-- 任务配置数据开始----------------------------- main_id = 72105 sub_ids = { 7210501, 7210502, 7210503, 7210508, 7210504, 7210505, 7210506, 7210509, 7210510, 7210511, 7210507, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7210501"] = { }, ["7210502"] = { }, ["7210503"] = { npcs = { { id = 20221, alias = "Npc20221", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72100_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7210504"] = { npcs = { { id = 20221, alias = "Npc20221", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72100_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7210505"] = { npcs = { { id = 20221, alias = "Npc20221", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72100_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7210506"] = { npcs = { { id = 20221, alias = "Npc20221", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72100_05", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7210507"] = { }, ["7210508"] = { }, ["7210509"] = { }, ["7210510"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7210501"] = { npcs = { { id = 1005, alias = "Paimon", script = "Actor/Quest/Q352/Paimon", pos = "Q3_72105_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7210502"] = { npcs = { { id = 20221, alias = "Npc20221", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72100_04", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7210503"] = { npcs = { { id = 20221, alias = "Npc20221", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72100_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7210504"] = { transmit_points = { { point_id = 1, scene_id = 3, pos = "Q3_72105_1", }, }, }, ["7210505"] = { transmit_points = { { point_id = 1, scene_id = 3, pos = "Q3_72105_2", }, }, }, ["7210506"] = { npcs = { { id = 20221, alias = "Npc20221", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72100_05", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7210507"] = { }, ["7210508"] = { npcs = { { id = 20221, alias = "Npc20221", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q3_72100_0", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["7210509"] = { }, ["7210510"] = { transmit_points = { { point_id = 1, scene_id = 3, pos = "Q3_72105_2", }, }, }, ["7210511"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>