-- 任务配置数据开始----------------------------- main_id = 11009 sub_ids = { 1100901, 1100905, 1100902, 1100903, 1100907, 1100906, 1100904, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1100901"] = { }, ["1100902"] = { npcs = { { id = 12344, alias = "Npc12344", script = "Actor/Npc/TempNPC", pos = "Q11009WorkerAAddedPre", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12345, alias = "Npc12345", script = "Actor/Npc/TempNPC", pos = "Q11009WorkerBAddedPre", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12346, alias = "Npc12346", script = "Actor/Npc/TempNPC", pos = "Q11009WorkerCAddedPre", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12371, alias = "Npc12371", script = "Actor/Npc/TempNPC", pos = "Q11009WorkerDAddedPre", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12347, alias = "Npc12347", script = "Actor/Npc/TempNPC", pos = "Q11009QianyanjunSoldierStart", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12348, alias = "Npc12348", script = "Actor/Npc/TempNPC", pos = "Q11009QianyanjunBAddedpre", scene_id = 3, room_id = 0, data_index = 6, }, { id = 2143, alias = "Npc2143", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q11013MishuPreAdded", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12372, alias = "Npc12372", script = "Actor/Npc/TempNPC", pos = "Q11009QianyanjunAAddedPre", scene_id = 3, room_id = 0, data_index = 8, }, }, }, ["1100903"] = { npcs = { { id = 12344, alias = "Npc12344", script = "Actor/Npc/TempNPC", pos = "Q11009WorkerAAddedPre", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12345, alias = "Npc12345", script = "Actor/Npc/TempNPC", pos = "Q11009WorkerBAddedPre", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12346, alias = "Npc12346", script = "Actor/Npc/TempNPC", pos = "Q11009WorkerCAddedPre", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12371, alias = "Npc12371", script = "Actor/Npc/TempNPC", pos = "Q11009WorkerDAddedPre", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12348, alias = "Npc12348", script = "Actor/Npc/TempNPC", pos = "Q11009QianyanjunBAddedpre", scene_id = 3, room_id = 0, data_index = 5, }, { id = 2143, alias = "Npc2143", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q11013MishuPreAdded", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12372, alias = "Npc12372", script = "Actor/Npc/TempNPC", pos = "Q11009QianyanjunAAddedPre", scene_id = 3, room_id = 0, data_index = 7, }, }, }, ["1100904"] = { }, ["1100905"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1100901"] = { npcs = { { id = 10211, alias = "Npc10211", script = "Actor/Npc/TempNPC", pos = "Q11009NingguangStart", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1045, alias = "Npc1045", script = "Actor/Npc/TempNPC", pos = "Q11009ShenheStart", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12330, alias = "Npc12330", script = "Actor/Npc/TempNPC", pos = "Q11009PlayerStart", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12331, alias = "Npc12331", script = "Actor/Npc/TempNPC", pos = "Q11009PlayerStart", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12373, alias = "Npc12373", script = "Actor/Npc/TempNPC", pos = "Q11009Soldier1StartAdded", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12374, alias = "Npc12374", script = "Actor/Npc/TempNPC", pos = "Q11009Soldier2StartAdded", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12341, alias = "Npc12341", script = "Actor/Npc/TempNPC", pos = "Q11009MerchantA", scene_id = 3, room_id = 0, data_index = 7, }, { id = 12342, alias = "Npc12342", script = "Actor/Npc/TempNPC", pos = "Q11009MerchantB", scene_id = 3, room_id = 0, data_index = 8, }, { id = 12343, alias = "Npc12343", script = "Actor/Npc/TempNPC", pos = "Q11009MerchantC", scene_id = 3, room_id = 0, data_index = 9, }, { id = 12442, alias = "Npc12442", script = "Actor/Npc/TempNPC", pos = "Q11009RichB", scene_id = 3, room_id = 0, data_index = 10, }, { id = 12443, alias = "Npc12443", script = "Actor/Npc/TempNPC", pos = "Q11009RichA", scene_id = 3, room_id = 0, data_index = 11, }, { id = 12444, alias = "Npc12444", script = "Actor/Npc/TempNPC", pos = "Q11009RichC", scene_id = 3, room_id = 0, data_index = 