-- 任务配置数据开始----------------------------- main_id = 73287 sub_ids = { 7328701, 7328702, 7328703, 7328704, 7328705, 7328706, 7328707, 7328708, 7328709, 7328710, 7328711, 7328712, 7328713, 7328714, 7328715, 7328716, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7328701"] = { }, ["7328702"] = { }, ["7328703"] = { }, ["7328704"] = { }, ["7328705"] = { }, ["7328706"] = { }, ["7328707"] = { npcs = { { id = 4291, alias = "Npc4291", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7328707_N4291", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20922, alias = "Npc20922", script = "Actor/Npc/TempNPC", pos = "Q7328707_N20922", scene_id = 3, room_id = 0, data_index = 2, }, { id = 20923, alias = "Npc20923", script = "Actor/Npc/TempNPC", pos = "Q7328707_N20923", scene_id = 3, room_id = 0, data_index = 3, }, { id = 20921, alias = "Npc20921", script = "Actor/Npc/TempNPC", pos = "Q7328707_N20921", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["7328708"] = { }, ["7328709"] = { }, ["7328710"] = { }, ["7328711"] = { }, ["7328712"] = { }, ["7328713"] = { }, ["7328714"] = { }, ["7328715"] = { }, ["7328716"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7328701"] = { }, ["7328702"] = { }, ["7328703"] = { }, ["7328704"] = { npcs = { { id = 4298, alias = "Npc4298", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7328704_N4298", scene_id = 3, room_id = 0, data_index = 1, }, { id = 4299, alias = "Npc4299", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7328704_N4299", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7328705"] = { }, ["7328706"] = { npcs = { { id = 4291, alias = "Npc4291", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7328707_N4291", scene_id = 3, room_id = 0, data_index = 1, }, { id = 20922, alias = "Npc20922", script = "Actor/Npc/TempNPC", pos = "Q7328707_N20922", scene_id = 3, room_id = 0, data_index = 2, }, { id = 20923, alias = "Npc20923", script = "Actor/Npc/TempNPC", pos = "Q7328707_N20923", scene_id = 3, room_id = 0, data_index = 3, }, { id = 20921, alias = "Npc20921", script = "Actor/Npc/TempNPC", pos = "Q7328707_N20921", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["7328707"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7328707_N4296", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328708"] = { }, ["7328709"] = { }, ["7328710"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7328710_N4296", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328711"] = { }, ["7328712"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7328712_N4296", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7328713"] = { }, ["7328714"] = { }, ["7328715"] = { }, ["7328716"] = { npcs = { { id = 4296, alias = "Npc4296", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7328716_N4296", scene_id = 3, room_id = 0, data_index = 1, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>