-- 任务配置数据开始----------------------------- main_id = 12011 sub_ids = { 1201101, 1201104, 1201102, 1201103, 1201107, 1201105, 1201106, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1201101"] = { }, ["1201102"] = { npcs = { { id = 3035, alias = "Npc3035", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12052, alias = "Npc12052", script = "Actor/Npc/TempNPC", pos = "Q12011_Morihiko_Pos", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1201103"] = { npcs = { { id = 3035, alias = "Npc3035", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1201104"] = { npcs = { { id = 3035, alias = "Npc3035", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1201105"] = { npcs = { { id = 3035, alias = "Npc3035", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1201106"] = { npcs = { { id = 3035, alias = "Npc3035", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1201107"] = { npcs = { { id = 3035, alias = "Npc3035", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1201101"] = { npcs = { { id = 12024, alias = "Npc12024", script = "Actor/Npc/TempNPC", pos = "Q12011_Tagayichi_Pos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1035, alias = "Npc1035", script = "Actor/Npc/TempNPC", pos = "Q12011_Yoimiya_Tagayichi_Pos", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12025, alias = "Npc12025", script = "Actor/Npc/TempNPC", pos = "Q12010_Sakujiro_Hide_Pos", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12086, alias = "Npc12086", script = "Actor/Npc/TempNPC", pos = "Q12010_Sakujiro_Hide_Pos", scene_id = 3, room_id = 0, data_index = 4, }, { id = 3036, alias = "Npc3036", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12010_Sakujiro_Hide_Pos", scene_id = 3, room_id = 0, data_index = 5, }, { id = 3037, alias = "Npc3037", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12010_Sakujiro_Hide_Pos", scene_id = 3, room_id = 0, data_index = 6, }, { id = 3066, alias = "Npc3066", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12010_Sakujiro_Hide_Pos", scene_id = 3, room_id = 0, data_index = 7, }, { id = 3035, alias = "Npc3035", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos", scene_id = 3, room_id = 0, data_index = 8, }, }, }, ["1201102"] = { npcs = { { id = 1035, alias = "Npc1035", script = "Actor/Npc/TempNPC", pos = "Q12011_Yoimiya_Morihiko_Pos", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1201103"] = { npcs = { { id = 1035, alias = "Npc1035", script = "Actor/Npc/TempNPC", pos = "Q12011_Yoimiya_Tenmejugo_Pos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3027, alias = "Npc3027", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12011_Tenmejugo_Pos", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3028, alias = "Npc3028", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12011_Apprentice_Tenmejugo_Pos", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1201104"] = { npcs = { { id = 1035, alias = "Npc1035", script = "Actor/Npc/TempNPC", pos = "Q12011_Yoimiya_Morihiko_Pos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12052, alias = "Npc12052", script = "Actor/Npc/TempNPC", pos = "Q12011_Morihiko_Pos", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1201105"] = { npcs = { { id = 12024, alias = "Npc12024", script = "Actor/Npc/TempNPC", pos = "Q12011_Tagayichi_Pos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1035, alias = "Npc1035", script = "Actor/Npc/TempNPC", pos = "Q12011_Yoimiya_Tagayichi2_Pos", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12034, alias = "Npc12034", script = "Actor/Npc/TempNPC", pos = "Q12011_Tagayichi2_Pos", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1201106"] = { npcs = { { id = 1035, alias = "Npc1035", script = "Actor/Npc/TempNPC", pos = "Q12011_Yoimiya_Tagayichi2_Pos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12025, alias = "Npc12025", script = "Actor/Npc/TempNPC", pos = "Q12010_Sakujiro_Hide_Pos", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12086, alias = "Npc12086", script = "Actor/Npc/TempNPC", pos = "Q12010_Sakujiro_Hide_Pos", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3036, alias = "Npc3036", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12010_Sakujiro_Hide_Pos", scene_id = 3, room_id = 0, data_index = 4, }, { id = 3037, alias = "Npc3037", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12010_Sakujiro_Hide_Pos", scene_id = 3, room_id = 0, data_index = 5, }, { id = 3066, alias = "Npc3066", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12010_Sakujiro_Hide_Pos", scene_id = 3, room_id = 0, data_index = 6, }, { id = 3043, alias = "Npc3043", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q12010_Sakujiro_Hide_Pos", scene_id = 3, room_id = 0, data_index = 7, }, }, }, ["1201107"] = { npcs = { { id = 12024, alias = "Npc12024", script = "Actor/Npc/TempNPC", pos = "Q12011_Tagayichi_Pos", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1035, alias = "Npc1035", script = "Actor/Npc/TempNPC", pos = "Q12011_Yoimiya_Tagayichi2_Pos", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12034, alias = "Npc12034", script = "Actor/Npc/TempNPC", pos = "Q12011_Yoimiya_Pos", scene_id = 3, room_id = 0, data_index = 3, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>