{ "$type": "ConfigAvatar", "common": { "effectAttachShape": { "$type": "ConfigEffectAttachSkinnedMesh", "emissionRateRatio": 1.0, "mesh": "EffectMesh", "normalOffset": 0.02 }, "height": 1.7458, "modelHeight": 1.73, "mass": 10.0, "affectedByWorld": true, "checkInSurface": true }, "headControl": { "$type": "ConfigHeadControl", "useHeadControl": true, "animStates": [ "NormalStandby", "NormalMove/WalkToRun", "NormalMove/Walk", "NormalMove/RunToWalk", "NormalMove/Run", "NormalMove/RunToIdle", "NormalMove/WalkToIdle", "NormalMove/RunningTurn", "NormalMove/SprintToRun", "NormalMove/SprintToIdle", "Sprint", "Climb/ClimbIdle", "Ladder/LadderIdle", "Swim/SwimIdle", "NormalStandbyWeapon", "NormalMoveWeapon/WalkToRunWeapon", "NormalMoveWeapon/WalkWeapon", "NormalMoveWeapon/RunToWalkWeapon", "NormalMoveWeapon/RunWeapon", "NormalMoveWeapon/RunToIdleWeapon", "NormalMoveWeapon/WalkToIdleWeapon", "NormalMoveWeapon/RunningTurnWeapon" ] }, "equipController": { "attachPoints": { "equip01": "WeaponR", "equip02": "WeaponL", "equip03": "WeaponL" }, "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1, "triggerToStates": [ { "trigger": "Attack", "playTime": 0.2, "states": [ "Shoot01/Attack01" ], "bowDrawTimes": [ { "bowDrawStartNormTime": 0.059, "bowDrawEndNormTime": 0.089 } ] }, { "trigger": "Attack", "playTime": 0.25, "states": [ "Shoot01/Attack02" ], "bowDrawTimes": [ { "bowDrawStartNormTime": 0.055, "bowDrawEndNormTime": 0.072 } ] }, { "trigger": "Attack", "playTime": 0.25, "states": [ "Shoot02/Attack03" ], "bowDrawTimes": [ { "bowDrawStartNormTime": 0.06, "bowDrawEndNormTime": 0.075 } ] }, { "trigger": "AimAttack", "playTime": 0.2, "states": [ "AimShoot", "FastAimShoot" ], "bowDrawTimes": [ { "bowDrawStartNormTime": 0.52, "bowDrawEndNormTime": 1 } ] }, { "trigger": "AimLoop", "states": [ "Aim", "FastAim" ], "bowDrawTimes": [ { "bowDrawStartNormTime": 0.0, "bowDrawEndNormTime": 1.0 } ] } ] }, "specialPoint": { "elementAbsorb": "PRIVATE_Pendant", "elementPendant": "PRIVATE_Pendant" }, "combat": { "property": { "weight": 75, "endureType": "Avatar_Bow", "endureShake": 0 }, "combatLock": { "denyLockOn": false, "lockShape": "CircleLockEnemyClose", "lockWeightYaxisParam": 0.2, "lockWeightYaxisThreshold": 2, "lockType": "Avatar&Monster_Lv4" }, "beHit": { "hitBloodEffect": "", "muteAllHit": false, "muteAllHitEffect": false, "muteAllHitText": false }, "die": { "hasAnimatorDie": true, "muteAllShaderDieEff": false, "dieShaderData": "AvatarDie", "dieDisappearEffect": "Eff_Death_Avatar_Common", "dieEndTime": 1.5, "dieForceDisappearTime": 2.5, "useRagDoll": true, "ragDollDieEndTimeDelay": 0.4 }, "animEvents": { } }, "shootConfig": { "normalShoot": { "bulletBornAttachPoint": "WeaponL", "detectRangeFromViewport": 100, "autoFocusMinRange": 2.0, "autoFocusMaxRange": 7.0 }, "aimingShoot": { "bulletBornAttachPoint": "FocusAnchor", "detectRangeFromViewport": 100, "detectRadiusFromViewport": 0.15, "autoFocusMinRange": 2.0, "autoFocusMaxRange": 25.0 } }, "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "stateIDs": { "NormalStandby": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Standby": [] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "NormalMove": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ShowUp": [ "Audio_Lady_Showup" ], "WalkToRun": [ "Audio_Lady_WalkToRun", "Audio_Lady_Foley_Twice_Yelan" ], "Walk": [ "Ani_WalkSprint01", "Audio_Lady_Walk", "WalkStepOnWater", "Audio_Lady_Foley_Walk_Yelan" ], "RunToWalk": [ "Audio_Lady_RunToWalk", "Audio_Lady_Foley_Twice_Yelan" ], "Run": [ "Ani_Run01", "Audio_Lady_Run", "Audio_Lady_Foley_Run_Yelan" ], "RunToIdle": [ "Audio_Lady_RunToIdle", "Audio_Lady_Foley_RunToIdle_Yelan" ], "WalkToIdle": [ "Audio_Lady_WalkToIdle" ], "RunningTurn": [], "SprintToRun": [ "Audio_Lady_SprintToRun", "Audio_Lady_Foley_Once_Yelan" ], "SprintToIdle": [ "Audio_Lady_SprintToIdle", "Emo_Lady_Sprint_AS", "Audio_Lady_Foley_SprintToIdle_Yelan" ], "FallOnGround": [ "Audio_Lady_FallOnGround", "Audio_Lady_Foley_Twice_Yelan" ], "FallOnGroundLit": [ "Audio_Lady_FallOnGroundLit", "Audio_Lady_Foley_Once_Yelan" ], "FallToGroundRun": [ "Audio_Lady_FallToGroundRun", "Audio_Lady_Foley_Twice_Yelan" ], "FallToGroundRunHard": [ "Audio_Lady_FallToGroundRunHard", "Audio_Lady_Foley_Twice_Yelan" ], "FallToGroundSprint": [ "Audio_Lady_FallToGroundSprint", "Audio_Lady_Foley_Twice_Yelan" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 1.0, "sheatheOnStart": true }, "SprintBS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SprintBS": [ "Audio_Lady_RunToSprint", "SprintBS_Invincible", "Emo_Lady_Sprint_BS", "Audio_Lady_Foley_SprintBS_Yelan" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill", "AimEnd" ], "resetAnimatorTriggerOnExit": [], "canDoSkill": true, "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.26, "normalizeEnd": 1.0 } ], "canChangeAvatar": [ { "normalizeStart": 0.26, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "sheatheOnStart": true }, "Sprint": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Sprint": [ "Ani_WalkSprint01", "Audio_Lady_Sprint", "Emo_Lady_Sprint_Loop", "Audio_Lady_Foley_Twice_Yelan" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 1.0, "sheatheOnStart": true }, "SkiffNormal": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SkiffNormal": [] }, "moveType": "normalMove", "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "Climb": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ClimbMove0": [ "ClimbStep", "Audio_Lady_Climb", "Audio_Lady_Foley_ClimbMove_Yelan" ], "ClimbMove1": [ "ClimbStep", "Audio_Lady_Climb", "Audio_Lady_Foley_Twice_Yelan" ], "ClimbIdle": [], "ClimbJump": [ "Audio_Lady_ClimbDash", "Audio_Lady_Foley_Once_Yelan" ], "JumpUpWallForStandby": [ "Audio_Lady_JumpUpWallStandby", "Audio_Lady_Foley_Once_Yelan" ], "Standby2ClimbB": [ "Audio_Lady_Standby2ClimbB", "Audio_Lady_Foley_Once_Yelan" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Climb", "sheatheOnStart": true }, "ClimbTransient": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "JumpWallReady": [ "Audio_Lady_JumpUpWallReady" ], "Standby2ClimbA": [ "Audio_Lady_Standby2ClimbA", "Audio_Lady_Foley_Once_Yelan" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Normal", "sheatheOnStart": true }, "Upstairs": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Upstairs": [ "Audio_Lady_Upstairs", "Audio_Lady_Foley_Once_Yelan" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeeEnd": 1.0 } ], "actionPanelState": "Normal", "sheatheOnStart": true }, "Slip": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SlipFaceWall": [ "Audio_Lady_Foley_ThreeTimes_Yelan" ], "SlipBackWall": [ "Audio_Lady_Foley_ThreeTimes_Yelan" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Normal", "sheatheOnStart": true }, "Swim": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SwimIdle": [ "Audio_Lady_SwimIdle" ], "SwimMove": [ "SwimStep", "Audio_Lady_SwimMove" ], "SwimDash": [ "Audio_Lady_SwimDash", "Avatar_Lady_SwimDash_Hand_Effect" ], "SwimJumpToWater": [ "Audio_Lady_SwimJumpToWater" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Swim", "sheatheOnStart": true }, "Fly": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Fly": [ "Audio_Lady_Fly" ], "FlyStart": [ "Audio_Lady_FlyStart", "FlyStart_Weapon", "Audio_Lady_Foley_FlyStart_Yelan" ] }, "moveType": "normalMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Fly", "sheatheOnStart": true }, "Jump": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Jump": [ "Audio_Lady_Jump", "Audio_Lady_Foley_Jump_Yelan" ], "JumpForRun": [ "Audio_Lady_Jump", "Audio_Lady_Foley_Once_Yelan" ], "JumpForWalk": [ "Audio_Lady_Jump", "Audio_Lady_Foley_Once_Yelan" ], "JumpForSprint": [ "Audio_Lady_Jump", "Audio_Lady_Foley_Once_Yelan" ] }, "moveType": "normalMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill", "AimEnd" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "sheatheOnStart": true, "actionPanelState": "Jump" }, "Fall": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "JumpOffWall": [ "Audio_Lady_Jump", "Audio_Lady_Foley_Once_Yelan" ], "SwimJump": [ "Audio_Lady_SwimJump", "Audio_Lady_Foley_Once_Yelan" ], "SwimJumpDrop": [ "Audio_Lady_Foley_ThreeTimes_Yelan" ], "DropDown": [ "Audio_Lady_DropDown", "Audio_Lady_Foley_ThreeTimes_Yelan" ], "DropDownLit": [], "WalkDropDownLit": [] }, "moveType": "normalMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "sheatheOnStart": true, "actionPanelState": "Normal" }, "NormalStandbyWeapon": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "StandbyWeapon": [] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "battouOnStart": true }, "NormalMoveWeapon": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "WalkToRunWeapon": [ "Lady_Sword_Putaway_RunBS", "Audio_Lady_WalkToRun" ], "WalkWeapon": [ "Audio_Lady_Walk", "Audio_Lady_Foley_Twice_Yelan" ], "RunToWalkWeapon": [ "Audio_Lady_RunToWalk" ], "RunWeapon": [ "Audio_Lady_Run", "Audio_Lady_Foley_Twice_Yelan" ], "RunToIdleWeapon": [ "Audio_Lady_Foley_Twice_Yelan" ], "WalkToIdleWeapon": [ "Audio_Lady_Foley_Twice_Yelan" ], "RunningTurnWeapon": [], "FallOnGroundWeapon": [ "Audio_Lady_FallOnGround" ], "FallOnGroundLitWeapon": [ "Audio_Lady_FallOnGroundLit" ], "FallOnGroundMiddleWeapon": [ "Audio_Lady_FallOnGroundMiddle" ], "FallToGroundRunWeapon": [ "Audio_Lady_FallToGroundRun" ], "FallToGroundRunHardWeapon": [ "Audio_Lady_FallToGroundRunHard" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 2.0, "battouOnStart": true }, "NormalMoveWeaponPutaway": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "StandbyPutaway": [ "Lady_Bow_Putaway_Standby", "Audio_Lady_Crossbow_StandbyPutAway", "Audio_Lady_Foley_Once_Yelan" ], "WalkPutaway": [ "Lady_Sword_Putaway_Walk", "Audio_Lady_Crossbow_WalkPutAway", "Audio_Lady_Foley_Twice_Yelan" ], "RunPutaway": [ "Lady_Sword_Putaway_Run", "Audio_Lady_Crossbow_RunPutAway", "Audio_Lady_Foley_Twice_Yelan" ], "RunToSprintWeapon": [ "Lady_Sword_Putaway_Sprint", "Audio_Lady_Crossbow_RunToSprintWeapon" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 2.0, "battouOnStart": true }, "NormalMoveWeaponOver": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "StandbyPutawayOver": [], "WalkPutawayOver": [ "Audio_Lady_Sword_WalkPutAwayOver" ], "RunPutawayOver": [ "Audio_Lady_Sword_RunPutAwayOver" ], "RunToSprintWeaponOver": [ "Audio_Lady_Sword_RunToSprintWeaponOver" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 2.0, "sheatheOnStart": true }, "JumpWeapon": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "JumpWeapon": [ "Audio_Lady_Jump", "Audio_Lady_Foley_Once_Yelan" ], "JumpForRunWeapon": [ "Audio_Lady_Jump", "Audio_Lady_Foley_Once_Yelan" ], "JumpForWalkWeapon": [ "Audio_Lady_Jump", "Audio_Lady_Foley_Once_Yelan" ] }, "moveType": "normalMove", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Jump", "battouOnStart": true }, "FallWeapon": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "DropDownWeapon": [ "Audio_Lady_DropDown", "Audio_Lady_Foley_ThreeTimes_Yelan" ], "DropDownLitWeapon": [], "WalkDropDownLitWeapon": [] }, "moveType": "normalMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "battouOnStart": true }, "BeHit": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Hit_L": [ "Audio_Lady_Hit_L", "Audio_Lady_Foley_Once_Yelan" ], "Hit_H": [ "Audio_Lady_Hit_H", "Audio_Lady_Foley_Once_Yelan" ] }, "moveType": "combatMove", "cameraType": "combatBeHit", "jumpCancelEnd": 0.0, "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ], "setAnimatorBoolean": [], "battouOnStart": true }, "HitThrow": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Hit_Throw_Ground": [ "BeHitAir_Weapon", "Audio_Lady_HitThrowGround", "Audio_Lady_Foley_Hit_Throw_Ground_Yelan" ] }, "moveType": "combatMove", "cameraType": "combatBeHit", "jumpCancelEnd": 0.0, "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ], "setAnimatorBoolean": [], "sheatheOnStart": true }, "BeHitAir": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Hit_Throw": [ "Audio_Lady_Hit_Throw", "BeHitAir_Weapon", "Audio_Lady_Foley_Twice_Yelan" ], "Hit_ThrowAir": [ "Audio_Lady_DropDown", "BeHitAir_Weapon" ], "Struggle": [ "BeHitAir_Weapon", "Audio_Lady_Foley_ThreeTimes_Yelan" ] }, "moveType": "combatAir", "cameraType": "combatBeHit", "actionPanelState": "CombatAir", "jumpCancelEnd": 0.0, "resetAnimatorTriggerOnEnter": [ "BeHit" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ], "setAnimatorBoolean": [], "sheatheOnStart": true }, "Die": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FallDie": [ "Audio_Lady_NormalDie" ], "NormalDie": [ "Die", "Audio_Lady_NormalDie", "Audio_Lady_Foley_Once_Yelan" ], "SwimDie": [ "Swim_Die", "Audio_Lady_SwimDie" ], "HitGroundDie": [ "Die", "Audio_Lady_Death" ] } }, "Die_RagDoll": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FallDie_AS": [] }, "enableRagDoll": true }, "ShootBS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ShootStandbyBS": [ "Audio_Lady_Bow_Yelan_ShootStandby_BS", "Emo_Lady_Bow_Yelan_Fight_AimBS" ], "ShootRunBS": [ "Audio_Lady_Bow_Yelan_ShootStandby_BS", "Emo_Lady_Bow_Yelan_Fight_AimBS" ] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "setAnimatorBoolean": [], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump", "AimEnd" ], "battouOnStart": true }, "Shoot01": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Attack01": [ "Yelan_Attack01", "SetComboCount1", "Interaction_Bad", "Audio_Lady_Bow_Yelan_Attack01", "Emo_Lady_Bow_Yelan_NormalAttack01" ], "Attack02": [ "Yelan_Attack02", "SetComboCount2", "Interaction_Bad", "Audio_Lady_Bow_Yelan_Attack02", "Emo_Lady_Bow_Yelan_NormalAttack02" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "cameraParam": { "radiusSpringRatio": 2 }, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "battouOnStart": true }, "Shoot02": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Attack03": [ "Yelan_Attack03", "SetComboCount3", "Interaction_Bad", "Audio_Lady_Bow_Yelan_Attack03", "Emo_Lady_Bow_Yelan_NormalAttack03" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "cameraParam": { "radiusSpringRatio": 2 }, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR", "normalizeStart": 0.311, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "battouOnStart": true, "sheatheOnEnd": true }, "Shoot03": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Attack04": [ "Yelan_Attack04", "SetComboCount4", "Interaction_Bad", "Audio_Lady_Bow_Yelan_Attack04", "Emo_Lady_Bow_Yelan_NormalAttack04" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "cameraParam": { "radiusSpringRatio": 2 }, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "sheatheOnStart": true, "sheatheOnEnd": true }, "Aim": { "$type": "ConfigAvatarStateIDInfo", "priority": -2, "animatorStates": { "AimLoop": [ "Audio_Girl_Crossbow_Aim_Loop", "Emo_Lady_Bow_Yelan_Fight_Aim" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "battouOnStart": true, "actionPanelState": "Aim", "needFaceToAnimParam": true }, "FastAim": { "$type": "ConfigAvatarStateIDInfo", "priority": -2, "animatorStates": { "FastAimLoop": [ "Audio_Girl_Crossbow_Aim_Loop", "Emo_Lady_Bow_Yelan_Fight_Aim" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "battouOnStart": true, "actionPanelState": "FastAim", "needFaceToAnimParam": true }, "Yelan_ElementalArt_BS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Yelan_ElementalArt_BS": [ "Yelan_ElementalArt_BS", "Interaction_Bad", "Audio_Lady_Bow_Yelan_ElementalArt_BS", "Emo_Lady_Bow_Yelan_ElementalArt_BS" ] }, "moveType": "combatSkillMove", "canDoSkill": true, "actionPanelState": "Normal", "addEndure": 0.2, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [], "enableCCD": true, "sheatheOnStart": true, "jumpCancelEnd": -1, "sprintCancelEnd": -1 }, "Yelan_ElementalArt_Hold": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Yelan_ElementalArt_Hold": [ "Interaction_Bad", "Audio_Lady_Bow_Yelan_ElementalArt_Hold", "Emo_Lady_Bow_Yelan_ElementalArt_Hold" ] }, "moveType": "combatSkillMove", "canDoSkill": true, "addEndure": 0.2, "actionPanelState": "Normal", "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "enableCCD": true, "sheatheOnStart": true, "jumpCancelStart": 0, "sprintCancelStart": 0 }, "Yelan_ElementalArt_Strike": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Yelan_ElementalArt_Strike": [ "Yelan_ElementalArt_Strike", "Interaction_Bad", "Audio_Lady_Bow_Yelan_ElementalArt_Strike", "Emo_Lady_Bow_Yelan_ElementalArt_Strike" ] }, "cameraType": "combatNormal", "moveType": "combatSkillMove", "canDoSkill": true, "addEndure": 0.2, "actionPanelState": "Normal", "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "enableCCD": true, "sheatheOnStart": true, "jumpCancelEnd": -1, "sprintCancelEnd": -1 }, "Yelan_ElementalArt_Strike_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Yelan_ElementalArt_Strike_AS": [ "Audio_Lady_Bow_Yelan_ElementalArt_Strike_AS", "Emo_Lady_Bow_Yelan_ElementalArt_Strike_AS" ] }, "cameraType": "combatNormal", "moveType": "combatSkillMove", "canDoSkill": true, "addEndure": 0.6, "actionPanelState": "Normal", "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 }, { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "sheatheOnStart": true, "jumpCancelStart": 0.0, "sprintCancelStart": 0.0 }, "Yelan_ElementalArt_Stop": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Yelan_ElementalArt_Stop": [ "Interaction_Bad", "Audio_Lady_Bow_Yelan_ElementalArt_Stop", "Emo_Lady_Bow_Yelan_ElementalArt_Stop" ] }, "cameraType": "combatNormal", "moveType": "combatSkillMove", "canDoSkill": true, "addEndure": 0.2, "actionPanelState": "Normal", "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.6, "normalizeEnd": 1.0 }, { "name": "&CanUseSkill", "normalizeStart": 0.6, "normalizeEnd": 1.0 } ], "enableCCD": true, "sheatheOnStart": true, "canChangeAvatar": [ { "normalizeStart": 0.6, "normalizeEnd": 1.0 } ], "jumpCancelStart": 0.6, "sprintCancelStart": 0.6 }, "Yelan_ElementalArt_Stop_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Yelan_ElementalArt_Stop_AS": [ "Audio_Lady_Bow_Yelan_ElementalArt_Stop_AS", "Emo_Lady_Bow_Yelan_ElementalArt_Stop_AS" ] }, "cameraType": "combatNormal", "moveType": "combatSkillMove", "canDoSkill": true, "addEndure": 0.6, "actionPanelState": "Normal", "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 }, { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "sheatheOnStart": true, "jumpCancelStart": 0.0, "sprintCancelStart": 0.0 }, "Yelan_ElementalBurst": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Yelan_ElementalBurst": [ "Yelan_ElementalBurst", "Interaction_Bad", "Audio_Lady_Bow_Yelan_ElementalBurst", "Emo_Lady_Bow_Yelan_ElementalBurst" ] }, "moveType": "combatMove", "canDoSkill": false, "addEndure": 0, "canChangeAvatar": [], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [], "jumpCancelEnd": -1, "sprintCancelEnd": -1, "battouOnStart": true }, "Yelan_ElementalBurst_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Yelan_ElementalBurst_AS": [ "Yelan_ElementalBurst_AS", "Audio_Lady_Bow_Yelan_ElementalBurst_AS", "Emo_Lady_Bow_Yelan_ElementalBurst_AS" ] }, "moveType": "combatMove", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 }, { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "sprintCancelStart": 0.0, "jumpCancelStart": 0.0, "sheatheOnEnd": true }, "FallingAnthem_BS": { "$type": "ConfigAvatarStateIDInfo", "addEndure": 0, "animatorStates": { "FallingAnthem_BS_1": [ "Audio_Lady_Bow_Yelan_FallingAnthem_BS_1", "Emo_Boy_Bow_FallingAttack_BS_01" ], "FallingAnthem_BS_2": [ "Emo_Boy_Bow_FallingAttack_BS_02" ] }, "moveType": "combatAir", "cameraType": "combatNormal", "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR2", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "jumpCancelEnd": -1, "actionPanelState": "Fly", "animatorTriggerOnLanded": "HitAir2HitDrop", "battouOnStart": true }, "FallingAnthem_Loop": { "$type": "ConfigAvatarStateIDInfo", "addEndure": 0, "animatorStates": { "FallingAnthem_Loop": [], "FallingAnthem_Loop_Low": [] }, "moveType": "combatAir", "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR2", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Fly", "animatorTriggerOnLanded": "HitAir2HitDrop", "battouOnStart": true }, "FallingAnthem_AS_1": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FallingAnthem_AS_1": [ "Yelan_FallingAnthem_Strike", "Interaction_Bad", "Audio_Lady_Bow_Yelan_FallingAnthem_AS_1", "Emo_Boy_Bow_FallingAttack_AS_01" ] }, "moveType": "combatMove", "canDoSkill": true, "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR2", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.9, "normalizeEnd": 1.0 } ], "jumpCancelEnd": -1, "battouOnStart": true }, "FallingAnthem_AS_2": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FallingAnthem_AS_2": [ "Audio_Lady_Bow_Yelan_FallingAnthem_AS_2", "Emo_Boy_Bow_FallingAttack_AS_02" ] }, "moveType": "combatMove", "canDoSkill": true, "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR2", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "jumpCancelStart": 