// Sorapointa - A server software re-implementation for a certain anime game, and avoid sorapointa. // Copyright (C) 2022 Sorapointa Team // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . // Code generated by protoc-gen-go. DO NOT EDIT. // versions: // protoc-gen-go v1.26.0 // protoc v3.14.0 // source: AttackResult.proto package proto import ( protoreflect "google.golang.org/protobuf/reflect/protoreflect" protoimpl "google.golang.org/protobuf/runtime/protoimpl" reflect "reflect" sync "sync" ) const ( // Verify that this generated code is sufficiently up-to-date. _ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion) // Verify that runtime/protoimpl is sufficiently up-to-date. _ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20) ) type AttackResult struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache unknownFields protoimpl.UnknownFields IsResistText bool `protobuf:"varint,1858,opt,name=is_resist_text,json=isResistText,proto3" json:"is_resist_text,omitempty"` CreateCountSyncToServer uint32 `protobuf:"varint,1011,opt,name=create_count_sync_to_server,json=createCountSyncToServer,proto3" json:"create_count_sync_to_server,omitempty"` AmplifyReactionType uint32 `protobuf:"varint,2005,opt,name=amplify_reaction_type,json=amplifyReactionType,proto3" json:"amplify_reaction_type,omitempty"` EndureBreak uint32 `protobuf:"varint,7,opt,name=endure_break,json=endureBreak,proto3" json:"endure_break,omitempty"` ElementType uint32 `protobuf:"varint,5,opt,name=element_type,json=elementType,proto3" json:"element_type,omitempty"` ElementDurabilityAttenuation float32 `protobuf:"fixed32,425,opt,name=element_durability_attenuation,json=elementDurabilityAttenuation,proto3" json:"element_durability_attenuation,omitempty"` DefenseId uint32 `protobuf:"varint,15,opt,name=defense_id,json=defenseId,proto3" json:"defense_id,omitempty"` AttackTimestampMs uint32 `protobuf:"varint,1188,opt,name=attack_timestamp_ms,json=attackTimestampMs,proto3" json:"attack_timestamp_ms,omitempty"` BulletFlyTimeMs uint32 `protobuf:"varint,91,opt,name=bullet_fly_time_ms,json=bulletFlyTimeMs,proto3" json:"bullet_fly_time_ms,omitempty"` IsCrit bool `protobuf:"varint,13,opt,name=is_crit,json=isCrit,proto3" json:"is_crit,omitempty"` ElementAmplifyRate float32 `protobuf:"fixed32,900,opt,name=element_amplify_rate,json=elementAmplifyRate,proto3" json:"element_amplify_rate,omitempty"` AttackCount uint32 `protobuf:"varint,1564,opt,name=attack_count,json=attackCount,proto3" json:"attack_count,omitempty"` CriticalRand uint32 `protobuf:"varint,1664,opt,name=critical_rand,json=criticalRand,proto3" json:"critical_rand,omitempty"` HitPosType uint32 `protobuf:"varint,2,opt,name=hit_pos_type,json=hitPosType,proto3" json:"hit_pos_type,omitempty"` AnimEventId string `protobuf:"bytes,4,opt,name=anim_event_id,json=animEventId,proto3" json:"anim_event_id,omitempty"` HitEffResult *AttackHitEffectResult `protobuf:"bytes,8,opt,name=hit_eff_result,json=hitEffResult,proto3" json:"hit_eff_result,omitempty"` DamageShield float32 `protobuf:"fixed32,1202,opt,name=damage_shield,json=damageShield,proto3" json:"damage_shield,omitempty"` EndureDelta float32 `protobuf:"fixed32,430,opt,name=endure_delta,json=endureDelta,proto3" json:"endure_delta,omitempty"` ResolvedDir *Vector `protobuf:"bytes,1,opt,name=resolved_dir,json=resolvedDir,proto3" json:"resolved_dir,omitempty"` Damage float32 `protobuf:"fixed32,6,opt,name=damage,proto3" json:"damage,omitempty"` AddhurtReactionType uint32 `protobuf:"varint,1887,opt,name=addhurt_reaction_type,json=addhurtReactionType,proto3" json:"addhurt_reaction_type,omitempty"` HashedAnimEventId uint32 `protobuf:"varint,278,opt,name=hashed_anim_event_id,json=hashedAnimEventId,proto3" json:"hashed_anim_event_id,omitempty"` UseGadgetDamageAction bool `protobuf:"varint,1418,opt,name=use_gadget_damage_action,json=useGadgetDamageAction,proto3" json:"use_gadget_damage_action,omitempty"` HitRetreatAngleCompat int32 `protobuf:"varint,9,opt,name=hit_retreat_angle_compat,json=hitRetreatAngleCompat,proto3" json:"hit_retreat_angle_compat,omitempty"` AbilityIdentifier *AbilityIdentifier `protobuf:"bytes,14,opt,name=ability_identifier,json=abilityIdentifier,proto3" json:"ability_identifier,omitempty"` AttackerId uint32 `protobuf:"varint,11,opt,name=attacker_id,json=attackerId,proto3" json:"attacker_id,omitempty"` MuteElementHurt bool `protobuf:"varint,1530,opt,name=mute_element_hurt,json=muteElementHurt,proto3" json:"mute_element_hurt,omitempty"` TargetType uint32 `protobuf:"varint,1366,opt,name=target_type,json=targetType,proto3" json:"target_type,omitempty"` HitCollision *HitCollision `protobuf:"bytes,10,opt,name=hit_collision,json=hitCollision,proto3" json:"hit_collision,omitempty"` GadgetDamageActionIdx uint32 `protobuf:"varint,1110,opt,name=gadget_damage_action_idx,json=gadgetDamageActionIdx,proto3" json:"gadget_damage_action_idx,omitempty"` } func (x *AttackResult) Reset() { *x = AttackResult{} if protoimpl.UnsafeEnabled { mi := &file_AttackResult_proto_msgTypes[0] ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms.StoreMessageInfo(mi) } } func (x *AttackResult) String() string { return protoimpl.X.MessageStringOf(x) } func (*AttackResult) ProtoMessage() {} func (x *AttackResult) ProtoReflect() protoreflect.Message { mi := &file_AttackResult_proto_msgTypes[0] if protoimpl.UnsafeEnabled && x != nil { ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) if ms.LoadMessageInfo() == nil { ms.StoreMessageInfo(mi) } return ms } return mi.MessageOf(x) } // Deprecated: Use AttackResult.ProtoReflect.Descriptor instead. func (*AttackResult) Descriptor() ([]byte, []int) { return file_AttackResult_proto_rawDescGZIP(), []int{0} } func (x *AttackResult) GetIsResistText() bool { if x != nil { return x.IsResistText } return false } func (x *AttackResult) GetCreateCountSyncToServer() uint32 { if x != nil { return x.CreateCountSyncToServer } return 0 } func (x *AttackResult) GetAmplifyReactionType() uint32 { if x != nil { return x.AmplifyReactionType } return 0 } func (x *AttackResult) GetEndureBreak() uint32 { if x != nil { return x.EndureBreak } return 0 } func (x *AttackResult) GetElementType() uint32 { if x != nil { return x.ElementType } return 0 } func (x *AttackResult) GetElementDurabilityAttenuation() float32 { if x != nil { return x.ElementDurabilityAttenuation } return 0 } func (x *AttackResult) GetDefenseId() uint32 { if x != nil { return x.DefenseId } return 0 } func (x *AttackResult) GetAttackTimestampMs() uint32 { if x != nil { return x.AttackTimestampMs } return 0 } func (x *AttackResult) GetBulletFlyTimeMs() uint32 { if x != nil { return x.BulletFlyTimeMs } return 0 } func (x *AttackResult) GetIsCrit() bool { if x != nil { return x.IsCrit } return false } func (x *AttackResult) GetElementAmplifyRate() float32 { if x != nil { return x.ElementAmplifyRate } return 0 } func (x *AttackResult) GetAttackCount() uint32 { if x != nil { return x.AttackCount } return 0 } func (x *AttackResult) GetCriticalRand() uint32 { if x != nil { return x.CriticalRand } return 0 } func (x *AttackResult) GetHitPosType() uint32 { if x != nil { return x.HitPosType } return 0 } func (x *AttackResult) GetAnimEventId() string { if x != nil { return x.AnimEventId } return "" } func (x *AttackResult) GetHitEffResult() *AttackHitEffectResult { if x != nil { return x.HitEffResult } return nil } func (x *AttackResult) GetDamageShield() float32 { if x != nil { return x.DamageShield } return 0 } func (x *AttackResult) GetEndureDelta() float32 { if x != nil { return x.EndureDelta } return 0 } func (x *AttackResult) GetResolvedDir() *Vector { if x != nil { return x.ResolvedDir } return nil } func (x *AttackResult) GetDamage() float32 { if x != nil { return x.Damage } return 0 } func (x *AttackResult) GetAddhurtReactionType() uint32 { if x != nil { return x.AddhurtReactionType } return 0 } func (x *AttackResult) GetHashedAnimEventId() uint32 { if x != nil { return x.HashedAnimEventId } return 0 } func (x *AttackResult) GetUseGadgetDamageAction() bool { if x != nil { return x.UseGadgetDamageAction } return false } func (x *AttackResult) GetHitRetreatAngleCompat() int32 { if x != nil { return x.HitRetreatAngleCompat } return 0 } func (x *AttackResult) GetAbilityIdentifier() *AbilityIdentifier { if x != nil { return x.AbilityIdentifier } return nil } func (x *AttackResult) GetAttackerId() uint32 { if x != nil { return x.AttackerId } return 0 } func (x *AttackResult) GetMuteElementHurt() bool { if x != nil { return x.MuteElementHurt } return false } func (x *AttackResult) GetTargetType() uint32 { if x != nil { return x.TargetType } return 0 } func (x *AttackResult) GetHitCollision() *HitCollision { if x != nil { return x.HitCollision } return nil } func (x *AttackResult) GetGadgetDamageActionIdx() uint32 { if x != nil { return x.GadgetDamageActionIdx } return 0 } var File_AttackResult_proto protoreflect.FileDescriptor var file_AttackResult_proto_rawDesc = []byte{ 0x0a, 0x12, 0x41, 0x74, 0x74, 0x61, 0x63, 0x6b, 0x52, 0x65, 0x73, 0x75, 0x6c, 0x74, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x12, 0x05, 0x70, 0x72, 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proto.Vector 3, // 2: proto.AttackResult.ability_identifier:type_name -> proto.AbilityIdentifier 4, // 3: proto.AttackResult.hit_collision:type_name -> proto.HitCollision 4, // [4:4] is the sub-list for method output_type 4, // [4:4] is the sub-list for method input_type 4, // [4:4] is the sub-list for extension type_name 4, // [4:4] is the sub-list for extension extendee 0, // [0:4] is the sub-list for field type_name } func init() { file_AttackResult_proto_init() } func file_AttackResult_proto_init() { if File_AttackResult_proto != nil { return } file_AbilityIdentifier_proto_init() file_AttackHitEffectResult_proto_init() file_HitCollision_proto_init() file_Vector_proto_init() if !protoimpl.UnsafeEnabled { file_AttackResult_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*AttackResult); i { case 0: return &v.state case 1: return &v.sizeCache case 2: return &v.unknownFields default: return nil } } } type x struct{} out := protoimpl.TypeBuilder{ File: protoimpl.DescBuilder{ GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_AttackResult_proto_rawDesc, NumEnums: 0, NumMessages: 1, NumExtensions: 0, NumServices: 0, }, GoTypes: file_AttackResult_proto_goTypes, DependencyIndexes: file_AttackResult_proto_depIdxs, MessageInfos: file_AttackResult_proto_msgTypes, }.Build() File_AttackResult_proto = out.File file_AttackResult_proto_rawDesc = nil file_AttackResult_proto_goTypes = nil file_AttackResult_proto_depIdxs = nil }