-- 任务配置数据开始----------------------------- main_id = 10121 sub_ids = { 1012101, 1012102, 1012103, 1012104, 1012105, 1012106, 1012107, 1012115, 1012116, 1012117, 1012109, 1012118, 1012110, 1012111, 1012112, 1012113, 1012114, 1012108, 1012119, 1012120, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["1012101"] = { }, ["1012102"] = { npcs = { { id = 1029, alias = "Npc1029", script = "Actor/Npc/TempNPC", pos = "Q10121_YOULA", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1012103"] = { }, ["1012104"] = { }, ["1012105"] = { npcs = { { id = 10388, alias = "Npc10388", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q10121_NPCB", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1012106"] = { npcs = { { id = 10388, alias = "Npc10388", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q10121_NPCB", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10389, alias = "Npc10389", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q10121_NPCC", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1012107"] = { npcs = { { id = 1029, alias = "Npc1029", script = "Actor/Npc/TempNPC", pos = "Q10121_youla2", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1012109"] = { npcs = { { id = 1029, alias = "Npc1029", script = "Actor/Npc/TempNPC", pos = "Q10121_youla3", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1012110"] = { }, ["1012112"] = { npcs = { { id = 1029, alias = "Npc1029", script = "Actor/Npc/TempNPC", pos = "Q10121_youla4", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1012113"] = { }, ["1012120"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["1012101"] = { npcs = { { id = 1029, alias = "Npc1029", script = "Actor/Npc/TempNPC", pos = "Q10121_YOULA", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1012102"] = { }, ["1012103"] = { npcs = { { id = 1029, alias = "Npc1029", script = "Actor/Npc/TempNPC", pos = "Q10121_YOULA", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10387, alias = "Npc10387", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q10121_NPCA", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1012104"] = { npcs = { { id = 1029, alias = "Npc1029", script = "Actor/Npc/TempNPC", pos = "Q10121_YOULA", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10388, alias = "Npc10388", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q10121_NPCB", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1012105"] = { npcs = { { id = 1029, alias = "Npc1029", script = "Actor/Npc/TempNPC", pos = "Q10121_YOULA", scene_id = 3, room_id = 0, data_index = 1, }, { id = 10389, alias = "Npc10389", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q10121_NPCC", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1012106"] = { npcs = { { id = 1029, alias = "Npc1029", script = "Actor/Npc/TempNPC", pos = "Q10121_youla2", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1012107"] = { }, ["1012108"] = { }, ["1012109"] = { transmit_points = { { point_id = 1, scene_id = 3, pos = "Q10121_TALK6", }, }, }, ["1012110"] = { npcs = { { id = 1029, alias = "Npc1029", script = "Actor/Npc/TempNPC", pos = "Q10121_youla3", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1012111"] = { npcs = { { id = 1029, alias = "Npc1029", script = "Actor/Npc/TempNPC", pos = "Q10121_youla4", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["1012112"] = { transmit_points = { { point_id = 1, scene_id = 3, pos = "Q10121_TALK7", }, }, }, ["1012113"] = { npcs = { { id = 1029, alias = "Npc1029", script = "Actor/Npc/TempNPC", pos = "Q10121_youla4", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1002, alias = "Ambor", script = "Actor/Quest/Q301/Ambor301", pos = "Q10121_ANBO", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1419, alias = "Npc1419", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q10121_Sara", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["1012114"] = { npcs = { { id = 1029, alias = "Npc1029", script = "Actor/Npc/TempNPC", pos = "Q10121_youla4", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1002, alias = "Ambor", script = "Actor/Quest/Q301/Ambor301", pos = "Q10121_ANBO", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["1012115"] = { npcs = { { id = 1029, alias = "Npc1029", script = "Actor/Npc/TempNPC", pos = "Q10121_youla2", scene_id = 3, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q10121_Return", }, }, }, ["1012116"] = { npcs = { { id = 1029, alias = "Npc1029", script = "Actor/Npc/TempNPC", pos = "Q10121_youla2", scene_id = 3, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q10121_Return", }, }, }, ["1012117"] = { npcs = { { id = 1029, alias = "Npc1029", script = "Actor/Npc/TempNPC", pos = "Q10121_youla3", scene_id = 3, room_id = 0, data_index = 1, }, }, transmit_points = { { point_id = 1, scene_id = 3, pos = "Q10121_Return", }, }, }, ["1012118"] = { }, ["1012119"] = { }, ["1012120"] = { npcs = { { id = 1419, alias = "Npc1419", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q10121_Sara", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>