// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa. // Copyright (C) 2022 Sorapointa Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . // Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.26.0 // protoc v3.14.0 // source: PlayerDieOption.proto package proto import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) type PlayerDieOption int32 const ( PlayerDieOption_PLAYER_DIE_OPTION_OPT_NONE PlayerDieOption = 0 PlayerDieOption_PLAYER_DIE_OPTION_OPT_REPLAY PlayerDieOption = 1 PlayerDieOption_PLAYER_DIE_OPTION_OPT_CANCEL PlayerDieOption = 2 PlayerDieOption_PLAYER_DIE_OPTION_OPT_REVIVE PlayerDieOption = 3 ) // Enum value maps for PlayerDieOption. var ( PlayerDieOption_name = map[int32]string{ 0: "PLAYER_DIE_OPTION_OPT_NONE", 1: "PLAYER_DIE_OPTION_OPT_REPLAY", 2: "PLAYER_DIE_OPTION_OPT_CANCEL", 3: "PLAYER_DIE_OPTION_OPT_REVIVE", } PlayerDieOption_value = map[string]int32{ "PLAYER_DIE_OPTION_OPT_NONE": 0, "PLAYER_DIE_OPTION_OPT_REPLAY": 1, "PLAYER_DIE_OPTION_OPT_CANCEL": 2, "PLAYER_DIE_OPTION_OPT_REVIVE": 3, } ) func (x PlayerDieOption) Enum() *PlayerDieOption { p := new(PlayerDieOption) *p = x return p } func (x PlayerDieOption) String() string { return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x)) } func (PlayerDieOption) Descriptor() protoreflect.EnumDescriptor { return file_PlayerDieOption_proto_enumTypes[0].Descriptor() } func (PlayerDieOption) Type() protoreflect.EnumType { return &file_PlayerDieOption_proto_enumTypes[0] } func (x PlayerDieOption) Number() protoreflect.EnumNumber { return protoreflect.EnumNumber(x) } // Deprecated: Use PlayerDieOption.Descriptor instead. func (PlayerDieOption) EnumDescriptor() ([]byte, []int) { return file_PlayerDieOption_proto_rawDescGZIP(), []int{0} } var File_PlayerDieOption_proto protoreflect.FileDescriptor var file_PlayerDieOption_proto_rawDesc = []byte{ 0x0a, 0x15, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x44, 0x69, 0x65, 0x4f, 0x70, 0x74, 0x69, 0x6f, 0x6e, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x12, 0x05, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x2a, 0x97, 0x01, 0x0a, 0x0f, 0x50, 0x6c, 0x61, 0x79, 0x65, 0x72, 0x44, 0x69, 0x65, 0x4f, 0x70, 0x74, 0x69, 0x6f, 0x6e, 0x12, 0x1e, 0x0a, 0x1a, 0x50, 0x4c, 0x41, 0x59, 0x45, 0x52, 0x5f, 0x44, 0x49, 0x45, 0x5f, 0x4f, 0x50, 0x54, 0x49, 0x4f, 0x4e, 0x5f, 0x4f, 0x50, 0x54, 0x5f, 0x4e, 0x4f, 0x4e, 0x45, 0x10, 0x00, 0x12, 0x20, 0x0a, 0x1c, 0x50, 0x4c, 0x41, 0x59, 0x45, 0x52, 0x5f, 0x44, 0x49, 0x45, 0x5f, 0x4f, 0x50, 0x54, 0x49, 0x4f, 0x4e, 0x5f, 0x4f, 0x50, 0x54, 0x5f, 0x52, 0x45, 0x50, 0x4c, 0x41, 0x59, 0x10, 0x01, 0x12, 0x20, 0x0a, 0x1c, 0x50, 0x4c, 0x41, 0x59, 0x45, 0x52, 0x5f, 0x44, 0x49, 0x45, 0x5f, 0x4f, 0x50, 0x54, 0x49, 0x4f, 0x4e, 0x5f, 0x4f, 0x50, 0x54, 0x5f, 0x43, 0x41, 0x4e, 0x43, 0x45, 0x4c, 0x10, 0x02, 0x12, 0x20, 0x0a, 0x1c, 0x50, 0x4c, 0x41, 0x59, 0x45, 0x52, 0x5f, 0x44, 0x49, 0x45, 0x5f, 0x4f, 0x50, 0x54, 0x49, 0x4f, 0x4e, 0x5f, 0x4f, 0x50, 0x54, 0x5f, 0x52, 0x45, 0x56, 0x49, 0x56, 0x45, 0x10, 0x03, 0x42, 0x0a, 0x5a, 0x08, 0x2e, 0x2f, 0x3b, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33, } var ( file_PlayerDieOption_proto_rawDescOnce sync.Once file_PlayerDieOption_proto_rawDescData = file_PlayerDieOption_proto_rawDesc ) func file_PlayerDieOption_proto_rawDescGZIP() []byte { file_PlayerDieOption_proto_rawDescOnce.Do(func() { file_PlayerDieOption_proto_rawDescData = protoimpl.X.CompressGZIP(file_PlayerDieOption_proto_rawDescData) }) return file_PlayerDieOption_proto_rawDescData } var file_PlayerDieOption_proto_enumTypes = make([]protoimpl.EnumInfo, 1) var file_PlayerDieOption_proto_goTypes = []interface{}{ (PlayerDieOption)(0), // 0: proto.PlayerDieOption } var file_PlayerDieOption_proto_depIdxs = []int32{ 0, // [0:0] is the sub-list for method output_type 0, // [0:0] is the sub-list for method input_type 0, // [0:0] is the sub-list for extension type_name 0, // [0:0] is the sub-list for extension extendee 0, // [0:0] is the sub-list for field type_name } func init() { file_PlayerDieOption_proto_init() } func file_PlayerDieOption_proto_init() { if File_PlayerDieOption_proto != nil { return } type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_PlayerDieOption_proto_rawDesc, NumEnums: 1, NumMessages: 0, NumExtensions: 0, NumServices: 0, }, GoTypes: file_PlayerDieOption_proto_goTypes, DependencyIndexes: file_PlayerDieOption_proto_depIdxs, EnumInfos: file_PlayerDieOption_proto_enumTypes, }.Build() File_PlayerDieOption_proto = out.File file_PlayerDieOption_proto_rawDesc = nil file_PlayerDieOption_proto_goTypes = nil file_PlayerDieOption_proto_depIdxs = nil }