-- 任务配置数据开始----------------------------- main_id = 23034 sub_ids = { 2303401, 2303402, 2303403, 2303404, 2303405, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2303401"] = { }, ["2303402"] = { }, ["2303403"] = { npcs = { { id = 20657, alias = "Npc20657", script = "Actor/Npc/TempNPC", pos = "Q2303403_N20657", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20658, alias = "Npc20658", script = "Actor/Npc/TempNPC", pos = "Q2303403_N20658", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4042, alias = "Npc4042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2301501_N4042", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["2303404"] = { npcs = { { id = 20657, alias = "Npc20657", script = "Actor/Npc/TempNPC", pos = "Q2303403_N20657", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20658, alias = "Npc20658", script = "Actor/Npc/TempNPC", pos = "Q2303403_N20658", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4042, alias = "Npc4042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2301501_N4042", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["2303405"] = { npcs = { { id = 4042, alias = "Npc4042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2301501_N4042", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2303401"] = { npcs = { { id = 20657, alias = "Npc20657", script = "Actor/Npc/TempNPC", pos = "Q2301701_N20657", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20658, alias = "Npc20658", script = "Actor/Npc/TempNPC", pos = "Q2301701_N20658", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["2303402"] = { npcs = { { id = 20657, alias = "Npc20657", script = "Actor/Npc/TempNPC", pos = "Q2301501_N20657", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20658, alias = "Npc20658", script = "Actor/Npc/TempNPC", pos = "Q2301501_N20658", scene_id = 3, room_id = 0, data_index = 2, }, { id = 4042, alias = "Npc4042", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2301501_N4042", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["2303403"] = { }, ["2303404"] = { }, ["2303405"] = { npcs = { { id = 20657, alias = "Npc20657", script = "Actor/Npc/TempNPC", pos = "Q2301701_N20657", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20658, alias = "Npc20658", script = "Actor/Npc/TempNPC", pos = "Q2301701_N20658", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12700, alias = "Npc12700", script = "Actor/Npc/TempNPC", pos = "Q2301701_N12700", scene_id = 3, room_id = 0, data_index = 3, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>