-- 任务配置数据开始----------------------------- main_id = 19143 sub_ids = { 1914303, 1914301, 1914302, 1914306, 1914304, 1914305, 1914307, 1914309, 1914308, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = { { "133220749", "", }, { "133221078", "", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1914303"] = { }, ["1914306"] = { }, ["1914307"] = { }, ["1914308"] = { }, ["1914309"] = { npcs = { { id = 510, alias = "Coop_Shinobu", script = "Actor/Npc/TempNPC", pos = "Q1914307_C1914307_N510", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12277, alias = "Npc12277", script = "Actor/Npc/TempNPC", pos = "Q1914307_C1914307_N12277", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12278, alias = "Npc12278", script = "Actor/Npc/TempNPC", pos = "Q1914307_C1914307_N12278", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1914301"] = { npcs = { { id = 510, alias = "Coop_Shinobu", script = "Actor/Npc/TempNPC", pos = "Q1914301_C1914301_N510", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3038, alias = "Npc3038", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1914301_C1914301_N3038", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12540, alias = "Npc12540", script = "Actor/Npc/TempNPC", pos = "Q1914302_C1914302_N12278", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3018, alias = "Npc3018", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1914302_N3018", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1049, alias = "Npc1049", script = "Actor/Npc/TempNPC", pos = "Q1914301_C1914301_N510", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12278, alias = "Npc12278", script = "Actor/Npc/TempNPC", pos = "Q1914302_C1914302_N12278", scene_id = 3, room_id = 0, data_index = 6, }, }, }, ["1914302"] = { npcs = { { id = 510, alias = "Coop_Shinobu", script = "Actor/Npc/TempNPC", pos = "Q1914302_C1914302_N510", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3038, alias = "Npc3038", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1914301_C1914301_N3038", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12540, alias = "Npc12540", script = "Actor/Npc/TempNPC", pos = "Q1914302_C1914302_N12278", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3018, alias = "Npc3018", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q1914302_N3018", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1049, alias = "Npc1049", script = "Actor/Npc/TempNPC", pos = "Q1914302_C1914302_N510", scene_id = 3, room_id = 0, data_index = 5, }, { id = 12278, alias = "Npc12278", script = "Actor/Npc/TempNPC", pos = "Q1914302_C1914302_N12278", scene_id = 3, room_id = 0, data_index = 6, }, }, }, ["1914303"] = { }, ["1914304"] = { npcs = { { id = 510, alias = "Coop_Shinobu", script = "Actor/Npc/TempNPC", pos = "Q1914304_C1914304_N510", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12509, alias = "Npc12509", script = "Actor/Npc/TempNPC", pos = "Q1914304_C1914304_N12509", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12510, alias = "Npc12510", script = "Actor/Npc/TempNPC", pos = "Q1914304_C1914304_N12510", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12511, alias = "Npc12511", script = "Actor/Npc/TempNPC", pos = "Q1914304_C1914304_N12511", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1049, alias = "Npc1049", script = "Actor/Npc/TempNPC", pos = "Q1914304_C1914304_N510", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1914305"] = { npcs = { { id = 510, alias = "Coop_Shinobu", script = "Actor/Npc/TempNPC", pos = "Q1914302_C1914302_N510", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12509, alias = "Npc12509", script = "Actor/Npc/TempNPC", pos = "Q1914304_C1914304_N12509", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12510, alias = "Npc12510", script = "Actor/Npc/TempNPC", pos = "Q1914304_C1914304_N12510", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12511, alias = "Npc12511", script = "Actor/Npc/TempNPC", pos = "Q1914304_C1914304_N12511", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12539, alias = "Npc12539", script = "Actor/Npc/TempNPC", pos = "Q1914305_C1914305_N12277", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1049, alias = "Npc1049", script = "Actor/Npc/TempNPC", pos = "Q1914302_C1914302_N510", scene_id = 3, room_id = 0, data_index = 6, }, { id = 12277, alias = "Npc12277", script = "Actor/Npc/TempNPC", pos = "Q1914305_C1914305_N12277", scene_id = 3, room_id = 0, data_index = 7, }, }, }, ["1914306"] = { npcs = { { id = 12509, alias = "Npc12509", script = "Actor/Npc/TempNPC", pos = "Q1914304_C1914304_N12509", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12510, alias = "Npc12510", script = "Actor/Npc/TempNPC", pos = "Q1914304_C1914304_N12510", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12511, alias = "Npc12511", script = "Actor/Npc/TempNPC", pos = "Q1914304_C1914304_N12511", scene_id = 3, room_id = 0, data_index = 3, }, { id = 12539, alias = "Npc12539", script = "Actor/Npc/TempNPC", pos = "Q1914305_C1914305_N12277", scene_id = 3, room_id = 0, data_index = 4, }, { id = 12277, alias = "Npc12277", script = "Actor/Npc/TempNPC", pos = "Q1914305_C1914305_N12277", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["1914307"] = { npcs = { { id = 510, alias = "Coop_Shinobu", script = "Actor/Npc/TempNPC", pos = "Q1914307_C1914307_N510", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12277, alias = "Npc12277", script = "Actor/Npc/TempNPC", pos = "Q1914307_C1914307_N12277", scene_id = 3, room_id = 0, data_index = 2, }, { id = 12278, alias = "Npc12278", script = "Actor/Npc/TempNPC", pos = "Q1914307_C1914307_N12278", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1049, alias = "Npc1049", script = "Actor/Npc/TempNPC", pos = "Q1914307_C1914307_N510", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["1914308"] = { }, ["1914309"] = { npcs = { { id = 510, alias = "Coop_Shinobu", script = "Actor/Npc/TempNPC", pos = "Q1914307_C1914307_N510", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12276, alias = "Npc12276", script = "Actor/Npc/TempNPC", pos = "Q1914309_C1914309_N12276", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1049, alias = "Npc1049", script = "Actor/Npc/TempNPC", pos = "Q1914307_C1914307_N510", scene_id = 3, room_id = 0, data_index = 3, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>