{ "$type": "ConfigAvatar", "common": { "effectAttachShape": { "$type": "ConfigEffectAttachSkinnedMesh", "emissionRateRatio": 1.0, "mesh": "EffectMesh", "normalOffset": 0.02 }, "height": 1.2852, "modelHeight": 1.2832, "mass": 10.0, "affectedByWorld": true, "checkInSurface": true }, "headControl": { "$type": "ConfigHeadControl", "useHeadControl": true, "animStates": [ "NormalStandby", "NormalMove/WalkToRun", "NormalMove/Walk", "NormalMove/RunToWalk", "NormalMove/Run", "NormalMove/RunToIdle", "NormalMove/WalkToIdle", "NormalMove/RunningTurn", "NormalMove/SprintToRun", "NormalMove/SprintToIdle", "Sprint", "Climb/ClimbIdle", "Ladder/LadderIdle", "Swim/SwimIdle", "NormalStandbyWeapon", "NormalMoveWeapon/WalkToRunWeapon", "NormalMoveWeapon/WalkWeapon", "NormalMoveWeapon/RunToWalkWeapon", "NormalMoveWeapon/RunWeapon", "NormalMoveWeapon/RunToIdleWeapon", "NormalMoveWeapon/WalkToIdleWeapon", "NormalMoveWeapon/RunningTurnWeapon" ] }, "equipController": { "attachPoints": { "equip01": "WeaponR", "equip02": "WeaponL", "equip03": "WeaponL" }, "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.0, "dissolveTakeFadeTime": 0.7, "triggerToStates": [ { "trigger": "Close", "floatID": "PlaySpeed", "floatValue": 0.5, "states": [] }, { "trigger": "Open", "floatID": "PlaySpeed", "floatValue": 1, "states": [ "NormalStandbyWeapon", "BeHit", "BeHitAir", "Die" ] }, { "trigger": "Close", "floatID": "PlaySpeed", "floatValue": 1, "states": [ "NormalMoveWeaponPutaway/StandbyPutaway" ] }, { "trigger": "PlayDone", "floatID": "PlaySpeed", "floatValue": 0.5, "states": [ "NormalMoveWeaponOver/StandbyPutawayOver" ] }, { "trigger": "Attack", "playTime": 1.2, "floatID": "PlaySpeed", "floatValue": 2, "states": [ "Attack03/Attack03", "Attack04/Attack04", "ExtraAttack_AS/ExtraAttack_AS", "FallingAnthem_AS_2/FallingAnthem_AS_2" ] } ] }, "specialPoint": { "elementAbsorb": "PRIVATE_Pendant", "elementPendant": "PRIVATE_Pendant" }, "combat": { "property": { "weight": 75, "endureType": "Avatar_Catalyst", "endureShake": 0 }, "combatLock": { "denyLockOn": false, "lockShape": "CircleLockEnemyClose", "lockWeightYaxisParam": 0.2, "lockWeightYaxisThreshold": 4, "lockType": "Avatar&Monster_Lv4" }, "beHit": { "hitBloodEffect": "", "muteAllHit": false, "muteAllHitEffect": false, "muteAllHitText": false }, "die": { "hasAnimatorDie": true, "muteAllShaderDieEff": false, "dieShaderData": "AvatarDie", "dieDisappearEffect": "Eff_Death_Avatar_Common", "dieEndTime": 1.5, "dieForceDisappearTime": 2.5, "useRagDoll": true, "ragDollDieEndTimeDelay": 0.4 }, "animEvents": { } }, "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "stateIDs": { "NormalStandby": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Standby": [ "Avatar_ResetFreeStyle" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "NormalMove": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ShowUp": [ "Audio_Loli_Showup" ], "WalkToRun": [ "Audio_Loli_WalkToRun", "Audio_Loli_Foley_Twice_Nahida" ], "Walk": [ "Ani_WalkSprint01", "Audio_Loli_Walk", "WalkStepOnWater" ], "RunToWalk": [ "Audio_Loli_RunToWalk", "Audio_Loli_Foley_Twice_Nahida" ], "Run": [ "Ani_Run01", "Audio_Loli_Run" ], "RunToIdle": [ "Audio_Loli_RunToIdle", "Audio_Loli_Foley_RunToIdle_Nahida" ], "WalkToIdle": [ "Audio_Loli_WalkToIdle" ], "RunningTurn": [], "SprintToRun": [ "Audio_Loli_SprintToRun", "Audio_Loli_Foley_Once_Nahida" ], "SprintToIdle": [ "Audio_Loli_SprintToIdle", "Emo_Loli_Sprint_AS", "Audio_Loli_Foley_SprintToIdle_Nahida" ], "FallOnGround": [ "Audio_Loli_FallOnGround", "Audio_Loli_Foley_Twice_Nahida" ], "FallOnGroundLit": [ "Audio_Loli_FallOnGroundLit", "Audio_Loli_Foley_Once_Nahida" ], "FallToGroundRun": [ "Audio_Loli_FallToGroundRun", "Audio_Loli_Foley_Twice_Nahida" ], "FallToGroundRunHard": [ "Audio_Loli_FallToGroundRunHard", "Audio_Loli_Foley_Twice_Nahida" ], "FallToGroundSprint": [ "Audio_Loli_FallToGroundSprint", "Audio_Loli_Foley_Twice_Nahida" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 1.0, "sheatheOnStart": true }, "SprintBS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SprintBS": [ "Audio_Loli_RunToSprint", "SprintBS_Invincible", "Emo_Loli_Sprint_BS", "Audio_Loli_Foley_SprintBS_Nahida" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill", "AimEnd" ], "resetAnimatorTriggerOnExit": [], "canDoSkill": true, "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.26, "normalizeEnd": 1.0 } ], "canChangeAvatar": [ { "normalizeStart": 0.26, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "sheatheOnStart": true }, "Sprint": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Sprint": [ "Ani_WalkSprint01", "Audio_Loli_Sprint", "Emo_Loli_Sprint_Loop" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 1.0, "sheatheOnStart": true }, "SkiffNormal": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SkiffNormal": [] }, "moveType": "normalMove", "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "Climb": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ClimbMove0": [ "ClimbStep", "Audio_Loli_Climb", "Audio_Loli_Foley_ClimbMove_Nahida" ], "ClimbMove1": [ "ClimbStep", "Audio_Loli_Climb" ], "ClimbIdle": [], "ClimbJump": [ "Audio_Loli_ClimbDash" ], "JumpUpWallForStandby": [ "Audio_Loli_JumpUpWallStandby", "Audio_Loli_Foley_Once_Nahida" ], "Standby2ClimbB": [ "Audio_Loli_Standby2ClimbB", "Audio_Loli_Foley_Once_Nahida" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Climb", "sheatheOnStart": true }, "ClimbTransient": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "JumpWallReady": [], "Standby2ClimbA": [ "Audio_Loli_Standby2ClimbA", "Audio_Loli_Foley_Once_Nahida" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Normal", "sheatheOnStart": true }, "Upstairs": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Upstairs": [ "Audio_Loli_Upstairs", "Audio_Loli_Foley_Once_Nahida" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeeEnd": 1.0 } ], "actionPanelState": "Normal", "sheatheOnStart": true }, "Slip": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SlipFaceWall": [ "Audio_Loli_SlipFaceWall" ], "SlipBackWall": [ "Audio_Loli_SlipFaceWall" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Normal", "sheatheOnStart": true }, "Swim": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SwimIdle": [ "Audio_Loli_SwimIdle" ], "SwimMove": [ "Ani_Walk01", "SwimStep", "Audio_Loli_SwimMove", "Avatar_Loli_SwimDash_Hand_Effect" ], "SwimDash": [ "Audio_Loli_SwimDash", "Avatar_Loli_SwimDash_Hand_Effect" ], "SwimJumpToWater": [ "Audio_Loli_SwimJumpToWater" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Swim", "sheatheOnStart": true }, "Fly": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Fly": [ "Audio_Loli_Fly" ], "FlyStart": [ "Audio_Loli_FlyStart", "FlyStart_Weapon", "Audio_Loli_Foley_FlyStart_Nahida" ] }, "moveType": "normalMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Fly", "sheatheOnStart": true }, "Jump": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Jump": [ "Audio_Loli_Jump", "Audio_Loli_Foley_Jump_Nahida" ], "JumpForRun": [ "Audio_Loli_Jump", "Audio_Loli_Foley_Once_Nahida" ], "JumpForWalk": [ "Audio_Loli_Jump", "Audio_Loli_Foley_Once_Nahida" ], "JumpForSprint": [ "Audio_Loli_Jump", "Audio_Loli_Foley_Once_Nahida" ] }, "moveType": "normalMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill", "AimEnd" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Jump", "sheatheOnStart": true }, "Fall": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "JumpOffWall": [ "Audio_Loli_Jump", "Audio_Loli_Foley_Once_Nahida" ], "SwimJump": [ "Audio_Loli_SwimJump", "Audio_Loli_Foley_Once_Nahida" ], "SwimJumpDrop": [ "Audio_Loli_Foley_ThreeTimes_Nahida" ], "DropDown": [ "Audio_Loli_DropDown", "Audio_Loli_Foley_ThreeTimes_Nahida" ], "DropDownLit": [], "WalkDropDownLit": [] }, "moveType": "normalMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "sheatheOnStart": true }, "NormalStandbyWeapon": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "StandbyWeapon": [] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "battouOnStart": true }, "NormalMoveWeapon": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "WalkToRunWeapon": [ "Loli_Sword_Putaway_RunBS", "Audio_Loli_WalkToRun" ], "WalkWeapon": [ "Audio_Loli_Walk", "Audio_Loli_Foley_Twice_Nahida" ], "RunToWalkWeapon": [ "Audio_Loli_RunToWalk" ], "RunWeapon": [ "Audio_Loli_Run", "Audio_Loli_Foley_Twice_Nahida" ], "RunToIdleWeapon": [ "Audio_Loli_Foley_Twice_Nahida" ], "WalkToIdleWeapon": [ "Audio_Loli_Foley_Twice_Nahida" ], "RunningTurnWeapon": [], "FallOnGroundWeapon": [ "Audio_Loli_FallOnGround" ], "FallOnGroundLitWeapon": [ "Audio_Loli_FallOnGroundLit" ], "FallOnGroundMiddleWeapon": [ "Audio_Loli_FallOnGroundMiddle" ], "FallToGroundRunWeapon": [ "Audio_Loli_FallToGroundRun" ], "FallToGroundRunHardWeapon": [ "Audio_Loli_FallToGroundRunHard" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 2.0, "battouOnStart": true }, "NormalMoveWeaponStandByPutaway": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "StandbyPutaway": [ "Loli_Catalyst_Putaway_Standby", "Audio_Loli_Catalyst_StandbyPutAway", "Audio_Loli_Foley_Once_Nahida" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 2.0, "battouOnStart": true }, "NormalMoveWeaponOver": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "StandbyPutawayOver": [], "WalkPutawayOver": [ "Audio_Loli_Catalyst_WalkPutAwayOver" ], "RunPutawayOver": [ "Audio_Loli_Catalyst_RunPutAwayOver" ], "RunToSprintWeaponOver": [ "Audio_Loli_Catalyst_RunToSprintWeaponOver" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 2.0, "sheatheOnStart": true }, "JumpWeapon": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "JumpWeapon": [ "Audio_Loli_Jump", "Audio_Loli_Foley_Once_Nahida" ], "JumpForRunWeapon": [ "Audio_Loli_Jump", "Audio_Loli_Foley_Once_Nahida" ], "JumpForWalkWeapon": [ "Audio_Loli_Jump", "Audio_Loli_Foley_Once_Nahida" ] }, "moveType": "normalMove", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Jump", "battouOnStart": true }, "FallWeapon": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "DropDownWeapon": [ "Audio_Loli_DropDown", "Audio_Loli_Foley_ThreeTimes_Nahida" ], "DropDownLitWeapon": [], "WalkDropDownLitWeapon": [] }, "moveType": "normalMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "battouOnStart": true }, "BeHit": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Hit_L": [ "Audio_Loli_Hit_L", "Audio_Loli_Foley_Once_Nahida" ], "Hit_H": [ "Audio_Loli_Hit_H", "Audio_Loli_Foley_Once_Nahida" ] }, "moveType": "combatMove", "cameraType": "combatBeHit", "jumpCancelEnd": 0.0, "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ], "setAnimatorBoolean": [], "battouOnStart": true }, "HitThrow": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Hit_Throw_Ground": [ "BeHitAir_Weapon", "Audio_Loli_HitThrowGround", "Audio_Loli_Foley_HitThrowGround_Nahida" ] }, "moveType": "combatMove", "cameraType": "combatBeHit", "jumpCancelEnd": 0.0, "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ], "setAnimatorBoolean": [], "sheatheOnStart": true }, "BeHitAir": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Hit_Throw": [ "Audio_Loli_Hit_Throw", "BeHitAir_Weapon", "Audio_Loli_Foley_Once_Nahida" ], "Hit_ThrowAir": [ "Audio_Loli_Hit_ThrowAir", "BeHitAir_Weapon" ], "Struggle": [ "BeHitAir_Weapon", "Audio_Loli_Foley_ThreeTimes_Nahida" ] }, "moveType": "combatAir", "cameraType": "combatBeHit", "jumpCancelEnd": 0.0, "actionPanelState": "CombatAir", "resetAnimatorTriggerOnEnter": [ "BeHit" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ], "setAnimatorBoolean": [], "sheatheOnStart": true }, "Die": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FallDie": [ "Audio_Loli_Death" ], "NormalDie": [ "Die", "Audio_Loli_Death", "Audio_Loli_Foley_Once_Nahida" ], "SwimDie": [ "Swim_Die", "Audio_Loli_SwimDie" ], "HitGroundDie": [ "Die", "Audio_Loli_Death" ] } }, "Die_RagDoll": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FallDie_AS": [] }, "enableRagDoll": true }, "Attack01": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Attack01": [ "Nahida_Attack01", "SetComboCount1", "Interaction_Good", "Audio_Loli_Catalyst_Nahida_Attack01", "Emo_Avatar_Nahida_Fight_Attack_01" ] }, "combatCamera": true, "cameraType": "combatNormal", "moveType": "combatMove", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [ { "name": "&CanUseExtra", "normalizeStart": 