-- 任务配置数据开始----------------------------- main_id = 40055 sub_ids = { 4005510, 4005501, 4005502, 4005503, 4005504, 4005505, 4005506, 4005507, 4005508, 4005509, 4005511, 4005512, 4005513, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133209070", "", }, }, QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = { { "101726", }, { "101727", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4005501"] = { }, ["4005503"] = { }, ["4005505"] = { }, ["4005507"] = { npcs = { { id = 3190, alias = "Npc3190", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005505_N3190", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4005508"] = { npcs = { { id = 3190, alias = "Npc3190", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005505_N3190", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005507_N1001", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1038, alias = "Npc1038", script = "Actor/Npc/TempNPC", pos = "Q4005507_N1038", scene_id = 3, room_id = 0, data_index = 3, }, { id = 30141, alias = "Npc30141", script = "Actor/Npc/TempNPC", pos = "Q4005507_N30141", scene_id = 3, room_id = 0, data_index = 4, }, { id = 30142, alias = "Npc30142", script = "Actor/Npc/TempNPC", pos = "Q4005507_N30142", scene_id = 3, room_id = 0, data_index = 5, }, { id = 3000, alias = "Npc3000", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005508_N3000", scene_id = 3, room_id = 0, data_index = 6, }, }, }, ["4005510"] = { }, ["4005511"] = { npcs = { { id = 3190, alias = "Npc3190", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005505_N3190", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4005513"] = { npcs = { { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005513_N1001", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4005509"] = { npcs = { { id = 3000, alias = "Npc3000", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005508_N3000", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4005501"] = { }, ["4005502"] = { npcs = { { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005502_N1018", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10090, alias = "Npc10090", script = "Actor/Npc/TempNPC", pos = "Q4005502_N10090", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3205, alias = "Npc3205", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005501_N3205", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3206, alias = "Npc3206", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005501_N3206", scene_id = 3, room_id = 0, data_index = 4, }, { id = 3207, alias = "Npc3207", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005501_N3207", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["4005503"] = { npcs = { { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005502_N1018", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10090, alias = "Npc10090", script = "Actor/Npc/TempNPC", pos = "Q4005502_N10090", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3205, alias = "Npc3205", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005501_N3205", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3206, alias = "Npc3206", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005501_N3206", scene_id = 3, room_id = 0, data_index = 4, }, { id = 3207, alias = "Npc3207", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005501_N3207", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["4005504"] = { npcs = { { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005504_N1018", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10090, alias = "Npc10090", script = "Actor/Npc/TempNPC", pos = "Q4005504_N10090", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3205, alias = "Npc3205", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005504_N3205", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3206, alias = "Npc3206", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005504_N3206", scene_id = 3, room_id = 0, data_index = 4, }, { id = 3207, alias = "Npc3207", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005504_N3207", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["4005505"] = { npcs = { { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005504_N1018", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3190, alias = "Npc3190", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005505_N3190", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3030, alias = "Npc3030", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005505_N3030", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3029, alias = "Npc3029", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005505_N3029", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["4005506"] = { npcs = { { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005506_N1018", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4005507"] = { npcs = { { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005506_N1018", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005507_N1001", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1038, alias = "Npc1038", script = "Actor/Npc/TempNPC", pos = "Q4005507_N1038", scene_id = 3, room_id = 0, data_index = 3, }, { id = 30141, alias = "Npc30141", script = "Actor/Npc/TempNPC", pos = "Q4005507_N30141", scene_id = 3, room_id = 0, data_index = 4, }, { id = 30142, alias = "Npc30142", script = "Actor/Npc/TempNPC", pos = "Q4005507_N30142", scene_id = 3, room_id = 0, data_index = 5, }, { id = 3000, alias = "Npc3000", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4005508_N3000", scene_id = 3, room_id = 0, data_index = 6, }, }, }, ["4005508"] = { npcs = { { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005508_N1018", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4005509"] = { npcs = { { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005508_N1018", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005507_N1001", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4005510"] = { }, ["4005511"] = { npcs = { { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005508_N1018", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005509_N1001", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4005512"] = { npcs = { { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005508_N1018", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1001, alias = "Wendy", script = "Actor/Quest/Q301/Wendy301", pos = "Q4005509_N1001", scene_id = 3, room_id = 0, data_index = 2, }, }, transmit_points = { { point_id = 4005512, scene_id = 3, pos = "Q4005513_N10000005", }, }, }, ["4005513"] = { npcs = { { id = 1018, alias = "Npc1018", script = "Actor/Npc/TempNPC", pos = "Q4005513_N1018", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>