-- 任务配置数据开始----------------------------- main_id = 3028 sub_ids = { 302801, 302822, 302802, 302805, 302803, 302804, 302806, 302807, 302808, 302825, 302809, 302810, 302811, 302814, 302813, 302815, 302816, 302824, 302817, 302818, 302819, 302820, 302821, 302812, 302823, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["302801"] = { }, ["302802"] = { npcs = { { id = 12808, alias = "Npc12808", script = "Actor/Npc/TempNPC", pos = "Q302801_N12808", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12653, alias = "Npc12653", script = "Actor/Npc/TempNPC", pos = "Q302801_N12653", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12709, alias = "Npc12709", script = "Actor/Npc/TempNPC", pos = "Q302801_N12709", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["302803"] = { }, ["302804"] = { }, ["302805"] = { }, ["302806"] = { }, ["302807"] = { }, ["302808"] = { }, ["302809"] = { }, ["302810"] = { }, ["302811"] = { }, ["302812"] = { }, ["302813"] = { }, ["302814"] = { }, ["302815"] = { }, ["302816"] = { }, ["302817"] = { }, ["302818"] = { }, ["302819"] = { }, ["302820"] = { }, ["302821"] = { }, ["302822"] = { npcs = { { id = 12808, alias = "Npc12808", script = "Actor/Npc/TempNPC", pos = "Q302801_N12808", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12653, alias = "Npc12653", script = "Actor/Npc/TempNPC", pos = "Q302801_N12653", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12709, alias = "Npc12709", script = "Actor/Npc/TempNPC", pos = "Q302801_N12709", scene_id = 3, room_id = 0, data_index = 3, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["302801"] = { npcs = { { id = 12808, alias = "Npc12808", script = "Actor/Npc/TempNPC", pos = "Q302801_N12808", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12653, alias = "Npc12653", script = "Actor/Npc/TempNPC", pos = "Q302801_N12653", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12709, alias = "Npc12709", script = "Actor/Npc/TempNPC", pos = "Q302801_N12709", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4428, alias = "Npc4428", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302801_N12709", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["302802"] = { npcs = { { id = 4428, alias = "Npc4428", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302801_N12709", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["302803"] = { }, ["302804"] = { npcs = { { id = 12837, alias = "Npc12837", script = "Actor/Npc/TempNPC", pos = "Q302804_guide", scene_id = 20163, room_id = 1, data_index = 1, }, }, }, ["302805"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q302805_guide", scene_id = 20163, room_id = 1, data_index = 1, }, }, }, ["302806"] = { }, ["302807"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q302807_guide", scene_id = 20168, room_id = 1, data_index = 1, }, }, }, ["302808"] = { }, ["302809"] = { }, ["302810"] = { }, ["302811"] = { }, ["302812"] = { npcs = { { id = 12837, alias = "Npc12837", script = "Actor/Npc/TempNPC", pos = "Q302601_T302601_N1005", scene_id = 3, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q300010_N10000005", }, }, }, ["302813"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q302813_guide", scene_id = 20158, room_id = 1, data_index = 1, }, }, }, ["302814"] = { }, ["302815"] = { }, ["302816"] = { npcs = { { id = 12837, alias = "Npc12837", script = "Actor/Npc/TempNPC", pos = "Q302816_N1056", scene_id = 20158, room_id = 1, data_index = 1, }, }, }, ["302817"] = { transmit_points = { { point_id = 1, scene_id = 20150, pos = "Q300005_guide_avatar", }, }, }, ["302818"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q302818_guide", scene_id = 20164, room_id = 1, data_index = 1, }, { id = 12826, alias = "Npc12826", script = "Actor/Npc/TempNPC", pos = "Q302818_N12826", scene_id = 20164, room_id = 0, data_index = 2, }, }, }, ["302819"] = { }, ["302820"] = { transmit_points = { { point_id = 1, scene_id = 1075, pos = "Q302821_N10000005", }, }, }, ["302821"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q302821_N1056", scene_id = 1075, room_id = 1, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 1075, pos = "Q302821_N10000005", }, }, }, ["302822"] = { npcs = { { id = 1056, alias = "Npc1056", script = "Actor/Npc/TempNPC", pos = "Q302822_guide", scene_id = 1075, room_id = 1, data_index = 1, }, { id = 4428, alias = "Npc4428", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q302801_N12709", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["302823"] = { }, ["302824"] = { }, ["302825"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>