-- 任务配置数据开始----------------------------- main_id = 19146 sub_ids = { 1914601, 1914610, 1914611, 1914612, 1914608, 1914602, 1914603, 1914604, 1914605, 1914606, 1914607, 1914613, 1914609, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133220747", "", }, { "133220774", "", }, { "133220775", "", }, { "133221093", "", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1914601"] = { }, ["1914608"] = { }, ["1914609"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1914601"] = { npcs = { { id = 510, alias = "Coop_Shinobu", script = "Actor/Npc/TempNPC", pos = "Q1914601_C1914601_N510", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12530, alias = "Npc12530", script = "Actor/Npc/TempNPC", pos = "Q1914601_C1914601_N12530", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1049, alias = "Npc1049", script = "Actor/Npc/TempNPC", pos = "Q1914601_C1914601_N510", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3163, alias = "Npc3163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1914601_C1914601_N12530", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1914602"] = { npcs = { { id = 510, alias = "Coop_Shinobu", script = "Actor/Npc/TempNPC", pos = "Q1914601_C1914601_N510", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12530, alias = "Npc12530", script = "Actor/Npc/TempNPC", pos = "Q1914605_C1914605_N510", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1049, alias = "Npc1049", script = "Actor/Npc/TempNPC", pos = "Q1914601_C1914601_N510", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3163, alias = "Npc3163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1914605_C1914605_N510", scene_id = 3, room_id = 0, data_index = 4, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q1914605_C1914605_N10000005", }, }, }, ["1914603"] = { npcs = { { id = 510, alias = "Coop_Shinobu", script = "Actor/Npc/TempNPC", pos = "Q1914601_C1914601_N510", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12530, alias = "Npc12530", script = "Actor/Npc/TempNPC", pos = "Q1914605_C1914605_N510", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1049, alias = "Npc1049", script = "Actor/Npc/TempNPC", pos = "Q1914601_C1914601_N510", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3163, alias = "Npc3163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1914605_C1914605_N510", scene_id = 3, room_id = 0, data_index = 4, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q1914606_C1914606_N10000005", }, }, }, ["1914604"] = { npcs = { { id = 510, alias = "Coop_Shinobu", script = "Actor/Npc/TempNPC", pos = "Q1914601_C1914601_N510", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12530, alias = "Npc12530", script = "Actor/Npc/TempNPC", pos = "Q1914605_C1914605_N510", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1049, alias = "Npc1049", script = "Actor/Npc/TempNPC", pos = "Q1914601_C1914601_N510", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3163, alias = "Npc3163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1914605_C1914605_N510", scene_id = 3, room_id = 0, data_index = 4, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q1914607_C1914607_N10000005", }, }, }, ["1914605"] = { npcs = { { id = 510, alias = "Coop_Shinobu", script = "Actor/Npc/TempNPC", pos = "Q1914605_C1914605_N510", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12530, alias = "Npc12530", script = "Actor/Npc/TempNPC", pos = "Q1914605_C1914605_N12530", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1049, alias = "Npc1049", script = "Actor/Npc/TempNPC", pos = "Q1914605_C1914605_N510", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3163, alias = "Npc3163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1914605_C1914605_N12530", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1914606"] = { npcs = { { id = 510, alias = "Coop_Shinobu", script = "Actor/Npc/TempNPC", pos = "Q1914606_C1914606_N510", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12530, alias = "Npc12530", script = "Actor/Npc/TempNPC", pos = "Q1914606_C1914606_N12530", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1049, alias = "Npc1049", script = "Actor/Npc/TempNPC", pos = "Q1914606_C1914606_N510", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3163, alias = "Npc3163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1914606_C1914606_N12530", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1914607"] = { npcs = { { id = 510, alias = "Coop_Shinobu", script = "Actor/Npc/TempNPC", pos = "Q1914607_C1914607_N510", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12530, alias = "Npc12530", script = "Actor/Npc/TempNPC", pos = "Q1914607_C1914607_N12530", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1049, alias = "Npc1049", script = "Actor/Npc/TempNPC", pos = "Q1914607_C1914607_N510", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3163, alias = "Npc3163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1914607_C1914607_N12530", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1914608"] = { npcs = { { id = 510, alias = "Coop_Shinobu", script = "Actor/Npc/TempNPC", pos = "Q1914607_C1914607_N510", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12530, alias = "Npc12530", script = "Actor/Npc/TempNPC", pos = "Q1914607_C1914607_N12530", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1049, alias = "Npc1049", script = "Actor/Npc/TempNPC", pos = "Q1914607_C1914607_N510", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3163, alias = "Npc3163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1914607_C1914607_N12530", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1914609"] = { npcs = { { id = 510, alias = "Coop_Shinobu", script = "Actor/Npc/TempNPC", pos = "Q1914609_C1914609_N510", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12276, alias = "Npc12276", script = "Actor/Npc/TempNPC", pos = "Q1914609_C1914609_N12276", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12277, alias = "Npc12277", script = "Actor/Npc/TempNPC", pos = "Q1914609_C1914609_N12277", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12278, alias = "Npc12278", script = "Actor/Npc/TempNPC", pos = "Q1914609_C1914609_N12278", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12530, alias = "Npc12530", script = "Actor/Npc/TempNPC", pos = "Q1914605_C1914605_N510", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1049, alias = "Npc1049", script = "Actor/Npc/TempNPC", pos = "Q1914609_C1914609_N510", scene_id = 3, room_id = 0, data_index = 6, }, { id = 3163, alias = "Npc3163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1914605_C1914605_N510", scene_id = 3, room_id = 0, data_index = 7, }, }, }, ["1914610"] = { npcs = { { id = 510, alias = "Coop_Shinobu", script = "Actor/Npc/TempNPC", pos = "Q1914601_C1914601_N510", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12530, alias = "Npc12530", script = "Actor/Npc/TempNPC", pos = "Q1914601_C1914601_N12530", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1049, alias = "Npc1049", script = "Actor/Npc/TempNPC", pos = "Q1914601_C1914601_N510", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3163, alias = "Npc3163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1914601_C1914601_N12530", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1914611"] = { npcs = { { id = 510, alias = "Coop_Shinobu", script = "Actor/Npc/TempNPC", pos = "Q1914601_C1914601_N510", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12530, alias = "Npc12530", script = "Actor/Npc/TempNPC", pos = "Q1914601_C1914601_N12530", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1049, alias = "Npc1049", script = "Actor/Npc/TempNPC", pos = "Q1914601_C1914601_N510", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3163, alias = "Npc3163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1914601_C1914601_N12530", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1914612"] = { npcs = { { id = 510, alias = "Coop_Shinobu", script = "Actor/Npc/TempNPC", pos = "Q1914601_C1914601_N510", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12530, alias = "Npc12530", script = "Actor/Npc/TempNPC", pos = "Q1914601_C1914601_N12530", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1049, alias = "Npc1049", script = "Actor/Npc/TempNPC", pos = "Q1914601_C1914601_N510", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3163, alias = "Npc3163", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1914601_C1914601_N12530", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1914613"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>