{ "EnergyDisk_WindBlackHole_Gadget": { "$type": "ConfigGadget", "common": { "effectAttachShape": { "$type": "ConfigEffectAttachBox", "emitFrom": "Volume", "scaleX": 1, "scaleY": 1, "scaleZ": 1, }, }, "combat": { "property": { "useCreatorProperty": true, "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 "canTriggerBullet": false, "isGhostToAllied": true, "isGhostToEnemy": true, "isInvincible": true, "combatLock": { "denyLockOn": true, }, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, // 生命周期管理 "timer": { // "lifeInfinite": false, //如果未触发是否一致存在 "lifeTime": 5.0, //存在时间 }, "abilities": [ { "abilityID": "Avatar_EnergyDisk_WindBlackHole_GadgetV2", "abilityName":"Avatar_EnergyDisk_WindBlackHole_GadgetV2", }, ], }, //22.落雷 "EnergyDisk_ShockTriggerThunder_Gadget": { "$type": "ConfigGadget", "combat": { "property": { "useCreatorProperty" : true, "canTriggerBullet" : false, "isGhostToAllied" : true, "isGhostToEnemy" : false, }, "combatLock": { "denyLockOn":true, "lockType":"Gadget_Lv1", }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, "die": { "dieForceDisappearTime": 0.5, }, }, "field": { "lifeTime": 3, //存在时间 }, "abilities": [ { "abilityID": "EnergyDisk_ShockTriggerThunder_Gadget", "abilityName": "EnergyDisk_ShockTriggerThunder_Gadget" }, ], }, //25.碎冰 "EnergyDisk_Superconductor_Damage_Gadget": { "$type": "ConfigGadget", "combat": { "property": { "useCreatorProperty" : true, "canTriggerBullet" : false, "isGhostToAllied" : true, "isGhostToEnemy" : false, }, "combatLock": { "denyLockOn":true, "lockType":"Gadget_Lv1", }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, "die": { "dieForceDisappearTime": 0.5, }, }, "field": { "lifeTime": 3, //存在时间 }, "abilities": [ { "abilityID": "EnergyDisk_Superconductor_Damage_Gadget", "abilityName": "EnergyDisk_Superconductor_Damage_Gadget" }, ], }, "EnergyDisk_KillAOEMonster_Gadget": { "$type" : "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, "affectedByWorld": true, }, "combat" : { "property": { "HP" : 99999, "isInvincible":true, "isLockHP":true, "isGhostToAllied" : true, "isGhostToEnemy" : true, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1" }, }, "abilities": [ { "abilityID": "EnergyDisk_KillAOEMonster_GadgetV2", "abilityName" : "EnergyDisk_KillAOEMonster_GadgetV2", }, ], }, //风琥珀(攻击前) ////////////////////////////////////////////////////////////////////////////////////////////////// "EnergyDisk_SkillObj_WindAmber" : { "$type" : "ConfigGadget", "hasModel": true, "common": { "mass": 200, }, "combat" : { "property": { "HP" : 8000, "attack" : 80, "defense" : 0, "weight" : 80, "isGhostToAllied" : false, "isGhostToEnemy" : false, "canTriggerBullet" : true, }, "combatLock": { "denyLockOn": false, "lockType": "Gadget_Lv1", "overrideRange": 5, }, "beHit" : { "hitBloodEffect" : "", "hitAutoRedirect": false, "muteAllHit" : false, "muteAllHitEffect" : false, "muteAllHitText" : false, }, }, "die" : { "dieForceDisappearTime" : 0.1, }, "abilities": [ { "abilityID": "EnergyDisk_SkillObj_WindAmber", "abilityName" : "EnergyDisk_SkillObj_WindAmber" }, ], }, //风琥珀风场 "EnergyDisk_WindAmberField" : { "$type" : "ConfigGadget", "misc" : { "forceField" : { "$type": "ConfigAirflowField", "velocity" : 10, "scale": 1.5 }, }, "timer": { "lifeTime" : 8.5, //存在时间 }, "die" : { "dieForceDisappearTime" : 