-- 任务配置数据开始----------------------------- main_id = 40092 sub_ids = { 4009201, 4009203, 4009202, 4009217, 4009218, 4009219, 4009204, 4009205, 4009206, 4009223, 4009207, 4009208, 4009209, 4009222, 4009220, 4009221, 4009210, 4009211, 4009212, 4009213, 4009214, 4009215, 4009216, } -- 任务配置数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 父任务执行项数据开始----------------------------- finish_action = { CLIENT = { }, SERVER = { }, } fail_action = { CLIENT = { }, SERVER = { }, } cancel_action = { CLIENT = { }, SERVER = { }, } -- 父任务执行项数据结束----------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- Actor模块数据开始-------------------------------- -- 空 -- Actor模块数据结束-------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 文本模块数据开始--------------------------------- -- 空 -- 文本模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 路点模块数据开始--------------------------------- -- 空 -- 路点模块数据结束--------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 断线重连生成内容 开始---------------------------- -- 和questdata配的存档点对应 rewind_data = { ["4009201"] = { }, ["4009202"] = { }, ["4009203"] = { }, ["4009204"] = { }, ["4009205"] = { }, ["4009206"] = { }, ["4009207"] = { }, ["4009208"] = { }, ["4009209"] = { }, ["4009210"] = { }, ["4009211"] = { }, ["4009212"] = { }, ["4009213"] = { }, ["4009214"] = { }, ["4009215"] = { }, ["4009216"] = { }, ["4009217"] = { }, ["4009218"] = { }, ["4009219"] = { }, ["4009220"] = { }, ["4009221"] = { }, ["4009222"] = { npcs = { { id = 1016, alias = "Npc1016", script = "Actor/Npc/TempNPC", pos = "Q4009208_T4009208_N1016", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12966, alias = "Npc12966", script = "Actor/Npc/TempNPC", pos = "Q4009208_T4009208_N12966", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4009223"] = { }, } -- 断线重连生成内容 结束---------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> -- 校验数据 开始---------------------------------- -- 和任务lua中生成NPC/Monster/Gadget/Item等对应 quest_data = { ["4009201"] = { npcs = { { id = 10232, alias = "Npc10232", script = "Actor/Npc/TempNPC", pos = "Q4009201_T4009201_N10232", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009202"] = { npcs = { { id = 1066, alias = "Npc1066", script = "Actor/Npc/TempNPC", pos = "Q4009202_T4009202_N1066", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12966, alias = "Npc12966", script = "Actor/Npc/TempNPC", pos = "Q4009202_T4009202_N12966", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4009203"] = { }, ["4009204"] = { npcs = { { id = 1042, alias = "Npc1042", script = "Actor/Npc/TempNPC", pos = "Q4009204_T4009204_N1042_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009205"] = { npcs = { { id = 2093, alias = "Npc2093", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4009205_T4009205_N2093", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009206"] = { npcs = { { id = 1015, alias = "Npc1015", script = "Actor/Npc/TempNPC", pos = "Q4009206_T4009206_N1015", scene_id = 3, room_id = 0, data_index = 1, }, { id = 2140, alias = "Npc2140", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4009206_T4009206_N2140", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4009207"] = { npcs = { { id = 1016, alias = "Npc1016", script = "Actor/Npc/TempNPC", pos = "Q4009207_T4009207_N1016", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009208"] = { npcs = { { id = 2143, alias = "Npc2143", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4009208_T4009208_N12966", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009209"] = { npcs = { { id = 1016, alias = "Npc1016", script = "Actor/Npc/TempNPC", pos = "Q4009208_T4009208_N1016", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12966, alias = "Npc12966", script = "Actor/Npc/TempNPC", pos = "Q4009208_T4009208_N12966", scene_id = 3, room_id = 0, data_index = 2, }, { id = 1048, alias = "Npc1048", script = "Actor/Npc/TempNPC", pos = "Q4009209_T4009209_N1048", scene_id = 3, room_id = 0, data_index = 3, }, }, }, ["4009210"] = { npcs = { { id = 1048, alias = "Npc1048", script = "Actor/Npc/TempNPC", pos = "Q4009210_T4009210_N1048", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009211"] = { npcs = { { id = 1048, alias = "Npc1048", script = "Actor/Npc/TempNPC", pos = "Q4009211_route1", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009212"] = { npcs = { { id = 1048, alias = "Npc1048", script = "Actor/Npc/TempNPC", pos = "Q4009212_T4009212_N1048", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12968, alias = "Npc12968", script = "Actor/Npc/TempNPC", pos = "Q4009212_T4009212_N12968", scene_id = 3, room_id = 0, data_index = 2, }, }, }, ["4009213"] = { npcs = { { id = 12968, alias = "Npc12968", script = "Actor/Npc/TempNPC", pos = "Q4009212_T4009212_N12968", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009214"] = { }, ["4009215"] = { npcs = { { id = 12968, alias = "Npc12968", script = "Actor/Npc/TempNPC", pos = "Q4009212_T4009212_N12968", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009216"] = { npcs = { { id = 2143, alias = "Npc2143", script = "Actor/Npc/NpcFSMBehaviour", pos = "Q4009216_T4009216_N2143", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009217"] = { npcs = { { id = 12966, alias = "Npc12966", script = "Actor/Npc/TempNPC", pos = "Q4009217_T4009217_N12966", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009218"] = { npcs = { { id = 12966, alias = "Npc12966", script = "Actor/Npc/TempNPC", pos = "Q4009218_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009219"] = { npcs = { { id = 12966, alias = "Npc12966", script = "Actor/Npc/TempNPC", pos = "Q4009219_guide", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009220"] = { npcs = { { id = 13020, alias = "Npc13020", script = "Actor/Npc/TempNPC", pos = "Q4009220", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009221"] = { npcs = { { id = 13021, alias = "Npc13021", script = "Actor/Npc/TempNPC", pos = "Q4009221", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009222"] = { npcs = { { id = 13022, alias = "Npc13022", script = "Actor/Npc/TempNPC", pos = "Q4009222", scene_id = 3, room_id = 0, data_index = 1, }, }, }, ["4009223"] = { npcs = { { id = 1016, alias = "Npc1016", script = "Actor/Npc/TempNPC", pos = "Q4009223_N1016", scene_id = 3, room_id = 0, data_index = 1, }, { id = 12966, alias = "Npc12966", script = "Actor/Npc/TempNPC", pos = "Q4009223_N12966", scene_id = 3, room_id = 0, data_index = 2, }, }, }, } -- 校验数据 结束---------------------------------- -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>