function OnBeHurt(context, element_type, strike_type, is_host) if element_type == ElementType.Electric then ScriptLib.DropSubfield(context, {subfield_name = "ElectricRock_Destroy"}) local this_rock = ScriptLib.GetContextGadgetConfigId(context) local this_group = ScriptLib.GetContextGroupId(context) ScriptLib.KillEntityByConfigId(context, { group_id = this_group, config_id = this_rock }) end end