{ //--------------2.4 魔药研析 侵蚀Gadget------------------- "Activity_Potion_DeathRattle_Corruption_LogicGadget" : { "$type" : "ConfigGadget", "common" : { "scale": 1.0, "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat" : { "property": { "useCreatorProperty" : false, // 是否继承创造者的数值 "HP" : 999999, "attack" : 15.0, "defense" : 999999, "isInvincible": true, "isGhostToAllied": true, "isGhostToEnemy": true, "canTriggerBullet" : false, }, "combatLock": { "denyLockOn": true, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "hitAutoRedirect": false, "muteAllHitEffect": false, "muteAllHitText": true, }, }, "timer": { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 15.0, //存在时间 }, "abilities": [ { "abilityName":"ActivityAbility_Potion_DeathRattle_Corruption_LogicGadget", }, ], }, //----------------2.6 振晶挑战 流血buff--------------------------------- "Activity_CrystalLink_DeathRattle_Corruption_LogicGadget" : { "$type" : "ConfigGadget", "common" : { "scale": 1.0, "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat" : { "property": { "useCreatorProperty" : false, // 是否继承创造者的数值 "HP" : 999999, "attack" : 15.0, "defense" : 999999, "isInvincible": true, "isGhostToAllied": true, "isGhostToEnemy": true, "canTriggerBullet" : false, }, "combatLock": { "denyLockOn": true, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "hitAutoRedirect": false, "muteAllHitEffect": false, "muteAllHitText": true, }, }, "timer": { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 15.0, //存在时间 }, "abilities": [ { "abilityName":"ActivityAbility_CrystalLink_DeathRattle_Corruption_LogicGadget", }, ], }, //2.8海岛 "Activity_Gadget_SummerTimeV2_Dungeon_Fischl_OZ": { "$type": "ConfigGadget", "common": { "viewSize": 0.8, "effectAttachShape": { "$type": "ConfigEffectAttachBox", "emitFrom": "Volume", "scaleX": 1, "scaleY": 1, "scaleZ": 1, }, "affectedByWorld": true, }, "combat": { "property": { "useCreatorProperty": false, // 是否继承创造者的数值 "weight": 0, "canTriggerBullet": false, "isInvincible": true, "HP": 10000, "defense": 10000, "isLockHP": true, "isGhostToAllied": true, "isGhostToEnemy":true, }, "combatLock": { "denyLockOn": true, // "lockType": "Gadget_Lv1", }, "die": { "muteAllShaderDieEff": false, "dieEndTime": 0, "dieForceDisappearTime": 0, "dieModelFadeDelay": 0, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, "timer": { "lifeInfinite": false, //如果未触发是否一致存在 "lifeTime": 60.0, //存在时间 }, "abilities": [ { "abilityID": "ActivityAbility_SummerTimeV2_Dungeon_Fishcl_Crow", "abilityName": "ActivityAbility_SummerTimeV2_Dungeon_Fishcl_Crow" }, ], }, "Activity_Gadget_SummerTimeV2_Dungeon_Fischl_OZ_Bullet": { "$type": "ConfigGadget", "common": { "effectAttachShape": { "$type": "ConfigEffectAttachBox", "emitFrom": "Volume", "scaleX": 0.5, "scaleY": 0.5, "scaleZ": 1.0, }, "affectedByWorld": true, }, "combat": { "property": { "useCreatorProperty": true, "canTriggerBullet": false, }, "combatLock": { "denyLockOn": true, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, "move": { "$type": "ConfigTrackBulletMove", "speed": 18, "destroyWhenTargetDie": true, "traceOnYAxis": true, "updateAngle": { "$type": "ConfigBulletMoveAngleByVelocity", }, "canBornInWater": true, }, "timer": { "lifeInfinite": false, "lifeTime": 1.5, }, "die": { "hasAnimatorDie": true, "muteAllShaderDieEff": false, "dieShaderData": "AvatarDie", "dieDisappearEffect": "Eff_Death_Avatar_Common", "dieEndTime": 3.0, "dieForceDisappearTime": 5.0, "useRagDoll": true, "ragDollDieEndTimeDelay": 0.4 }, "gadget": { "$type": "ConfigBulletPattern", "collision": { "targetType": "Enemy", "triggerType": "TriggerOnce", }, "triggerActions": [ { "$type": "ConfigGadgetTriggerAbility", "abilityName": "ActivityAbility_SummerTimeV2_Dungeon_Fishcl_Crow_Bullet", }, ], "fireAISoundEvent": true, }, "abilities": [ { "abilityID": "ActivityAbility_SummerTimeV2_Dungeon_Fishcl_Crow_Bullet", "abilityName": "ActivityAbility_SummerTimeV2_Dungeon_Fishcl_Crow_Bullet", }, ], }, "Activity_Gadget_SummerTimeV2_Dungeon_ElectricZone": { "$type": "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat": { "property": { "useCreatorProperty": true, // 是否继承创造者的数值 "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 "isGhostToAllied": true, "isGhostToEnemy": true, "isInvincible": true, "HP": 99999, "defense": 