-- 任务配置数据开始----------------------------- main_id = 72675 sub_ids = { 7267510, 7267509, 7267501, 7267502, 7267503, 7267504, 7267505, 7267506, 7267507, 7267508, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7267501"] = { }, ["7267502"] = { }, ["7267503"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267501_N3160", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7267504"] = { }, ["7267506"] = { }, ["7267507"] = { }, ["7267508"] = { }, ["7267509"] = { }, ["7267510"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7267501"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267501_N3160", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12354, alias = "Npc12354", script = "Actor/Npc/TempNPC", pos = "Q7267501_N3160", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["7267502"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267501_N3160", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7267503"] = { npcs = { { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7267504"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267501_N3160", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12354, alias = "Npc12354", script = "Actor/Npc/TempNPC", pos = "Q7267504_N3160", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["7267505"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267504_N3160", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12354, alias = "Npc12354", script = "Actor/Npc/TempNPC", pos = "Q7267504_N10000005", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 4, }, }, }, ["7267506"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267504_N3160", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7267507"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267504_N3160", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 2, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7267508"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267508_N3160", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12354, alias = "Npc12354", script = "Actor/Npc/TempNPC", pos = "Q7267508_N3160", scene_id = 3, room_id = 0, data_index = 2, }, { id = 2438, alias = "Npc2438", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267508_N3160", scene_id = 3, room_id = 0, data_index = 3, }, { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 4, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 5, }, }, }, ["7267509"] = { npcs = { { id = 3188, alias = "Npc3188", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3161, alias = "Npc3161", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["7267510"] = { npcs = { { id = 3160, alias = "Npc3160", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267403_N3160", scene_id = 3, room_id = 0, data_index = 1, }, { id = 3159, alias = "Npc3159", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q7267401_N3159", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>