// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa. // Copyright (C) 2022 Sorapointa Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . // Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.26.0 // protoc v3.14.0 // source: CreateEntityInfo.proto package proto import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) type CreateEntityInfo struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields Level uint32 `protobuf:"varint,5,opt,name=level,proto3" json:"level,omitempty"` Pos *Vector `protobuf:"bytes,6,opt,name=pos,proto3" json:"pos,omitempty"` Rot *Vector `protobuf:"bytes,7,opt,name=rot,proto3" json:"rot,omitempty"` SceneId uint32 `protobuf:"varint,10,opt,name=scene_id,json=sceneId,proto3" json:"scene_id,omitempty"` RoomId uint32 `protobuf:"varint,11,opt,name=room_id,json=roomId,proto3" json:"room_id,omitempty"` ClientUniqueId uint32 `protobuf:"varint,12,opt,name=client_unique_id,json=clientUniqueId,proto3" json:"client_unique_id,omitempty"` // Types that are assignable to Entity: // // *CreateEntityInfo_MonsterId // *CreateEntityInfo_NpcId // *CreateEntityInfo_GadgetId // *CreateEntityInfo_ItemId Entity isCreateEntityInfo_Entity `protobuf_oneof:"entity"` // Types that are assignable to EntityCreateInfo: // // *CreateEntityInfo_Gadget EntityCreateInfo isCreateEntityInfo_EntityCreateInfo `protobuf_oneof:"entity_create_info"` } func (x *CreateEntityInfo) Reset() { *x = CreateEntityInfo{} if protoimpl.UnsafeEnabled { mi := &file_CreateEntityInfo_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *CreateEntityInfo) String() string { return protoimpl.X.MessageStringOf(x) } func (*CreateEntityInfo) ProtoMessage() {} func (x *CreateEntityInfo) ProtoReflect() protoreflect.Message { mi := &file_CreateEntityInfo_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use CreateEntityInfo.ProtoReflect.Descriptor instead. func (*CreateEntityInfo) Descriptor() ([]byte, []int) { return file_CreateEntityInfo_proto_rawDescGZIP(), []int{0} } func (x *CreateEntityInfo) GetLevel() uint32 { if x != nil { return x.Level } return 0 } func (x *CreateEntityInfo) GetPos() *Vector { if x != nil { return x.Pos } return nil } func (x *CreateEntityInfo) GetRot() *Vector { if x != nil { return x.Rot } return nil } func (x *CreateEntityInfo) GetSceneId() uint32 { if x != nil { return x.SceneId } return 0 } func (x *CreateEntityInfo) GetRoomId() uint32 { if x != nil { return x.RoomId } return 0 } func (x *CreateEntityInfo) GetClientUniqueId() uint32 { if x != nil { return x.ClientUniqueId } return 0 } func (m *CreateEntityInfo) GetEntity() isCreateEntityInfo_Entity { if m != nil { return m.Entity } return nil } func (x *CreateEntityInfo) GetMonsterId() uint32 { if x, ok := x.GetEntity().(*CreateEntityInfo_MonsterId); ok { return x.MonsterId } return 0 } func (x *CreateEntityInfo) GetNpcId() uint32 { if x, ok := x.GetEntity().(*CreateEntityInfo_NpcId); ok { return x.NpcId } return 0 } func (x *CreateEntityInfo) GetGadgetId() uint32 { if x, ok := x.GetEntity().(*CreateEntityInfo_GadgetId); ok { return x.GadgetId } return 0 } func (x *CreateEntityInfo) GetItemId() uint32 { if x, ok := x.GetEntity().(*CreateEntityInfo_ItemId); ok { return x.ItemId } return 0 } func (m *CreateEntityInfo) GetEntityCreateInfo() isCreateEntityInfo_EntityCreateInfo { if m != nil { return m.EntityCreateInfo } return nil } func (x *CreateEntityInfo) GetGadget() *CreateGadgetInfo { if x, ok := x.GetEntityCreateInfo().(*CreateEntityInfo_Gadget); ok { return x.Gadget } return nil } type isCreateEntityInfo_Entity interface { isCreateEntityInfo_Entity() } type CreateEntityInfo_MonsterId struct { MonsterId uint32 `protobuf:"varint,1,opt,name=monster_id,json=monsterId,proto3,oneof"` } type CreateEntityInfo_NpcId struct { NpcId uint32 `protobuf:"varint,2,opt,name=npc_id,json=npcId,proto3,oneof"` } type CreateEntityInfo_GadgetId struct { GadgetId uint32 `protobuf:"varint,3,opt,name=gadget_id,json=gadgetId,proto3,oneof"` } type CreateEntityInfo_ItemId struct { ItemId uint32 `protobuf:"varint,4,opt,name=item_id,json=itemId,proto3,oneof"` } func (*CreateEntityInfo_MonsterId) isCreateEntityInfo_Entity() {} func (*CreateEntityInfo_NpcId) isCreateEntityInfo_Entity() {} func (*CreateEntityInfo_GadgetId) isCreateEntityInfo_Entity() {} func (*CreateEntityInfo_ItemId) isCreateEntityInfo_Entity() {} type isCreateEntityInfo_EntityCreateInfo interface { isCreateEntityInfo_EntityCreateInfo() } type CreateEntityInfo_Gadget struct { Gadget *CreateGadgetInfo 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