0.1, "battouOnStart": true }, "Sit": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SitDown": [ "Audio_Girl_SitDown", "Audio_Lady_Sit_Yelan" ], "SitLoop": [], "SitUp": [ "Audio_Girl_SitDown", "Audio_Lady_Sit_Yelan" ] }, "moveType": "performMove", "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Perform", "massRatio": 100.0, "sheatheOnStart": true }, "SitB": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SitBDown": [ "Audio_Girl_SitDown", "Audio_Lady_Sit_Yelan" ], "SitBLoop": [], "SitBUp": [ "Audio_Girl_SitDown", "Audio_Lady_Sit_Yelan" ] }, "moveType": "performMove", "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Perform", "massRatio": 100.0, "sheatheOnStart": true }, "StandbyShow": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "StandbyVoice": [ "Audio_Lady_StandbyVoice" ], "StandbyShow_01": [ "Manekin_Yelan_Show01_A", "Audio_Lady_Bow_Yelan_StandbyShow_01_SFX" ], "StandbyShow_02": [ "Manekin_Yelan_Show02", "Audio_Lady_Bow_Yelan_StandbyShow_02_SFX" ] }, "moveType": "performMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "TakePhotos": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Think01BS": [], "Akimbo02BS": [], "Think01Loop": [], "Akimbo02Loop": [], "Think01AS": [], "Akimbo02AS": [] } }, "Channel_BS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ChannelBS": [ "Emo_Avatar_Common_Manekin_Default" ] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "Channel_Loop": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ChannelLoop": [] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "Channel_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ChannelAS": [] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Lyre": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Lyre_BS": [ "PlayMusic_Lyre_Lady", "Audio_Char_Common_PlayMusic_Lyrc_BS" ], "PlayMusic_Lyre_Loop": [] }, "moveType": "combatMove", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Lyre_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Lyre_AS": [ "PlayMusic_Lyre_Lady_AS", "Audio_Char_Common_PlayMusic_Lyrc_AS" ] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Qin": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Qin_BS": [ "PlayMusic_Qin_Lady" ], "PlayMusic_Qin_Loop": [] }, "moveType": "combatMove", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Qin_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Qin_AS": [ "PlayMusic_Qin_Lady_AS" ] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Drum": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Drum_BS": [ "PlayMusic_Drum_Lady" ], "PlayMusic_Drum_Loop": [] }, "moveType": "combatMove", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Drum_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Drum_AS": [ "PlayMusic_Drum_Lady_AS" ] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "ActivitySkill_ElectricCoreFly": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ActivitySkill_ElectricCoreFly": [] }, "moveType": "combatAir", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [ "ElectricCoreFly_End" ], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump", "ElectricCoreFly_End" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "ActivitySkill_GrapplingHook": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ActivitySkill_GrapplingHook": [] }, "moveType": "combatAir", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [ "GrapplingHook_Drop" ], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump", "GrapplingHook_Drop" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true } } }, "aimShootLayer": { "$type": "ConfigNormalStateLayer", "layerIndex": 6, "layerIndexName": "AimShootLayer", "stateIDs": { "AimShoot": { "$type": "ConfigAvatarStateIDInfo", "priority": -1, "animatorStates": { "AimShoot": [ "Yelan_AimShoot", "Audio_Lady_Bow_Yelan_Aim_Shoot", "Emo_Lady_Bow_Yelan_Fight_AimAttack" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "battouOnStart": true, "actionPanelState": "Aim", "needFaceToAnimParam": true }, "FastAimShoot": { "$type": "ConfigAvatarStateIDInfo", "priority": -1, "animatorStates": { "FastAimShoot": [ "Yelan_AimShoot", "Audio_Lady_Bow_Yelan_Fast_Aim_Shoot", "Emo_Lady_Bow_Yelan_Fight_AimAttack" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "battouOnStart": true, "actionPanelState": "FastAim", "needFaceToAnimParam": true } } }, "sneakLayer": { "$type": "ConfigNormalStateLayer", "layerIndex": 7, "layerIndexName": "SneakLayer" } }, "audio": { "$type": "ConfigAvatarAudio", "animAudio": { "onTransitionOut": [ { "currentStateName": "Attack01", "audioEvent": { "text": "Stop_sfx_char_yelan_bow_attack" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Attack02", "audioEvent": { "text": "Stop_sfx_char_yelan_bow_attack" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Attack03", "audioEvent": { "text": "Stop_sfx_char_yelan_bow_attack" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Attack04", "audioEvent": { "text": "Stop_sfx_char_yelan_bow_attack" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "StandbyShow_01", "audioEvent": { "text": "Stop_sfx_standbyShow_yelan_01" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "StandbyShow_02", "audioEvent": { "text": "Stop_sfx_standbyShow_yelan_02" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "AimLoop", "audioEvent": { "text": "Play_sfx_weapon_bow_girl_aimNormal" }, "otherStateNames": [ "AimShoot" ], "usage": "Except" }, { "currentStateName": "StandbyPutaway", "audioEvent": { "text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "WalkPutaway", "audioEvent": { "text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "RunPutaway", "audioEvent": { "text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SwimJumpDrop", "audioEvent": { "text": "Stop_sfx_char_swim_drop" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SwimJump", "audioEvent": { "text": "Stop_sfx_char_swim_drop" }, "otherStateNames": [ "SwimJumpDrop" ], "usage": "Except" }, { "currentStateName": "Fly", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "FlyStart", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDownLit", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDown", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "WalkDropDownLit", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "Jump", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForWalk", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForRun", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForSprint", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForWalkWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForRunWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDownWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDownLitWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "SlipFaceWall", "audioEvent": { "text": "Stop_sfx_char_drop" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SlipFaceWall", "audioEvent": { "text": "Stop_sfx_char_slipWall" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SlipBackWall", "audioEvent": { "text": "Stop_sfx_char_drop" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SlipBackWall", "audioEvent": { "text": "Stop_sfx_char_slipWall" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SwimMove", "audioEvent": { "text": "Stop_sfx_char_swim" }, "otherStateNames": [], "usage": "Any" } ], "onTransitionIn": [ { "currentStateName": "AimLoop", "audioEvent": { "text": "Play_sfx_weapon_bow_aimFocus" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "FastAimLoop", "audioEvent": { "text": "Play_sfx_weapon_bow_aimFocus" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SlipBackWall", "audioEvent": { "text": "Play_sfx_char_slipWall" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SlipFaceWall", "audioEvent": { "text": "Play_sfx_char_slipWall" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Yelan_ElementalArt_Hold", "audioEvent": { "text": "" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "NormalDie", "audioEvent": { "text": "Play_sfx_char_land" }, "otherStateNames": [ "FallOnGround" ], "usage": "InSet" }, { "currentStateName": "SprintBS", "audioEvent": { "text": "Play_sfx_char_foley_flutter_heavy" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "CrouchIdle", "audioEvent": { "text": "Play_sfx_char_foley_cloth_middle" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SwimDash", "audioEvent": { "text": "Play_sfx_char_swim_dash" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SwimJumpToWater", "audioEvent": { "text": "Stop_sfx_char_swim_dive" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Standby", "audioEvent": { "text": "Stop_sfx_char_fly" }, "otherStateNames": [], "usage": "Any" } ], "recurrentSpeeches": { "Standby": { "start": { "upper": 