{ "$type": "ConfigAvatar", "common": { "effectAttachShape": { "$type": "ConfigEffectAttachSkinnedMesh", "emissionRateRatio": 1.0, "mesh": "EffectMesh", "normalOffset": 0.02 }, "height": 1.727, "modelHeight": 1.73, "mass": 10.0, "affectedByWorld": true, "checkInSurface": true }, "headControl": { "$type": "ConfigHeadControl", "useHeadControl": true, "animStates": [ "NormalStandby", "NormalMove/WalkToRun", "NormalMove/Walk", "NormalMove/RunToWalk", "NormalMove/Run", "NormalMove/RunToIdle", "NormalMove/WalkToIdle", "NormalMove/RunningTurn", "NormalMove/SprintToRun", "NormalMove/SprintToIdle", "Sprint", "Climb/ClimbIdle", "Ladder/LadderIdle", "Swim/SwimIdle", "NormalStandbyWeapon", "NormalMoveWeapon/WalkToRunWeapon", "NormalMoveWeapon/WalkWeapon", "NormalMoveWeapon/RunToWalkWeapon", "NormalMoveWeapon/RunWeapon", "NormalMoveWeapon/RunToIdleWeapon", "NormalMoveWeapon/WalkToIdleWeapon", "NormalMoveWeapon/RunningTurnWeapon" ] }, "equipController": { "attachPoints": { "equip01": "WeaponR", "equip02": "WeaponL", "equip03": "WeaponL" }, "sheathPoint": "WeaponBackPut", "dissolveSheathFadeDelay": 0.075, "dissolveSheathFadeTime": 2.1 }, "specialPoint": { "elementAbsorb": "PRIVATE_Pendant", "elementPendant": "PRIVATE_Pendant" }, "combat": { "property": { "weight": 75, "endureType": "Avatar_Claymore", "endureShake": 0 }, "combatLock": { "denyLockOn": false, "lockShape": "CircleLockEnemyClose", "lockWeightYaxisParam": 0.2, "lockWeightYaxisThreshold": 2, "lockType": "Avatar&Monster_Lv4" }, "beHit": { "hitBloodEffect": "", "muteAllHit": false, "muteAllHitEffect": false, "muteAllHitText": false }, "die": { "hasAnimatorDie": true, "muteAllShaderDieEff": false, "dieShaderData": "AvatarDie", "dieDisappearEffect": "Eff_Death_Avatar_Common", "dieEndTime": 3.0, "dieForceDisappearTime": 5.0, "useRagDoll": true, "ragDollDieEndTimeDelay": 0.4 }, "animEvents": { "ATK01": { "attackPattern": { "$type": "ConfigAttackCircle", "triggerType": "TriggerNoRepeat", "height": 1.8, "fanAngle": 270.0, "radius": 2, "radiusRatio": 0.0, "detectDirection": "Counterclockwise", "born": { "$type": "ConfigBornBySelf", "offset": { "x": 0.0, "y": 0.0, "z": 0.5 } } }, "attackInfo": { "attackTag": "NormalAttack_01", "attenuationTag": "NormalAttack", "attackProperty": { "damagePercentage": 0.65, "strikeType": "Blunt", "elementDurability": 25, "overrideByWeapon": true, "attackType": "Melee", "enBreak": 85.67 }, "hitPattern": { "onHitEffectName": "default", "hitImpulseType": "LV3", "reboundRatio": 0, "canBeDefenceHalt": true, "hitHaltTime": 0.09, "hitHaltTimeScale": 0.01, "muteHitText": false }, "forceCameraShake": false, "cameraShake": { "shakeType": "CustomVector", "shakeRange": 0.24, "shakeTime": 0.12, "shakeDistance": 30, "shakeDir": { "x": 0.3, "y": -1, "z": 0 } } } }, "ATK02": { "attackPattern": { "$type": "ConfigAttackBox", "triggerType": "TriggerNoRepeat", "size": { "x": 2, "y": 2, "z": 2.5 }, "born": { "$type": "ConfigBornByTarget", "offset": { "x": 0, "y": 1, "z": 0 } } }, "attackInfo": { "attackTag": "NormalAttack_02", "attenuationTag": "NormalAttack", "attackProperty": { "damagePercentage": 0.65, "strikeType": "Blunt", "elementDurability": 25, "overrideByWeapon": true, "attackType": "Melee", "enBreak": 85.33 }, "hitPattern": { "onHitEffectName": "default", "hitImpulseType": "LV3", "reboundRatio": 0, "canBeDefenceHalt": true, "hitHaltTime": 0.12, "hitHaltTimeScale": 0.01, "muteHitText": false }, "forceCameraShake": true, "cameraShake": { "shakeType": "CustomVector", "shakeRange": 0.36, "shakeTime": 0.12, "shakeDistance": 30, "shakeDir": { "x": 0, "y": 1, "z": 0 } } } }, "ATK03": { "attackPattern": { "$type": "ConfigAttackCircle", "triggerType": "TriggerNoRepeat", "height": 1.5, "fanAngle": 360.0, "radius": 2, "radiusRatio": 0.0, "detectDirection": "Counterclockwise", "born": { "$type": "ConfigBornBySelf", "offset": { "x": 0.0, "y": 0.0, "z": 1.0 } } }, "attackInfo": { "attackTag": "NormalAttack_03", "attenuationTag": "NormalAttack", "attackProperty": { "damagePercentage": 0.73, "strikeType": "Blunt", "elementDurability": 