-- 任务配置数据开始----------------------------- main_id = 19025 sub_ids = { 1902501, 1902502, 1902506, 1902507, 1902508, 1902509, 1902510, 1902504, 1902503, 1902505, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1902501"] = { }, ["1902502"] = { }, ["1902503"] = { }, ["1902504"] = { }, ["1902505"] = { }, ["1902506"] = { }, ["1902507"] = { }, ["1902508"] = { }, ["1902509"] = { }, ["1902510"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1902501"] = { npcs = { { id = 10901, alias = "Npc10901", script = "Actor/Npc/TempNPC", pos = "Q1902501Child1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10902, alias = "Npc10902", script = "Actor/Npc/TempNPC", pos = "Q1902501Child2", scene_id = 3, room_id = 0, data_index = 2, }, { id = 10906, alias = "Npc10906", script = "Actor/Npc/TempNPC", pos = "Q1902501Mom", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1902502"] = { gadgets = { { id = 71700097, alias = "Gadget71700097", pos = "Q1902501Child2", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1902503"] = { npcs = { { id = 10901, alias = "Npc10901", script = "Actor/Npc/TempNPC", pos = "Q1902501Child1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10902, alias = "Npc10902", script = "Actor/Npc/TempNPC", pos = "Q1902501Child2", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1023, alias = "Npc1023", script = "Actor/Npc/TempNPC", pos = "Q1902504cy", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1902504"] = { npcs = { { id = 10906, alias = "Npc10906", script = "Actor/Npc/TempNPC", pos = "Q1902501Mom", scene_id = 3, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q1902501Born" }, } }, ["1902505"] = { npcs = { { id = 10901, alias = "Npc10901", script = "Actor/Npc/TempNPC", pos = "Q1902501Child1", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10902, alias = "Npc10902", script = "Actor/Npc/TempNPC", pos = "Q1902501Child2", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1023, alias = "Npc1023", script = "Actor/Npc/TempNPC", pos = "Q1902504cy", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1902506"] = { npcs = { { id = 10901, alias = "Npc10901", script = "Actor/Npc/TempNPC", pos = "Q1902506boy", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1902507"] = { npcs = { { id = 10902, alias = "Npc10902", script = "Actor/Npc/TempNPC", pos = "Q1902506girl", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1902508"] = { npcs = { { id = 1023, alias = "Npc1023", script = "Actor/Npc/TempNPC", pos = "Q1902506cy", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1902509"] = { }, ["1902510"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>