-- 任务配置数据开始----------------------------- main_id = 19068 sub_ids = { 1906801, 1906802, 1906803, 1906804, 1906806, 1906808, 1906809, 1906811, 1906805, 1906810, 1906807, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1906801"] = { }, ["1906802"] = { npcs = { { id = 140101, alias = "Npc140101", script = "Actor/Npc/TempNPC", pos = "Q19069Beiya", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1906805"] = { }, ["1906808"] = { }, ["1906809"] = { }, ["1906810"] = { }, ["1906811"] = { npcs = { { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19068DateBENoel", scene_id = 1004, room_id = 1, data_index = 6, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1906801"] = { npcs = { { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19067BeiyaNoel", scene_id = 3, room_id = 0, data_index = 1, }, { id = 140101, alias = "Npc140101", script = "Actor/Npc/TempNPC", pos = "Q19069Beiya", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19068BeiyaLunchRoute4", scene_id = 3, room_id = 0, data_index = 3, }, { id = 140101, alias = "Npc140101", script = "Actor/Npc/TempNPC", pos = "Q19070BeiyaTryBeiya", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19070BeiyaTryNoel", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19068DateBENoel", scene_id = 1004, room_id = 1, data_index = 6, }, }, }, ["1906802"] = { npcs = { { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19067BeiyaNoel", scene_id = 3, room_id = 0, data_index = 1, }, { id = 140101, alias = "Npc140101", script = "Actor/Npc/TempNPC", pos = "Q19069Beiya", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19068BeiyaLunchRoute4", scene_id = 3, room_id = 0, data_index = 3, }, { id = 140101, alias = "Npc140101", script = "Actor/Npc/TempNPC", pos = "Q19070BeiyaTryBeiya", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19070BeiyaTryNoel", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19068DateBENoel", scene_id = 1004, room_id = 1, data_index = 6, }, }, }, ["1906803"] = { npcs = { { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19067BeiyaNoel", scene_id = 3, room_id = 0, data_index = 1, }, { id = 140101, alias = "Npc140101", script = "Actor/Npc/TempNPC", pos = "Q19069Beiya", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19068BeiyaLunchRoute4", scene_id = 3, room_id = 0, data_index = 3, }, { id = 140101, alias = "Npc140101", script = "Actor/Npc/TempNPC", pos = "Q19070BeiyaTryBeiya", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19070BeiyaTryNoel", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19068DateBENoel", scene_id = 1004, room_id = 1, data_index = 6, }, }, }, ["1906804"] = { npcs = { { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19067BeiyaNoel", scene_id = 3, room_id = 0, data_index = 1, }, { id = 140101, alias = "Npc140101", script = "Actor/Npc/TempNPC", pos = "Q19069Beiya", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19068BeiyaLunchRoute4", scene_id = 3, room_id = 0, data_index = 3, }, { id = 140101, alias = "Npc140101", script = "Actor/Npc/TempNPC", pos = "Q19070BeiyaTryBeiya", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19070BeiyaTryNoel", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19068DateBENoel", scene_id = 1004, room_id = 1, data_index = 6, }, }, }, ["1906805"] = { npcs = { { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19067BeiyaNoel", scene_id = 3, room_id = 0, data_index = 1, }, { id = 140101, alias = "Npc140101", script = "Actor/Npc/TempNPC", pos = "Q19069Beiya", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19068BeiyaLunchRoute4", scene_id = 3, room_id = 0, data_index = 3, }, { id = 140101, alias = "Npc140101", script = "Actor/Npc/TempNPC", pos = "Q19070BeiyaTryBeiya", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19070BeiyaTryNoel", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19068DateBENoel", scene_id = 1004, room_id = 1, data_index = 6, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q19068BeiyaLunchRoute2", }, }, }, ["1906806"] = { npcs = { { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19067BeiyaNoel", scene_id = 3, room_id = 0, data_index = 1, }, { id = 140101, alias = "Npc140101", script = "Actor/Npc/TempNPC", pos = "Q19069Beiya", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19068BeiyaLunchRoute2", scene_id = 3, room_id = 0, data_index = 3, }, { id = 140101, alias = "Npc140101", script = "Actor/Npc/TempNPC", pos = "Q19070BeiyaTryBeiya", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19070BeiyaTryNoel", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19068DateBENoel", scene_id = 1004, room_id = 1, data_index = 6, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q19068BeiyaLunchRoute2", }, }, }, ["1906807"] = { npcs = { { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19067BeiyaNoel", scene_id = 3, room_id = 0, data_index = 1, }, { id = 140101, alias = "Npc140101", script = "Actor/Npc/TempNPC", pos = "Q19069Beiya", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19068BeiyaLunchRoute4", scene_id = 3, room_id = 0, data_index = 3, }, { id = 140101, alias = "Npc140101", script = "Actor/Npc/TempNPC", pos = "Q19070BeiyaTryBeiya", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19070BeiyaTryNoel", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19068DateBENoel", scene_id = 1004, room_id = 1, data_index = 6, }, }, }, ["1906808"] = { npcs = { { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19067BeiyaNoel", scene_id = 3, room_id = 0, data_index = 1, }, { id = 140101, alias = "Npc140101", script = "Actor/Npc/TempNPC", pos = "Q19069Beiya", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19068BeiyaLunchRoute4", scene_id = 3, room_id = 0, data_index = 3, }, { id = 140101, alias = "Npc140101", script = "Actor/Npc/TempNPC", pos = "Q19070BeiyaTryBeiya", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19070BeiyaTryNoel", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19068DateBENoel", scene_id = 1004, room_id = 1, data_index = 6, }, { id = 140301, alias = "Npc140301", script = "Actor/Npc/TempNPC", pos = "Q20517_Quinn_InitPos", scene_id = 3, room_id = 0, data_index = 7, }, }, }, ["1906809"] = { npcs = { { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19067BeiyaNoel", scene_id = 3, room_id = 0, data_index = 1, }, { id = 140101, alias = "Npc140101", script = "Actor/Npc/TempNPC", pos = "Q19069Beiya", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19068BeiyaLunchRoute4", scene_id = 3, room_id = 0, data_index = 3, }, { id = 140101, alias = "Npc140101", script = "Actor/Npc/TempNPC", pos = "Q19070BeiyaTryBeiya", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19070BeiyaTryNoel", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19068DateBENoel", scene_id = 1004, room_id = 1, data_index = 6, }, }, }, ["1906810"] = { npcs = { { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19067BeiyaNoel", scene_id = 3, room_id = 0, data_index = 1, }, { id = 140101, alias = "Npc140101", script = "Actor/Npc/TempNPC", pos = "Q19069Beiya", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19068BeiyaLunchRoute4", scene_id = 3, room_id = 0, data_index = 3, }, { id = 140101, alias = "Npc140101", script = "Actor/Npc/TempNPC", pos = "Q19070BeiyaTryBeiya", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19070BeiyaTryNoel", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19068DateBENoel", scene_id = 1004, room_id = 1, data_index = 6, }, }, }, ["1906811"] = { npcs = { { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19067BeiyaNoel", scene_id = 3, room_id = 0, data_index = 1, }, { id = 140101, alias = "Npc140101", script = "Actor/Npc/TempNPC", pos = "Q19069Beiya", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19068BeiyaLunchRoute4", scene_id = 3, room_id = 0, data_index = 3, }, { id = 140101, alias = "Npc140101", script = "Actor/Npc/TempNPC", pos = "Q19070BeiyaTryBeiya", scene_id = 3, room_id = 0, data_index = 4, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19070BeiyaTryNoel", scene_id = 3, room_id = 0, data_index = 5, }, { id = 1027, alias = "Npc1027", script = "Actor/Npc/TempNPC", pos = "Q19068DateBENoel", scene_id = 1004, room_id = 1, data_index = 6, }, { id = 20218, alias = "NPC20218", script = "Actor/Npc/TempNPC", pos = "Q19068DateNotebook", scene_id = 1004, room_id = 1, data_index = 7, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>