-- 任务配置数据开始----------------------------- main_id = 70824 sub_ids = { 7082401, 7082402, 7082403, 7082404, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { QUEST_EXEC_REFRESH_GROUP_SUITE = { { "1018", "201018902,1", }, }, }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { QUEST_EXEC_REFRESH_GROUP_SUITE = { { "1018", "201018902,1", }, }, }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["7082401"] = { npcs = { { id = 1531, alias = "Npc1531", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q70824NPC1531Born", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1596, alias = "Npc1596", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q70824NPC1596Born", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1595, alias = "Npc1595", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q70824NPC1595Born", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7082403"] = { npcs = { { id = 1531, alias = "Npc1531", script = "Actor/Npc/NpcFSMBehaviour", pos = "Npc1531Route1_7", scene_id = 1018, room_id = 1, data_index = 1, }, { id = 1596, alias = "Npc1596", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q70824NPC1596Born", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1595, alias = "Npc1595", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q70824NPC1595Born", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["7082404"] = { npcs = { { id = 1531, alias = "Npc1531", script = "Actor/Npc/NpcFSMBehaviour", pos = "Npc1531Route1_7", scene_id = 1018, room_id = 1, data_index = 1, }, { id = 1596, alias = "Npc1596", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q70824NPC1596Born", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1595, alias = "Npc1595", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q70824NPC1595Born", scene_id = 3, room_id = 0, data_index = 3, }, }, }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["7082401"] = { npcs = { { id = 1531, alias = "Npc1531", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q70824NPC1531Born", scene_id = 3, room_id = 0, data_index = 1, }, { id = 1596, alias = "Npc1596", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q70824NPC1596Born", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1595, alias = "Npc1595", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q70824NPC1595Born", scene_id = 3, room_id = 0, data_index = 3, }, { id = 1531, alias = "Npc1531", script = "Actor/Npc/NpcFSMBehaviour", pos = "Npc1531Route1_7", scene_id = 1018, room_id = 1, data_index = 4, }, }, }, ["7082402"] = { npcs = { { id = 1531, alias = "Npc1531", script = "Actor/Npc/NpcFSMBehaviour", pos = "Npc1531Route1_7", scene_id = 1018, room_id = 1, data_index = 1, }, }, }, ["7082403"] = { }, ["7082404"] = { }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>