-- 任务配置数据开始----------------------------- main_id = 71062 sub_ids = { 7106212, 7106213, 7106201, 7106209, 7106202, 7106203, 7106204, 7106205, 7106206, 7106210, 7106211, 7106207, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7106201"] = { npcs = { { id = 20536, alias = "Npc20536", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20536", scene_id = 6, room_id = 0, data_index = 1, }, { id = 20551, alias = "Npc20551", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20551", scene_id = 6, room_id = 0, data_index = 2, }, { id = 20550, alias = "Npc20550", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20550", scene_id = 6, room_id = 0, data_index = 3, }, { id = 20549, alias = "Npc20549", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20549", scene_id = 6, room_id = 0, data_index = 4, }, }, }, ["7106202"] = { npcs = { { id = 20536, alias = "Npc20536", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20536", scene_id = 6, room_id = 0, data_index = 1, }, { id = 20551, alias = "Npc20551", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20551", scene_id = 6, room_id = 0, data_index = 2, }, { id = 20550, alias = "Npc20550", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20550", scene_id = 6, room_id = 0, data_index = 3, }, { id = 20549, alias = "Npc20549", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20549", scene_id = 6, room_id = 0, data_index = 4, }, }, }, ["7106203"] = { }, ["7106204"] = { }, ["7106205"] = { npcs = { { id = 20536, alias = "Npc20536", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20536", scene_id = 6, room_id = 0, data_index = 1, }, { id = 20551, alias = "Npc20551", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20551", scene_id = 6, room_id = 0, data_index = 2, }, { id = 20550, alias = "Npc20550", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20550", scene_id = 6, room_id = 0, data_index = 3, }, { id = 20549, alias = "Npc20549", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20549", scene_id = 6, room_id = 0, data_index = 4, }, }, }, ["7106206"] = { npcs = { { id = 20536, alias = "Npc20536", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20536", scene_id = 6, room_id = 0, data_index = 1, }, { id = 20551, alias = "Npc20551", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20551", scene_id = 6, room_id = 0, data_index = 2, }, { id = 20550, alias = "Npc20550", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20550", scene_id = 6, room_id = 0, data_index = 3, }, { id = 20549, alias = "Npc20549", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20549", scene_id = 6, room_id = 0, data_index = 4, }, }, }, ["7106207"] = { npcs = { { id = 20536, alias = "Npc20536", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20536", scene_id = 6, room_id = 0, data_index = 1, }, { id = 20551, alias = "Npc20551", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20551", scene_id = 6, room_id = 0, data_index = 2, }, { id = 20550, alias = "Npc20550", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20550", scene_id = 6, room_id = 0, data_index = 3, }, { id = 20549, alias = "Npc20549", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20549", scene_id = 6, room_id = 0, data_index = 4, }, }, }, ["7106209"] = { npcs = { { id = 20536, alias = "Npc20536", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20536", scene_id = 6, room_id = 0, data_index = 1, }, { id = 20551, alias = "Npc20551", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20551", scene_id = 6, room_id = 0, data_index = 2, }, { id = 20550, alias = "Npc20550", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20550", scene_id = 6, room_id = 0, data_index = 3, }, { id = 20549, alias = "Npc20549", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20549", scene_id = 6, room_id = 0, data_index = 4, }, }, }, ["7106210"] = { npcs = { { id = 20536, alias = "Npc20536", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20536", scene_id = 6, room_id = 0, data_index = 1, }, { id = 20551, alias = "Npc20551", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20551", scene_id = 6, room_id = 0, data_index = 2, }, { id = 20550, alias = "Npc20550", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20550", scene_id = 6, room_id = 0, data_index = 3, }, { id = 20549, alias = "Npc20549", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20549", scene_id = 6, room_id = 0, data_index = 4, }, }, }, ["7106211"] = { npcs = { { id = 20536, alias = "Npc20536", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20536", scene_id = 6, room_id = 0, data_index = 1, }, { id = 20551, alias = "Npc20551", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20551", scene_id = 6, room_id = 0, data_index = 2, }, { id = 20550, alias = "Npc20550", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20550", scene_id = 6, room_id = 0, data_index = 3, }, { id = 20549, alias = "Npc20549", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20549", scene_id = 6, room_id = 0, data_index = 4, }, }, }, ["7106212"] = { }, ["7106213"] = { npcs = { { id = 20536, alias = "Npc20536", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20536", scene_id = 6, room_id = 0, data_index = 1, }, { id = 20551, alias = "Npc20551", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20551", scene_id = 6, room_id = 0, data_index = 2, }, { id = 20550, alias = "Npc20550", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20550", scene_id = 6, room_id = 0, data_index = 3, }, { id = 20549, alias = "Npc20549", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20549", scene_id = 6, room_id = 0, data_index = 4, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7106201"] = { transmit_points = { { point_id = 1, scene_id = 6, pos = "Q7106202", }, }, }, ["7106202"] = { npcs = { { id = 20536, alias = "Npc20536", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20536", scene_id = 6, room_id = 0, data_index = 1, }, { id = 20551, alias = "Npc20551", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20551", scene_id = 6, room_id = 0, data_index = 2, }, { id = 20550, alias = "Npc20550", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20550", scene_id = 6, room_id = 0, data_index = 3, }, { id = 20549, alias = "Npc20549", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20549", scene_id = 6, room_id = 0, data_index = 4, }, }, transmit_points = { { point_id = 1, scene_id = 6, pos = "Q7106202", }, }, }, ["7106203"] = { npcs = { { id = 20536, alias = "Npc20536", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20536", scene_id = 6, room_id = 0, data_index = 1, }, { id = 20551, alias = "Npc20551", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20551", scene_id = 6, room_id = 0, data_index = 2, }, { id = 20550, alias = "Npc20550", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20550", scene_id = 6, room_id = 0, data_index = 3, }, { id = 20549, alias = "Npc20549", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20549", scene_id = 6, room_id = 0, data_index = 4, }, }, }, ["7106204"] = { npcs = { { id = 20536, alias = "Npc20536", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20536", scene_id = 6, room_id = 0, data_index = 1, }, { id = 20551, alias = "Npc20551", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20551", scene_id = 6, room_id = 0, data_index = 2, }, { id = 20550, alias = "Npc20550", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20550", scene_id = 6, room_id = 0, data_index = 3, }, { id = 20549, alias = "Npc20549", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20549", scene_id = 6, room_id = 0, data_index = 4, }, }, }, ["7106205"] = { npcs = { { id = 20536, alias = "Npc20536", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20536", scene_id = 6, room_id = 0, data_index = 1, }, { id = 20551, alias = "Npc20551", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20551", scene_id = 6, room_id = 0, data_index = 2, }, { id = 20550, alias = "Npc20550", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20550", scene_id = 6, room_id = 0, data_index = 3, }, { id = 20549, alias = "Npc20549", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20549", scene_id = 6, room_id = 0, data_index = 4, }, }, }, ["7106206"] = { }, ["7106207"] = { }, ["7106209"] = { }, ["7106210"] = { }, ["7106211"] = { }, ["7106212"] = { npcs = { { id = 20536, alias = "Npc20536", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20536", scene_id = 6, room_id = 0, data_index = 1, }, { id = 20551, alias = "Npc20551", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20551", scene_id = 6, room_id = 0, data_index = 2, }, { id = 20550, alias = "Npc20550", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20550", scene_id = 6, room_id = 0, data_index = 3, }, { id = 20549, alias = "Npc20549", script = "Actor/Npc/TempNPC", pos = "Q7106212_N20549", scene_id = 6, room_id = 0, data_index = 4, }, }, }, ["7106213"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>