{ "$type": "ConfigAvatar", "common": { "effectAttachShape": { "$type": "ConfigEffectAttachSkinnedMesh", "emissionRateRatio": 1.0, "mesh": "EffectMesh", "normalOffset": 0.02 }, "height": 1.7696, "modelHeight": 1.7616, "mass": 10.0, "affectedByWorld": true, "checkInSurface": true }, "headControl": { "$type": "ConfigHeadControl", "useHeadControl": true, "animStates": [ "NormalStandby", "NormalMove/WalkToRun", "NormalMove/Walk", "NormalMove/RunToWalk", "NormalMove/Run", "NormalMove/RunToIdle", "NormalMove/WalkToIdle", "NormalMove/RunningTurn", "NormalMove/SprintToRun", "NormalMove/SprintToIdle", "Sprint", "Climb/ClimbIdle", "Ladder/LadderIdle", "Swim/SwimIdle", "NormalStandbyWeapon", "NormalMoveWeapon/WalkToRunWeapon", "NormalMoveWeapon/WalkWeapon", "NormalMoveWeapon/RunToWalkWeapon", "NormalMoveWeapon/RunWeapon", "NormalMoveWeapon/RunToIdleWeapon", "NormalMoveWeapon/WalkToIdleWeapon", "NormalMoveWeapon/RunningTurnWeapon" ] }, "equipController": { "attachPoints": { "equip01": "WeaponR", "equip02": "WeaponL", "equip03": "WeaponL" }, "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1, "patternSheathFadeDelay": 0.075, "patternSheathFadeTime": 2.1 }, "specialPoint": { "elementAbsorb": "PRIVATE_Pendant", "elementPendant": "PRIVATE_Pendant" }, "combat": { "property": { "weight": 75, "endureType": "Avatar_Pole", "endureShake": 0 }, "combatLock": { "denyLockOn": false, "lockShape": "CircleLockEnemyClose", "lockWeightYaxisParam": 0.2, "lockWeightYaxisThreshold": 2, "lockType": "Avatar&Monster_Lv4" }, "beHit": { "hitBloodEffect": "", "muteAllHit": false, "muteAllHitEffect": false, "muteAllHitText": false }, "die": { "hasAnimatorDie": true, "muteAllShaderDieEff": false, "dieShaderData": "AvatarDie", "dieDisappearEffect": "Eff_Death_Avatar_Common", "dieEndTime": 1.5, "dieForceDisappearTime": 2.5, "useRagDoll": true, "ragDollDieEndTimeDelay": 0.4 }, "animEvents": { "ATK01": { "attackPattern": { "$type": "ConfigAttackCircle", "triggerType": "TriggerNoRepeat", "height": 2.5, "fanAngle": 360.0, "radius": 2.5, "radiusRatio": 0.0, "born": { "$type": "ConfigBornBySelf", "offset": { "x": 0.0, "y": -0.2, "z": -0.3 } } }, "attackInfo": { "attackTag": "NormalAttack_01", "attenuationTag": "NormalAttack", "attackProperty": { "damagePercentage": 0, "strikeType": "Slash", "overrideByWeapon": true, "elementDurability": 25, "attackType": "Melee", "enBreak": 60.08 }, "hitPattern": { "onHitEffectName": "default", "hitImpulseType": "LV3", "reboundRatio": 0, "canBeDefenceHalt": true, "hitHaltTime": 0.03, "hitHaltTimeScale": 0.01, "muteHitText": false }, "forceCameraShake": false, "cameraShake": { "shakeType": "CustomVector", "shakeRange": 0.12, "shakeTime": 0.12, "shakeDistance": 30, "shakeDir": { "x": -1, "y": 0, "z": 0 } } } }, "ATK02": { "attackPattern": { "$type": "ConfigAttackBox", "triggerType": "TriggerNoRepeat", "born": { "$type": "ConfigBornBySelf", "offset": { "x": 0, "y": 1.45, "z": -0.1 } }, "size": { "x": 2.2, "y": 3.0, "z": 3.0 } }, "attackInfo": { "attackTag": "NormalAttack_02", "attenuationTag": "NormalAttack", "attackProperty": { "damagePercentage": 0, "strikeType": "Blunt", "overrideByWeapon": true, "elementDurability": 25, "attackType": "Melee", "enBreak": 59.76 }, "hitPattern": { "onHitEffectName": "default", "overrideHitImpulse": { "hitLevel": "Heavy", "hitImpulseX": 550, "hitImpulseY": 0 }, "reboundRatio": 0, "canBeDefenceHalt": true, "hitHaltTime": 0.03, "hitHaltTimeScale": 0.01, "muteHitText": false }, "forceCameraShake": false, "cameraShake": { "shakeType": "CustomVector", "shakeRange": 0.12, "shakeTime": 0.12, "shakeDistance": 30, "shakeDir": { "x": 1, "y": 0, "z": 0 } } } }, "ATK03_01": { "attackPattern": { "$type": "ConfigAttackCircle", "triggerType": "TriggerNoRepeat", "fanAngle": 270.0, "height": 2.5, "radius": 2.5, "radiusRatio": 0.0, "born": { "$type": "ConfigBornBySelf", "offset": { "x": 0.0, "y": -0.2, "z": 0.3 } } }, "attackInfo": { "attackTag": "NormalAttack_03", "attenuationTag": "NormalAttack", "attackProperty": { "damagePercentage": 0, "strikeType": "Slash", "overrideByWeapon": true, "elementDurability": 25, "attackType": "Melee", "enBreak": 38.08 }, "hitPattern": { "onHitEffectName": "default", "hitImpulseType": "LV2", "reboundRatio": 0, "canBeDefenceHalt": false, "hitHaltTime": 0.0, "hitHaltTimeScale": 0.01, "muteHitText": false }, "forceCameraShake": false, "cameraShake": { "shakeType": "CustomVector", "shakeRange": 0.09, "shakeTime": 0.06, "shakeDistance": 30, "shakeDir": { "x": 0, "y": 0, "z": -1 } } } }, "ATK03_02": { "attackPattern": { "$type": "ConfigAttackCircle", "triggerType": "TriggerNoRepeat", "height": 2.5, "fanAngle": 270.0, "radius": 2.5, "radiusRatio": 0.0, "born": { "$type": "ConfigBornBySelf", "offset": { "x": 0.0, "y": -0.2, "z": 0.3 } } }, "attackInfo": { "attackTag": "NormalAttack_03", "attenuationTag": "NormalAttack", "attackProperty": { "damagePercentage": 0, "strikeType": "Slash", "overrideByWeapon": true, "elementDurability": 25, "attackType": "Melee", "enBreak": 38.08 }, "hitPattern": { "onHitEffectName": "default", "hitImpulseType": "LV3", "reboundRatio": 0, "canBeDefenceHalt": true, "hitHaltTime": 0.03, "hitHaltTimeScale": 0.01, "muteHitText": false }, "forceCameraShake": false, "cameraShake": { "shakeType": "CustomVector", "shakeRange": 0.09, "shakeTime": 0.06, "shakeDistance": 30, "shakeDir": { "x": 0, "y": 0, "z": -1 } } } }, "ATK04": { "attackPattern": { "$type": "ConfigAttackBox", "triggerType": "TriggerNoRepeat", "born": { "$type": "ConfigBornBySelf", "offset": { "x": 0, "y": 1.45, "z": -0.1 } }, "size": { "x": 2.2, "y": 3.0, "z": 7.0 } }, "attackInfo": { "attackTag": "NormalAttack_04", "attenuationTag": "NormalAttack", "attackProperty": { "damagePercentage": 0, "strikeType": "Spear", "overrideByWeapon": true, "elementDurability": 25, "attackType": "Melee", "enBreak": 94.8 }, "hitPattern": { "onHitEffectName": "default", "hitImpulseType": "LV5", "reboundRatio": 0, "canBeDefenceHalt": true, "hitHaltTime": 0.04, "hitHaltTimeScale": 0.01, "muteHitText": false }, "forceCameraShake": true, "cameraShake": { "shakeType": "CustomVector", "shakeRange": 0.12, "shakeTime": 0.12, "shakeDistance": 30, "shakeDir": { "x": 0, "y": 1, "z": 0 } } } } } }, "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "stateIDs": { "NormalStandby": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Standby": [] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "NormalMove": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ShowUp": [ "Audio_Lady_Showup" ], "WalkToRun": [ "Audio_Lady_WalkToRun", "Audio_Lady_Foley_Twice_Candace" ], "Walk": [ "Ani_WalkSprint01", "Audio_Lady_Walk", "WalkStepOnWater", "Audio_Lady_Foley_Walk_Candace" ], "RunToWalk": [ "Audio_Lady_RunToWalk", "Audio_Lady_Foley_Twice_Candace" ], "Run": [ "Ani_Run01", "Audio_Lady_Run", "Audio_Lady_Foley_Run_Candace" ], "RunToIdle": [ "Audio_Lady_RunToIdle", "Audio_Lady_Foley_RunToIdle_Candace" ], "WalkToIdle": [ "Audio_Lady_WalkToIdle" ], "RunningTurn": [], "SprintToRun": [ "Audio_Lady_SprintToRun", "Audio_Lady_Foley_Once_Candace" ], "SprintToIdle": [ "Audio_Lady_SprintToIdle", "Emo_Lady_Sprint_AS", "Audio_Lady_Foley_SprintToIdle_Candace" ], "FallOnGround": [ "Audio_Lady_FallOnGround", "Audio_Lady_Foley_Twice_Candace" ], "FallOnGroundLit": [ "Audio_Lady_FallOnGroundLit", "Audio_Lady_Foley_Once_Candace" ], "FallToGroundRun": [ "Audio_Lady_FallToGroundRun", "Audio_Lady_Foley_Twice_Candace" ], "FallToGroundRunHard": [ "Audio_Lady_FallToGroundRunHard", "Audio_Lady_Foley_Twice_Candace" ], "FallToGroundSprint": [ "Audio_Lady_FallToGroundSprint", "Audio_Lady_Foley_Twice_Candace" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 1.0, "sheatheOnStart": true }, "SprintBS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SprintBS": [ "Audio_Lady_RunToSprint", "SprintBS_Invincible", "Emo_Lady_Sprint_BS", "Audio_Lady_Foley_SprintBS_Candace" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill", "AimEnd" ], "resetAnimatorTriggerOnExit": [], "canDoSkill": true, "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.26, "normalizeEnd": 1.0 } ], "canChangeAvatar": [ { "normalizeStart": 0.26, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "sheatheOnStart": true }, "Sprint": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Sprint": [ "Ani_WalkSprint01", "Audio_Lady_Sprint", "Emo_Lady_Sprint_Loop", "Audio_Lady_Foley_Twice_Candace" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 1.0, "sheatheOnStart": true }, "SkiffNormal": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SkiffNormal": [] }, "moveType": "normalMove", "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "Climb": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ClimbMove0": [ "ClimbStep", "Audio_Lady_Climb", "Audio_Lady_Foley_ClimbMove_Candace" ], "ClimbMove1": [ "ClimbStep", "Audio_Lady_Climb", "Audio_Lady_Foley_Twice_Candace" ], "ClimbIdle": [], "ClimbJump": [ "Audio_Lady_ClimbDash", "Audio_Lady_Foley_Once_Candace" ], "JumpUpWallForStandby": [ "Audio_Lady_JumpUpWallStandby", "Audio_Lady_Foley_Once_Candace" ], "Standby2ClimbB": [ "Audio_Lady_Standby2ClimbB", "Audio_Lady_Foley_Once_Candace" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Climb", "sheatheOnStart": true }, "ClimbTransient": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "JumpWallReady": [ "Audio_Lady_JumpUpWallReady" ], "Standby2ClimbA": [ "Audio_Lady_Standby2ClimbA", "Audio_Lady_Foley_Once_Candace" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Normal", "sheatheOnStart": true }, "Upstairs": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Upstairs": [ "Audio_Lady_Upstairs", "Audio_Lady_Foley_Once_Candace" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeeEnd": 1.0 } ], "actionPanelState": "Normal", "sheatheOnStart": true }, "Slip": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SlipFaceWall": [ "Audio_Lady_Foley_ThreeTimes_Candace" ], "SlipBackWall": [ "Audio_Lady_Foley_ThreeTimes_Candace" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Normal", "sheatheOnStart": true }, "Swim": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SwimIdle": [ "Audio_Lady_SwimIdle" ], "SwimMove": [ "SwimStep", "Audio_Lady_SwimMove" ], "SwimDash": [ "Audio_Lady_SwimDash", "Avatar_Lady_SwimDash_Hand_Effect" ], "SwimJumpToWater": [ "Audio_Lady_SwimJumpToWater" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Swim", "sheatheOnStart": true }, "Fly": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Fly": [ "Audio_Lady_Foley_Once_Candace" ], "FlyStart": [ "Audio_Lady_FlyStart", "FlyStart_Weapon", "Audio_Lady_Foley_FlyStart_Candace" ] }, "moveType": "normalMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Fly", "sheatheOnStart": true }, "Jump": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Jump": [ "Audio_Lady_Jump", "Audio_Lady_Foley_Jump_Candace" ], "JumpForRun": [ "Audio_Lady_Jump", "Audio_Lady_Foley_Once_Candace" ], "JumpForWalk": [ "Audio_Lady_Jump", "Audio_Lady_Foley_Once_Candace" ], "JumpForSprint": [ "Audio_Lady_Jump", "Audio_Lady_Foley_Once_Candace" ] }, "moveType": "normalMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill", "AimEnd" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "sheatheOnStart": true, "actionPanelState": "Jump" }, "Fall": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "JumpOffWall": [ "Audio_Lady_Jump", "Audio_Lady_Foley_Once_Candace" ], "SwimJump": [ "Audio_Lady_SwimJump", "Audio_Lady_Foley_Once_Candace" ], "SwimJumpDrop": [ "Audio_Lady_Foley_ThreeTimes_Candace" ], "DropDown": [ "Audio_Lady_DropDown", "Audio_Lady_Foley_ThreeTimes_Candace" ], "DropDownLit": [], "WalkDropDownLit": [] }, "moveType": "normalMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "sheatheOnStart": true, "actionPanelState": "Normal" }, "NormalStandbyWeapon": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "StandbyWeapon": [] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "battouOnStart": true }, "NormalMoveWeapon": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "WalkToRunWeapon": [ "Lady_Pole_Putaway_RunBS", "Audio_Lady_WalkToRun" ], "WalkWeapon": [ "Audio_Lady_Walk", "Audio_Lady_Foley_Twice_Candace" ], "RunToWalkWeapon": [ "Audio_Lady_RunToWalk" ], "RunWeapon": [ "Audio_Lady_Run", "Audio_Lady_Foley_Twice_Candace" ], "RunToIdleWeapon": [ "Audio_Lady_Foley_Twice_Candace" ], "WalkToIdleWeapon": [ "Audio_Lady_Foley_Twice_Candace" ], "RunningTurnWeapon": [], "FallOnGroundWeapon": [ "Audio_Lady_FallOnGround" ], "FallOnGroundLitWeapon": [ "Audio_Lady_FallOnGroundLit" ], "FallOnGroundMiddleWeapon": [ "Audio_Lady_FallOnGroundMiddle" ], "FallToGroundRunWeapon": [ "Audio_Lady_FallToGroundRun" ], "FallToGroundRunHardWeapon": [ "Audio_Lady_FallToGroundRunHard" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 2.0, "battouOnStart": true }, "NormalMoveWeaponPutaway": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "StandbyPutaway": [ "Lady_Pole_Putaway_Standby", "Audio_Lady_Pole_StandbyPutAway", "Audio_Lady_Foley_Once_Candace" ], "WalkPutaway": [ "Lady_Pole_Putaway_Walk", "Audio_Lady_Sword_WalkPutAway", "Audio_Lady_Foley_Twice_Candace" ], "RunPutaway": [ "Lady_Pole_Putaway_Run", "Audio_Lady_Sword_RunPutAway", "Audio_Lady_Foley_Twice_Candace" ], "RunToSprintWeapon": [ "Lady_Pole_Putaway_Sprint", "Audio_Lady_Sword_RunToSprintWeapon" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 2.0, "battouOnStart": true }, "NormalMoveWeaponOver": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "StandbyPutawayOver": [], "WalkPutawayOver": [ "Audio_Lady_Sword_WalkPutAwayOver" ], "RunPutawayOver": [ "Audio_Lady_Sword_RunPutAwayOver" ], "RunToSprintWeaponOver": [ "Audio_Lady_Sword_RunToSprintWeaponOver" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 2.0, "sheatheOnStart": true }, "JumpWeapon": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "JumpWeapon": [ "Audio_Lady_Jump", "Audio_Lady_Foley_Once_Candace" ], "JumpForRunWeapon": [ "Audio_Lady_Jump", "Audio_Lady_Foley_Once_Candace" ], "JumpForWalkWeapon": [ "Audio_Lady_Jump", "Audio_Lady_Foley_Once_Candace" ] }, "moveType": "normalMove", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Jump", "battouOnStart": true }, "FallWeapon": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "DropDownWeapon": [ "Audio_Lady_DropDown", "Audio_Lady_Foley_ThreeTimes_Candace" ], "DropDownLitWeapon": [], "WalkDropDownLitWeapon": [] }, "moveType": "normalMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "battouOnStart": true }, "BeHit": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Hit_L": [ "Audio_Lady_Hit_L", "Audio_Lady_Foley_Once_Candace" ], "Hit_H": [ "Audio_Lady_Hit_H", "Audio_Lady_Foley_Once_Candace" ] }, "moveType": "combatMove", "cameraType": "combatBeHit", "jumpCancelEnd": 0.0, "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ], "setAnimatorBoolean": [], "battouOnStart": true }, "HitThrow": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Hit_Throw_Ground": [ "BeHitAir_Weapon", "Audio_Lady_HitThrowGround", "Audio_Lady_Foley_Hit_Throw_Ground_Candace" ] }, "moveType": "combatMove", "cameraType": "combatBeHit", "jumpCancelEnd": 0.0, "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ], "setAnimatorBoolean": [], "sheatheOnStart": true }, "BeHitAir": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Hit_Throw": [ "Audio_Lady_Hit_Throw", "BeHitAir_Weapon", "Audio_Lady_Foley_Once_Candace" ], "Hit_ThrowAir": [ "Audio_Lady_DropDown", "BeHitAir_Weapon" ], "Struggle": [ "BeHitAir_Weapon", "Audio_Lady_Foley_ThreeTimes_Candace" ] }, "moveType": "combatAir", "cameraType": "combatBeHit", "actionPanelState": "CombatAir", "jumpCancelEnd": 0.0, "resetAnimatorTriggerOnEnter": [ "BeHit" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ], "setAnimatorBoolean": [], "sheatheOnStart": true }, "Die": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FallDie": [ "Audio_Lady_NormalDie" ], "NormalDie": [ "Die", "Audio_Lady_NormalDie", "Audio_Lady_Foley_Once_Candace" ], "SwimDie": [ "Swim_Die", "Audio_Lady_SwimDie" ], "HitGroundDie": [ "Die", "Audio_Lady_Death" ] } }, "Die_RagDoll": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FallDie_AS": [] }, "enableRagDoll": true }, "Attack01": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Attack01": [ "Candace_Attack01", "Interaction_Bad", "Audio_Lady_Candace_Attack01", "Emo_Lady_Pole_Candace_NormalAttack01" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "battouOnStart": true, "ignorePreSheath": true }, "Attack02": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Attack02": [ "Candace_Attack02", "Interaction_Bad", "Audio_Lady_Candace_Attack02", "Emo_Lady_Pole_Candace_NormalAttack02" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "battouOnStart": true, "sheatheOnEnd": true }, "Attack03": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Attack03": [ "Candace_Attack03", "Interaction_Bad", "Audio_Lady_Candace_Attack03", "Emo_Lady_Pole_Candace_NormalAttack03" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "battouOnStart": true, "ignorePreSheath": true }, "Attack04": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Attack04": [ "Candace_Attack04", "Interaction_Bad", "Audio_Lady_Candace_Attack04", "Emo_Lady_Pole_Candace_NormalAttack04" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "equipReattach": [ { "equip": "equip01", "targetPoint": "CatalystR", "normalizeStart": 0.0237, "normalizeEnd": 0.2417 } ], "battouOnStart": true, "sheatheOnEnd": true }, "ExtraAttack_BS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ExtraAttack_BS": [ "Candace_ExtraAttack_BS", "Audio_Lady_Candace_ExtraAttack_BS", "Emo_Lady_Pole_Candace_ExtraAttack_BS" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "cameraParam": { "radiusSpringRatio": 2 }, "canDoSkill": false, "canChangeAvatar": [], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "Blink" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "battouOnStart": true, "ignorePreSheath": true }, "ExtraAttack": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ExtraAttack": [ "Candace_ExtraAttack", "Interaction_Bad", "Audio_Lady_Candace_ExtraAttack", "Emo_Lady_Pole_Candace_ExtraAttack" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": false, "canChangeAvatar": [], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "Blink" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.68, "normalizeEnd": 1.0 } ], "enableCCD": true }, "ExtraAttack_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ExtraAttack_AS": [ "Audio_Lady_Candace_ExtraAttack_AS", "Emo_Lady_Pole_Candace_ExtraAttack_AS" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "battouOnStart": true, "enableCCD": true }, "Candace_ElementalArt_BS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Candace_ElementalArt_BS": [ "Candace_ElementalArt_BS", "Interaction_Bad", "Audio_Lady_Candace_ElementalArt_BS", "Emo_Avatar_Candace_Skill_ElementalArt_BS" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": false, "addEndure": 0.6, "canChangeAvatar": [], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [], "battouOnStart": true, "jumpCancelEnd": -1, "sprintCancelEnd": -1 }, "Candace_ElementalArt_Charge_1": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Candace_ElementalArt_Charge_1": [ "Audio_Lady_Candace_ElementalArt_Charge_1", "Emo_Avatar_Candace_Skill_ElementalArt_Charge01" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": false, "addEndure": 0.6, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "jumpCancelEnd": -1, "sprintCancelEnd": -1 }, "Candace_ElementalArt_Charge_2": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Candace_ElementalArt_Charge_2": [ "Audio_Lady_Candace_ElementalArt_Charge_2", "Emo_Avatar_Candace_Skill_ElementalArt_Charge02" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": false, "addEndure": 0.6, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "jumpCancelEnd": -1, "sprintCancelEnd": -1 }, "Candace_ElementalArt_Charge_3": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Candace_ElementalArt_Charge_3": [ "Emo_Avatar_Candace_Skill_ElementalArt_Charge03" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": false, "addEndure": 0.6, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "jumpCancelEnd": -1, "sprintCancelEnd": -1 }, "Candace_ElementalArt_H": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Candace_ElementalArt_H": [ "Candace_ElementalArt_H", "Interaction_Bad", "Audio_Lady_Candace_ElementalArt_H", "Emo_Avatar_Candace_Skill_ElementalArt_H" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": false, "addEndure": 0.6, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "jumpCancelEnd": -1, "sprintCancelEnd": -1, "equipReattach": [ { "equip": "equip01", "targetPoint": "CatalystR", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ] }, "Candace_ElementalArt_L": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Candace_ElementalArt_L": [ "Candace_ElementalArt_L", "Interaction_Bad", "Audio_Lady_Candace_ElementalArt_L", "Emo_Avatar_Candace_Skill_ElementalArt_L" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": false, "addEndure": 0.6, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "battouOnStart": true, "jumpCancelEnd": -1, "sprintCancelEnd": -1 }, "Candace_ElementalArt_L_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Candace_ElementalArt_L_AS": [ "Audio_Lady_Candace_ElementalArt_L_AS", "Emo_Avatar_Candace_Skill_ElementalArt_L_AS" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ] }, "Candace_ElementalArt_H_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Candace_ElementalArt_H_AS": [ "Audio_Lady_Candace_ElementalArt_H_AS", "Emo_Avatar_Candace_Skill_ElementalArt_H_AS" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "equipReattach": [ { "equip": "equip01", "targetPoint": "CatalystR", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ] }, "Candace_ElementalBurst": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Candace_ElementalBurst": [ "Candace_ElementalBurst", "Interaction_Bad", "Audio_Lady_Candace_ElementalBurst", "Emo_Avatar_Candace_Skill_ElementalBurst" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": false, "addEndure": 0, "canChangeAvatar": [], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [], "battouOnStart": true, "jumpCancelEnd": -1, "sprintCancelEnd": -1 }, "Candace_ElementalBurst_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Candace_ElementalBurst_AS": [ "Candace_ElementalBurst_AS", "Audio_Lady_Candace_ElementalBurst_AS", "Emo_Avatar_Candace_Skill_ElementalBurst_AS" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "equipReattach": [ { "equip": "equip01", "targetPoint": "CatalystR", "normalizeStart": 0.432, "normalizeEnd": 1 } ], "sheatheOnEnd": true }, "FallingAnthem_BS": { "$type": "ConfigAvatarStateIDInfo", "addEndure": 0, "animatorStates": { "FallingAnthem_BS_1": [ "Audio_Lady_Pole_Candace_FallingAnthem_BS_1", "Emo_Lady_Pole_FallingAttack_BS_01" ], "FallingAnthem_BS_2": [ "Emo_Lady_Pole_FallingAttack_BS_02" ] }, "moveType": "combatAir", "cameraType": "combatNormal", "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "jumpCancelEnd": -1, "actionPanelState": "Fly", "animatorTriggerOnLanded": "HitAir2HitDrop", "battouOnStart": true }, "FallingAnthem_Loop": { "$type": "ConfigAvatarStateIDInfo", "addEndure": 0, "animatorStates": { "FallingAnthem_Loop": [ "Audio_Lady_FallingAnthem_Loop_Candace" ], "FallingAnthem_Loop_Low": [ "Audio_Lady_FallingAnthem_Loop_Candace" ] }, "moveType": "combatAir", "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Fly", "animatorTriggerOnLanded": "HitAir2HitDrop", "battouOnStart": true }, "FallingAnthem_AS_1": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FallingAnthem_AS_1": [ "Candace_FallingAnthem_Strike", "Interaction_Bad", "Audio_Lady_Pole_Candace_FallingAnthem_AS_1", "Emo_Lady_Pole_FallingAttack_AS_01" ] }, "moveType": "combatMove", "canDoSkill": true, "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.8, "normalizeEnd": 1.0 } ], "jumpCancelEnd": -1, "sprintCancelEnd": -1, "battouOnStart": true }, "FallingAnthem_AS_2": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FallingAnthem_AS_2": [ "Audio_Lady_Pole_Candace_FallingAnthem_AS_2", "Emo_Lady_Pole_FallingAttack_AS_02" ] }, "moveType": "combatMove", "canDoSkill": true, "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "jumpCancelStart": 0.1, "sprintCancelStart": 0.1, "battouOnStart": true, "sheatheOnEnd": true }, "Sit": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SitDown": [ "Audio_Girl_SitDown", "Audio_Lady_Sit_Candace" ], "SitLoop": [], "SitUp": [ "Audio_Girl_SitDown", "Audio_Lady_Sit_Candace" ] }, "moveType": "performMove", "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Perform", "massRatio": 100.0, "sheatheOnStart": true }, "SitB": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SitBDown": [ "Audio_Girl_SitDown", "Audio_Lady_Sit_Candace" ], "SitBLoop": [], "SitBUp": [ "Audio_Girl_SitDown", "Audio_Lady_Sit_Candace" ] }, "moveType": "performMove", "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Perform", "massRatio": 100.0, "sheatheOnStart": true }, "StandbyShow": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "StandbyVoice": [ "Audio_Lady_StandbyVoice" ], "StandbyShow_01": [ "Manekin_Candace_Show01", "Audio_Lady_Candace_StandbyShow01_SFX" ], "StandbyShow_02": [ "Manekin_Candace_Show02", "Audio_Lady_Candace_StandbyShow02_SFX" ] }, "moveType": "performMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "TakePhotos": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Think01BS": [], "Akimbo02BS": [], "Think01Loop": [], "Akimbo02Loop": [], "Think01AS": [], "Akimbo02AS": [] } }, "Channel_BS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ChannelBS": [ "Emo_Avatar_Common_Manekin_Default" ] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "Channel_Loop": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ChannelLoop": [] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "Channel_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ChannelAS": [] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Lyre": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Lyre_BS": [ "PlayMusic_Lyre_Lady", "Audio_Char_Common_PlayMusic_Lyrc_BS" ], "PlayMusic_Lyre_Loop": [] }, "moveType": "combatMove", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Lyre_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Lyre_AS": [ "PlayMusic_Lyre_Lady_AS", "Audio_Char_Common_PlayMusic_Lyrc_AS" ] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Qin": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Qin_BS": [ "PlayMusic_Qin_Lady" ], "PlayMusic_Qin_Loop": [] }, "moveType": "combatMove", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Qin_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Qin_AS": [ "PlayMusic_Qin_Lady_AS" ] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Drum": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Drum_BS": [ "PlayMusic_Drum_Lady" ], "PlayMusic_Drum_Loop": [] }, "moveType": "combatMove", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "PlayMusic_Drum_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "PlayMusic_Drum_AS": [ "PlayMusic_Drum_Lady_AS" ] }, "moveType": "combatMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "ActivitySkill_ElectricCoreFly": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ActivitySkill_ElectricCoreFly": [] }, "moveType": "combatAir", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [ "ElectricCoreFly_End" ], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump", "ElectricCoreFly_End" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "ActivitySkill_GrapplingHook": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ActivitySkill_GrapplingHook": [] }, "moveType": "combatAir", "canChangeAvatar": [], "canDoSkill": false, "resetAnimatorTriggerOnEnter": [ "GrapplingHook_Drop" ], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump", "GrapplingHook_Drop" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true } } } }, "abilities": [ { "abilityID": "Avatar_Candace_ExtraAttack", "abilityName": "Avatar_Candace_ExtraAttack" }, { "abilityID": "Avatar_Candace_ExtraAttack_CreateBullet", "abilityName": "Avatar_Candace_ExtraAttack_CreateBullet" }, { "abilityID": "Avatar_Candace_ElementalArt_HoldCharge", "abilityName": "Avatar_Candace_ElementalArt_HoldCharge" }, { "abilityID": "Avatar_Candace_ElementalArt_ChargeShield", "abilityName": "Avatar_Candace_ElementalArt_ChargeShield" }, { "abilityID": "Avatar_Candace_ElementalArt_H", "abilityName": "Avatar_Candace_ElementalArt_H" }, { "abilityID": "Avatar_Candace_ElementalArt_L", "abilityName": "Avatar_Candace_ElementalArt_L" }, { "abilityID": "Avatar_Candace_ElementalBurst", "abilityName": "Avatar_Candace_ElementalBurst" }, { "abilityID": "Avatar_Candace_NormalAttack_DamageHandler", "abilityName": "Avatar_Candace_NormalAttack_DamageHandler" }, { "abilityID": "Avatar_Candace_FallingAnthem", "abilityName": "Avatar_Candace_FallingAnthem" } ], "audio": { "$type": "ConfigAvatarAudio", "animAudio": { "onTransitionOut": [ { "currentStateName": "Attack01", "audioEvent": { "text": "Stop_sfx_char_candace_pole_attack" }, "otherStateNames": [ "ExtraAttack" ], "usage": "Except" }, { "currentStateName": "Attack02", "audioEvent": { "text": "Stop_sfx_char_candace_pole_attack" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Attack03", "audioEvent": { "text": "Stop_sfx_char_candace_pole_attack" }, "otherStateNames": [ "Attack04" ], "usage": "Except" }, { "currentStateName": "Attack04", "audioEvent": { "text": "Stop_sfx_char_candace_pole_attack" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "ExtraAttack", "audioEvent": { "text": "Stop_sfx_char_candace_pole_extraAtk" }, "otherStateNames": [ "ExtraAttack_AS" ], "usage": "Except" }, { "currentStateName": "ExtraAttack_AS", "audioEvent": { "text": "Stop_sfx_char_candace_pole_extraAtk_AS" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Candace_ElementalArt_Charge_2", "audioEvent": { "text": "Stop_sfx_char_candace_elementalArt_H_charge_02" }, "otherStateNames": [ "Candace_ElementalArt_Charge_3" ], "usage": "Except" }, { "currentStateName": "ElementalArt_L_AS", "audioEvent": { "text": "Stop_sfx_char_candace_elementalArt_L_AS" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "ElementalArt_H_AS", "audioEvent": { "text": "Stop_sfx_char_candace_elementalArt_H_AS" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "ElementalBurst_AS", "audioEvent": { "text": "Stop_sfx_char_candace_elementalBurst_AS" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "StandbyShow_01", "audioEvent": { "text": "Stop_sfx_standbyShow_candace_01" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "StandbyShow_02", "audioEvent": { "text": "Stop_sfx_standbyShow_candace_02" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "StandbyPutaway", "audioEvent": { "text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "WalkPutaway", "audioEvent": { "text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "RunPutaway", "audioEvent": { "text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SwimJumpDrop", "audioEvent": { "text": "Stop_sfx_char_swim_drop" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SwimJump", "audioEvent": { "text": "Stop_sfx_char_swim_drop" }, "otherStateNames": [ "SwimJumpDrop" ], "usage": "Except" }, { "currentStateName": "Fly", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "FlyStart", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDownLit", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDown", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "WalkDropDownLit", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "Jump", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForWalk", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForRun", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForSprint", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForWalkWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForRunWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDownWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDownLitWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "SwimMove", "audioEvent": { "text": "Stop_sfx_char_swim" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SlipFaceWall", "audioEvent": { "text": "Stop_sfx_char_slipWall" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SlipFaceWall", "audioEvent": { "text": "Stop_sfx_char_drop" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SlipBackWall", "audioEvent": { "text": "Stop_sfx_char_drop" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SlipBackWall", "audioEvent": { "text": "Stop_sfx_char_slipWall" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Fly", "audioEvent": { "text": "Stop_sfx_char_fly" }, "otherStateNames": [], "usage": "Any" } ], "onTransitionIn": [ { "currentStateName": "SlipFaceWall", "audioEvent": { "text": "Play_sfx_char_slipWall" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SlipBackWall", "audioEvent": { "text": "Play_sfx_char_slipWall" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "NormalDie", "audioEvent": { "text": "Play_sfx_char_land" }, "otherStateNames": [ "FallOnGround" ], "usage": "InSet" }, { "currentStateName": "SprintBS", "audioEvent": { "text": "Play_sfx_char_foley_flutter_heavy" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "CrouchIdle", "audioEvent": { "text": "Play_sfx_char_foley_cloth_middle" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SwimDash", "audioEvent": { "text": "Play_sfx_char_swim_dash" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SwimJumpToWater", "audioEvent": { "text": "Stop_sfx_char_swim_dive" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Standby", "audioEvent": { "text": "Stop_sfx_char_fly" }, "otherStateNames": [], "usage": "Any" } ], "recurrentSpeeches": { "Standby": { "start": { "upper": 28.0, "lower": 23.0 }, "interval": { "upper": 40.0, "lower": 34.0 }, "eventName": { "text": "Play_vo_char_explore_idle" } }, "Walk": { "start": { "upper": 16.0, "lower": 13.0 }, "interval": { "upper": 14.0, "lower": 10.0 }, "eventName": { "text": "" } }, "Run": { "start": { "upper": 13.0, "lower": 9.0 }, "interval": { "upper": 11.0, "lower": 8.0 }, "eventName": { "text": "" } }, "Sprint": { "start": { "upper": 12.0, "lower": 7.0 }, "interval": { "upper": 9.0, "lower": 6.0 }, "eventName": { "text": "" } } } }, "moveStateAudio": { "onStateBegin": [ { "currentStateName": "Fly", "audioEvent": { "text": "Play_sfx_char_fly" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Air", "audioEvent": { "text": "Play_sfx_char_drop" }, "otherStateNames": [ "Fly" ], "usage": "InSet" } ], "onStateEnd": [ { "currentStateName": "Fly", "audioEvent": { "text": "Stop_sfx_char_fly" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "Air", "audioEvent": { "text": "Stop_sfx_char_drop" }, "otherStateNames": [], "usage": "Any" } ] }, "voiceSwitch": { "text": "Switch_Candace" }, "bodyTypeSwitch": { "text": "Switch_Lady" }, "listenerLiftup": 1.5, "surfaceProberLiftup": 1.5 }, "moveStateEffect": { "footprint": { "defaultEffectPatternName": "", "specialSurfaces": { "Snow": { "all": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "PCNoTessellation": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "pc": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" }, "ps4": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" } }, "SnowRock": { "all": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "PCNoTessellation": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "pc": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" }, "ps4": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" } }, "Dirt": { "all": { "effect": "Eff_Chacter_Footprint", "deformation": "" } }, "Sand": { "all": { "effect": "Eff_Chacter_Footprint", "deformation": "" } }, "Desert": { "android": { "effect": "Eff_Character_Desert_Footprint", "deformation": "" }, "ios": { "effect": "Eff_Character_Desert_Footprint", "deformation": "" } }, "Cloud": { "all": { "effect": "Eff_FootGround_Cloud_01", "deformation": "", } }, "TransparentBrick": { "all": { "effect": "Eff_SceneObj_InvisibleWall_01", "deformation": "" } } } } }, "perform": { "standby": { "minTime": 10, "maxTime": 20, "performIDs": [ 201, 202, 200, 200 ] } } }