{ "$type": "ConfigAvatar", "common": { "effectAttachShape": { "$type": "ConfigEffectAttachSkinnedMesh", "emissionRateRatio": 1.0, "mesh": "EffectMesh", "normalOffset": 0.02 }, "height": 1.67409992, "modelHeight": 1.65, "mass": 10.0, "affectedByWorld": true, "checkInSurface": true }, "headControl": { "$type": "ConfigHeadControl", "useHeadControl": true, "animStates": [ "NormalStandby", "NormalMove/WalkToRun", "NormalMove/Walk", "NormalMove/RunToWalk", "NormalMove/Run", "NormalMove/RunToIdle", "NormalMove/WalkToIdle", "NormalMove/RunningTurn", "NormalMove/SprintToRun", "NormalMove/SprintToIdle", "Sprint", "Climb/ClimbIdle", "Ladder/LadderIdle", "Swim/SwimIdle", "NormalStandbyWeapon", "NormalMoveWeapon/WalkToRunWeapon", "NormalMoveWeapon/WalkWeapon", "NormalMoveWeapon/RunToWalkWeapon", "NormalMoveWeapon/RunWeapon", "NormalMoveWeapon/RunToIdleWeapon", "NormalMoveWeapon/WalkToIdleWeapon", "NormalMoveWeapon/RunningTurnWeapon" ] }, "equipController": { "attachPoints": { "equip01": "WeaponR", "equip02": "WeaponL", "equip03": "WeaponL" }, "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1, "triggerToStates": [ { "trigger": "Idle", "states": [] }, { "trigger": "Attack", "playTime": 0.23, "states": [ "Shoot01/Attack01" ], "bowDrawTimes": [ { "bowDrawStartNormTime": 0.0, "bowDrawEndNormTime": 0.057 } ] }, { "trigger": "Attack", "playTime": 0.28, "states": [ "Shoot02/Attack02" ], "bowDrawTimes": [ { "bowDrawStartNormTime": 0.021, "bowDrawEndNormTime": 0.058, "bowStringOverridePoint": "PRIVATE_LFinger2" } ] }, { "trigger": "Attack", "playTime": 0.62, "states": [ "Shoot03/Attack03" ], "bowDrawTimes": [ { "bowDrawStartNormTime": 0.053, "bowDrawEndNormTime": 0.065, "bowStringOverridePoint": "PRIVATE_LFinger2" }, { "bowDrawStartNormTime": 0.147, "bowDrawEndNormTime": 0.182, "bowStringOverridePoint": "PRIVATE_LFinger2" } ] }, { "trigger": "Attack", "playTime": 0.57, "states": [ "Shoot04/Attack04" ], "bowDrawTimes": [ { "bowDrawStartNormTime": 0.095, "bowDrawEndNormTime": 0.127 } ] }, { "trigger": "AimAttack", "playTime": 0.017, "states": [ "AimShoot", "FastAimShoot" ], "bowDrawTimes": [ { "bowDrawStartNormTime": 0.52, "bowDrawEndNormTime": 1 } ] }, { "trigger": "AimLoop", "states": [ "Aim", "FastAim" ], "bowDrawTimes": [ { "bowDrawStartNormTime": 0.0, "bowDrawEndNormTime": 1.0 } ] }, { "trigger": "AimLoop", "playTime": 1.37, "states": [ "ElementalBurst" ], "bowDrawTimes": [ { "bowDrawStartNormTime": 0.311, "bowDrawEndNormTime": 0.844, "bowStringOverridePoint": "CatalystR" } ] } ] }, "specialPoint": { "elementAbsorb": "PRIVATE_Pendant", "elementPendant": "PRIVATE_Pendant" }, "shootConfig": { "normalShoot": { "bulletBornAttachPoint": "WeaponL", "detectRangeFromViewport": 100, "autoFocusMinRange": 2.0, "autoFocusMaxRange": 7.0 }, "aimingShoot": { "bulletBornAttachPoint": "FocusAnchor", "detectRangeFromViewport": 100, "detectRadiusFromViewport": 0.15, "autoFocusMinRange": 2.0, "autoFocusMaxRange": 25.0 } }, "combat": { "property": { "weight": 75, "endureType": "Avatar_Bow", "endureShake": 0 }, "combatLock": { "denyLockOn": false, "lockShape": "CircleLockEnemyClose", "lockWeightYaxisParam": 0.2, "lockWeightYaxisThreshold": 2, "lockType": "Avatar&Monster_Lv4" }, "beHit": { "hitBloodEffect": "", "muteAllHit": false, "muteAllHitEffect": false, "muteAllHitText": false }, "die": { "hasAnimatorDie": true, "muteAllShaderDieEff": false, "dieShaderData": "AvatarDie", "dieDisappearEffect": "Eff_Death_Avatar_Common", "dieEndTime": 1.5, "dieForceDisappearTime": 2.5, "useRagDoll": true, "ragDollDieEndTimeDelay": 0.4 }, "animEvents": { } }, "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "stateIDs": { "NormalStandby": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Standby": [ "Avatar_ResetFreeStyle" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "NormalMove": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ShowUp": [ "Audio_Boy_Showup" ], "WalkToRun": [ "Audio_Boy_WalkToRun", "Audio_Boy_Foley_Twice_Tighnari" ], "Walk": [ "Ani_WalkSprint01", "Audio_Boy_Walk", "WalkStepOnWater", "Audio_Boy_Foley_Walk_Tighnari" ], "RunToWalk": [ "Audio_Boy_RunToWalk", "Audio_Boy_Foley_Twice_Tighnari" ], "Run": [ "Ani_Run01", "Audio_Boy_Run", "Audio_Boy_Foley_Run_Tighnari" ], "RunToIdle": [ "Audio_Boy_RunToIdle", "Audio_Boy_Foley_RunToIdle_Tighnari" ], "WalkToIdle": [ "Audio_Boy_WalkToIdle" ], "RunningTurn": [], "SprintToRun": [ "Audio_Boy_SprintToRun", "Audio_Boy_Foley_Once_Tighnari" ], "SprintToIdle": [ "Audio_Boy_SprintToIdle", "Emo_Boy_Sprint_AS", "Audio_Boy_Foley_SprintToIdle_Tighnari" ], "FallOnGround": [ "Audio_Boy_FallToGround", "Audio_Boy_Foley_Twice_Tighnari" ], "FallOnGroundLit": [ "Audio_Boy_FallToGround", "Audio_Boy_Foley_Once_Tighnari" ], "FallToGroundRun": [ "Audio_Boy_FallToGroundRun", "Audio_Boy_Foley_Twice_Tighnari" ], "FallToGroundRunHard": [ "Audio_Boy_FallToGroundRunHard", "Audio_Boy_Foley_Twice_Tighnari" ], "FallToGroundSprint": [ "Audio_Boy_FallToGroundSprint", "Audio_Boy_Foley_Twice_Tighnari" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 1.0, "sheatheOnStart": true }, "Sprint": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Sprint": [ "Ani_WalkSprint01", "Audio_Boy_Sprint", "Emo_Boy_Sprint_Loop", "Audio_Boy_Foley_Twice_Tighnari" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 1.0, "sheatheOnStart": true }, "SprintBS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SprintBS": [ "Audio_Boy_RunToSprint", "SprintBS_Invincible", "Emo_Boy_Sprint_BS", "Audio_Boy_Foley_SprintBS_Tighnari" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill", "AimEnd" ], "resetAnimatorTriggerOnExit": [], "canDoSkill": true, "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.26, "normalizeEnd": 1.0 } ], "canChangeAvatar": [ { "normalizeStart": 0.26, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "sheatheOnStart": true }, "Crouch": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "CrouchIdle": [], "CrouchMove": [ "Audio_Boy_CrouchMove" ], "CrouchRoll": [ "Audio_Boy_CrouchRoll", "Audio_Boy_Foley_Once_Tighnari" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeeEnd": 1.0 } ], "actionPanelState": "Squat", "massRatio": 1.0, "sheatheOnStart": true }, "CrouchToStandby": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "CrouchToStandby": [ "Audio_Boy_CrouchToStandby", "Audio_Boy_Foley_Once_Tighnari" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Normal", "sheatheOnStart": true }, "SkiffNormal": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SkiffNormal": [] }, "moveType": "normalMove", "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "Climb": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ClimbMove0": [ "ClimbStep", "Audio_Boy_Climb", "Audio_Boy_Foley_ClimbMove_Tighnari" ], "ClimbMove1": [ "ClimbStep", "Audio_Boy_Climb_1", "Audio_Boy_Foley_Twice_Tighnari" ], "ClimbIdle": [], "ClimbJump": [ "Audio_Boy_ClimbDash", "Audio_Boy_Foley_Once_Tighnari" ], "JumpUpWallForStandby": [ "Audio_Boy_JumpUpWallStandby", "Audio_Boy_Foley_Once_Tighnari" ], "Standby2ClimbB": [ "Audio_Boy_Standby2ClimbB", "Audio_Boy_Foley_Once_Tighnari" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Climb", "sheatheOnStart": true }, "ClimbTransient": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "JumpWallReady": [], "Standby2ClimbA": [ "Audio_Boy_Standby2ClimbA", "Audio_Boy_Foley_Once_Tighnari" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Normal", "sheatheOnStart": true }, "Upstairs": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Upstairs": [ "Audio_Boy_Upstairs", "Audio_Boy_Foley_Once_Tighnari" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeeEnd": 1.0 } ], "actionPanelState": "Normal", "sheatheOnStart": true }, "Slip": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SlipFaceWall": [ "Audio_Boy_Foley_SlipFaceWall_Tighnari" ], "SlipBackWall": [ "Audio_Boy_Foley_SlipBackWall_Tighnari" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Normal", "sheatheOnStart": true }, "Swim": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SwimIdle": [ "Audio_Boy_SwimIdle" ], "SwimMove": [ "SwimStep", "Audio_Boy_SwimMove" ], "SwimDash": [ "Audio_Boy_SwimDash", "Avatar_Boy_SwimDash_Hand_Effect" ], "SwimJumpToWater": [ "Audio_Boy_SwimJumpToWater" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Swim", "sheatheOnStart": true }, "Fly": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Fly": [ "Audio_Boy_Fly_Tighnari" ], "FlyStart": [ "Audio_Boy_FlyStart", "FlyStart_Weapon", "Audio_Boy_Foley_FlyStart_Tighnari" ] }, "moveType": "normalMove", "canDoSkill": true, "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "actionPanelState": "Fly", "sheatheOnStart": true }, "Jump": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Jump": [ "Audio_Boy_Jump", "Audio_Boy_Foley_Jump_Tighnari" ], "JumpForRun": [ "Audio_Boy_Jump", "Audio_Boy_Foley_Once_Tighnari" ], "JumpForWalk": [ "Audio_Boy_Jump", "Audio_Boy_Foley_Once_Tighnari" ], "JumpForSprint": [ "Audio_Boy_Jump", "Audio_Boy_Foley_Once_Tighnari" ] }, "moveType": "normalMove", "canDoSkill": true, "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [ "DoSkill", "AimEnd" ], "resetAnimatorTriggerOnExit": [], "actionPanelState": "Jump", "sheatheOnStart": true }, "Fall": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "JumpOffWall": [ "Audio_Boy_Jump", "Audio_Boy_Foley_Once_Tighnari" ], "SwimJump": [ "Audio_Boy_SwimJump", "Audio_Boy_Foley_Once_Tighnari" ], "SwimJumpDrop": [ "Audio_Boy_Foley_ThreeTimes_Tighnari" ], "DropDown": [ "Audio_Boy_DropDown", "Audio_Boy_Foley_ThreeTimes_Tighnari" ], "DropDownLit": [], "WalkDropDownLit": [] }, "moveType": "normalMove", "canDoSkill": true, "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "actionPanelState": "Normal", "sheatheOnStart": true }, "NormalStandbyWeapon": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "StandbyWeapon": [] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "battouOnStart": true }, "NormalMoveWeapon": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "WalkToRunWeapon": [ "Audio_Boy_WalkToRun" ], "WalkWeapon": [ "Audio_Boy_Walk", "Audio_Boy_Foley_Twice_Tighnari" ], "RunToWalkWeapon": [ "Audio_Boy_RunToWalk" ], "RunWeapon": [ "Audio_Boy_Run", "Audio_Boy_Foley_Twice_Tighnari" ], "RunToIdleWeapon": [ "Audio_Boy_Foley_Twice_Tighnari" ], "WalkToIdleWeapon": [ "Audio_Boy_Foley_Twice_Tighnari" ], "RunningTurnWeapon": [], "FallOnGroundWeapon": [ "Audio_Boy_FallToGround" ], "FallOnGroundLitWeapon": [ "Audio_Boy_FallToGround" ], "FallOnGroundMiddleWeapon": [ "Audio_Boy_FallToGround" ], "FallToGroundRunWeapon": [ "Audio_Boy_FallToGroundRun" ], "FallToGroundRunHardWeapon": [ "Audio_Boy_FallToGroundRunHard" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 2.0, "battouOnStart": true }, "NormalMoveWeaponPutaway": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "StandbyPutaway": [ "Boy_Bow_Putaway_Standby", "Audio_Boy_Crossbow_StandbyPutAway", "Audio_Boy_Foley_Once_Tighnari" ], "WalkPutaway": [ "Boy_Sword_Putaway_Walk", "Audio_Boy_Sword_WalkPutAway", "Audio_Boy_Foley_Twice_Tighnari" ], "RunPutaway": [ "Boy_Sword_Putaway_Run", "Audio_Boy_Sword_RunPutAway", "Audio_Boy_Foley_Twice_Tighnari" ], "RunToSprintWeapon": [ "Boy_Sword_Putaway_Sprint", "Audio_Boy_Sword_RunToSprintWeapon" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 2.0, "battouOnStart": true }, "JumpWeapon": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "JumpWeapon": [ "Audio_Boy_Jump", "Audio_Boy_Foley_Once_Tighnari" ], "JumpForRunWeapon": [ "Audio_Boy_Jump", "Audio_Boy_Foley_Once_Tighnari" ], "JumpForWalkWeapon": [ "Audio_Boy_Jump", "Audio_Boy_Foley_Once_Tighnari" ] }, "moveType": "normalMove", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Jump", "battouOnStart": true }, "FallWeapon": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "DropDownWeapon": [ "Audio_Boy_Foley_ThreeTimes_Tighnari" ], "DropDownLitWeapon": [], "WalkDropDownLitWeapon": [] }, "moveType": "normalMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "battouOnStart": true }, "BeHit": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Hit_L": [ "Audio_Boy_Hit_L", "Audio_Boy_Foley_Once_Tighnari" ], "Hit_H": [ "Audio_Boy_Hit_H", "Audio_Boy_Foley_Once_Tighnari" ] }, "moveType": "combatMove", "cameraType": "combatBeHit", "jumpCancelEnd": 0.0, "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ], "setAnimatorBoolean": [], "battouOnStart": true }, "HitThrow": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Hit_Throw_Ground": [ "BeHitAir_Weapon", "Audio_Boy_Foley_Hit_Throw_Ground_Tighnari" ] }, "moveType": "combatMove", "cameraType": "combatBeHit", "jumpCancelEnd": 0.0, "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ], "setAnimatorBoolean": [], "sheatheOnStart": true }, "BeHitAir": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Hit_Throw": [ "Audio_Boy_Hit_Throw", "BeHitAir_Weapon", "Audio_Boy_Foley_Twice_Tighnari" ], "Hit_ThrowAir": [ "Audio_Boy_DropDown", "BeHitAir_Weapon" ], "Struggle": [ "BeHitAir_Weapon", "Audio_Boy_Foley_ThreeTimes_Tighnari" ] }, "moveType": "combatAir", "cameraType": "combatBeHit", "jumpCancelEnd": 0.0, "actionPanelState": "CombatAir", "resetAnimatorTriggerOnEnter": [ "BeHit" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ], "setAnimatorBoolean": [], "sheatheOnStart": true }, "Die": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FallDie": [ "Audio_Boy_Death" ], "NormalDie": [ "Die", "Audio_Boy_Death", "Audio_Boy_Foley_Once_Tighnari" ], "SwimDie": [ "Swim_Die", "Audio_Boy_SwimDie" ], "HitGroundDie": [ "Die", "Audio_Boy_Death" ] } }, "Die_RagDoll": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "NormalDie_AS": [], "FallDie_AS": [] }, "enableRagDoll": true }, "ShootBS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ShootStandbyBS": [ "Emo_Avatar_Tighnari_Fight_AimBS" ], "ShootRunBS": [ "Emo_Avatar_Tighnari_Fight_AimBS" ] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump", "AimEnd" ], "battouOnStart": true }, "Shoot01": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Attack01": [ "Tighnari_Attack01", "SetComboCount1", "Interaction_Bad", "Audio_Boy_Bow_Tighnari_Attack01", "Emo_Boy_Bow_Tighnari_NormalAttack01" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "cameraParam": { "radiusSpringRatio": 2 }, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "battouOnStart": true }, "Shoot02": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Attack02": [ "Tighnari_Attack02", "SetComboCount2", "Interaction_Bad", "Audio_Boy_Bow_Tighnari_Attack02", "Emo_Boy_Bow_Tighnari_NormalAttack02" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "cameraParam": { "radiusSpringRatio": 2 }, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR", "normalizeStart": 0.021, "normalizeEnd": 0.684 } ], "battouOnStart": true }, "Shoot03": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Attack03": [ "Tighnari_Attack03", "SetComboCount3", "Interaction_Bad", "Audio_Boy_Bow_Tighnari_Attack03", "Emo_Boy_Bow_Tighnari_NormalAttack03" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "cameraParam": { "radiusSpringRatio": 2 }, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR", "normalizeStart": 0, "normalizeEnd": 0.676 } ], "battouOnStart": true }, "Shoot04": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Attack04": [ "Tighnari_Attack04", "SetComboCount4", "Interaction_Bad", "Audio_Boy_Bow_Tighnari_Attack04", "Emo_Boy_Bow_Tighnari_NormalAttack04" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "cameraParam": { "radiusSpringRatio": 2 }, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR", "normalizeStart": 0, "normalizeEnd": 0.141 } ], "battouOnStart": true }, "Aim": { "$type": "ConfigAvatarStateIDInfo", "priority": -2, "animatorStates": { "AimLoop": [ "Audio_Girl_Crossbow_Aim_Loop", "Emo_Avatar_Tighnari_Fight_Aim" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "battouOnStart": true, "actionPanelState": "Aim", "needFaceToAnimParam": true }, "FastAim": { "$type": "ConfigAvatarStateIDInfo", "priority": -2, "animatorStates": { "FastAimLoop": [ "Audio_Girl_Crossbow_Aim_Loop", "Emo_Avatar_Tighnari_Fight_Aim" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "battouOnStart": true, "actionPanelState": "FastAim", "needFaceToAnimParam": true }, "ElementalArt": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ElementalArt": [ "Tighnari_ElementalArt", "Interaction_Bad", "Audio_Boy_Bow_Tighnari_ElementalArt", "Emo_Boy_Bow_Tighnari_ElementalArt" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": false, "addEndure": 0.6, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "jumpCancelEnd": -1, "sprintCancelEnd": -1, "cameraParam": { "radiusSpringRatio": 10 }, "sheatheOnStart": true }, "ElementalArt_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ElementalArt_AS": [ "Tighnari_ElementalArt_AS", "Audio_Boy_Bow_Tighnari_ElementalArt_AS", "Emo_Boy_Bow_Tighnari_ElementalArt_AS" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "cameraParam": { "radiusSpringRatio": 10 }, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 }, { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "battouOnStart": true, "battouOnStartNormalizedTime": 0.9 }, "ElementalBurst": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ElementalBurst": [ "Tighnari_ElementalBurst", "Interaction_Bad", "Audio_Boy_Bow_Tighnari_ElementalBurst" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": false, "addEndure": 0, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [], "jumpCancelEnd": -1, "jumpCancelStart": 1, "sprintCancelEnd": -1, "sprintCancelStart": 1, "battouOnStart": true }, "ElementalBurst_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ElementalBurst_AS": [ "Audio_Boy_Bow_Tighnari_ElementalBurst_AS" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 }, { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ] }, "FallingAnthem_BS": { "$type": "ConfigAvatarStateIDInfo", "addEndure": 0, "animatorStates": { "FallingAnthem_BS_1": [ "Audio_Boy_Bow_Tighnari_FallingAnthem_BS_1" ], "FallingAnthem_BS_2": [] }, "moveType": "combatAir", "cameraType": "combatNormal", "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR2", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "jumpCancelEnd": -1, "actionPanelState": "Fly", "animatorTriggerOnLanded": "HitAir2HitDrop", "battouOnStart": true }, "FallingAnthem_Loop": { "$type": "ConfigAvatarStateIDInfo", "addEndure": 0, "animatorStates": { "FallingAnthem_Loop": [], "FallingAnthem_Loop_Low": [] }, "moveType": "combatAir", "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR2", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Fly", "animatorTriggerOnLanded": "HitAir2HitDrop", "battouOnStart": true }, "FallingAnthem_AS_1": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FallingAnthem_AS_1": [ "Tighnari_FallingAnthem_Strike", "Audio_Boy_Bow_Tighnari_FallingAnthem_AS_1" ] }, "moveType": "combatMove", "canDoSkill": true, "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR2", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.9, "normalizeEnd": 1.0 } ], "jumpCancelEnd": -1, "battouOnStart": true }, "FallingAnthem_AS_2": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FallingAnthem_AS_2": [ "Audio_Boy_Bow_Tighnari_FallingAnthem_AS_2" ] }, "moveType": "combatMove", "canDoSkill": true, "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR2", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "jumpCancelStart": 0.1, "battouOnStart": true }, "Sit": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SitDown": [ "Audio_Girl_SitDown", "Audio_Boy_Sit_Tighnari" ], "SitLoop": [], "SitUp": [ "Audio_Girl_SitDown", "Audio_Boy_Sit_Tighnari" ] }, "moveType": "performMove", "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Perform", "massRatio": 100.0, "sheatheOnStart": true }, "SitB": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SitBDown": [ "Audio_Girl_SitDown", "Audio_Boy_Sit_Tighnari" ], "SitBLoop": [], "SitBUp": [ "Audio_Girl_SitDown", "Audio_Boy_Sit_Tighnari" ] }, "moveType": "performMove", "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Perform", "massRatio": 100.0, "sheatheOnStart": true }, "StandbyShow": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "StandbyVoice": [ "Audio_Boy_StandbyVoice" ], "StandbyShow_01": [ "Manekin_Tighnari_Show01", "Audio_Boy_Tighnari_StandbyShow_01_SFX" ], "StandbyShow_02": [ "Manekin_Tighnari_Show02", "Audio_Boy_Tighnari_StandbyShow_02_SFX" ] }, "moveType": "performMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "TakePhotos": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Think01BS": [], "Akimbo02BS": [], "Think01Loop": [], "Akimbo02Loop": [], "Think01AS": [], "Akimbo02AS": [] } }, "Channel_BS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ChannelBS": [ "Emo_Avatar_Common_Manekin_Default" ] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "Channel_Loop": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ChannelLoop": [] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "Channel_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ChannelAS": [] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Lyre": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Lyre_BS": [ "PlayMusic_Lyre_Boy" ], "PlayMusic_Lyre_Loop": [] }, "moveType": "combatMove", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Lyre_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Lyre_AS": [ "PlayMusic_Lyre_Boy_AS" ] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Qin": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Qin_BS": [ "PlayMusic_Qin_Boy" ], "PlayMusic_Qin_Loop": [] }, "moveType": "combatMove", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Qin_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Qin_AS": [ "PlayMusic_Qin_Boy_AS" ] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Drum": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Drum_BS": [ "PlayMusic_Drum_Boy" ], "PlayMusic_Drum_Loop": [] }, "moveType": "combatMove", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Drum_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Drum_AS": [ "PlayMusic_Drum_Boy_AS" ] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "ActivitySkill_ElectricCoreFly": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ActivitySkill_ElectricCoreFly": [] }, "moveType": "combatAir", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [ "ElectricCoreFly_End" ], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump", "ElectricCoreFly_End" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "ActivitySkill_GrapplingHook": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ActivitySkill_GrapplingHook": [] }, "moveType": "combatAir", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [ "GrapplingHook_Drop" ], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump", "GrapplingHook_Drop" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true } } }, "aimShootLayer": { "$type": "ConfigNormalStateLayer", "layerIndex": 6, "layerIndexName": "AimShootLayer", "stateIDs": { "AimShoot": { "$type": "ConfigAvatarStateIDInfo", "priority": -1, "animatorStates": { "AimShoot": [ "Tighnari_AimShoot", "Audio_Boy_Bow_Tighnari_AimShoot" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "battouOnStart": true, "actionPanelState": "Aim", "needFaceToAnimParam": true }, "FastAimShoot": { "$type": "ConfigAvatarStateIDInfo", "priority": -1, "animatorStates": { "FastAimShoot": [ "Tighnari_AimShoot", "Audio_Boy_Bow_Tighnari_FastAimShoot" ] }, "moveType": "combatMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "battouOnStart": true, "actionPanelState": "FastAim", "needFaceToAnimParam": true } } } }, "abilities": [ { "abilityID": "Avatar_Tighnari_PressShoot", "abilityName": "Avatar_Tighnari_PressShoot" }, { "abilityID": "Avatar_Tighnari_AimPressShoot", "abilityName": "Avatar_Tighnari_AimPressShoot" }, { "abilityID": "Avatar_Tighnari_ShootAimingArrow_Charge", "abilityName": "Avatar_Tighnari_ShootAimingArrow_Charge" }, { "abilityID": "Avatar_Tighnari_ShootArrow_Aiming", "abilityName": "Avatar_Tighnari_ShootArrow_Aiming" }, { "abilityID": "Avatar_Tighnari_ShootArrow_01", "abilityName": "Avatar_Tighnari_ShootArrow_01" }, { "abilityID": "Avatar_Tighnari_ShootArrow_02", "abilityName": "Avatar_Tighnari_ShootArrow_02" }, { "abilityID": "Avatar_Tighnari_ShootArrow_03", "abilityName": "Avatar_Tighnari_ShootArrow_03" }, { "abilityID": "Avatar_Tighnari_ShootArrow_03_01", "abilityName": "Avatar_Tighnari_ShootArrow_03_01" }, { "abilityID": "Avatar_Tighnari_ShootArrow_04", "abilityName": "Avatar_Tighnari_ShootArrow_04" }, { "abilityID": "Avatar_Tighnari_ElementalArt", "abilityName": "Avatar_Tighnari_ElementalArt" }, { "abilityID": "Avatar_Tighnari_ElementalBurst", "abilityName": "Avatar_Tighnari_ElementalBurst" }, { "abilityID": "Avatar_Tighnari_FallingAnthem", "abilityName": "Avatar_Tighnari_FallingAnthem" } ], "audio": { "$type": "ConfigAvatarAudio", "animAudio": { "onTransitionOut": [ { "currentStateName": "Attack01", "audioEvent": { "text": "Stop_sfx_char_tighnari_bow_attack" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Attack02", "audioEvent": { "text": "Stop_sfx_char_tighnari_bow_attack" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Attack03", "audioEvent": { "text": "Stop_sfx_char_tighnari_bow_attack" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Attack04", "audioEvent": { "text": "Stop_sfx_char_tighnari_bow_attack" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "StandbyShow_01", "audioEvent": { "text": "Stop_sfx_standbyShow_tighnari_01" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "StandbyShow_02", "audioEvent": { "text": "Stop_sfx_standbyShow_tighnari_02" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "StandbyPutaway", "audioEvent": { "text": "Stop_sfx_weapon_bow_boy_putAway" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "WalkPutaway", "audioEvent": { "text": "Stop_sfx_weapon_bow_boy_putAway" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "RunPutaway", "audioEvent": { "text": "Stop_sfx_weapon_bow_boy_putAway" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SwimJumpDrop", "audioEvent": { "text": "Stop_sfx_char_swim_drop" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SwimJump", "audioEvent": { "text": "Stop_sfx_char_swim_drop" }, "otherStateNames": [ "SwimJumpDrop" ], "usage": "Except" }, { "currentStateName": "SwimJump", "audioEvent": { "text": "Stop_sfx_char_swim_dive" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Fly", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "FlyStart", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDownLit", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDown", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "WalkDropDownLit", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "Jump", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForWalk", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForRun", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForSprint", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForWalkWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForRunWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDownWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDownLitWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "SwimMove", "audioEvent": { "text": "Stop_sfx_char_swim" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "AimLoop", "audioEvent": { "text": "Play_sfx_weapon_bow_girl_aimNormal" }, "otherStateNames": [ "AimShoot" ], "usage": "Except" }, { "currentStateName": "FastAimLoop", "audioEvent": { "text": "Play_sfx_weapon_bow_girl_aimNormal" }, "otherStateNames": [ "FastAimShoot" ], "usage": "Except" }, { "currentStateName": "StandbyWeapon", "audioEvent": { "text": "Play_sfx_char_foley_flutter_light" }, "otherStateNames": [ "WalkWeapon", "RunWeapon" ], "usage": "InSet" }, { "currentStateName": "SlipFaceWall", "audioEvent": { "text": "Stop_sfx_char_drop" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SlipFaceWall", "audioEvent": { "text": "Stop_sfx_char_slipWall" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SlipBackWall", "audioEvent": { "text": "Stop_sfx_char_drop" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SlipBackWall", "audioEvent": { "text": "Stop_sfx_char_slipWall" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Fly", "audioEvent": { "text": "Stop_sfx_char_fly" }, "otherStateNames": [], "usage": "Any" } ], "onTransitionIn": [ { "currentStateName": "AimLoop", "audioEvent": { "text": "Play_sfx_weapon_bow_aimFocus" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "FastAimLoop", "audioEvent": { "text": "Play_sfx_weapon_bow_aimFocus" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SlipFaceWall", "audioEvent": { "text": "Play_sfx_char_slipWall" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SlipBackWall", "audioEvent": { "text": "Play_sfx_char_slipWall" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "NormalDie", "audioEvent": { "text": "Play_sfx_char_land" }, "otherStateNames": [ "FallOnGround" ], "usage": "InSet" }, { "currentStateName": "SwimJumpToWater", "audioEvent": { "text": "Stop_sfx_char_swim_dive" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SwimDash", "audioEvent": { "text": "Play_sfx_char_swim_dash" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Standby", "audioEvent": { "text": "Stop_sfx_char_fly" }, "otherStateNames": [], "usage": "Any" } ], "recurrentSpeeches": { "Standby": { "start": { "upper": 28.0, "lower": 23.0 }, "interval": { "upper": 40.0, "lower": 34.0 }, "eventName": { "text": "" } }, "Walk": { "start": { "upper": 16.0, "lower": 13.0 }, "interval": { "upper": 14.0, "lower": 10.0 }, "eventName": { "text": "" } }, "Run": { "start": { "upper": 13.0, "lower": 9.0 }, "interval": { "upper": 11.0, "lower": 8.0 }, "eventName": { "text": "" } }, "Sprint": { "start": { "upper": 12.0, "lower": 7.0 }, "interval": { "upper": 9.0, "lower": 6.0 }, "eventName": { "text": "" } } } }, "moveStateAudio": { "onStateBegin": [ { "currentStateName": "Fly", "audioEvent": { "text": "Play_sfx_char_fly" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Air", "audioEvent": { "text": "Play_sfx_char_drop" }, "otherStateNames": [ "Fly" ], "usage": "InSet" } ], "onStateEnd": [ { "currentStateName": "Fly", "audioEvent": { "text": "Stop_sfx_char_fly" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Air", "audioEvent": { "text": "Stop_sfx_char_drop" }, "otherStateNames": [], "usage": "Any" } ] }, "voiceSwitch": { "text": "Switch_Tighnari" }, "bodyTypeSwitch": { "text": "Switch_Boy" }, "listenerLiftup": 1.5, "surfaceProberLiftup": 1.5 }, "moveStateEffect": { "footprint": { "defaultEffectPatternName": "", "specialSurfaces": { "Snow": { "all": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "PCNoTessellation": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "pc": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" }, "ps4": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" } }, "SnowRock": { "all": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "PCNoTessellation": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "pc": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" }, "ps4": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" } }, "Dirt": { "all": { "effect": "Eff_Chacter_Footprint", "deformation": "" } }, "Desert": { "android": { "effect": "Eff_Character_Desert_Footprint", "deformation": "" }, "ios": { "effect": "Eff_Character_Desert_Footprint", "deformation": "" }, }, "Sand": { "all": { "effect": "Eff_Chacter_Footprint", "deformation": "" } }, "Cloud": { "all": { "effect": "Eff_FootGround_Cloud_01", "deformation": "" } }, "TransparentBrick": { "all": { "effect": "Eff_SceneObj_InvisibleWall_01", "deformation": "" } }, } } }, "perform": { "standby": { "minTime": 10, "maxTime": 20, "performIDs": [ 201, 202, 200, 200 ] } } }