99999, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, // 生命周期管理 "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 20, //存在时间 }, "move" : { "$type" : "ConfigFollowMove", "target" : "LocalAvatar", "attachPoint" : "RootNode", "followRotation" : false, "offset" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, "forward" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, }, "abilities": [ { "abilityID": "ActivityAbility_SummerTimeV2_Dungeon_ElectricZone", "abilityName": "ActivityAbility_SummerTimeV2_Dungeon_ElectricZone", }, ], }, //------------3.0时停挑战释放技能gadegt------------ "Activity_Gadget_Muqadas_Potion_Day_1_Normal": { "$type": "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat": { "property": { "useCreatorProperty": true, // 是否继承创造者的数值 "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 "isGhostToAllied": true, "isGhostToEnemy": true, "isInvincible": true, "HP": 99999, "defense": 99999, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, // 生命周期管理 "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 12, //存在时间 }, "move" : { "$type" : "ConfigFollowMove", "target" : "LocalAvatar", "attachPoint" : "RootNode", "followRotation" : false, "offset" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, "forward" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, }, "abilities": [ { "abilityID": "Activity_Muqadas_Potion_Day_1_Normal_Gadget", "abilityName": "Activity_Muqadas_Potion_Day_1_Normal_Gadget", }, ], }, "Activity_Gadget_Muqadas_Potion_Day_1_Enhanced": { "$type": "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat": { "property": { "useCreatorProperty": true, // 是否继承创造者的数值 "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 "isGhostToAllied": true, "isGhostToEnemy": true, "isInvincible": true, "HP": 99999, "defense": 99999, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, // 生命周期管理 "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 12, //存在时间 }, "move" : { "$type" : "ConfigFollowMove", "target" : "LocalAvatar", "attachPoint" : "RootNode", "followRotation" : false, "offset" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, "forward" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, }, "abilities": [ { "abilityID": "Activity_Muqadas_Potion_Day_1_Enhanced_Gadget", "abilityName": "Activity_Muqadas_Potion_Day_1_Enhanced_Gadget", }, ], }, "Activity_Gadget_Muqadas_Potion_Day_2_Normal": { "$type": "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat": { "property": { "useCreatorProperty": true, // 是否继承创造者的数值 "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 "isGhostToAllied": true, "isGhostToEnemy": true, "isInvincible": true, "HP": 99999, "defense": 99999, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, // 生命周期管理 "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 12, //存在时间 }, "move" : { "$type" : "ConfigFollowMove", "target" : "LocalAvatar", "attachPoint" : "RootNode", "followRotation" : false, "offset" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, "forward" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, }, "abilities": [ { "abilityID": "Activity_Muqadas_Potion_Day_2_Normal_Gadget", "abilityName": "Activity_Muqadas_Potion_Day_2_Normal_Gadget", }, ], }, "Activity_Gadget_Muqadas_Potion_Day_2_Enhanced": { "$type": "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat": { "property": { "useCreatorProperty": true, // 是否继承创造者的数值 "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 "isGhostToAllied": true, "isGhostToEnemy": true, "isInvincible": true, "HP": 99999, "defense": 99999, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, // 生命周期管理 "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 12, //存在时间 }, "move" : { "$type" : "ConfigFollowMove", "target" : "LocalAvatar", "attachPoint" : "RootNode", "followRotation" : false, "offset" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, "forward" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, }, "abilities": [ { "abilityID": "Activity_Muqadas_Potion_Day_2_Enhanced_Gadget", "abilityName": "Activity_Muqadas_Potion_Day_2_Enhanced_Gadget", }, ], }, "Activity_Gadget_Muqadas_Potion_Day_3_Normal": { "$type": "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat": { "property": { "useCreatorProperty": true, // 是否继承创造者的数值 "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 "isGhostToAllied": true, "isGhostToEnemy": true, "isInvincible": true, "HP": 99999, "defense": 99999, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, // 生命周期管理 "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 12, //存在时间 }, "move" : { "$type" : "ConfigFollowMove", "target" : "LocalAvatar", "attachPoint" : "RootNode", "followRotation" : false, "offset" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, "forward" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, }, "abilities": [ { "abilityID": "Activity_Muqadas_Potion_Day_3_Normal_Gadget", "abilityName": "Activity_Muqadas_Potion_Day_3_Normal_Gadget", }, ], }, "Activity_Gadget_Muqadas_Potion_Day_3_Enhanced": { "$type": "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat": { "property": { "useCreatorProperty": true, // 是否继承创造者的数值 "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 "isGhostToAllied": true, "isGhostToEnemy": true, "isInvincible": true, "HP": 99999, "defense": 99999, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, // 生命周期管理 "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 12, //存在时间 }, "move" : { "$type" : "ConfigFollowMove", "target" : "LocalAvatar", "attachPoint" : "RootNode", "followRotation" : false, "offset" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, "forward" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, }, "abilities": [ { "abilityID": "Activity_Muqadas_Potion_Day_3_Enhanced_Gadget", "abilityName": "Activity_Muqadas_Potion_Day_3_Enhanced_Gadget", }, ], }, "Activity_Gadget_Muqadas_Potion_Day_4_Normal": { "$type": "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat": { "property": { "useCreatorProperty": true, // 是否继承创造者的数值 "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 "isGhostToAllied": true, "isGhostToEnemy": true, "isInvincible": true, "HP": 99999, "defense": 99999, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, // 生命周期管理 "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 12, //存在时间 }, "move" : { "$type" : "ConfigFollowMove", "target" : "LocalAvatar", "attachPoint" : "RootNode", "followRotation" : false, "offset" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, "forward" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, }, "abilities": [ { "abilityID": "Activity_Muqadas_Potion_Day_4_Normal_Gadget", "abilityName": "Activity_Muqadas_Potion_Day_4_Normal_Gadget", }, ], }, "Activity_Gadget_Muqadas_Potion_Day_4_Enhanced": { "$type": "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat": { "property": { "useCreatorProperty": true, // 是否继承创造者的数值 "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 "isGhostToAllied": true, "isGhostToEnemy": true, "isInvincible": true, "HP": 99999, "defense": 99999, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, // 生命周期管理 "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 12, //存在时间 }, "move" : { "$type" : "ConfigFollowMove", "target" : "LocalAvatar", "attachPoint" : "RootNode", "followRotation" : false, "offset" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, "forward" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, }, "abilities": [ { "abilityID": "Activity_Muqadas_Potion_Day_4_Enhanced_Gadget", "abilityName": "Activity_Muqadas_Potion_Day_4_Enhanced_Gadget", }, ], }, "Activity_Gadget_Muqadas_Potion_Day_5_Normal": { "$type": "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat": { "property": { "useCreatorProperty": true, // 是否继承创造者的数值 "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 "isGhostToAllied": true, "isGhostToEnemy": true, "isInvincible": true, "HP": 99999, "defense": 99999, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, // 生命周期管理 "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 12, //存在时间 }, "move" : { "$type" : "ConfigFollowMove", "target" : "LocalAvatar", "attachPoint" : "RootNode", "followRotation" : false, "offset" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, "forward" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, }, "abilities": [ { "abilityID": "Activity_Muqadas_Potion_Day_5_Normal_Gadget", "abilityName": "Activity_Muqadas_Potion_Day_5_Normal_Gadget", }, ], }, "Activity_Gadget_Muqadas_Potion_Day_5_Enhanced": { "$type": "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat": { "property": { "useCreatorProperty": true, // 