0.1, "dieEndTime": 0.1, }, "abilities": [ { "abilityID": "EnergyDisk_WindAmberField", "abilityName" : "EnergyDisk_WindAmberField" }, ], }, //水琥珀攻击前 "EnergyDisk_SkillObj_WaterAmber" : { "$type" : "ConfigGadget", "hasModel": true, "common": { "mass": 200, }, "combat" : { "property": { "HP" : 8000, "attack" : 80, "defense" : 0, "weight" : 80, "isGhostToAllied" : false, "isGhostToEnemy" : false, "canTriggerBullet" : true, }, "combatLock": { "denyLockOn": false, "lockType": "Gadget_Lv1", "overrideRange": 5, }, "beHit" : { "hitBloodEffect" : "", "hitAutoRedirect": false, "muteAllHit" : false, "muteAllHitEffect" : false, "muteAllHitText" : false, }, }, "die" : { "dieForceDisappearTime" : 0.1, }, "abilities": [ { "abilityID": "EnergyDisk_SkillObj_WaterAmber", "abilityName" : "EnergyDisk_SkillObj_WaterAmber" }, ], }, //////////////////////////////////////////////////////////////// // // 东风快递 // //////////////////////////////////////////////////////////////// //判定区域 "Activity_ChannellerSlab_DangerArea" : { "$type" : "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat" : { "property": { "useCreatorProperty": false, "HP":999999999, "attack" : 15.0, "defense" : 999999, "weight" : 251, "isLockHP": true, "isGhostToAllied": true, "isGhostToEnemy": true, "canTriggerBullet" : false, }, "combatLock": { "denyLockOn": true, }, "beHit" : { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, "move" : { "$type": "ConfigPlatformMove", }, "field": { "concernType": "AllAvatars", // "shape": "CircleR15", "startCheckTime" : 0.0, //触发开始延时 "checkInterval" : 0.1, //触发间隔 "triggerInfinite" : true, //是否永远触发 "lifeInfinite" : true, //是否一致存在 // "lifeTime" : 500, //存在时间 }, "abilities": [ { "abilityName": "Activity_ChannellerSlab_DangerArea", }, ], }, //强化判定区域 "Activity_ChannellerSlab_DangerArea_Enhanced" : { "$type" : "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat" : { "property": { "useCreatorProperty": false, "HP":999999999, "attack" : 15.0, "defense" : 999999, "weight" : 251, "isLockHP": true, "isGhostToAllied": true, "isGhostToEnemy": true, "canTriggerBullet" : false, }, "combatLock": { "denyLockOn": true, }, "beHit" : { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, "move" : { "$type": "ConfigPlatformMove", }, "field": { "concernType": "AllAvatars", // "shape": "CircleR15", "startCheckTime" : 0.0, //触发开始延时 "checkInterval" : 0.1, //触发间隔 "triggerInfinite" : true, //是否永远触发 "lifeInfinite" : true, //是否一致存在 // "lifeTime" : 500, //存在时间 }, "abilities": [ { "abilityName": "Activity_ChannellerSlab_DangerArea", }, { "abilityName": "Activity_ChannellerSlab_DangerArea_EnhancedTag", }, ], }, //攻击区域 "Activity_ChannellerSlab_BulletToGround" : { "$type" : "ConfigGadget", "hasModel": true, "common" : { "scale": 1.5, "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat" : { "property": { "useCreatorProperty" : false, // 是否继承创造者的数值 "HP" : 999999, "attack" : 15.0, "defense" : 999999, "isLockHP": true, "canTriggerBullet" : false, }, "combatLock": { "denyLockOn": true, }, "beHit" : { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, "animEvents" : { }, }, "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 3.0, //存在时间 }, "abilities": [ { "abilityID": "Activity_ChannellerSlab_DamageArea_Impulse", "abilityName" : "Activity_ChannellerSlab_DamageArea_Impulse" }, ], }, }