28.0, "lower": 23.0 }, "interval": { "upper": 40.0, "lower": 34.0 }, "eventName": { "text": "Play_vo_char_explore_idle" } }, "Walk": { "start": { "upper": 16.0, "lower": 13.0 }, "interval": { "upper": 14.0, "lower": 10.0 }, "eventName": { "text": "" } }, "Run": { "start": { "upper": 13.0, "lower": 9.0 }, "interval": { "upper": 11.0, "lower": 8.0 }, "eventName": { "text": "" } }, "Sprint": { "start": { "upper": 12.0, "lower": 7.0 }, "interval": { "upper": 9.0, "lower": 6.0 }, "eventName": { "text": "" } } } }, "moveStateAudio": { "onStateBegin": [ { "currentStateName": "Fly", "audioEvent": { "text": "Play_sfx_char_fly" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Air", "audioEvent": { "text": "Play_sfx_char_drop" }, "otherStateNames": [ "Fly" ], "usage": "InSet" } ], "onStateEnd": [ { "currentStateName": "Fly", "audioEvent": { "text": "Stop_sfx_char_fly" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Air", "audioEvent": { "text": "Stop_sfx_char_drop" }, "otherStateNames": [], "usage": "Any" } ] }, "voiceSwitch": { "text": "Switch_Yelan" }, "bodyTypeSwitch": { "text": "Switch_Lady" }, "listenerLiftup": 1.5, "surfaceProberLiftup": 1.5 }, "moveStateEffect": { "footprint": { "defaultEffectPatternName": "", "specialSurfaces": { "Snow": { "all": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "PCNoTessellation": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "pc": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" }, "ps4": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" } }, "SnowRock": { "all": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "PCNoTessellation": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "pc": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" }, "ps4": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" } }, "Dirt": { "all": { "effect": "Eff_Chacter_Footprint", "deformation": "" } }, "Sand": { "all": { "effect": "Eff_Chacter_Footprint", "deformation": "" } }, "Desert": { "android": { "effect": "Eff_Character_Desert_Footprint", "deformation": "" }, "ios": { "effect": "Eff_Character_Desert_Footprint", "deformation": "" }, }, "Cloud": { "all": { "effect": "Eff_FootGround_Cloud_01", "deformation": "" } }, "TransparentBrick": { "all": { "effect": "Eff_SceneObj_InvisibleWall_01", "deformation": "" } } } } }, "perform": { "standby": { "minTime": 10, "maxTime": 20, "performIDs": [ 201, 202, 200, 200 ] } }, "abilities": [ { "abilityID": "Avatar_Yelan_PressShoot", "abilityName": "Avatar_Yelan_PressShoot" }, { "abilityID": "Avatar_Yelan_AimPressShoot", "abilityName": "Avatar_Yelan_AimPressShoot" }, { "abilityID": "Avatar_Yelan_ShootAimingArrow_Charge", "abilityName": "Avatar_Yelan_ShootAimingArrow_Charge" }, { "abilityID": "Avatar_Yelan_ShootArrow_01", "abilityName": "Avatar_Yelan_ShootArrow_01" }, { "abilityID": "Avatar_Yelan_ShootArrow_02", "abilityName": "Avatar_Yelan_ShootArrow_02" }, { "abilityID": "Avatar_Yelan_ShootArrow_03", "abilityName": "Avatar_Yelan_ShootArrow_03" }, { "abilityID": "Avatar_Yelan_ShootArrow_04", "abilityName": "Avatar_Yelan_ShootArrow_04" }, { "abilityID": "Avatar_Yelan_ShootArrow_05", "abilityName": "Avatar_Yelan_ShootArrow_05" }, { "abilityID": "Avatar_Yelan_ShootArrow_06", "abilityName": "Avatar_Yelan_ShootArrow_06" }, { "abilityID": "Avatar_Yelan_ShootArrow_Aiming", "abilityName": "Avatar_Yelan_ShootArrow_Aiming" }, { "abilityID": "Avatar_Yelan_Sneak_Shoot", "abilityName": "Avatar_Yelan_Sneak_Shoot" }, { "abilityID": "Avatar_Yelan_FallingAnthem", "abilityName": "Avatar_Yelan_FallingAnthem" }, { "abilityID": "Avatar_Yelan_ElementalArt_Check", "abilityName": "Avatar_Yelan_ElementalArt_Check" }, { "abilityID": "Avatar_Yelan_ElementalArt_TriggerCollision", "abilityName": "Avatar_Yelan_ElementalArt_TriggerCollision" }, { "abilityID": "Avatar_Yelan_ElementalBurst", "abilityName": "Avatar_Yelan_ElementalBurst" } ] }