-- 任务配置数据开始----------------------------- main_id = 3005 sub_ids = { 300501, 300502, 300503, 300504, 300505, 300506, 300507, 300508, 300509, 300510, 300511, 300512, 300513, 300514, 300515, 300516, 300517, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["300501"] = { }, ["300502"] = { npcs = { { id = 4155, alias = "Npc4155", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q300501_N4155", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["300503"] = { npcs = { { id = 12572, alias = "Npc12572", script = "Actor/Npc/TempNPC", pos = "Q300501_N12572", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12573, alias = "Npc12573", script = "Actor/Npc/TempNPC", pos = "Q300501_N12573", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12580, alias = "Npc12580", script = "Actor/Npc/TempNPC", pos = "Q300501_N12580", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["300504"] = { npcs = { { id = 12572, alias = "Npc12572", script = "Actor/Npc/TempNPC", pos = "Q300501_N12572", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12573, alias = "Npc12573", script = "Actor/Npc/TempNPC", pos = "Q300501_N12573", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12580, alias = "Npc12580", script = "Actor/Npc/TempNPC", pos = "Q300501_N12580", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["300505"] = { }, ["300506"] = { }, ["300507"] = { npcs = { { id = 4124, alias = "Npc4124", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q300506_N4124", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["300508"] = { npcs = { { id = 4124, alias = "Npc4124", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q300506_N4124", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["300509"] = { }, ["300510"] = { npcs = { { id = 12564, alias = "Npc12564", script = "Actor/Npc/TempNPC", pos = "Q300509_N4159", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["300511"] = { npcs = { { id = 12564, alias = "Npc12564", script = "Actor/Npc/TempNPC", pos = "Q300509_N4159", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["300512"] = { }, ["300513"] = { }, ["300514"] = { }, ["300515"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["300501"] = { npcs = { { id = 12572, alias = "Npc12572", script = "Actor/Npc/TempNPC", pos = "Q300501_N12572", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12573, alias = "Npc12573", script = "Actor/Npc/TempNPC", pos = "Q300501_N12573", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12580, alias = "Npc12580", script = "Actor/Npc/TempNPC", pos = "Q300501_N12580", scene_id = 3, room_id = 0, data_index = 3, }, { id = 4154, alias = "Npc4154", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q300501_N4154", scene_id = 3, room_id = 0, data_index = 4, }, { id = 4156, alias = "Npc4156", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q300501_N4156", scene_id = 3, room_id = 0, data_index = 5, }, { id = 4167, alias = "Npc4167", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q300501_N4167", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12571, alias = "Npc12571", script = "Actor/Npc/TempNPC", pos = "Q300501_N12571", scene_id = 3, room_id = 0, data_index = 7, }, { id = 4155, alias = "Npc4155", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q300501_N4155", scene_id = 3, room_id = 0, data_index = 8, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q300506_N1053", scene_id = 3, room_id = 0, data_index = 9, }, { id = 1055, alias = "Npc1055", script = "Actor/Npc/TempNPC", pos = "Q300514_N1055", scene_id = 3, room_id = 0, data_index = 10, }, { id = 1052, alias = "Npc1052", script = "Actor/Npc/TempNPC", pos = "Q300501_N1052", scene_id = 3, room_id = 0, data_index = 11, }, { id = 4314, alias = "Npc4314", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q300420_N4314", scene_id = 3, room_id = 0, data_index = 12, }, { id = 12733, alias = "Npc12733", script = "Actor/Npc/TempNPC", pos = "Q300501_N12733", scene_id = 3, room_id = 0, data_index = 13, }, { id = 4168, alias = "Npc4168", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q300501_N4168", scene_id = 3, room_id = 0, data_index = 14, }, }, }, ["300502"] = { npcs = { { id = 12572, alias = "Npc12572", script = "Actor/Npc/TempNPC", pos = "Q300501_N12572", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12573, alias = "Npc12573", script = "Actor/Npc/TempNPC", pos = "Q300501_N12573", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12580, alias = "Npc12580", script = "Actor/Npc/TempNPC", pos = "Q300501_N12580", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q300506_N1053", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1055, alias = "Npc1055", script = "Actor/Npc/TempNPC", pos = "Q300514_N1055", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["300503"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q300506_N1053", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1055, alias = "Npc1055", script = "Actor/Npc/TempNPC", pos = "Q300514_N1055", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["300504"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q300506_N1053", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1055, alias = "Npc1055", script = "Actor/Npc/TempNPC", pos = "Q300514_N1055", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["300505"] = { npcs = { { id = 4124, alias = "Npc4124", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q300505_N4124", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12581, alias = "Npc12581", script = "Actor/Npc/TempNPC", pos = "Q300505_N12581", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12582, alias = "Npc12582", script = "Actor/Npc/TempNPC", pos = "Q300505_N12582", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q300506_N1053", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1055, alias = "Npc1055", script = "Actor/Npc/TempNPC", pos = "Q300514_N1055", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["300506"] = { npcs = { { id = 4124, alias = "Npc4124", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q300506_N4124", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12581, alias = "Npc12581", script = "Actor/Npc/TempNPC", pos = "Q300506_N12581", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12582, alias = "Npc12582", script = "Actor/Npc/TempNPC", pos = "Q300506_N12582", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q300506_N1053", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1055, alias = "Npc1055", script = "Actor/Npc/TempNPC", pos = "Q300514_N1055", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["300507"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q300507_N1053", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1055, alias = "Npc1055", script = "Actor/Npc/TempNPC", pos = "Q300514_N1055", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["300508"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q300508_N1053", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1055, alias = "Npc1055", script = "Actor/Npc/TempNPC", pos = "Q300514_N1055", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["300509"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q300508_N1053", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12584, alias = "Npc12584", script = "Actor/Npc/TempNPC", pos = "Q300509_N12584", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1055, alias = "Npc1055", script = "Actor/Npc/TempNPC", pos = "Q300514_N1055", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12564, alias = "Npc12564", script = "Actor/Npc/TempNPC", pos = "Q300509_N4159", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["300510"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q300508_N1053", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12584, alias = "Npc12584", script = "Actor/Npc/TempNPC", pos = "Q300509_N12584", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1055, alias = "Npc1055", script = "Actor/Npc/TempNPC", pos = "Q300514_N1055", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["300511"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q300508_N1053", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12584, alias = "Npc12584", script = "Actor/Npc/TempNPC", pos = "Q300511_N12584", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1055, alias = "Npc1055", script = "Actor/Npc/TempNPC", pos = "Q300514_N1055", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["300512"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q300508_N1053", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12584, alias = "Npc12584", script = "Actor/Npc/TempNPC", pos = "Q300512_N12584", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1055, alias = "Npc1055", script = "Actor/Npc/TempNPC", pos = "Q300514_N1055", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q300512_N1005", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["300513"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q300508_N1053", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12584, alias = "Npc12584", script = "Actor/Npc/TempNPC", pos = "Q300513_N12584", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1055, alias = "Npc1055", script = "Actor/Npc/TempNPC", pos = "Q300514_N1055", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q300513_N1005", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["300514"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q300508_N1053", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1055, alias = "Npc1055", script = "Actor/Npc/TempNPC", pos = "Q300514_N1055", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["300515"] = { npcs = { { id = 1053, alias = "Npc1053", script = "Actor/Npc/TempNPC", pos = "Q300508_N1053", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12584, alias = "Npc12584", script = "Actor/Npc/TempNPC", pos = "Q300515_N12584", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1055, alias = "Npc1055", script = "Actor/Npc/TempNPC", pos = "Q300514_N1055", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["300516"] = { }, ["300517"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>