25, "overrideByWeapon": true, "attackType": "Melee", "enBreak": 106.37 }, "hitPattern": { "onHitEffectName": "default", "hitImpulseType": "LV4", "reboundRatio": 0, "canBeDefenceHalt": true, "hitHaltTime": 0.09, "hitHaltTimeScale": 0.01, "muteHitText": false }, "forceCameraShake": false, "cameraShake": { "shakeType": "CustomVector", "shakeRange": 0.24, "shakeTime": 0.12, "shakeDistance": 30, "shakeDir": { "x": 1, "y": 0.2, "z": 0 } } } }, "ATK04": { "attackPattern": { "$type": "ConfigAttackCircle", "triggerType": "TriggerNoRepeat", "height": 1.5, "fanAngle": 270.0, "radius": 2, "radiusRatio": 0.0, "detectDirection": "Counterclockwise", "born": { "$type": "ConfigBornBySelf", "offset": { "x": 0.0, "y": 0.0, "z": 1.0 }, "direction": { "$type": "ConfigDirectionByEntity", "angleOffset": { "x": 0.0, "y": 30.0, "z": 0.0 } } } }, "attackInfo": { "attackTag": "NormalAttack_04", "attenuationTag": "NormalAttack", "attackProperty": { "damagePercentage": 0.73, "strikeType": "Blunt", "elementDurability": 25, "overrideByWeapon": true, "attackType": "Melee", "enBreak": 104.19 }, "hitPattern": { "onHitEffectName": "default", "hitImpulseType": "LV5", "overrideHitImpulse": { "hitLevel": "Air", "hitImpulseX": 400, "hitImpulseY": 800 }, "reboundRatio": 0, "canBeDefenceHalt": true, "hitHaltTime": 0.09, "hitHaltTimeScale": 0.01, "muteHitText": false }, "forceCameraShake": true, "cameraShake": { "shakeType": "CustomVector", "shakeRange": 0.36, "shakeTime": 0.12, "shakeDistance": 30, "shakeDir": { "x": 1, "y": 0, "z": 1 } } } }, "ExtraAttack1": { "attackPattern": { "$type": "ConfigAttackCircle", "triggerType": "TriggerNoRepeat", "height": 1.5, "fanAngle": 360.0, "radius": 3, "radiusRatio": 0.0, "born": { "$type": "ConfigBornBySelf", "offset": { "x": 0.0, "y": 0.0, "z": 0.3 } } }, "attackInfo": { "attackTag": "ExtraAttack", "attenuationTag": "NormalAttack", "attackProperty": { "damagePercentage": 0.8, "strikeType": "Blunt", "elementDurability": 25, "overrideByWeapon": true, "attackType": "Melee", "enBreak": 60 }, "hitPattern": { "onHitEffectName": "default", "hitImpulseType": "LV3", "reboundRatio": 0, "canBeDefenceHalt": true, "hitHaltTime": 0.03, "hitHaltTimeScale": 0.01, "muteHitText": false }, "forceCameraShake": false, "cameraShake": { "shakeType": "Center", "shakeRange": 0.12, "shakeTime": 0.09 } } }, "ExtraAttack2": { "attackPattern": { "$type": "ConfigAttackCircle", "triggerType": "TriggerNoRepeat", "height": 1.5, "fanAngle": 360.0, "radius": 3.5, "radiusRatio": 0.0, "detectDirection": "Clockwise", "born": { "$type": "ConfigBornBySelf", "offset": { "x": 0.0, "y": 0.0, "z": 0.0 } } }, "attackInfo": { "attackTag": "ExtraAttack", "attenuationTag": "NormalAttack", "attackProperty": { "damagePercentage": 1.8, "strikeType": "Blunt", "elementDurability": 25, "overrideByWeapon": true, "attackType": "Melee", "enBreak": 120 }, "hitPattern": { "onHitEffectName": "default", "hitImpulseType": "LV6", "reboundRatio": 0, "canBeDefenceHalt": true, "hitHaltTime": 0.15, "hitHaltTimeScale": 0.01, "muteHitText": false }, "forceCameraShake": false, "cameraShake": { "shakeRange": 0.24, "shakeTime": 0.28 } } } } }, "stateLayers": { "defaultLayer": { "$type": "ConfigNormalStateLayer", "stateIDs": { "NormalStandby": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Standby": [] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "NormalMove": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ShowUp": [ "Audio_Lady_Showup" ], "WalkToRun": [ "Audio_Lady_WalkToRun" ], "Walk": [ "Ani_WalkSprint01", "Audio_Lady_Walk", "WalkStepOnWater" ], "RunToWalk": [ "Audio_Lady_RunToWalk" ], "Run": [ "Ani_Run01", "Audio_Lady_Run" ], "RunToIdle": [ "Audio_Lady_RunToIdle" ], "WalkToIdle": [ "Audio_Lady_WalkToIdle" ], "RunningTurn": [], "SprintToRun": [ "Audio_Lady_SprintToRun" ], "SprintToIdle": [ "Audio_Lady_SprintToIdle", "Emo_Lady_Sprint_AS" ], "FallOnGround": [ "Audio_Lady_FallOnGround" ], "FallOnGroundLit": [ "Audio_Lady_FallOnGroundLit" ], "FallToGroundRun": [ "Audio_Lady_FallToGroundRun" ], "FallToGroundRunHard": [ "Audio_Lady_FallToGroundRunHard" ], "FallToGroundSprint": [ "Audio_Lady_FallToGroundSprint" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 1.0, "sheatheOnStart": true }, "SprintBS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SprintBS": [ "Audio_Lady_RunToSprint", "SprintBS_Invincible", "Emo_Lady_Sprint_BS" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill", "AimEnd" ], "resetAnimatorTriggerOnExit": [], "canDoSkill": true, "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.26, "normalizeEnd": 1.0 } ], "canChangeAvatar": [ { "normalizeStart": 0.26, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "sheatheOnStart": true }, "Sprint": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Sprint": [ "Ani_WalkSprint01", "Audio_Lady_Sprint", "Emo_Lady_Sprint_Loop" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 1.0, "sheatheOnStart": true }, "SkiffNormal": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SkiffNormal": [] }, "moveType": "normalMove", "canDoSkill": false, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "actionPanelState": "Normal", "massRatio": 100.0, "sheatheOnStart": true }, "Climb": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ClimbMove0": [ "ClimbStep", "Audio_Lady_Climb" ], "ClimbMove1": [ "ClimbStep", "Audio_Lady_Climb" ], "ClimbIdle": [], "ClimbJump": [ "Audio_Lady_ClimbDash" ], "JumpUpWallForStandby": [ "Audio_Lady_JumpUpWallStandby" ], "Standby2ClimbB": [ "Audio_Lady_Standby2ClimbB" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Climb", "sheatheOnStart": true }, "ClimbTransient": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "JumpWallReady": [ "Audio_Lady_JumpUpWallReady" ], "Standby2ClimbA": [ "Audio_Lady_Standby2ClimbA" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Normal", "sheatheOnStart": true }, "Upstairs": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Upstairs": [ "Audio_Lady_Upstairs" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeeEnd": 1.0 } ], "actionPanelState": "Normal", "sheatheOnStart": true }, "Slip": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SlipFaceWall": [], "SlipBackWall": [] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Normal", "sheatheOnStart": true }, "Swim": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "SwimIdle": [ "Audio_Lady_SwimIdle" ], "SwimMove": [ "SwimStep", "Audio_Lady_SwimMove" ], "SwimDash": [ "Audio_Lady_SwimDash", "Avatar_Lady_SwimDash_Hand_Effect" ], "SwimJumpToWater": [ "Audio_Lady_SwimJumpToWater" ] }, "moveType": "normalMove", "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [], "actionPanelState": "Swim", "sheatheOnStart": true }, "Fly": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Fly": [], "FlyStart": [ "Audio_Lady_FlyStart", "FlyStart_Weapon" ] }, "moveType": "normalMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Fly", "sheatheOnStart": true }, "Jump": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Jump": [ "Audio_Lady_Jump" ], "JumpForRun": [ "Audio_Lady_Jump" ], "JumpForWalk": [ "Audio_Lady_Jump" ], "JumpForSprint": [ "Audio_Lady_Jump" ] }, "moveType": "normalMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill", "AimEnd" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "sheatheOnStart": true, "actionPanelState": "Jump" }, "Fall": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "JumpOffWall": [ "Audio_Lady_Jump" ], "SwimJump": [ "Audio_Lady_SwimJump" ], "SwimJumpDrop": [], "DropDown": [ "Audio_Lady_DropDown" ], "DropDownLit": [], "WalkDropDownLit": [] }, "moveType": "normalMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "sheatheOnStart": true, "actionPanelState": "Normal" }, "NormalStandbyWeapon": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "StandbyWeapon": [] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 100.0, "battouOnStart": true }, "NormalMoveWeapon": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "WalkToRunWeapon": [ "Audio_Lady_WalkToRun" ], "WalkWeapon": [ "Audio_Lady_Walk" ], "RunToWalkWeapon": [ "Audio_Lady_RunToWalk" ], "RunWeapon": [ "Audio_Lady_Run" ], "RunToIdleWeapon": [ "Audio_Lady_RunToIdle" ], "WalkToIdleWeapon": [ "Audio_Lady_WalkToIdle" ], "RunningTurnWeapon": [], "FallOnGroundWeapon": [ "Audio_Lady_FallToGround" ], "FallOnGroundLitWeapon": [ "Audio_Lady_FallToGround" ], "FallOnGroundMiddleWeapon": [ "Audio_Lady_FallToGround" ], "FallToGroundRunWeapon": [ "Audio_Lady_FallToGroundRun" ], "FallToGroundRunHardWeapon": [ "Audio_Lady_FallToGroundRunHard" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 2.0, "battouOnStart": true }, "NormalMoveWeaponPutaway": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "WalkPutaway": [ "Lady_Claymore_Putaway_Walk", "Audio_Lady_Sword_WalkPutAway" ], "RunPutaway": [ "Lady_Claymore_Putaway_Run", "Audio_Lady_Sword_RunPutAway" ], "RunToSprintWeapon": [ "Lady_Claymore_Putaway_Sprint", "Audio_Lady_Sword_RunToSprintWeapon" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 2.0, "battouOnStart": true }, "NormalMoveWeaponStandByPutaway": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "StandbyPutaway": [ "Lady_Claymore_Putaway_Standby", "Audio_Lady_Claymore_StandbyPutAway" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponR2", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 2.0, "battouOnStart": true }, "NormalMoveWeaponOver": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "StandbyPutawayOver": [], "WalkPutawayOver": [ "Audio_Lady_Sword_WalkPutAwayOver" ], "RunPutawayOver": [ "Audio_Lady_Sword_RunPutAwayOver" ], "RunToSprintWeaponOver": [ "Audio_Lady_Sword_RunToSprintWeaponOver" ] }, "moveType": "normalMove", "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "canDoSkill": true, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "massRatio": 2.0, "sheatheOnStart": true }, "JumpWeapon": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "JumpWeapon": [ "Audio_Lady_Jump" ], "JumpForRunWeapon": [ "Audio_Lady_Jump" ], "JumpForWalkWeapon": [ "Audio_Lady_Jump" ] }, "moveType": "normalMove", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Jump", "battouOnStart": true }, "FallWeapon": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "DropDownWeapon": [ "Audio_Lady_DropDown" ], "DropDownLitWeapon": [], "WalkDropDownLitWeapon": [] }, "moveType": "normalMove", "canDoSkill": true, "resetAnimatorTriggerOnEnter": [ "DoSkill" ], "resetAnimatorTriggerOnExit": [], "setAnimatorBoolean": [ { "name": "&CanUseAirSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "actionPanelState": "Normal", "battouOnStart": true }, "BeHit": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Hit_L": [ "Audio_Lady_Hit_L" ], "Hit_H": [ "Audio_Lady_Hit_H" ] }, "moveType": "combatMove", "cameraType": "combatBeHit", "jumpCancelEnd": 0.0, "resetAnimatorTriggerOnEnter": [ "BeHit", "HitAir2HitDrop" ], "resetAnimatorTriggerOnExit": [ "DoSkill" ], "setAnimatorBoolean": [], "battouOnStart": true }, "Die": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FallDie": [ "Audio_Lady_NormalDie" ], "NormalDie": [ "Die", "Audio_Lady_NormalDie" ], "SwimDie": [ "Swim_Die", "Audio_Lady_SwimDie" ], "HitGroundDie": [ "Die", "Audio_Lady_Death" ] } }, "Die_RagDoll": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "FallDie_AS": [] }, "enableRagDoll": true }, "Attack01_BS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Attack01_BS": [ "Dehya_Attack01_BS", "Interaction_Bad" ] }, "moveType": "combatMove", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "battouOnStart": true }, "Attack01": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Attack01": [ "Dehya_Attack01", "SetComboCount1", "Interaction_Bad" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "battouOnStart": true }, "Attack02": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Attack02": [ "Dehya_Attack02", "SetComboCount2", "Interaction_Bad" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "battouOnStart": true }, "Attack03": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Attack03": [ "Dehya_Attack03", "SetComboCount3", "Interaction_Bad" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "battouOnStart": true }, "Attack04": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Attack04": [ "Dehya_Attack04", "SetComboCount4", "Interaction_Bad" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "sheatheOnStart": true }, "ExtraAttack": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ExtraAttack": [ "Dehya_ExtraAttack", "Interaction_Bad" ] }, "moveType": "combatMove", "canDoSkill": false, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [], "battouOnStart": true }, "ExtraAttack1": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ExtraAttack1": [ "Dehya_ExtraAttack1", "Interaction_Bad" ] }, "moveType": "combatMove", "canDoSkill": false, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "equipReattach": [ { "equip": "equip01", "targetPoint": "WeaponL", "normalizeStart": 0.75, "normalizeEnd": 0.999 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [], "battouOnStart": true }, "ExtraAttack2": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ExtraAttack2": [ "Dehya_ExtraAttack2", "Interaction_Bad" ] }, "moveType": "combatMove", "canDoSkill": false, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit" ], "setAnimatorBoolean": [], "battouOnStart": true }, "ExtraAttack3": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "ExtraAttack3": [ "Dehya_ExtraAttack3" ] }, "moveType": "combatMove", "canDoSkill": true, "canChangeAvatar": [ { 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"resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 }, { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "battouOnStart": true }, "Dehya_ElementalArt_Recycle": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Dehya_ElementalArt_Recycle": [ "Dehya_ElementalArt_Recycle", "Interaction_Bad" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "addEndure": 0.6, "jumpCancelEnd": -1, "sprintCancelEnd": -1, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "sheatheOnStart": true }, "Dehya_ElementalArt_Recycle_As": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Dehya_ElementalArt_Recycle_As": [] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "addEndure": 0.6, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 }, { "name": "&CanUseSkill", "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "sheatheOnStart": true }, "Dehya_ElementalBurst": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Dehya_ElementalBurst": [ "Dehya_ElementalBurst", "Interaction_Bad" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": false, "addEndure": 0.0, "jumpCancelEnd": -1, "sprintCancelEnd": -1, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [], "sheatheOnStart": true }, "Dehya_ElementalBurst_Loop": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Dehya_ElementalBurst_Loop": [ "Interaction_Bad" ] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "addEndure": 0.0, "canChangeAvatar": [ { "normalizeStart": 0.0, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "sheatheOnStart": true, "jumpCancelEnd": -1, "sprintCancelEnd": -1 }, "Dehya_ElementalBurst_Move": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Dehya_ElementalBurst_Move": [] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "addEndure": 0.0, "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "sheatheOnStart": true, "jumpCancelEnd": -1, "sprintCancelEnd": -1 }, "Dehya_ElementalBurst_AS": { "$type": "ConfigAvatarStateIDInfo", "animatorStates": { "Dehya_ElementalBurst_AS": [] }, "moveType": "combatMove", "cameraType": "combatNormal", "canDoSkill": true, "addEndure": 0.6, "canChangeAvatar": [ { "normalizeStart": 0.9, "normalizeEnd": 1.0 } ], "resetAnimatorTriggerOnEnter": [], "resetAnimatorTriggerOnExit": [ "BeHit", "DoSkill", "Jump" ], "setAnimatorBoolean": [ { "name": "&CanCancelSkill", "normalizeStart": 0.9, "normalizeEnd": 1.0 }, { "name": "&CanUseSkill", "normalizeStart": 0.9, "normalizeEnd": 1.0 } ], "sheatheOnStart": true, "jumpCancelStart": 0.9, "sprintCancelStart": 0.9 } } } }, "audio": { "$type": "ConfigAvatarAudio", "animAudio": { "onTransitionOut": [ { "currentStateName": "StandbyPutaway", "audioEvent": { "text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "WalkPutaway", "audioEvent": { "text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "RunPutaway", "audioEvent": { "text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SwimJumpDrop", "audioEvent": { "text": "Stop_sfx_char_swim_drop" }, "otherStateNames": [], "usage": "Any" }, { "currentStateName": "SwimJump", "audioEvent": { "text": "Stop_sfx_char_swim_drop" }, "otherStateNames": [ "SwimJumpDrop" ], "usage": "Except" }, { "currentStateName": "Fly", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "FlyStart", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDownLit", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDown", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "WalkDropDownLit", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "Jump", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForWalk", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForRun", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForSprint", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForWalkWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "JumpForRunWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDownWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "DropDownLitWeapon", "audioEvent": { "text": "Play_sfx_char_land_climb" }, "otherStateNames": [ "ClimbIdle", "ClimbMove0", "ClimbMove1", "ClimbJump" ], "usage": "InSet" }, { "currentStateName": "SwimMove", "audioEvent": { "text": "Stop_sfx_char_swim" }, "otherStateNames": [], "usage": "Any" } ], "onTransitionIn": [], "recurrentSpeeches": { "Standby": { "start": { "upper": 28.0, "lower": 23.0 }, "interval": { "upper": 40.0, "lower": 34.0 }, "eventName": { "text": "Play_vo_char_explore_idle" } }, "Walk": { "start": { "upper": 16.0, "lower": 13.0 }, "interval": { "upper": 14.0, "lower": 10.0 }, "eventName": { "text": "" } }, "Run": { "start": { "upper": 13.0, "lower": 9.0 }, "interval": { "upper": 11.0, "lower": 8.0 }, "eventName": { "text": "" } }, "Sprint": { "start": { "upper": 12.0, "lower": 7.0 }, "interval": { "upper": 9.0, "lower": 6.0 }, "eventName": { "text": "" } } } }, "moveStateAudio": { "onStateBegin": [ { "currentStateName": "Fly", "audioEvent": { "text": "Play_sfx_char_fly" }, "otherStateNames": [], "usage": "Any" } ], "onStateEnd": [ { "currentStateName": "Fly", "audioEvent": { "text": "Stop_sfx_char_fly" }, "otherStateNames": [ "Air" ], "usage": "Except" }, { "currentStateName": "Air", "audioEvent": { "text": "Stop_sfx_char_fly" }, "otherStateNames": [ "Fly" ], "usage": "Except" } ] }, "voiceSwitch": { "text": "Switch_Dehya" }, "bodyTypeSwitch": { "text": "Switch_Lady" }, "listenerLiftup": 1.5, "surfaceProberLiftup": 1.5 }, "moveStateEffect": { "footprint": { "defaultEffectPatternName": "", "specialSurfaces": { "Snow": { "all": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "PCNoTessellation": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "pc": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" }, "ps4": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" } }, "SnowRock": { "all": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "PCNoTessellation": { "effect": "Eff_Character_Snow_Footprint", "deformation": "" }, "pc": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" }, "ps4": { "effect": "Eff_Character_Snow_Footprint_PCPS4", "deformation": "Snow_Footprint" } }, "Dirt": { "all": { "effect": "Eff_Chacter_Footprint", "deformation": "" } }, "Sand": { "all": { "effect": "Eff_Chacter_Footprint", "deformation": "" } }, "Cloud": { "all": { "effect": "Eff_FootGround_Cloud_01", "deformation": "" } }, "TransparentBrick": { "all": { "effect": "Eff_SceneObj_InvisibleWall_01", "deformation": "" } } } } }, "perform": { }, "abilities": [ { "abilityID": "Avatar_Dehya_ExtraAttack", "abilityName": "Avatar_Dehya_ExtraAttack" }, { "abilityID": "Avatar_Dehya_ElementalArt_Insert", "abilityName": "Avatar_Dehya_ElementalArt_Insert" }, { "abilityID": "Avatar_Dehya_ElementalArt_Recycle", "abilityName": "Avatar_Dehya_ElementalArt_Recycle" }, { "abilityID": "Avatar_Dehya_ElementalBurst", "abilityName": "Avatar_Dehya_ElementalBurst" }, { "abilityID": "Avatar_Dehya_FallingAnthem", "abilityName": "Avatar_Dehya_FallingAnthem" } ] }