12, }, { id = 2071, alias = "Npc2071", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q11009RichA", scene_id = 3, room_id = 0, data_index = 13, }, }, }, ["1100902"] = { npcs = { { id = 1045, alias = "Npc1045", script = "Actor/Npc/TempNPC", pos = "Q11009ShenheTrouble", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12330, alias = "Npc12330", script = "Actor/Npc/TempNPC", pos = "Q11009TroubleMaker1Fin", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12331, alias = "Npc12331", script = "Actor/Npc/TempNPC", pos = "Q11009TroubleMaker2Fin", scene_id = 3, room_id = 0, data_index = 3, }, { id = 2029, alias = "Npc2029", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q11009PlaterTrouble", scene_id = 3, room_id = 0, data_index = 4, }, { id = 2027, alias = "Npc2027", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q11009TroubleMaker1Fin", scene_id = 3, room_id = 0, data_index = 5, }, { id = 2028, alias = "Npc2028", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q11009TroubleMaker1Fin", scene_id = 3, room_id = 0, data_index = 6, }, }, }, ["1100903"] = { npcs = { { id = 1045, alias = "Npc1045", script = "Actor/Npc/TempNPC", pos = "Q11009ShenheTrouble", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2103, alias = "Npc2103", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q11009Agui", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10234, alias = "Npc10234", script = "Actor/Npc/TempNPC", pos = "Q11009BaizhuBubulu", scene_id = 3, room_id = 0, data_index = 3, }, { id = 2029, alias = "Npc2029", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q11009PlaterTrouble", scene_id = 3, room_id = 0, data_index = 4, }, { id = 2068, alias = "Npc2068", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q101507Qiqi", scene_id = 3, room_id = 0, data_index = 5, }, { id = 2027, alias = "Npc2027", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q11009TroubleMaker1Fin", scene_id = 3, room_id = 0, data_index = 6, }, { id = 2028, alias = "Npc2028", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q11009TroubleMaker1Fin", scene_id = 3, room_id = 0, data_index = 7, }, }, }, ["1100904"] = { }, ["1100905"] = { npcs = { { id = 1045, alias = "Npc1045", script = "Actor/Npc/TempNPC", pos = "Q11009ShenheStart", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12344, alias = "Npc12344", script = "Actor/Npc/TempNPC", pos = "Q11009WorkerAAddedPre", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12345, alias = "Npc12345", script = "Actor/Npc/TempNPC", pos = "Q11009WorkerBAddedPre", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12346, alias = "Npc12346", script = "Actor/Npc/TempNPC", pos = "Q11009WorkerCAddedPre", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12371, alias = "Npc12371", script = "Actor/Npc/TempNPC", pos = "Q11009WorkerDAddedPre", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12347, alias = "Npc12347", script = "Actor/Npc/TempNPC", pos = "Q11009QianyanjunSoldierStart", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12348, alias = "Npc12348", script = "Actor/Npc/TempNPC", pos = "Q11009QianyanjunBAddedpre", scene_id = 3, room_id = 0, data_index = 7, }, { id = 2143, alias = "Npc2143", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q11013MishuPreAdded", scene_id = 3, room_id = 0, data_index = 8, }, { id = 12372, alias = "Npc12372", script = "Actor/Npc/TempNPC", pos = "Q11009QianyanjunAAddedPre", scene_id = 3, room_id = 0, data_index = 9, }, { id = 2029, alias = "Npc2029", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q11009PlaterTrouble", scene_id = 3, room_id = 0, data_index = 10, }, { id = 2071, alias = "Npc2071", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q11009RichA", scene_id = 3, room_id = 0, data_index = 11, }, { id = 2027, alias = "Npc2027", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q11009TroubleMaker1Fin", scene_id = 3, room_id = 0, data_index = 12, }, { id = 2028, alias = "Npc2028", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q11009TroubleMaker1Fin", scene_id = 3, room_id = 0, data_index = 13, }, }, }, ["1100906"] = { }, ["1100907"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>