package main import ( "flswld.com/common/config" "flswld.com/gate-hk4e-api/proto" "flswld.com/light" "flswld.com/logger" gdc "game-hk4e/config" "game-hk4e/constant" "game-hk4e/dao" "game-hk4e/game" "game-hk4e/mq" "game-hk4e/rpc" "github.com/arl/statsviz" "net/http" _ "net/http/pprof" "os" "os/signal" "syscall" "time" ) func main() { filePath := "./application.toml" config.InitConfig(filePath) logger.InitLogger() logger.LOG.Info("game-hk4e start") go func() { // 性能检测 err := statsviz.RegisterDefault() if err != nil { logger.LOG.Error("statsviz init error: %v", err) } err = http.ListenAndServe("0.0.0.0:3456", nil) if err != nil { logger.LOG.Error("perf debug http start error: %v", err) } }() constant.InitConstant() gdc.InitGameDataConfig() db := dao.NewDao() netMsgInput := make(chan *proto.NetMsg, 10000) netMsgOutput := make(chan *proto.NetMsg, 10000) hk4eGatewayConsumer := light.NewRpcConsumer("hk4e-gateway") rpcManager := rpc.NewRpcManager(hk4eGatewayConsumer) gameServiceProvider := light.NewRpcProvider(rpcManager) messageQueue := mq.NewMessageQueue(netMsgInput, netMsgOutput) messageQueue.Start() gameManager := game.NewGameManager(db, rpcManager, netMsgInput, netMsgOutput) gameManager.Start() c := make(chan os.Signal, 1) signal.Notify(c, syscall.SIGHUP, syscall.SIGQUIT, syscall.SIGTERM, syscall.SIGINT) for { s := <-c logger.LOG.Info("get a signal %s", s.String()) switch s { case syscall.SIGQUIT, syscall.SIGTERM, syscall.SIGINT: logger.LOG.Info("game-hk4e exit") gameManager.Stop() db.CloseDao() gameServiceProvider.CloseRpcProvider() hk4eGatewayConsumer.CloseRpcConsumer() messageQueue.Close() time.Sleep(time.Second) return case syscall.SIGHUP: default: return } } }