{ "$type": "ConfigAvatar", "common": { "effectAttachShape": { "$type": "ConfigEffectAttachSkinnedMesh", "mesh": "EffectMesh" }, "mass": 10.0, "affectedByWorld": true, "checkInSurface": true, "avatarHeight": 1.8422, "avatarModelHeight": 1.84, "height": 1.85, "modelHeight": 1.85 }, "headControl": { "$type": "ConfigHeadControl", "useHeadControl": true, "animStates": [ "NormalStandby", "NormalMove/WalkToRun", "NormalMove/Walk", "NormalMove/RunToWalk", "NormalMove/Run", "NormalMove/RunToIdle", "NormalMove/WalkToIdle", "NormalMove/RunningTurn", "NormalMove/SprintToRun", "NormalMove/SprintToIdle", "Sprint", "Climb/ClimbIdle", "Ladder/LadderIdle", "Swim/SwimIdle", "NormalStandbyWeapon", "NormalMoveWeapon/WalkToRunWeapon", "NormalMoveWeapon/WalkWeapon", "NormalMoveWeapon/RunToWalkWeapon", "NormalMoveWeapon/RunWeapon", "NormalMoveWeapon/RunToIdleWeapon", "NormalMoveWeapon/WalkToIdleWeapon", "NormalMoveWeapon/RunningTurnWeapon" ] }, "equipController": { "attachPoints": { "equip01": "WeaponR", "equip02": "WeaponL" }, "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1 }, "specialPoint": { "elementAbsorb": "PRIVATE_Pendant", "elementPendant": "PRIVATE_Pendant" }, "combat": { "property": { "weight": 75, "endureType": "Avatar_Claymore", "endureShake": 0 }, "combatLock": { "denyLockOn": false, "lockShape": "CircleLockEnemyClose", "lockWeightYaxisParam": 0.2, "lockWeightYaxisThreshold": 2, "lockType": "Avatar&Monster_Lv4" }, "beHit": { "hitBloodEffect": "", "muteAllHit": false, "muteAllHitEffect": false, "muteAllHitText": false }, "die": { "hasAnimatorDie": true, "muteAllShaderDieEff": false, "dieShaderData": "AvatarDie", "dieDisappearEffect": "Eff_Death_Avatar_Common", "dieEndTime": 1.5, "dieForceDisappearTime": 2.5, "useRagDoll": true, "ragDollDieEndTimeDelay": 0.4 }, "animEvents": { "ATK01": { "attackPattern": { "$type": "ConfigAttackCircle", "triggerType": "TriggerNoRepeat", "height": 1.8, "fanAngle": 300.0, "radius": 2, "radiusRatio": 0.0, "detectDirection": "Counterclockwise", "born": { "$type": "ConfigBornBySelf", "offset": { "x": 0.0, "y": 0.0, "z": 0.5 } } }, "attackInfo": { "attackTag": "NormalAttack_01", "attenuationTag": "NormalAttack", "attackProperty": { "damagePercentage": 0.65, "strikeType": "Blunt", "elementDurability": 25, "overrideByWeapon": true, "attackType": "Melee", "enBreak": 108.1 }, "hitPattern": { "onHitEffectName": "default", "hitImpulseType": "LV3", "reboundRatio": 0, "canBeDefenceHalt": true, "hitHaltTime": 0.1, "hitHaltTimeScale": 0.01, "muteHitText": false }, "forceCameraShake": false, "cameraShake": { "shakeType": "CustomVector", "shakeRange": 0.24, "shakeTime": 0.12, "shakeDistance": 30, "shakeDir": { "x": 1, "y": 0.4, "z": 0 } } } }, "ATK02": { "attackPattern": { "$type": "ConfigAttackBox", "triggerType": "TriggerNoRepeat", "size": { "x": 2, "y": 2, "z": 3 }, "born": { "$type": "ConfigBornByTarget", "offset": { "x": 0, "y": 1, "z": -1 } } }, "attackInfo": { "attackTag": "NormalAttack_02", "attenuationTag": "NormalAttack", "attackProperty": { "damagePercentage": 0.65, "strikeType": "Blunt", "elementDurability": 25, "overrideByWeapon": true, "attackType": "Melee", "enBreak": 105.57 }, "hitPattern": { "onHitEffectName": "default", "hitImpulseType": "LV3", "reboundRatio": 0, "canBeDefenceHalt": true, "hitHaltTime": 0.09, "hitHaltTimeScale": 0.01, "muteHitText": false }, "forceCameraShake": false, "cameraShake": { "shakeType": "CustomVector", "shakeRange": 0.24, "shakeTime": 0.12, "shakeDistance": 30, "shakeDir": { "x": -0.1, "y": -1, "z": 0 } } } }, "ATK03": { "attackPattern": { "$type": "ConfigAttackCircle", "triggerType": "TriggerNoRepeat", "height": 1.5, "fanAngle": 300.0, "radius": 2, "radiusRatio": 0.0, "detectDirection": "Clockwise", "born": { "$type": "ConfigBornBySelf", "offset": { "x": 0.0, "y": 0.0, "z": 0.5 } } }, "attackInfo": { "attackTag": "NormalAttack_03", "attenuationTag": "NormalAttack", "attackProperty": { "damagePercentage": 0.73, "strikeType": "Blunt", "elementDurability": 25, "overrideByWeapon": true, "attackType": "Melee", "enBreak": 119.03 }, "hitPattern": { "onHitEffectName": "default", "hitImpulseType": "LV3", "reboundRatio": 0, "canBeDefenceHalt": true, "hitHaltTime": 0.09, "hitHaltTimeScale": 0.01, "muteHitText": false }, "forceCameraShake": false, "cameraShake": { "shakeType": "CustomVector", "shakeRange": 0.24, "shakeTime": 0.12, "shakeDistance": 30, "shakeDir": { "x": -1, "y": 0, "z": 0 } } } }, "ATK04": { "attackPattern": { "$type": "ConfigAttackBox", "triggerType": "TriggerNoRepeat", "size": { "x": 2, "y": 2, "z": 3 }, "born": { "$type": "ConfigBornByTarget", "offset": { "x": 0, "y": 1, "z": -0.5 } } }, "attackInfo": { "attackTag": "NormalAttack_04", "attenuationTag": "NormalAttack", "attackProperty": { "damagePercentage": 0.93, "strikeType": "Blunt", "elementDurability": 25, "overrideByWeapon": true, "attackType": "Melee", "enBreak": 161.46 }, "hitPattern": { "onHitEffectName": "default", "hitImpulseType": "LV6", "reboundRatio": 