-- 任务配置数据开始----------------------------- main_id = 11022 sub_ids = { 1102201, 1102202, 1102203, 1102207, 1102204, 1102205, 1102206, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 rewind_data = {} rewind_data["1102203"] = { gadgets = { { id = 70710216, alias = "Q11022VisualPuzzle01", pos = "Q11022Puzzle", scene_id = 3, room_id = 0, data_index = 1, }, }, } quest_data = { ["1102201"] = { npcs = { { id = 10303, alias = "Npc10303", script = "Actor/Npc/TempNPC", pos = "Q11021Gril4", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10302, alias = "Npc10302", script = "Actor/Npc/TempNPC", pos = "Q11021Yuren4", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1102202"] = { npcs = { { id = 10232, alias = "Npc10232", script = "Actor/Npc/TempNPC", pos = "Q11022ZL1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10303, alias = "Npc10303", script = "Actor/Npc/TempNPC", pos = "Q11022Girl1", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10302, alias = "Npc10302", script = "Actor/Npc/TempNPC", pos = "Q11022Yuren1", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1102208"] = { gadgets = { { id = 71700097, alias = "Gad2", pos = "Q11022Gad2", scene_id = 3, room_id = 0, data_index = 1, }, { id = 70710216, alias = "Q11022VisualPuzzle01", pos = "Q11022Puzzle", scene_id = 3, room_id = 0, data_index = 1, }, { id = 70710058, pos = "Q11022VP",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配 alias = "GuidePuzzle", -- optional default : "" scene_id = 3, -- optional default : sceneData.DefaultSceneID }, }, }, ["1102203"] = { gadgets = { { id = 71700097, alias = "Gad2", pos = "Q11022Gad2", scene_id = 3, room_id = 0, data_index = 1, }, -- { -- id = 70710216, -- alias = "Q11022VisualPuzzle02", -- pos = "Q11022Puzzle", -- scene_id = 3, -- room_id = 0, -- data_index = 1, -- }, { id = 70710058, pos = "Q11022VP",-- 使用SpawnGadgeWithPos时可不配,使用SpawnGadge必须配 alias = "GuidePuzzle", -- optional default : "" scene_id = 3, -- optional default : sceneData.DefaultSceneID }, }, }, ["1102204"] = { gadgets = { { id = 71700097, alias = "Gad3", pos = "Q11022Gad3", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1102205"] = { }, ["1102206"] = { npcs = { { id = 10232, alias = "Npc10232", script = "Actor/Npc/TempNPC", pos = "Q11022ZL3", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10303, alias = "Npc10303", script = "Actor/Npc/TempNPC", pos = "Q11022Girl3", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10302, alias = "Npc10302", script = "Actor/Npc/TempNPC", pos = "Q11022Yuren3", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1102207"] = { npcs = { { id = 10232, alias = "Npc10232", script = "Actor/Npc/TempNPC", pos = "Q1102207ZL", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>