0.0, "normalizeEnd": 1.0 }, { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "sheatheOnStart": true, "sheatheOnEnd": true }, "Attack02": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Attack02": [ "Nahida_Attack02", "SetComboCount2", "Interaction_Good", "Audio_Loli_Catalyst_Nahida_Attack02", "Emo_Avatar_Nahida_Fight_Attack_02" ] }, "combatCamera": true, "cameraType": "combatNormal", "moveType": "combatMove", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [ { "name": "&CanUseExtra", "normalizeStart": 0.0, "normalizeEnd": 1.0 }, { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "sheatheOnStart": true, "sheatheOnEnd": true }, "Attack03": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Attack03": [ "Nahida_Attack03", "SetComboCount3", "Interaction_Good", "Audio_Loli_Catalyst_Nahida_Attack03", "Emo_Avatar_Nahida_Fight_Attack_03" ] }, "combatCamera": true, "cameraType": "combatNormal", "moveType": "combatMove", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [ { "name": "&CanUseExtra", "normalizeStart": 0.0, "normalizeEnd": 1.0 }, { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "battouOnStart": true, "battouOnStartNormalizedTime": 0.375 }, "Attack04": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Attack04": [ "Nahida_Attack04", "SetComboCount4", "Interaction_Good", "Audio_Loli_Catalyst_Nahida_Attack04", "Emo_Avatar_Nahida_Fight_Attack_04" ] }, "combatCamera": true, "cameraType": "combatNormal", "moveType": "combatMove", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [ { "name": "&CanUseExtra", "normalizeStart": 0.0, "normalizeEnd": 1.0 }, { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "battouOnStart": true, "battouOnStartNormalizedTime": 0.688 }, "ExtraAttack_BS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ExtraAttack_BS": [ "Nahida_ExtraAttack_BS", "Audio_Loli_Catalyst_Nahida_ExtraAtk_BS" ] }, "combatCamera": true, "cameraType": "combatNormal", "moveType": "combatMove", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "sheatheOnStart": true, "sheatheOnEnd": true }, "ExtraAttack": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ExtraAttack": [ "Nahida_ExtraAttack", "Interaction_Good", "Audio_Loli_Catalyst_Nahida_ExtraAtk", "Emo_Avatar_Nahida_Fight_Attack_ExtraAttack" ] }, "combatCamera": true, "cameraType": "combatNormal", "moveType": "combatMove", "canDoSkill": false, "canChangeAvatar": [ { "normalizeStart": 0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0, "normalizeEnd": 1.0 } ], "sheatheOnStart": true }, "ExtraAttack_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ExtraAttack_AS": [ "Audio_Loli_Catalyst_Nahida_ExtraAtk_AS", "Emo_Avatar_Nahida_Fight_Attack_ExtraAttack_AS" ] }, "combatCamera": true, "cameraType": "combatNormal", "moveType": "combatMove", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 }, { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "battouOnStart": true, "battouOnStartNormalizedTime": 0.371 }, "Nahida_ElementalArt_BS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Nahida_ElementalArt_BS": [ "Nahida_ElementalArt_BS", "Interaction_Nahida_Tap", "Audio_Loli_Catalyst_Nahida_ElementalArt_BS", "Emo_Avatar_Nahida_Skill_ElementalArt_BS" ] }, "cameraType": "combatNormal", "moveType": "combatMove", "canDoSkill": false, "actionPanelState": "Normal", "addEndure": 0.0, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [], "enableCCD": true, "sheatheOnStart": true, "jumpCancelEnd": -1, "sprintCancelEnd": -1 }, "Nahida_ElementalArt_Click": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Nahida_ElementalArt_Click": [ "Nahida_ElementalArt_Click", "Interaction_Nahida_Tap", "Audio_Loli_Catalyst_Nahida_ElementalArt_Click", "Emo_Avatar_Nahida_Skill_ElementalArt_Click" ] }, "cameraType": "combatNormal", "moveType": "combatMove", "canDoSkill": true, "addEndure": 0.6, "actionPanelState": "Normal", "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "enableCCD": true, "sheatheOnStart": true, "jumpCancelEnd": -1, "sprintCancelEnd": -1 }, "Nahida_ElementalArt_Click_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Nahida_ElementalArt_Click_AS": [ "Audio_Loli_Catalyst_Nahida_ElementalArt_Click_AS", "Emo_Avatar_Nahida_Skill_ElementalArt_Click_AS" ] }, "cameraType": "combatNormal", "moveType": "combatMove", "canDoSkill": true, "addEndure": 0.6, "actionPanelState": "Normal", "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "canChangeAvatar": [ { "normalizeStart": 0.06, "normalizeEnd": 1.0 } ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.1, "normalizeEnd": 1.0 }, { "name": "&CanUseSkill", "normalizeStart": 0.1, "normalizeEnd": 1.0 } ], "sheatheOnStart": true, "jumpCancelStart": 0.06, "sprintCancelStart": 0.06 }, "Nahida_ElementalArt_Move": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Nahida_ElementalArt_Move": [ "Audio_Loli_Catalyst_Nahida_ElementalArt_Move", "Emo_Avatar_Nahida_Skill_ElementalArt_Move" ] }, "cameraType": "combatNormal", "moveType": "combatMove", "canDoSkill": false, "addEndure": 0.0, "actionPanelState": "Normal", "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "enableCCD": true, "sheatheOnStart": true, "jumpCancelEnd": -1, "sprintCancelEnd": -1 }, "Nahida_ElementalArt_Loop": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Nahida_ElementalArt_Loop": [ "Emo_Avatar_Nahida_Skill_ElementalArt_Loop" ] }, "cameraType": "combatNormal", "moveType": "combatMove", "canDoSkill": false, "addEndure": 0.0, "actionPanelState": "Normal", "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "enableCCD": true, "sheatheOnStart": true, "jumpCancelEnd": -1, "sprintCancelEnd": -1 }, "Nahida_ElementalArt_Hold": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Nahida_ElementalArt_Hold": [ "Nahida_ElementalArt_Hold", "Interaction_Nahida_Tap", "Emo_Avatar_Nahida_Skill_ElementalArt_Hold" ] }, "cameraType": "combatNormal", "moveType": "combatMove", "canDoSkill": true, "addEndure": 0.0, "actionPanelState": "Normal", "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "enableCCD": true, "sheatheOnStart": true, "jumpCancelEnd": -1, "sprintCancelEnd": -1 }, "Nahida_ElementalArt_Hold_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Nahida_ElementalArt_Hold_AS": [ "Audio_Loli_Catalyst_Nahida_ElementalArt_Hold_AS", "Emo_Avatar_Nahida_Skill_ElementalArt_Hold_AS" ] }, "cameraType": "combatNormal", "moveType": "combatMove", "canDoSkill": true, "addEndure": 0.6, "actionPanelState": "Normal", "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "canChangeAvatar": [ { "normalizeStart": 0.05, "normalizeEnd": 1.0 } ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.09, "normalizeEnd": 1.0 }, { "name": "&CanUseSkill", "normalizeStart": 0.09, "normalizeEnd": 1.0 } ], "sheatheOnStart": true, "jumpCancelStart": 0.09, "sprintCancelStart": 0.05 }, "Nahida_ElementalBurst": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Nahida_ElementalBurst": [ "Nahida_ElementalBurst", "Interaction_Good", "Audio_Loli_Catalyst_Nahida_ElementalBurst" ] }, "moveType": "combatMove", "canDoSkill": false, "addEndure": 0, "jumpCancelEnd": -1, "sprintCancelEnd": -1, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [], "sheatheOnStart": true }, "Nahida_ElementalBurst_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Nahida_ElementalBurst_AS": [ "Nahida_ElementalBurst_AS", "Interaction_Good", "Audio_Loli_Catalyst_Nahida_ElementalBurst_AS" ] }, "moveType": "combatMove", "canDoSkill": true, "addEndure": 0.6, "sprintCancelStart": 0.08, "jumpCancelStart": 0.08, "canChangeAvatar": [ { "normalizeStart": 0.08, "normalizeEnd": 1.0 } ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.08, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "sheatheOnStart": true }, "FallingAnthem_BS": { "$type": "ConfigAvatarStateIDInfo", "addEndure": 0, "animatorStates": { "FallingAnthem_BS_1": [ "Emo_Loli_Catalyst_FallingAttack_BS_01", "Audio_Loli_Catalyst_Nahida_FallingAnthem_BS_1" ], "FallingAnthem_BS_2": [ "Emo_Loli_Catalyst_FallingAttack_BS_02" ] }, "moveType": "combatAir", "cameraType": "combatNormal", "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR2", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "jumpCancelEnd": -1, "actionPanelState": "Fly", "animatorTriggerOnLanded": "HitAir2HitDrop", "sheatheOnStart": true }, "FallingAnthem_Loop": { "$type": "ConfigAvatarStateIDInfo", "addEndure": 0, "animatorStates": { "FallingAnthem_Loop": [], "FallingAnthem_Loop_Low": [] }, "moveType": "combatAir", "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR2", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Fly", "animatorTriggerOnLanded": "HitAir2HitDrop", "sheatheOnStart": true }, "FallingAnthem_AS_1": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FallingAnthem_AS_1": [ "Nahida_FallingAnthem_Strike", "Interaction_Bad", "Emo_Loli_Catalyst_FallingAttack_AS_01", "Audio_Loli_Catalyst_Nahida_FallingAnthem_AS_1" ] }, "moveType": "combatMove", "canDoSkill": true, "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR2", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "jumpCancelEnd": -1, "sheatheOnStart": true }, "FallingAnthem_AS_2": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FallingAnthem_AS_2": [ "Emo_Loli_Catalyst_FallingAttack_AS_02", "Audio_Loli_Catalyst_Nahida_FallingAnthem_AS_2" ] }, "moveType": "combatMove", "canDoSkill": true, "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR2", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.05, "normalizeEnd": 1.0 } ], "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "jumpCancelStart": 0.1, "battouOnStart": true }, "Sit": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SitDown": [ "Audio_Loli_SitDown" ], "SitLoop": [], "SitUp": [ "Audio_Loli_SitUp" ] }, "moveType": "performMove", "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Perform", "massRatio": 100.0, "sheatheOnStart": true }, "SitB": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SitBDown": [ "" ], "SitBLoop": [], "SitBUp": [ "" ] }, "moveType": "performMove", "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Perform", "massRatio": 100.0, "sheatheOnStart": true }, "StandbyShow": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "StandbyVoice": [ "Audio_Loli_StandbyVoice" ], "StandbyShow_01_BS": [ "Audio_Loli_Catalyst_Nahida_StandbyShow_01_BS_SFX", "Emo_Avatar_Nahida_Skill_ElementalArt_Show_01BS" ], "StandbyShow_01_Loop_A": [ "Emo_Avatar_Nahida_Skill_ElementalArt_Show_01Loop_A" ], "StandbyShow_01_Loop_B": [ "Emo_Avatar_Nahida_Skill_ElementalArt_Show_01Loop_B" ], "StandbyShow_01_AS": [ "Audio_Loli_Catalyst_Nahida_StandbyShow_01_AS_SFX", "Emo_Avatar_Nahida_Skill_ElementalArt_Show_01AS" ], "StandbyShow_02": [ "Manekin_Nahida_Show02", "Audio_Loli_Catalyst_Nahida_StandbyShow_02_SFX", "Emo_Avatar_Nahida_Skill_ElementalArt_Show_02" ] }, "moveType": "performMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "TakePhotos": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Think01BS": [], "Akimbo02BS": [], "Think01Loop": [], "Akimbo02Loop": [], "Think01AS": [], "Akimbo02AS": [] } }, "Channel_BS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ChannelBS": [ "Emo_Avatar_Common_Manekin_Default" ] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "Channel_Loop": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ChannelLoop": [] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "Channel_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ChannelAS": [] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Lyre": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Lyre_BS": [ "PlayMusic_Lyre_Loli" ], "PlayMusic_Lyre_Loop": [] }, "moveType": "combatMove", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Lyre_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Lyre_AS": [ "PlayMusic_Lyre_Loli_AS" ] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Qin": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Qin_BS": [ "PlayMusic_Qin_Loli" ], "PlayMusic_Qin_Loop": [] }, "moveType": "combatMove", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Qin_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Qin_AS": [ "PlayMusic_Qin_Loli_AS" ] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Drum": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Drum_BS": [ "PlayMusic_Drum_Loli" ], "PlayMusic_Drum_Loop": [] }, "moveType": "combatMove", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Drum_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Drum_AS": [ "PlayMusic_Drum_Loli_AS" ] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "ActivitySkill_ElectricCoreFly": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ActivitySkill_ElectricCoreFly": [] }, "moveType": "combatAir", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [ "ElectricCoreFly_End" ], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump", "ElectricCoreFly_End" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "ActivitySkill_GrapplingHook": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ActivitySkill_GrapplingHook": [] }, "moveType": "combatAir", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [ "GrapplingHook_Drop" ], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump", "GrapplingHook_Drop" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true } } } }, "abilities": [ { "abilityID": "Avatar_Nahida_ExtraAttack", "abilityName": "Avatar_Nahida_ExtraAttack" }, { "abilityID": "Avatar_Nahida_ExtraAttack_Damage", "abilityName": "Avatar_Nahida_ExtraAttack_Damage" }, { "abilityID": "Avatar_Nahida_Attack01", "abilityName": "Avatar_Nahida_Attack01" }, { "abilityID": "Avatar_Nahida_Attack02", "abilityName": "Avatar_Nahida_Attack02" }, { "abilityID": "Avatar_Nahida_Attack03", "abilityName": "Avatar_Nahida_Attack03" }, { "abilityID": "Avatar_Nahida_Attack04", "abilityName": "Avatar_Nahida_Attack04" }, { "abilityID": "Avatar_Nahida_FallingAnthem", "abilityName": "Avatar_Nahida_FallingAnthem" }, { "abilityID": "Avatar_Nahida_ElementalArt", "abilityName": "Avatar_Nahida_ElementalArt" }, { "abilityID": "Avatar_Nahida_ElementalArt_Click", "abilityName": "Avatar_Nahida_ElementalArt_Click" }, { "abilityID": "Avatar_Nahida_ElementalArt_RayCast", "abilityName": "Avatar_Nahida_ElementalArt_RayCast" }, { "abilityID": "Avatar_Nahida_ElementalBurst", "abilityName": "Avatar_Nahida_ElementalBurst" }, { "abilityID": "Avatar_Nahida_Show_01", "abilityName": "Avatar_Nahida_Show_01" } ], "audio": { "$type": "ConfigAvatarAudio", "animAudio": { "onTransitionOut": [ { "currentStateName": "Attack01", "audioEvent": { "text": "Stop_sfx_char_nahida_catalyst_attack" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Attack02", "audioEvent": { "text": "Stop_sfx_char_nahida_catalyst_attack" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Attack03", "audioEvent": { "text": "Stop_sfx_char_nahida_catalyst_attack" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "ExtraAttack", "audioEvent": { "text": "Stop_sfx_char_nahida_catalyst_extraAtk" }, "otherStateNames": [ "ExtraAttack_AS" ], "usage": "Except" }, { "currentStateName": "ExtraAttack_AS", "audioEvent": { "text": "Stop_sfx_char_nahida_catalyst_extraAtk_AS" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Nahida_ElementalArt_Click_AS", "audioEvent": { "text": "Stop_sfx_char_nahida_elementalArt_click_AS" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Nahida_ElementalArt_Hold_AS", "audioEvent": { "text": "Stop_sfx_char_nahida_elementalArt_hold_AS" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Nahida_ElementalBurst_AS", "audioEvent": { "text": "Stop_sfx_char_nahida_elementalBurst_AS" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "StandbyShow_02", "audioEvent": { "text": "Stop_sfx_standbyShow_nahida_02" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "StandbyPutaway", "audioEvent": { "text": "Stop_sfx_weapon_catalyst_lady_putAway" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "WalkPutaway", "audioEvent": { "text": "Stop_sfx_weapon_catalyst_lady_putAway" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "RunPutaway", "audioEvent": { "text": "Stop_sfx_weapon_catalyst_lady_putAway" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SwimJumpDrop", "audioEvent": { "text": "Stop_sfx_char_swim_drop" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SwimJump", "audioEvent": { "text": "Stop_sfx_char_swim_drop" }, "otherStateNames": [ "SwimJumpDrop" ], "usage": "Except" }, { "currentStateName": "SlipFaceWall", "audioEvent": { "text": "Stop_sfx_char_slipWall" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SlipBackWall", "audioEvent": { "text": "Stop_sfx_char_slipWall" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Fly", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "FlyStart", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDownLit", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDown", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "WalkDropDownLit", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "Jump", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForWalk", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForRun", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForSprint", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForWalkWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForRunWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDownWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDownLitWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "SwimMove", "audioEvent": { "text": "Stop_sfx_char_swim" }, "otherStateNames": [], "usage": "Any" } ], "onTransitionIn": [ { "currentStateName": "Standby", "audioEvent": { "text": "Stop_sfx_char_fly" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SprintBS", "audioEvent": { "text": "Play_sfx_char_foley_flutter_heavy" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SwimJumpToWater", "audioEvent": { "text": "Stop_sfx_char_swim_dive" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SwimDash", "audioEvent": { "text": "Play_sfx_char_swim_dash" }, "otherStateNames": [], "usage": "Any" } ], "recurrentSpeeches": { "Standby": { "start": { "upper": 28.0, "lower": 23.0 }, "interval": { "upper": 40.0, "lower": 34.0 }, "eventName": { "text": "Play_vo_char_explore_idle" } }, "Walk": { "start": { "upper": 16.0, "lower": 13.0 }, "interval": { "upper": 14.0, "lower": 10.0 }, "eventName": { "text": "" } }, "Run": { "start": { "upper": 13.0, "lower": 9.0 }, "interval": { "upper": 11.0, "lower": 8.0 }, "eventName": { "text": "" } }, "Sprint": { "start": { "upper": 12.0, "lower": 7.0 }, "interval": { "upper": 9.0, "lower": 6.0 }, "eventName": { "text": "" } } } }, "moveStateAudio": { "onStateBegin": [ { "currentStateName": "Fly", "audioEvent": { "text": "Play_sfx_char_fly" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Air", "audioEvent": { "text": "Play_sfx_char_drop" }, "otherStateNames": [ "Fly" ], "usage": "InSet" } ], "onStateEnd": [ { "currentStateName": "Fly", "audioEvent": { "text": "Stop_sfx_char_fly" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Air", "audioEvent": { "text": "Stop_sfx_char_drop" }, "otherStateNames": [], "usage": "Any" } ] }, "voiceSwitch": { "text": "Switch_Nahida" }, "bodyTypeSwitch": { "text": "Switch_Loli" }, "listenerLiftup": 1.5, "surfaceProberLiftup": 1.5 }, "moveStateEffect": { "footprint": { "defaultEffectPatternName": "", "specialSurfaces": { "Snow": { "all": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "PCNoTessellation": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "pc": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" }, "ps4": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" } }, "SnowRock": { "all": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "PCNoTessellation": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "pc": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" }, "ps4": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" } }, "Dirt": { "all": { "effect": "Eff_Chacter_Footprint", "deformation": "" } }, "Sand": { "all": { "effect": "Eff_Chacter_Footprint", "deformation": "" } }, "Cloud": { "all": { "effect": "Eff_FootGround_Cloud_01", "deformation": "" } }, "TransparentBrick": { "all": { "effect": "Eff_SceneObj_InvisibleWall_01", "deformation": "" } }, "Desert": { "android": { "effect": "Eff_Character_Desert_Footprint", "deformation": "" }, "ios": { "effect": "Eff_Character_Desert_Footprint", "deformation": "" } } } } }, "perform": { "standby": { "minTime": 10, "maxTime": 20, "performIDs": [ 202, 200, 200 ], "loopPerformIDs": [ { "id": 201, "time": 80 } ] } } }