-- 任务配置数据开始----------------------------- main_id = 23025 sub_ids = { 2302501, 2302502, 2302503, 2302504, 2302505, 2302506, 2302507, 2302508, 2302511, 2302509, 2302510, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133304138", "", }, { "133304243", "", }, { "133304142", "", }, }, QUEST_EXEC_REFRESH_GROUP_SUITE = { { "3", "133304002,1", }, }, QUEST_EXEC_SET_QUEST_GLOBAL_VAR = { { "23025", "0", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["2302502"] = { }, ["2302503"] = { }, ["2302504"] = { npcs = { { id = 4087, alias = "Npc4087", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2302503_N4087", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2302505"] = { }, ["2302506"] = { npcs = { { id = 4087, alias = "Npc4087", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2302505_N4087", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2302507"] = { npcs = { { id = 4087, alias = "Npc4087", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2302505_N4087", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2302508"] = { }, ["2302509"] = { npcs = { { id = 4087, alias = "Npc4087", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2302505_N4087", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2302510"] = { npcs = { { id = 4087, alias = "Npc4087", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2302505_N4087", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2302511"] = { npcs = { { id = 4087, alias = "Npc4087", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2302505_N4087", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["2302501"] = { }, ["2302502"] = { npcs = { { id = 4087, alias = "Npc4087", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2302502_N4087_1570", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2302503"] = { npcs = { { id = 4087, alias = "Npc4087", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2302503_N4087", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2302504"] = { }, ["2302505"] = { npcs = { { id = 4087, alias = "Npc4087", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2302505_N4087", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2302506"] = { }, ["2302507"] = { }, ["2302508"] = { npcs = { { id = 4087, alias = "Npc4087", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q2302505_N4087", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["2302509"] = { }, ["2302510"] = { }, ["2302511"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>