0, "canBeDefenceHalt": true, "hitHaltTime": 0.12, "hitHaltTimeScale": 0.01, "muteHitText": false }, "forceCameraShake": true, "cameraShake": { "shakeType": "CustomVector", "shakeRange": 0.48, "shakeTime": 0.12, "shakeDistance": 30, "shakeDir": { "x": 0, "y": 1, "z": 0 } } } }, "ExtraAttack1": { "attackPattern": { "$type": "ConfigAttackCircle", "triggerType": "TriggerNoRepeat", "height": 1.5, "fanAngle": 360.0, "radius": 3, "radiusRatio": 0.0, "born": { "$type": "ConfigBornBySelf", "offset": { "x": 0.0, "y": 0.0, "z": 0.3 } } }, "attackInfo": { "attackTag": "ExtraAttack", "attenuationTag": "NormalAttack", "attackProperty": { "damagePercentage": 0.8, "strikeType": "Blunt", "elementDurability": 25, "enBreak": 60, "overrideByWeapon": true, "attackType": "Melee" }, "hitPattern": { "onHitEffectName": "default", "hitImpulseType": "LV3", "reboundRatio": 0, "canBeDefenceHalt": true, "hitHaltTime": 0.03, "hitHaltTimeScale": 0.01, "muteHitText": false }, "forceCameraShake": false, "cameraShake": { "shakeType": "Center", "shakeRange": 0.12, "shakeTime": 0.08, "shakeDistance": 30 } } }, "ExtraAttack2": { "attackPattern": { "$type": "ConfigAttackCircle", "triggerType": "TriggerNoRepeat", "height": 1.5, "fanAngle": 360.0, "radius": 3.5, "radiusRatio": 0.0, "detectDirection": "Clockwise", "born": { "$type": "ConfigBornBySelf", "offset": { "x": 0.0, "y": 0.0, "z": 0.0 } } }, "attackInfo": { "attackTag": "ExtraAttack", "attenuationTag": "NormalAttack", "attackProperty": { "damagePercentage": 1.8, "strikeType": "Blunt", "elementDurability": 25, "enBreak": 120, "overrideByWeapon": true, "attackType": "Melee" }, "hitPattern": { "onHitEffectName": "default", "hitImpulseType": "LV6", "reboundRatio": 0, "canBeDefenceHalt": true, "hitHaltTime": 0.15, "hitHaltTimeScale": 0.01, "muteHitText": false }, "forceCameraShake": false, "cameraShake": { "shakeType": "CustomVector", "shakeRange": 0.48, "shakeTime": 0.12, "shakeDistance": 30, "shakeDir": { "x": 1, "y": 0, "z": 0 } } } }, "FB01": { "attackPattern": { "$type": "ConfigAttackBox", "triggerType": "TriggerNoRepeat", "size": { "x": 3, "y": 3, "z": 3.5 }, "born": { "$type": "ConfigBornByTarget", "offset": { "x": 0, "y": 0.7, "z": 0 } }, "massiveAttackRatio": 0.8 }, "attackInfo": { "attackTag": "Elemental_Art", "attackProperty": { "damagePercentage": 2, "strikeType": "Blunt", "attackType": "Melee", "elementType": "Fire", "elementDurability": 25, "elementRank": 1.5, "enBreak": 120 }, "hitPattern": { "onHitEffectName": "Eff_Diluc_FireBlade_Hit_01", "hitImpulseType": "LV4", "reboundRatio": 0, "canBeDefenceHalt": true, "hitHaltTime": 0.12, "hitHaltTimeScale": 0.01, "muteHitText": false }, "forceCameraShake": true, "cameraShake": { "shakeType": "CustomVector", "shakeRange": 0.48, "shakeTime": 0.12, "shakeDistance": 30, "shakeDir": { "x": 0, "y": 1, "z": 0 } } } }, "FB02": { "attackPattern": { "$type": "ConfigAttackCircle", "triggerType": "TriggerNoRepeat", "height": 3, "fanAngle": 300, "radius": 2.2, "radiusRatio": 0.0, "born": { "$type": "ConfigBornBySelf", "offset": { "x": 0.0, "y": -0.8, "z": 1.2 } } }, "attackInfo": { "attackTag": "Elemental_Art", "attackProperty": { "damagePercentage": 2, "strikeType": "Blunt", "attackType": "Melee", "elementType": "Fire", "elementDurability": 25, "elementRank": 1.5, "enBreak": 120 }, "hitPattern": { "onHitEffectName": "Eff_Diluc_FireBlade_Hit_01", "hitImpulseType": "LV5", "reboundRatio": 0, "canBeDefenceHalt": true, "hitHaltTime": 0.12, "hitHaltTimeScale": 0.01, "muteHitText": false }, "forceCameraShake": true, "cameraShake": { "shakeType": "CustomVector", "shakeRange": 0.48, "shakeTime": 0.12, "shakeDistance": 30, "shakeDir": { "x": 1, "y": -0.6, "z": 0 } } } }, "FB03": { "attackPattern": { "$type": "ConfigAttackBox", "triggerType": "TriggerNoRepeat", "size": { "x": 3.5, "y": 3, "z": 4 }, "born": { "$type": "ConfigBornByTarget", "offset": { "x": 0, "y": 0.7, "z": -0.3 } }, "massiveAttackRatio": 0.8 }, "attackInfo": { "attackTag": "Elemental_Art", "attackProperty": { "damagePercentage": 2.5, "strikeType": "Blunt", "attackType": "Melee", "elementType": "Fire", "elementDurability": 25, "elementRank": 1.5, "enBreak": 120 }, "hitPattern": { "onHitEffectName": "Eff_Diluc_FireBlade_Hit_01", "hitImpulseType": "LV6", "reboundRatio": 0, "canBeDefenceHalt": true, "hitHaltTime": 0.16, "hitHaltTimeScale": 0.01, "muteHitText": false }, "forceCameraShake": true, "cameraShake": { "shakeType": "CustomVector", "shakeRange": 0.48, "shakeTime": 0.12, "shakeDistance": 30, "shakeDir": { "x": 0, "y": 1, "z": 0 } } } } } }, "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "stateIDs": { "NormalStandby": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Standby": [] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "NormalMove": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ShowUp": [ "Audio_Male_Showup" ], "WalkToRun": [ "Audio_Male_WalkToRun", "Audio_Male_WalkToRun_Diluc" ], "Walk": [ "Ani_WalkSprint01", "Audio_Male_Walk", "WalkStepOnWater", "Audio_Male_Walk_Diluc" ], "RunToWalk": [ "Audio_Male_RunToWalk", "Audio_Male_RunToWalk_Diluc" ], "Run": [ "Ani_Run01", "Audio_Male_Run", "Audio_Male_Run_Diluc" ], "RunToIdle": [ "Audio_Male_RunToIdle", "Audio_Male_RunToIdle_Diluc" ], "WalkToIdle": [ "Audio_Male_WalkToIdle", "Audio_Male_WalkToIdle_Diluc" ], "RunningTurn": [], "SprintToRun": [ "Audio_Male_SprintToRun", "Audio_Male_SprintToRun_Diluc" ], "SprintToIdle": [ "Audio_Male_SprintToIdle", "Emo_Male_Sprint_AS", "Audio_Male_SprintToIdle_Diluc" ], "FallOnGround": [ "Audio_Male_FallOnGround", "Audio_Male_FallOnGround_Diluc" ], "FallOnGroundLit": [ "Audio_Male_FallOnGroundLit", "Audio_Male_FallOnGroundLit_Diluc" ], "FallToGroundRun": [ "Audio_Male_FallToGroundRun", "Audio_Male_FallToGroundRun_Diluc" ], "FallToGroundRunHard": [ "Audio_Male_FallToGroundRunHard" ], "FallToGroundSprint": [ "Audio_Male_FallToGroundSprint" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 1.0, "sheatheOnStart": true }, "SprintBS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SprintBS": [ "Audio_Male_RunToSprint", "SprintBS_Invincible", "Emo_Male_Sprint_BS", "Audio_Male_SprintBS_Diluc" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill", "AimEnd" ], "resetAnimatorTriggerOnExit": [], "canDoSkill": true, "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.26, "normalizeEnd": 1.0 } ], "canChangeAvatar": [ { "normalizeStart": 0.26, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "sheatheOnStart": true }, "Sprint": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Sprint": [ "Ani_WalkSprint01", "Audio_Male_Sprint", "Emo_Male_Sprint_Loop", "Audio_Male_Sprint_Diluc" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 1.0, "sheatheOnStart": true }, "SkiffNormal": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SkiffNormal": [] }, "moveType": "normalMove", "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "Climb": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ClimbMove0": [ "ClimbStep", "Audio_Male_Climb", "Audio_Male_ClimbMove1_Diluc" ], "ClimbMove1": [ "ClimbStep", "Audio_Male_Climb", "Audio_Male_ClimbMove1_Diluc" ], "ClimbIdle": [], "ClimbJump": [ "Audio_Male_ClimbDash", "Audio_Male_ClimbJump_Diluc" ], "JumpUpWallForStandby": [ "Audio_Male_JumpUpWallStandby", "Audio_Male_JumpUpWallForStandby_Diluc" ], "Standby2ClimbB": [ "Audio_Male_Standby2ClimbB", "Audio_Male_Standby2ClimbB_Diluc" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Climb", "sheatheOnStart": true }, "ClimbTransient": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "JumpWallReady": [], "Standby2ClimbA": [ "Audio_Male_Standby2ClimbA", "Audio_Male_Standby2ClimbA_Diluc" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Normal", "sheatheOnStart": true }, "Upstairs": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Upstairs": [ "Audio_Male_Upstairs", "Audio_Male_Upstairs_Diluc" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeeEnd": 1.0 } ], "actionPanelState": "Normal", "sheatheOnStart": true }, "Slip": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SlipFaceWall": [ "Audio_Male_SlipFaceWall_Diluc" ], "SlipBackWall": [ "Audio_Male_SlipBackWall_Diluc" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Normal", "sheatheOnStart": true }, "Swim": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SwimIdle": [ "Audio_Male_SwimIdle" ], "SwimMove": [ "SwimStep", "Audio_Male_SwimMove" ], "SwimDash": [ "Audio_Male_SwimDash", "Avatar_Male_SwimDash_Hand_Effect" ], "SwimJumpToWater": [ "Audio_Male_SwimJumpToWater" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Swim", "sheatheOnStart": true }, "Fly": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Fly": [ "Audio_Male_Fly_Diluc" ], "FlyStart": [ "Audio_Male_FlyStart", "FlyStart_Weapon", "Audio_Male_FlyStart_Diluc" ] }, "moveType": "normalMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Fly", "sheatheOnStart": true }, "Jump": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Jump": [ "Audio_Male_Jump", "Audio_Male_Jump_Diluc" ], "JumpForRun": [ "Audio_Male_Jump", "Audio_Male_Jump_Diluc" ], "JumpForWalk": [ "Audio_Male_Jump", "Audio_Male_Jump_Diluc" ], "JumpForSprint": [ "Audio_Male_Jump", "Audio_Male_Jump_Diluc" ] }, "moveType": "normalMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill", "AimEnd" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Jump", "sheatheOnStart": true }, "Fall": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "JumpOffWall": [ "Audio_Male_Jump" ], "SwimJump": [ "Audio_Male_SwimJump", "Audio_Male_SwimJump_Diluc" ], "SwimJumpDrop": [], "DropDown": [ "Audio_Male_DropDown", "Audio_Male_DropDown_Diluc" ], "DropDownLit": [], "WalkDropDownLit": [] }, "moveType": "normalMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "sheatheOnStart": true }, "NormalStandbyWeapon": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "StandbyWeapon": [] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "battouOnStart": true }, "NormalMoveWeapon": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "WalkToRunWeapon": [ "Audio_Male_WalkToRun", "Audio_Male_WalkToRun_Diluc" ], "WalkWeapon": [ "Audio_Male_Walk", "Audio_Male_Walk_Diluc" ], "RunToWalkWeapon": [ "Audio_Male_RunToWalk", "Audio_Male_RunToWalk_Diluc" ], "RunWeapon": [ "Audio_Male_Run", "Audio_Male_Run_Diluc" ], "RunToIdleWeapon": [ "Audio_Male_RunToIdleWeapon_Diluc" ], "WalkToIdleWeapon": [ "Audio_Male_WalkToIdleWeapon_Diluc" ], "RunningTurnWeapon": [], "FallOnGroundWeapon": [ "Audio_Male_FallOnGround", "Audio_Male_FallOnGround_Diluc" ], "FallOnGroundLitWeapon": [ "Audio_Male_FallOnGroundLit", "Audio_Male_FallOnGroundLit_Diluc" ], "FallOnGroundMiddleWeapon": [ "Audio_Male_FallOnGroundMiddle", "Audio_Male_FallOnGroundMiddle_Diluc" ], "FallToGroundRunWeapon": [ "Audio_Male_FallToGroundRun", "Audio_Male_FallToGroundRun_Diluc" ], "FallToGroundRunHardWeapon": [ "Audio_Male_FallToGroundRunHard" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 2.0, "battouOnStart": true }, "NormalMoveWeaponPutaway": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "WalkPutaway": [ "Male_Claymore_Putaway_Walk", "Audio_Male_Claymore_WalkPutAway", "Audio_Male_Walk_Diluc" ], "RunPutaway": [ "Male_Claymore_Putaway_Run", "Audio_Male_Claymore_RunPutAway", "Audio_Male_Run_Diluc" ], "RunToSprintWeapon": [ "Male_Claymore_Putaway_Sprint", "Audio_Male_Claymore_RunToSprintWeapon" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 2.0, "battouOnStart": true }, "NormalMoveWeaponStandByPutaway": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "StandbyPutaway": [ "Male_Claymore_Putaway_Standby", "Audio_Male_Claymore_StandbyPutAway" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR2", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 2.0, "battouOnStart": true }, "NormalMoveWeaponOver": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "StandbyPutawayOver": [], "WalkPutawayOver": [ "Audio_Male_Walk_Diluc", "Audio_Male_Walk_Diluc" ], "RunPutawayOver": [ "Audio_Male_Run_Diluc", "Audio_Male_Run_Diluc" ], "RunToSprintWeaponOver": [] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 2.0, "sheatheOnStart": true }, "JumpWeapon": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "JumpWeapon": [ "Audio_Male_Jump", "Audio_Male_Jump_Diluc" ], "JumpForRunWeapon": [ "Audio_Male_Jump", "Audio_Male_Jump_Diluc" ], "JumpForWalkWeapon": [ "Audio_Male_Jump", "Audio_Male_Jump_Diluc" ] }, "moveType": "normalMove", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Jump", "battouOnStart": true }, "FallWeapon": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "DropDownWeapon": [ "Audio_Male_DropDown_Diluc" ], "DropDownLitWeapon": [], "WalkDropDownLitWeapon": [] }, "moveType": "normalMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "battouOnStart": true }, "BeHit": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Hit_L": [ "Audio_Male_Hit_L", "Audio_Male_Hit_L_Diluc" ], "Hit_H": [ "Audio_Male_Hit_H", "Audio_Male_Hit_H_Diluc" ] }, "moveType": "combatMove", "cameraType": "combatBeHit", "jumpCancelEnd": 0.0, "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ], "setAnimatorBoolean": [], "battouOnStart": true }, "HitThrow": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Hit_Throw_Ground": [ "BeHitAir_Weapon", "Audio_Male_HitThrowGround", "Audio_Male_Hit_Throw_Ground_Diluc" ] }, "moveType": "combatMove", "cameraType": "combatBeHit", "jumpCancelEnd": 0.0, "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ], "setAnimatorBoolean": [], "sheatheOnStart": true }, "BeHitAir": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Hit_Throw": [ "Audio_Male_Hit_Throw", "BeHitAir_Weapon", "Audio_Male_Hit_Throw_Diluc" ], "Hit_ThrowAir": [ "Audio_Male_DropDown", "BeHitAir_Weapon" ], "Struggle": [ "BeHitAir_Weapon", "Audio_Male_DropDown_Diluc" ] }, "moveType": "combatAir", "cameraType": "combatBeHit", "actionPanelState": "CombatAir", "jumpCancelEnd": 0.0, "resetAnimatorTriggerOnEnter": [ "BeHit" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ], "setAnimatorBoolean": [], "sheatheOnStart": true }, "Die": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FallDie": [ "Audio_Male_Death" ], "NormalDie": [ "Die", "Audio_Male_Death", "Audio_Male_NormalDie_Diluc" ], "SwimDie": [ "Swim_Die", "Audio_Male_SwimDie" ], "HitGroundDie": [ "Die", "Audio_Male_Death", "Audio_Male_NormalDie_Diluc" ] } }, "Die_RagDoll": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "NormalDie_AS": [], "FallDie_AS": [] }, "enableRagDoll": true }, "Attack01_BS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Attack01_BS": [ "Diluc_Attack01_BS" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0, "normalizeEnd": 1.0 } ], "battouOnStart": true }, "Attack01": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Attack01": [ "Diluc_Attack01", "Audio_Male_Diluc_Attack01", "Emo_Male_Claymore_Diluc_NormalAttack01", "Interaction_Bad" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0, "normalizeEnd": 1.0 } ], "battouOnStart": true }, "Attack02": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Attack02": [ "Diluc_Attack02", "Audio_Male_Diluc_Attack02", "Emo_Male_Claymore_Diluc_NormalAttack02", "Interaction_Bad" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0, "normalizeEnd": 1.0 } ], "battouOnStart": true }, "Attack03": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Attack03": [ "Diluc_Attack03", "Audio_Male_Diluc_Attack03", "Emo_Male_Claymore_Diluc_NormalAttack03", "Interaction_Bad" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0, "normalizeEnd": 1.0 } ], "battouOnStart": true }, "Attack04": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Attack04": [ "Diluc_Attack04", "Audio_Male_Diluc_Attack04", "Emo_Male_Claymore_Diluc_NormalAttack04", "Interaction_Bad" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "battouOnStart": true }, "ExtraAttack": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ExtraAttack": [ "Diluc_ExtraAttack", "Audio_Male_Diluc_ExtraAttack", "Emo_Male_Claymore_Diluc_ExtraAttackBS", "Interaction_Bad" ] }, "moveType": "combatMove", "canDoSkill": false, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [], "battouOnStart": true }, "ExtraAttack1": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ExtraAttack1": [ "Diluc_ExtraAttack1", "Audio_Male_Diluc_ExtraAttack1", "Emo_Male_Claymore_Diluc_ExtraAttack1", "Interaction_Bad" ] }, "moveType": "combatMove", "canDoSkill": false, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponL", "normalizeStart": 0.8, "normalizeEnd": 0.99 } ], "setAnimatorBoolean": [], "battouOnStart": true }, "ExtraAttack2": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ExtraAttack2": [ "Diluc_ExtraAttack2", "Audio_Male_Diluc_ExtraAttack3", "Emo_Male_Claymore_Diluc_ExtraAttack2", "Interaction_Bad" ] }, "moveType": "combatMove", "canDoSkill": false, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [], "battouOnStart": true }, "ExtraAttack3": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ExtraAttack3": [ "Diluc_ExtraAttack3", "Audio_Male_Diluc_ExtraAttack4", "Emo_Male_Claymore_Diluc_ExtraAttackAS", "Interaction_Bad" ] }, "moveType": "combatMove", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "battouOnStart": true }, "FireBlade1": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FireBlade1": [ "FireBlade1", "Audio_Male_Diluc_FireBlade1", "Emo_Male_Claymore_Diluc_FireBlade_01", "Interaction_Bad" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "jumpCancelStart": 0.78, "sprintCancelStart": 0.78, "addEndure": 0.6, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "battouOnStart": true }, "FireBlade1A": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FireBlade1A": [ "FireBlade1A", "Emo_Male_Claymore_Diluc_FireBlade_01AS", "Audio_Male_Diluc_FireBlade1A" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "jumpCancelStart": 0, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 }, { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 }, { "name": "InFireBlade", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "battouOnStart": true }, "FireBlade2": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FireBlade2": [ "FireBlade2", "Audio_Male_Diluc_FireBlade2", "Emo_Male_Claymore_Diluc_FireBlade_02", "Interaction_Bad" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "jumpCancelStart": 0.78, "sprintCancelStart": 0.78, "addEndure": 0.6, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "battouOnStart": true }, "FireBlade2A": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FireBlade2A": [ "FireBlade2A", "Emo_Male_Claymore_Diluc_FireBlade_02AS", "Audio_Male_Diluc_FireBlade2A" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "jumpCancelStart": 0.0, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 }, { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 }, { "name": "InFireBlade", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "battouOnStart": true }, "FireBlade3": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FireBlade3": [ "FireBlade3", "Audio_Male_Diluc_FireBlade3", "Emo_Male_Claymore_Diluc_FireBlade_03", "Interaction_Bad" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "jumpCancelStart": 0.9, "sprintCancelStart": 0.9, "canDoSkill": true, "addEndure": 0.6, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "battouOnStart": true }, "FireBlade3A": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FireBlade3A": [ "FireBlade3A", "Emo_Male_Claymore_Diluc_FireBlade_03AS", "Audio_Male_Diluc_FireBlade3A" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "jumpCancelStart": 0.0, "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.1, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 }, { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 }, { "name": "InFireBlade", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "battouOnStart": true }, "FireCross": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FireCross": [ "FireCross", "Audio_Male_Diluc_FireCross" ] }, "moveType": "combatMove", "canDoSkill": false, "canChangeAvatar": [], "addEndure": 0, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [], "battouOnStart": true, "jumpCancelEnd": -1, "sprintCancelEnd": -1 }, "FireCross_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FireCross_AS": [ "FireCross_AS", "Audio_Male_Diluc_FireCross_AS" ] }, "moveType": "combatMove", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0, "normalizeEnd": 1.0 }, { "name": "&CanUseSkill", "normalizeStart": 0, "normalizeEnd": 1.0 } ], "battouOnStart": true }, "FallingAnthem_BS": { "$type": "ConfigAvatarStateIDInfo", "addEndure": 0, "animatorStates": { "FallingAnthem_BS_1": [ "Audio_Male_Claymore_Diluc_FallingAnthem_BS_1", "Emo_Male_Claymore_FallingAttack_BS_01" ], "FallingAnthem_BS_2": [ "Emo_Male_Claymore_FallingAttack_BS_02" ] }, "moveType": "combatAir", "cameraType": "combatNormal", "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "jumpCancelEnd": -1, "actionPanelState": "Fly", "animatorTriggerOnLanded": "HitAir2HitDrop", "battouOnStart": true }, "FallingAnthem_Loop": { "$type": "ConfigAvatarStateIDInfo", "addEndure": 0, "animatorStates": { "FallingAnthem_Loop": [], "FallingAnthem_Loop_Low": [] }, "moveType": "combatAir", "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Fly", "animatorTriggerOnLanded": "HitAir2HitDrop", "battouOnStart": true }, "FallingAnthem_AS_1": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FallingAnthem_AS_1": [ "Diluc_FallingAnthem_Strike", "Interaction_Bad", "Audio_Male_Claymore_Diluc_FallingAnthem_AS_1", "Emo_Male_Claymore_FallingAttack_AS_01" ] }, "moveType": "combatMove", "canDoSkill": true, "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.55, "normalizeEnd": 1.0 } ], "jumpCancelEnd": -1, "battouOnStart": true }, "FallingAnthem_AS_2": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FallingAnthem_AS_2": [ "Audio_Male_Claymore_Diluc_FallingAnthem_AS_2", "Emo_Male_Claymore_FallingAttack_AS_01" ] }, "moveType": "combatMove", "canDoSkill": true, "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "jumpCancelStart": 0.1, "battouOnStart": true }, "Sit": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SitDown": [ "Audio_Girl_SitDown", "Audio_Male_Sit_Diluc" ], "SitLoop": [], "SitUp": [ "Audio_Girl_SitDown", "Audio_Male_Sit_Diluc" ] }, "moveType": "performMove", "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Perform", "massRatio": 100.0, "sheatheOnStart": true }, "SitB": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SitBDown": [ "Audio_Girl_SitDown", "Audio_Male_Sit_Diluc" ], "SitBLoop": [], "SitBUp": [ "Audio_Girl_SitDown", "Audio_Male_Sit_Diluc" ] }, "moveType": "performMove", "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Perform", "massRatio": 100.0, "sheatheOnStart": true }, "StandbyShow": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "StandbyVoice": [ "Audio_Male_StandbyVoice" ], "StandbyShow_01": [ "Emo_Avatar_Diluc_Show_01", "Audio_Male_StandbyShow_01_Diluc" ], "StandbyShow_02": [ "Manekin_Diluc_Show02", "Audio_Male_StandbyShow_02_Diluc" ] }, "moveType": "performMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "TakePhotos": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Think01BS": [], "Akimbo02BS": [], "Think01Loop": [], "Akimbo02Loop": [], "Think01AS": [], "Akimbo02AS": [] } }, "Channel_BS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ChannelBS": [ "Emo_Avatar_Common_Manekin_Default" ] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "Channel_Loop": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ChannelLoop": [] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "Channel_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ChannelAS": [] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Lyre": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Lyre_BS": [ "PlayMusic_Lyre_Male" ], "PlayMusic_Lyre_Loop": [] }, "moveType": "combatMove", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Lyre_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Lyre_AS": [ "PlayMusic_Lyre_Male_AS" ] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Qin": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Qin_BS": [ "PlayMusic_Qin_Male" ], "PlayMusic_Qin_Loop": [] }, "moveType": "combatMove", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Qin_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Qin_AS": [ "PlayMusic_Qin_Male_AS" ] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Drum": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Drum_BS": [ "PlayMusic_Drum_Male" ], "PlayMusic_Drum_Loop": [] }, "moveType": "combatMove", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Drum_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Drum_AS": [ "PlayMusic_Drum_Male_AS" ] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "ActivitySkill_ElectricCoreFly": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ActivitySkill_ElectricCoreFly": [] }, "moveType": "combatAir", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [ "ElectricCoreFly_End" ], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump", "ElectricCoreFly_End" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "ActivitySkill_GrapplingHook": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ActivitySkill_GrapplingHook": [] }, "moveType": "combatAir", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [ "GrapplingHook_Drop" ], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump", "GrapplingHook_Drop" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true } } } }, "abilities": [ { "abilityID": "Avatar_Diluc_FireCrossCamera", "abilityName": "Avatar_Diluc_FireCrossCamera" }, { "abilityID": "Avatar_Diluc_ExtraAttack", "abilityName": "Avatar_Diluc_ExtraAttack" }, { "abilityID": "Avatar_Diluc_FireCross_Explode", "abilityName": "Avatar_Diluc_FireCross_Explode" }, { "abilityID": "Avatar_Diluc_Fire_Blade", "abilityName": "Avatar_Diluc_Fire_Blade" }, { "abilityID": "Avatar_Diluc_Fire_BladeSet1", "abilityName": "Avatar_Diluc_Fire_BladeSet1" }, { "abilityID": "Avatar_Diluc_Fire_BladeSet2", "abilityName": "Avatar_Diluc_Fire_BladeSet2" }, { "abilityID": "Avatar_Diluc_Fire_BladeSet3", "abilityName": "Avatar_Diluc_Fire_BladeSet3" }, { "abilityID": "Avatar_Diluc_AfterFireBladeCountDown", "abilityName": "Avatar_Diluc_AfterFireBladeCountDown" }, { "abilityID": "Avatar_Diluc_FireCross", "abilityName": "Avatar_Diluc_FireCross" }, { "abilityID": "Avatar_Diluc_FireCross_Push1", "abilityName": "Avatar_Diluc_FireCross_Push1" }, { "abilityID": "Avatar_Diluc_FireCross_Strike", "abilityName": "Avatar_Diluc_FireCross_Strike" }, { "abilityID": "Avatar_Diluc_Fire_Enchantment", "abilityName": "Avatar_Diluc_Fire_Enhancement" }, { "abilityID": "Avatar_Diluc_NormalAttackDamage", "abilityName": "Avatar_Diluc_NormalAttackDamage" }, { "abilityID": "Avatar_Diluc_ElementArt", "abilityName": "Avatar_Diluc_ElementArt" }, { "abilityID": "Avatar_Diluc_FallingAnthem", "abilityName": "Avatar_Diluc_FallingAnthem" } ], "audio": { "$type": "ConfigAvatarAudio", "animAudio": { "onTransitionOut": [ { "currentStateName": "StandbyShow_02", "audioEvent": { "text": "Stop_sfx_standbyShow_diluc_eagle_howl_01" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "StandbyShow_02", "audioEvent": { "text": "Stop_sfx_standbyShow_diluc_flamme_02" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "FallingAnthem_AS_2", "audioEvent": { "text": "Stop_sfx_char_claymore_fallingAnthem_AS" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "StandbyPutaway", "audioEvent": { "text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "StandbyPutaway", "audioEvent": { "text": "Stop_sfx_char_diluc_claymore_attackEnd" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "WalkPutaway", "audioEvent": { "text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "RunPutaway", "audioEvent": { "text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SwimJumpDrop", "audioEvent": { "text": "Stop_sfx_char_swim_drop" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SwimJump", "audioEvent": { "text": "Stop_sfx_char_swim_drop" }, "otherStateNames": [ "SwimJumpDrop" ], "usage": "Except" }, { "currentStateName": "SwimJump", "audioEvent": { "text": "Stop_sfx_char_swim_dive" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Fly", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "FlyStart", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDownLit", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDown", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "WalkDropDownLit", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "Jump", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForWalk", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForRun", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForSprint", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForWalkWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForRunWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDownWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDownLitWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "SwimMove", "audioEvent": { "text": "Stop_sfx_char_swim" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "FireBlade1", "audioEvent": { "text": "Stop_sfx_char_diluc_fireBlade01" }, "otherStateNames": [ "FireBlade1A" ], "usage": "Except" }, { "currentStateName": "FireBlade2", "audioEvent": { "text": "Stop_sfx_char_diluc_fireBlade02" }, "otherStateNames": [ "FireBlade2A" ], "usage": "Except" }, { "currentStateName": "FireBlade3", "audioEvent": { "text": "Stop_sfx_char_diluc_fireBlade03" }, "otherStateNames": [ "FireBlade3A" ], "usage": "Except" }, { "currentStateName": "ExtraAttack1", "audioEvent": { "text": "Stop_sfx_weapon_claymore_male_extraAtk" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "ExtraAttack2", "audioEvent": { "text": "Stop_sfx_weapon_claymore_male_extraAtk" }, "otherStateNames": [ "ExtraAttack1", "ExtraAttack3" ], "usage": "Except" }, { "currentStateName": "ExtraAttack3", "audioEvent": { "text": "Stop_sfx_weapon_claymore_male_extraAtk" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Standby", "audioEvent": { "text": "Play_sfx_char_diluc_coat_light" }, "otherStateNames": [ "Walk", "Run" ], "usage": "InSet" }, { "currentStateName": "Standby", "audioEvent": { "text": "Play_sfx_char_foley_flutter_light" }, "otherStateNames": [ "Walk", "Run" ], "usage": "InSet" }, { "currentStateName": "StandbyWeapon", "audioEvent": { "text": "Play_sfx_char_diluc_coat_light" }, "otherStateNames": [ "WalkWeapon", "RunWeapon" ], "usage": "InSet" }, { "currentStateName": "StandbyWeapon", "audioEvent": { "text": "Play_sfx_char_foley_flutter_light" }, "otherStateNames": [ "WalkWeapon", "RunWeapon" ], "usage": "InSet" }, { "currentStateName": "SlipFaceWall", "audioEvent": { "text": "Stop_sfx_char_drop" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SlipFaceWall", "audioEvent": { "text": "Stop_sfx_char_slipWall" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SlipBackWall", "audioEvent": { "text": "Stop_sfx_char_drop" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SlipBackWall", "audioEvent": { "text": "Stop_sfx_char_slipWall" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "FireCross", "audioEvent": { "text": "Stop_sfx_char_diluc_fireCross_cast" }, "otherStateNames": [ "FireCross_AS" ], "usage": "Except" }, { "currentStateName": "Fly", "audioEvent": { "text": "Stop_sfx_char_fly" }, "otherStateNames": [], "usage": "Any" } ], "onTransitionIn": [ { "currentStateName": "NormalDie", "audioEvent": { "text": "Play_sfx_char_land" }, "otherStateNames": [ "FallOnGround" ], "usage": "InSet" }, { "currentStateName": "SlipFaceWall", "audioEvent": { "text": "Play_sfx_char_slipWall" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SlipBackWall", "audioEvent": { "text": "Play_sfx_char_slipWall" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "ExtraAttack1", "audioEvent": { "text": "Play_sfx_weapon_claymore_male_extraAtk02" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SprintBS", "audioEvent": { "text": "Play_sfx_char_diluc_coat_heavy" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SprintBS", "audioEvent": { "text": "Play_sfx_char_foley_flutter_heavy" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SwimJumpToWater", "audioEvent": { "text": "Stop_sfx_char_swim_dive" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SwimDash", "audioEvent": { "text": "Play_sfx_char_swim_dash" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Standby", "audioEvent": { "text": "Stop_sfx_char_fly" }, "otherStateNames": [], "usage": "Any" } ], "recurrentSpeeches": { "Standby": { "start": { "upper": 60.0, "lower": 50.0 }, "interval": { "upper": 30.0, "lower": 40.0 }, "eventName": { "text": "" } }, "Walk": { "start": { "upper": 16.0, "lower": 13.0 }, "interval": { "upper": 14.0, "lower": 10.0 }, "eventName": { "text": "" } }, "Run": { "start": { "upper": 13.0, "lower": 9.0 }, "interval": { "upper": 11.0, "lower": 8.0 }, "eventName": { "text": "" } }, "Sprint": { "start": { "upper": 12.0, "lower": 7.0 }, "interval": { "upper": 9.0, "lower": 6.0 }, "eventName": { "text": "" } } } }, "moveStateAudio": { "onStateBegin": [ { "currentStateName": "Fly", "audioEvent": { "text": "Play_sfx_char_fly" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Air", "audioEvent": { "text": "Play_sfx_char_drop" }, "otherStateNames": [ "Fly" ], "usage": "InSet" } ], "onStateEnd": [ { "currentStateName": "Fly", "audioEvent": { "text": "Stop_sfx_char_fly" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Air", "audioEvent": { "text": "Stop_sfx_char_drop" }, "otherStateNames": [], "usage": "Any" } ] }, "voiceSwitch": { "text": "Switch_Diluc" }, "bodyTypeSwitch": { "text": "Switch_Male" }, "listenerLiftup": 1.5, "surfaceProberLiftup": 1.5 }, "moveStateEffect": { "footprint": { "defaultEffectPatternName": "", "specialSurfaces": { "Snow": { "all": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "PCNoTessellation": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "pc": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" }, "ps4": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" } }, "SnowRock": { "all": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "PCNoTessellation": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "pc": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" }, "ps4": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" } }, "Dirt": { "all": { "effect": "Eff_Chacter_Footprint", "deformation": "" } }, "Sand": { "all": { "effect": "Eff_Chacter_Footprint", "deformation": "" } }, "Desert": { "android": { "effect": "Eff_Character_Desert_Footprint", "deformation": "" }, "ios": { "effect": "Eff_Character_Desert_Footprint", "deformation": "" }, }, "Cloud": { "all": { "effect": "Eff_FootGround_Cloud_01", "deformation": "" } }, "TransparentBrick": { "all": { "effect": "Eff_SceneObj_InvisibleWall_01", "deformation": "" } } } } }, "perform": { "standby": { "minTime": 10, "maxTime": 20, "performIDs": [ 201, 202, 200, 200 ] } } }