { id = 12076, alias = "Npc12076", script = "Actor/Npc/TempNPC", pos = "Q12016ShougunYing5", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12082, alias = "Npc12082", script = "Actor/Npc/TempNPC", pos = "Q12016Book1", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12083, alias = "Npc12083", script = "Actor/Npc/TempNPC", pos = "Q12016Book1", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12084, alias = "Npc12084", script = "Actor/Npc/TempNPC", pos = "Q12016Book1", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1201614"] = { }, ["1201615"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>