package constant import "hk4e/pkg/endec" var ( DEFAULT_ABILITY_HASH_CODE []int32 ) func init() { defaultAbilityStringList := []string{ "Avatar_DefaultAbility_VisionReplaceDieInvincible", "Avatar_DefaultAbility_AvartarInShaderChange", "Avatar_SprintBS_Invincible", "Avatar_Freeze_Duration_Reducer", "Avatar_Attack_ReviveEnergy", "Avatar_Component_Initializer", "Avatar_HDMesh_Controller", "Avatar_Trampoline_Jump_Controller", } DEFAULT_ABILITY_HASH_CODE = make([]int32, 0) for _, defaultAbilityString := range defaultAbilityStringList { DEFAULT_ABILITY_HASH_CODE = append(DEFAULT_ABILITY_HASH_CODE, endec.Hk4eAbilityHashCode(defaultAbilityString)) } }