是否继承创造者的数值 "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 "isGhostToAllied": true, "isGhostToEnemy": true, "isInvincible": true, "HP": 99999, "defense": 99999, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, // 生命周期管理 "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 12, //存在时间 }, "move" : { "$type" : "ConfigFollowMove", "target" : "LocalAvatar", "attachPoint" : "RootNode", "followRotation" : false, "offset" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, "forward" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, }, "abilities": [ { "abilityID": "Activity_Muqadas_Potion_Day_5_Enhanced_Gadget", "abilityName": "Activity_Muqadas_Potion_Day_5_Enhanced_Gadget", }, ], }, "Activity_Gadget_Muqadas_Potion_Day_6_Normal": { "$type": "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat": { "property": { "useCreatorProperty": true, // 是否继承创造者的数值 "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 "isGhostToAllied": true, "isGhostToEnemy": true, "isInvincible": true, "HP": 99999, "defense": 99999, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, // 生命周期管理 "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 12, //存在时间 }, "move" : { "$type" : "ConfigFollowMove", "target" : "LocalAvatar", "attachPoint" : "RootNode", "followRotation" : false, "offset" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, "forward" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, }, "abilities": [ { "abilityID": "Activity_Muqadas_Potion_Day_6_Normal_Gadget", "abilityName": "Activity_Muqadas_Potion_Day_6_Normal_Gadget", }, ], }, "Activity_Gadget_Muqadas_Potion_Day_6_Enhanced": { "$type": "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat": { "property": { "useCreatorProperty": true, // 是否继承创造者的数值 "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 "isGhostToAllied": true, "isGhostToEnemy": true, "isInvincible": true, "HP": 99999, "defense": 99999, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, // 生命周期管理 "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 12, //存在时间 }, "move" : { "$type" : "ConfigFollowMove", "target" : "LocalAvatar", "attachPoint" : "RootNode", "followRotation" : false, "offset" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, "forward" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, }, "abilities": [ { "abilityID": "Activity_Muqadas_Potion_Day_6_Enhanced_Gadget", "abilityName": "Activity_Muqadas_Potion_Day_6_Enhanced_Gadget", }, ], }, "Activity_Gadget_Muqadas_Potion_Day_7_Normal": { "$type": "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat": { "property": { "useCreatorProperty": true, // 是否继承创造者的数值 "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 "isGhostToAllied": true, "isGhostToEnemy": true, "isInvincible": true, "HP": 99999, "defense": 99999, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, // 生命周期管理 "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 12, //存在时间 }, "move" : { "$type" : "ConfigFollowMove", "target" : "LocalAvatar", "attachPoint" : "RootNode", "followRotation" : false, "offset" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, "forward" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, }, "abilities": [ { "abilityID": "Activity_Muqadas_Potion_Day_7_Normal_Gadget", "abilityName": "Activity_Muqadas_Potion_Day_7_Normal_Gadget", }, ], }, "Activity_Gadget_Muqadas_Potion_Day_7_Enhanced": { "$type": "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat": { "property": { "useCreatorProperty": true, // 是否继承创造者的数值 "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 "isGhostToAllied": true, "isGhostToEnemy": true, "isInvincible": true, "HP": 99999, "defense": 99999, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, // 生命周期管理 "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 12, //存在时间 }, "move" : { "$type" : "ConfigFollowMove", "target" : "LocalAvatar", "attachPoint" : "RootNode", "followRotation" : false, "offset" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, "forward" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, }, "abilities": [ { "abilityID": "Activity_Muqadas_Potion_Day_7_Enhanced_Gadget", "abilityName": "Activity_Muqadas_Potion_Day_7_Enhanced_Gadget", }, ], }, //------------3.0时停挑战持续上水gadget------------ "Activity_Gadget_Muqadas_Potion_Water_Attacker": { "$type": "ConfigGadget", "common": { "effectAttachShape": { "$type": "ConfigEffectAttachBox", "emitFrom": "Volume", "scaleX": 1, "scaleY": 1, "scaleZ": 1, }, "enableCrashDamage": false, "affectedByWorld": true, "useGrassDisplacement": true, "checkInSurface": true, }, // "hasConnectTrigger": true, // "ignoreChildSceneProp": true, "canRemoveByClient": true, "combat": { "property": { "useCreatorProperty": true, "canTriggerBullet": true, "isGhostToAllied": false, "isGhostToEnemy": false, "weight":200, "endureType": "Monster_Boss_Humanoid", "isLockHP": true, "denyElementStick": false, }, "combatLock": { "denyLockOn": true, "lockType":"Gadget_Lv1", }, "beHit": { "hitBloodEffect": "", "muteAllHit": false, //不是无敌的,要被打破 "muteAllHitEffect": false, "muteAllHitText": false, }, }, // 生命周期管理 "timer": { "lifeInfinite": false, //如果未触发是否一直存在 "lifeTime": 20.0, //存在时间 }, "abilities": [ { "abilityName" : "Activity_Gadget_Muqadas_Potion_Water_Attacker" }, ], }, "Activity_Gadget_Muqadas_Potion_Water_Attacker_Enhanced": { "$type": "ConfigGadget", "common": { "effectAttachShape": { "$type": "ConfigEffectAttachBox", "emitFrom": "Volume", "scaleX": 1, "scaleY": 1, "scaleZ": 1, }, "enableCrashDamage": false, "affectedByWorld": true, "useGrassDisplacement": true, "checkInSurface": true, }, // "hasConnectTrigger": true, // "ignoreChildSceneProp": true, "canRemoveByClient": true, "combat": { "property": { "useCreatorProperty": true, "canTriggerBullet": true, "isGhostToAllied": false, "isGhostToEnemy": false, "weight":200, "endureType": "Monster_Boss_Humanoid", "isLockHP": true, "denyElementStick": false, }, "combatLock": { "denyLockOn": true, "lockType":"Gadget_Lv1", }, "beHit": { "hitBloodEffect": "", "muteAllHit": false, //不是无敌的,要被打破 "muteAllHitEffect": false, "muteAllHitText": false, }, }, // 生命周期管理 "timer": { "lifeInfinite": false, //如果未触发是否一直存在 "lifeTime": 20.0, //存在时间 }, "abilities": [ { "abilityName" : "Activity_Gadget_Muqadas_Potion_Water_Attacker_Enhanced" }, ], }, //------------3.1营地挑战风场------------ // 1 产生风场但是没伤害,2风场造成风元素伤害,3风场持续时间提升到5s "Activity_Gadget_VintageChallenge_WindZone_1": { "$type": "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat": { "property": { "useCreatorProperty": true, // 是否继承创造者的数值 "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 "isGhostToAllied": true, "isGhostToEnemy": true, "isInvincible": true, "HP": 99999, "defense": 99999, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, // 生命周期管理 "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 3, //存在时间 }, "abilities": [ { "abilityID": "Ability_VintageChallenge_WindZone_1", "abilityName": "Ability_VintageChallenge_WindZone_1", }, ], }, "Activity_Gadget_VintageChallenge_WindZone_2": { "$type": "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat": { "property": { "useCreatorProperty": true, // 是否继承创造者的数值 "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 "isGhostToAllied": true, "isGhostToEnemy": true, "isInvincible": true, "HP": 99999, "defense": 99999, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, // 生命周期管理 "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 3, //存在时间 }, "abilities": [ { "abilityID": "Ability_VintageChallenge_WindZone_2", "abilityName": "Ability_VintageChallenge_WindZone_2", }, ], }, "Activity_Gadget_VintageChallenge_WindZone_3": { "$type": "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat": { "property": { "useCreatorProperty": true, // 是否继承创造者的数值 "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 "isGhostToAllied": true, "isGhostToEnemy": true, "isInvincible": true, "HP": 99999, "defense": 99999, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, // 生命周期管理 "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 5, //存在时间 }, "abilities": [ { "abilityID": "Ability_VintageChallenge_WindZone_3", "abilityName": "Ability_VintageChallenge_WindZone_3", }, ], }, //--------------3.1百人一揆Gadget------------------- "Sumo3_WindZone": { "$type": "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat": { "property": { "useCreatorProperty": true, // 是否继承创造者的数值 "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 "isGhostToAllied": true, "isGhostToEnemy": true, "isInvincible": true, "HP": 99999, "defense": 99999, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, // 生命周期管理 "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 20, //存在时间 }, "abilities": [ { "abilityID": "Activity_Sumo3_WindZone_Gadget", "abilityName": "Activity_Sumo3_WindZone_Gadget", }, ], }, "Sumo3_WaterZone": { "$type": "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat": { "property": { "useCreatorProperty": true, // 是否继承创造者的数值 "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 "isGhostToAllied": true, "isGhostToEnemy": true, "isInvincible": true, "HP": 99999, "defense": 99999, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, // 生命周期管理 "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 20, //存在时间 }, "move" : { "$type" : "ConfigFollowMove", "target" : "LocalAvatar", "attachPoint" : "RootNode", "followRotation" : true, "offset" : { "x" : 0.0, "y" : 0.0, "z" : 0.0, }, "forward" : { "x" : 0.0, "y" : 0.0, "z" : -1.0, }, }, "abilities": [ { "abilityID": "Activity_Sumo3_WaterZone_Gadget", "abilityName": "Activity_Sumo3_WaterZone_Gadget", }, ], }, //--------------3.1风场挑战Gadget------------------- "WindFiled_Challenge_WindZone": { "$type": "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat": { "property": { "useCreatorProperty": true, // 是否继承创造者的数值 "useCreatorBuffedProperty" : true, // 继承的数值是否使用创造者身上的buff带来的property进行计算,仅在useCreatorProperty为true,或useCreatorPropertyPartly有值时生效,说白了就是创生时主人的临时buff对它起不起效 "isGhostToAllied": true, "isGhostToEnemy": true, "isInvincible": true, "HP": 99999, "defense": 99999, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, // 生命周期管理 "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 20, //存在时间 }, "abilities": [ { "abilityID": "Activity_WindFiled_Challenge_WindZone_Gadget", "abilityName": "Activity_WindFiled_Challenge_WindZone_Gadget", }, ], }, //--------------3.2闪电冲击波Gadget------------------- "CharAmusement_Thunder": { "$type": "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat": { "property": { "useCreatorProperty": false, // 是否继承创造者的数值 "isGhostToAllied": true, "isGhostToEnemy": true, "isInvincible": true, "HP": 99999, "defense": 99999, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, // 生命周期管理 "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 20, //存在时间 }, "abilities": [ { "abilityID": "ActivityAbility_CharAmusement_Thunder_Gadget", "abilityName": "ActivityAbility_CharAmusement_Thunder_Gadget", }, ], }, "CharAmusement_Thunder_Plus": { "$type": "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat": { "property": { "useCreatorProperty": false, // 是否继承创造者的数值 "isGhostToAllied": true, "isGhostToEnemy": true, "isInvincible": true, "HP": 99999, "defense": 99999, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, // 生命周期管理 "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 20, //存在时间 }, "abilities": [ { "abilityID": "ActivityAbility_CharAmusement_Thunder_Plus_Gadget", "abilityName": "ActivityAbility_CharAmusement_Thunder_Plus_Gadget", }, ], }, "CharAmusement_Impact": { "$type": "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat": { "property": { "useCreatorProperty": false, // 是否继承创造者的数值 "isGhostToAllied": true, "isGhostToEnemy": true, "isInvincible": true, "HP": 99999, "defense": 99999, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, // 生命周期管理 "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 20, //存在时间 }, "abilities": [ { "abilityID": "ActivityAbility_CharAmusement_Impact_Gadget", "abilityName": "ActivityAbility_CharAmusement_Impact_Gadget", }, ], }, "CharAmusement_Impact_Plus": { "$type": "ConfigGadget", "common" : { "effectAttachShape" : { "$type" : "ConfigEffectAttachBox", "emitFrom" : "Volume", "scaleX" : 1.0, "scaleY" : 1.0, "scaleZ" : 1.0, }, }, "combat": { "property": { "useCreatorProperty": false, // 是否继承创造者的数值 "isGhostToAllied": true, "isGhostToEnemy": true, "isInvincible": true, "HP": 99999, "defense": 99999, }, "combatLock": { "denyLockOn": true, "lockType": "Gadget_Lv1", "overrideRange": -1, "overrideNormalPri": -1, "overrideCombatPri": -1, }, "beHit": { "hitBloodEffect": "", "muteAllHit": true, "muteAllHitEffect": true, "muteAllHitText": true, }, }, // 生命周期管理 "timer" : { "lifeInfinite" : false, //如果未触发是否一致存在 "lifeTime" : 20, //存在时间 }, "abilities": [ { "abilityID": "ActivityAbility_CharAmusement_Impact_Plus_Gadget", "abilityName": "ActivityAbility_CharAmusement_Impact_Plus_Gadget", }, ], }, }